-1Gb of memory based on GDDR3/GDDR4 interface. 2 - 4Gb variants are for developemnt purposes
-64 unified shaders pipelines
-128 shader operations per cycle
-Core clock is at 700 - 800Mhz for silicon A12 revision (Rumored over 1000 MHz, revision A15 silicon which is in development) Ram is at 2200Mhz
-599$ for the 1024Mb version and 549$ for the 512MB version (Thats a no-brainer choice)
-2 Billion triangles/s (Thats 3x that of The 360)
-Support of Quad-GPU/4-card setup as written in R600 driver.
-Dual HDMI
-Only 220-300WÂ dedicated to the card alone.
-720 million transiter count in the GPU
-The design of R600 is similar to the Xbox 360's GPU "Xenos", with the distinction of being DX10 compliant. However, the R600 will not feature the 10 MB daughter-die embedded ram (eDRAM) frame buffer
![](http://img2.zol.com.cn/product/9_450x337/488/ceoiLyUfbZoMo.jpg)
![](http://img2.zol.com.cn/product/9_450x337/489/ceCBoK1rmsEyA.jpg)
![](http://img2.zol.com.cn/product/9_450x337/494/ceAGQZqiI6YHc.jpg)
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