@EG101 said:
@Zero_epyon said:
Anthem will run at 30fps along with Assassin's Creed at below 4K. Killing Floor 2 runs at 1800p on PS4 Pro. GT Sport will run 1800p 60 FPS. All of what you said, except the first line, is false.
False.
Killing Floor 2 will Run at 1800CB on PS4 Pro not 1800P so quit spreading False information. The 1800P of the XB1X version is 2X the Native Resolution of 1800CB. So Please stop being Disingenious. Also Assassins Creed is Dynamic 4K on XB1X and it runs at 4K a lot of the time.
A's Creed is Dynamic 4K
"Assassin’s Creed Origins is rendered in dynamic resolution… it just so happens that the Xbox One X is so powerful, it can render the game a lot of times in 4K"
Nope. Killing floor 2 renders at 1800p then checkerboards to 4K from there just like it does for games like Horizon as per DF:
https://youtu.be/fSvYJD-vGhI?t=46s
"Tripwire has also confirmed that the game is rendering at 3200x1800 while using checkerboard rendering to deliver the final 4K image.
It's not checkerboarded to 1800p. It's rendered at a native 1800p then checkerboarded to 4K at a 60fps target. X1X will also be 1800p, minus the checkerboard. It'll just be plain upscaled from there instead.
As for AC, you're incorrect again as it uses both Checkerboard Rendering and a dynamic scaling solution to achieve 4K. Again, DF:
http://www.eurogamer.net/articles/digitalfoundry-2017-assassins-creed-origins-xbox-one-technology-first-look
"And yet, for a machine marketed on 'true 4K' gaming, there is an argument that the game does fall short, as Ubisoft is deploying both checkerboard rendering and dynamic resolution to construct its 2160p framebuffer."
They dynamically scale to the resolution that is to be checkerboarded to 4K. So basically if that resolution is 1800p, then they scale down and back up from 1800p and checkerboard whatever comes from that. It never hits native 4K.
In any case, TC claims that X1X games will be 1800p/60 or 4K/60. So games like anthem and AC and even Gears 4 prove that claim false.
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