X360 and PS3's Achilles Heel

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Mystery_Writer

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#1 Mystery_Writer
Member since 2004 • 8351 Posts

X360

1- RROD

2- DVD9

3- X360 Core

PS3

1- GPU

2- Sony's relatively (relative to MS) extremely inferior software experience (OS, online services, dev kits, etc...)

is this a fair assessment to the root causes of what's holding both consoles from reaching their overall maximum potential? or I'm wrong and there are other factors that can be considered the root causes for those two consoles' short comings?

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dgroundwater

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#2 dgroundwater
Member since 2005 • 924 Posts
I dont really think DVD9s are holding the 360 back that much. That problem is nothing compared to the Rings of Death.
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k-diddy66

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#3 k-diddy66
Member since 2006 • 4242 Posts
sony needs to get the software right and microsft need to get the hardware wright.its kinda obvious with them specialising in differant backgrounds but thats how i see it.
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ProductNumber49

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#4 ProductNumber49
Member since 2006 • 3840 Posts

I dont really think DVD9s are holding the 360 back that much. That problem is nothing compared to the Rings of Death.dgroundwater

agreed about dvd9. Games right now arent taking advantage of the bluray (15328998235 Gigs OF UNCOMPRESSED SOUND!!!ZOMG!! )

Its with the core and the RROD.

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ss_49

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#5 ss_49
Member since 2007 • 1337 Posts

Technically, RROD shouldn't be on that list.

Yea, it sucks big time but it doesn't hinder development like your other examples do.

Also, I've heard that the way the PS3's RAM is laid out causes problems when porting games from PC/360 -> PS3. Hence all the issues with inferior ports.

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ShmenonPie

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#6 ShmenonPie
Member since 2007 • 1117 Posts

sony needs to get the software right and microsft need to get the hardware wright.its kinda obvious with them specialising in differant backgrounds but thats how i see it.k-diddy66

Sony are getting better with every Firmware update, it's getting quite good now, and I can't wait for 2.00.

Also, what's wrong with the GPU? I don't get why everyone whines about this, as I can see, there's nothing wrong with it!

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deadmeat59

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#7 deadmeat59
Member since 2003 • 8981 Posts
I dont really think DVD9s are holding the 360 back that much. That problem is nothing compared to the Rings of Death.dgroundwater
dvd is made for 480p movies not 720-1080p games it does hold devs back alot. but i think the lack of a standerd hard drive holds 360 back.
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akif22

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#8 akif22
Member since 2003 • 16012 Posts

the RROD should be sorted now with the newer 360s

the core will be phased out

and IMO dvd-9 isn't that big a deal

so soon the 360 won't have any weaknesses

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snyper1982

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#9 snyper1982
Member since 2004 • 3407 Posts

X360

1- RROD

2- DVD9

3- X360 Core

PS3

1- GPU

2- Sony's relatively (relative to MS) extremely inferior software experience (OS, online services, dev kits, etc...)

is this a fair assessment to the root causes of what's holding both consoles from reaching their overall maximum potential? or I'm wrong and there are other factors that can be considered the root causes for those two consoles' short comings?

Mystery_Writer

The PS3's hardware is a PITA for devs to get similar performance from as the 360.

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snyper1982

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#10 snyper1982
Member since 2004 • 3407 Posts

[QUOTE="dgroundwater"]I dont really think DVD9s are holding the 360 back that much. That problem is nothing compared to the Rings of Death.deadmeat59
dvd is made for 480p movies not 720-1080p games it does hold devs back alot. but i think the lack of a standerd hard drive holds 360 back.

No it doesn't there is exactly one game that comes to mind as being multi disc. Blue Dragon. If it was truly holding them back we would see multiple games maxing out DVD-9 as well as multiple games on multiple disc.

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MikeE21286

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#11 MikeE21286
Member since 2003 • 10405 Posts
#1 achillies heel for both.................PRICE!
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Lazy_Boy88

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#12 Lazy_Boy88
Member since 2003 • 7418 Posts

the RROD should be sorted now with the newer 360s

the core will be phased out

and IMO dvd-9 isn't that big a deal

so soon the 360 won't have any weaknesses

akif22

RROD still isn't fixed after 2 years. It's still going to affect the 11 million current owners. And it won't be fixed %100 until they use a planned 65nm GPU.... which isn't until next year (this fall is a 65nm CPU).

If they were going to phase out the Core it would've been a long time ago. They are not going to. And it wouldn't make a difference anyways because games STILL could not count on a standard HDD. It's going to hinder game developement indefinitely.

DVD9 is a big deal. You can still have good games obviously, but either things have to be cut or it has to be limited in scope to begin with. Look at Gears. The texture streaming is what makes it look so damned good, yet that feature takes up tons of disc space. The PC verison has 5 extra single player levels for christs sake.... pretty damned unlikely they made those just for the PC version. Probably cut from the 360 version for space.

DVD9 is just plain limiting these days. You can still have great and long games but space constraits are limiting, period.

360's weaknesses are prettymuch permenant and will always hold it back. PS3's weaknesses are price, complicated hardware ,and library, all of which will get better.

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snyper1982

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#13 snyper1982
Member since 2004 • 3407 Posts
[QUOTE="akif22"]

the RROD should be sorted now with the newer 360s

the core will be phased out

and IMO dvd-9 isn't that big a deal

so soon the 360 won't have any weaknesses

Lazy_Boy88

RROD still isn't fixed after 2 years. It's still going to affect the 11 million current owners. And it won't be fixed %100 until they use a planned 65nm GPU.... which isn't until next year (this fall is a 65nm CPU).

If they were going to phase out the Core it would've been a long time ago. They are not going to. And it wouldn't make a difference anyways because games STILL could not count on a standard HDD. It's going to hinder game developement indefinitely.

DVD9 is a big deal. You can still have good games obviously, but either things have to be cut or it has to be limited in scope to begin with. Look at Gears. The texture streaming is what makes it look so damned good, yet that feature takes up tons of disc space. The PC verison has 5 extra single player levels for christs sake.... pretty damned unlikely they made those just for the PC version. Probably cut from the 360 version for space.

DVD9 is just plain limiting these days. You can still have great and long games but space constraits are limiting, period.

360's weaknesses are prettymuch permenant and will always hold it back. PS3's weaknesses are price, complicated hardware ,and library, all of which will get better.

There is nothing keeping Gears from being multi disc, so I doubt size is why they cu the levels, which I doubt is what they did anyways, as I am sure they are offering extra due to the One year time gap. Just like oblivion had extra on the PS3 when it came out later. Most games coming out later get extra content to try and entice consumers to buy. It happens all the time.

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Nedemis

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#14 Nedemis
Member since 2002 • 10715 Posts

[QUOTE="dgroundwater"]I dont really think DVD9s are holding the 360 back that much. That problem is nothing compared to the Rings of Death.deadmeat59
dvd is made for 480p movies not 720-1080p games it does hold devs back alot. but i think the lack of a standerd hard drive holds 360 back.

There's a huge difference between movies and games. Movies take up far more space compared to games. BluRay and HDDVD are perfect for the movie industry, but for gaming it's just not needed. There has not been ONE SINGLE GAME released on the PS3 that couldn't have been done on the 360 using one disc. The PS3's RAM issues and slow disc drive forces developers to leave quite a bit uncompressed to save on loading times. The 360's compression rates are getting better and better as time goes on and as MS improves their development tools for developers.

Oblivion is a great example of this. Bethesda was forced to put multiple copies of the game on one BluRay disc in order to prevent there from being 5 minute loading screens(and the loading time isn't better than the 360's considering there's hefty chunk of data that needs to be installed on the PS3 HDD to avoid even longer loading time). The 360 however manages just fine with loading and running Oblivion on 1 DVD9 disc.

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Lazy_Boy88

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#15 Lazy_Boy88
Member since 2003 • 7418 Posts
[QUOTE="Lazy_Boy88"][QUOTE="akif22"]

the RROD should be sorted now with the newer 360s

the core will be phased out

and IMO dvd-9 isn't that big a deal

so soon the 360 won't have any weaknesses

snyper1982

RROD still isn't fixed after 2 years. It's still going to affect the 11 million current owners. And it won't be fixed %100 until they use a planned 65nm GPU.... which isn't until next year (this fall is a 65nm CPU).

If they were going to phase out the Core it would've been a long time ago. They are not going to. And it wouldn't make a difference anyways because games STILL could not count on a standard HDD. It's going to hinder game developement indefinitely.

DVD9 is a big deal. You can still have good games obviously, but either things have to be cut or it has to be limited in scope to begin with. Look at Gears. The texture streaming is what makes it look so damned good, yet that feature takes up tons of disc space. The PC verison has 5 extra single player levels for christs sake.... pretty damned unlikely they made those just for the PC version. Probably cut from the 360 version for space.

DVD9 is just plain limiting these days. You can still have great and long games but space constraits are limiting, period.

360's weaknesses are prettymuch permenant and will always hold it back. PS3's weaknesses are price, complicated hardware ,and library, all of which will get better.

There is nothing keeping Gears from being multi disc, so I doubt size is why they cu the levels, which I doubt is what they did anyways, as I am sure they are offering extra due to the One year time gap. Just like oblivion had extra on the PS3 when it came out later. Most games coming out later get extra content to try and entice consumers to buy. It happens all the time.

There's plenty keeping it from being multi disc. That costs money and developement time. They're not going to make a multi disc game unless they planned to from the beginning for a couple extra maps or levels. Things just get cut if they needed more space. Anything but JRPGs or linear action games just do not work with multi discs. Who wants to switch between a multiplayer and single player disc for Gears?

I seriously doubt they just made 5 new single player levels out of the goodness of their hearts. There's absolutely no reason to when they could just work on a new game. Plus they would be including them in a 360 Goty edition if there was actually room, which isn't happening. Extra content is like adding in the multiplayer maps, not entire campaign levels. And what are you talking about with Oblivion they didn't make PS3 specific content... just added in the previous extra content.

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nintendofreak_2

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#16 nintendofreak_2
Member since 2005 • 25896 Posts

Technically, RROD shouldn't be on that list.

Yea, it sucks big time but it doesn't hinder development like your other examples do.

Also, I've heard that the way the PS3's RAM is laid out causes problems when porting games from PC/360 -> PS3. Hence all the issues with inferior ports.

ss_49
He said potential which I think he means overall, as in games and sales.
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BumFluff122

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#17 BumFluff122
Member since 2004 • 14853 Posts
I love it how people are saying the 65nm GPU and CPU will soon be in the 360's. Last I heard MS has stated that they had no plans of this nature. To alleviate the RROD problems they are including a heat pipe (?) to cool the GPU so it doesn't melt the connections.
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snyper1982

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#18 snyper1982
Member since 2004 • 3407 Posts
[QUOTE="snyper1982"][QUOTE="Lazy_Boy88"][QUOTE="akif22"]

the RROD should be sorted now with the newer 360s

the core will be phased out

and IMO dvd-9 isn't that big a deal

so soon the 360 won't have any weaknesses

Lazy_Boy88

RROD still isn't fixed after 2 years. It's still going to affect the 11 million current owners. And it won't be fixed %100 until they use a planned 65nm GPU.... which isn't until next year (this fall is a 65nm CPU).

If they were going to phase out the Core it would've been a long time ago. They are not going to. And it wouldn't make a difference anyways because games STILL could not count on a standard HDD. It's going to hinder game developement indefinitely.

DVD9 is a big deal. You can still have good games obviously, but either things have to be cut or it has to be limited in scope to begin with. Look at Gears. The texture streaming is what makes it look so damned good, yet that feature takes up tons of disc space. The PC verison has 5 extra single player levels for christs sake.... pretty damned unlikely they made those just for the PC version. Probably cut from the 360 version for space.

DVD9 is just plain limiting these days. You can still have great and long games but space constraits are limiting, period.

360's weaknesses are prettymuch permenant and will always hold it back. PS3's weaknesses are price, complicated hardware ,and library, all of which will get better.

There is nothing keeping Gears from being multi disc, so I doubt size is why they cu the levels, which I doubt is what they did anyways, as I am sure they are offering extra due to the One year time gap. Just like oblivion had extra on the PS3 when it came out later. Most games coming out later get extra content to try and entice consumers to buy. It happens all the time.

There's plenty keeping it from being multi disc. That costs money and developement time. They're not going to make a multi disc game unless they planned to from the beginning for a couple extra maps or levels. Things just get cut if they needed more space. Anything but JRPGs or linear action games just do not work with multi discs. Who wants to switch between a multiplayer and single player disc for Gears?

I seriously doubt they just made 5 new single player levels out of the goodness of their hearts. There's absolutely no reason to when they could just work on a new game. Plus they would be including them in a 360 Goty edition if there was actually room, which isn't happening. Extra content is like adding in the multiplayer maps, not entire campaign levels. And what are you talking about with Oblivion they didn't make PS3 specific content... just added in the previous extra content.

I never said they MADE content, I said they added more. Accoprding to you, they already had the extra levels made, so adding them onto another disc is not going to increase development time. I don't believe they made 5 new levels out of the goodness of their heart either. I specifically said they made it to help entice PC gamers to purchase the game, as the game has been out for over a year, and MANY MANY people have already played it. If it is just the same game, where is the encentive for people to buy it if they have already played it? Oh yeah thats right, there is none. If they add some new levels, then there is some encentive to purchase the new version. They could also just be waiting until a while after the PC version comes out to help it's sales, before they release the levels on the 360. I mean the game was supposed to be 360 exclusive, yet it ended up on the PC as well. So you just never know what Epic is going to do.

Who are you to say what extra content is? LOL. Like you are the authority on it or something. I have seen plenty of games add new levels to the campaign in newer versions. Look at Fable.....

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XaosII

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#19 XaosII
Member since 2003 • 16705 Posts
A hardware company with better hardware? A software company with better software? This is madness!