XBOX 360 "motion controller" looks really unresponsive and inaccurate

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zytox

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#1 zytox
Member since 2003 • 70 Posts

Natal is only intended for the really casuall gamers who don't need precision. With Sony's motioncontrollers it looked really possible to play an RTS as good as with a mouse, maybe takes a bit more effort but nonetheless. I wish Natal all the luck but the intended audience is not the same as Sony's take on motion controllers. Sony for the hardcore and MS for your grandma.

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Lance_Kalzas

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#2 Lance_Kalzas
Member since 2007 • 2135 Posts
[QUOTE="zytox"]

Natal is only intended for the really casuall gamers who don't need precision. With Sony's motioncontrollers it looked really possible to play an RTS as good as with a mouse, maybe takes a bit more effort but nonetheless. I wish Natal all the luck but the intended audience is not the same as Sony's take on motion controllers. Sony for the hardcore and MS for your grandma.

I wasn't aware that you had actually used Natal before. Did it come out already? Did Sony's?
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iammason

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#3 iammason
Member since 2004 • 4189 Posts
[QUOTE="zytox"]

Natal is only intended for the really casuall gamers who don't need precision. With Sony's motioncontrollers it looked really possible to play an RTS as good as with a mouse, maybe takes a bit more effort but nonetheless. I wish Natal all the luck but the intended audience is not the same as Sony's take on motion controllers. Sony for the hardcore and MS for your grandma.

Thats all they want though. Casual and even non-traditional gamers. Thats what Nintendo did, by making games accessible to everyone. So if Sony is as you say targeting just the hardcore, they will remain in lasr place.
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Rza_rectah

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#4 Rza_rectah
Member since 2005 • 3959 Posts
[QUOTE="zytox"]

Natal is only intended for the really casuall gamers who don't need precision. With Sony's motioncontrollers it looked really possible to play an RTS as good as with a mouse, maybe takes a bit more effort but nonetheless. I wish Natal all the luck but the intended audience is not the same as Sony's take on motion controllers. Sony for the hardcore and MS for your grandma.

if you learned anything this gen its that the casual gamers are yesterdays hardcore gamers.
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lhughey

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#5 lhughey
Member since 2006 • 4890 Posts
IGN and Gizmodo (who actually tried it out) said that it was very responsive. Gizmodo said it seemed to calculate depth within a couple of centimeters...
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FatalDomain

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#6 FatalDomain
Member since 2005 • 1783 Posts

Natal is only intended for the really casuall gamers who don't need precision. With Sony's motioncontrollers it looked really possible to play an RTS as good as with a mouse, maybe takes a bit more effort but nonetheless. I wish Natal all the luck but the intended audience is not the same as Sony's take on motion controllers. Sony for the hardcore and MS for your grandma.

zytox
You know nothing about either product aside from their tech demos. Cut the (pre-2006 Wii) crap about the "controllers" and wait until we have final products from MS/Sony to review... Game On...
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zytox

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#7 zytox
Member since 2003 • 70 Posts

I think Sony will remain in last place this whole gen, mostly because of their one year later release. And I think the battle for the casualists is already lost, maybe MS can pick off a few % from Nintendo but nothing serious. Both 360 and PS3 will continue to be aimed more to the hc-crowd, and I will happily use the last-place manufacturers hardware and software if it gives me the best experience.

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TheGrat1

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#8 TheGrat1
Member since 2008 • 4330 Posts
[QUOTE="Lance_Kalzas"][QUOTE="zytox"]

Natal is only intended for the really casuall gamers who don't need precision. With Sony's motioncontrollers it looked really possible to play an RTS as good as with a mouse, maybe takes a bit more effort but nonetheless. I wish Natal all the luck but the intended audience is not the same as Sony's take on motion controllers. Sony for the hardcore and MS for your grandma.

I wasn't aware that you had actually used Natal before. Did it come out already? Did Sony's?

You don't need to try it to notice there is a considerable amount of latency.
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Lance_Kalzas

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#9 Lance_Kalzas
Member since 2007 • 2135 Posts
[QUOTE="zytox"]

I think Sony will remain in last place this whole gen, mostly because of their one year later release. And I think the battle for the casualists is already lost, maybe MS can pick off a few % from Nintendo but nothing serious. Both 360 and PS3 will continue to be aimed more to the hc-crowd, and I will happily use the last-place manufacturers hardware and software if it gives me the best experience.

Good for you but you have no facts whatsoever to prove the point your first post was trying to make. Both Sony and Microsoft did a tech demo at E3. The videos show that. The videos also show how responsive it is. The potential applications for both are far beyond casual gaming however. I can't imagine how you're not able to realize this....
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Lance_Kalzas

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#10 Lance_Kalzas
Member since 2007 • 2135 Posts
[QUOTE="TheGrat1"][QUOTE="Lance_Kalzas"][QUOTE="zytox"]

Natal is only intended for the really casuall gamers who don't need precision. With Sony's motioncontrollers it looked really possible to play an RTS as good as with a mouse, maybe takes a bit more effort but nonetheless. I wish Natal all the luck but the intended audience is not the same as Sony's take on motion controllers. Sony for the hardcore and MS for your grandma.

I wasn't aware that you had actually used Natal before. Did it come out already? Did Sony's?

You don't need to try it to notice there is a considerable amount of latency.

We must have been watching different videos then. The video I saw showed it to be very responsive and very accurate. Based on the articles I've read written by people that were actually there, they were impressed as well. You as well have no facts to back up what you're saying. Please provide a link that states Natal had a considerable amount of latency and unresponsiveness.
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Solid_Max13

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#11 Solid_Max13
Member since 2006 • 3596 Posts
I believe both have potential, but i guess we'll see how they fare when released.
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Lance_Kalzas

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#12 Lance_Kalzas
Member since 2007 • 2135 Posts
I believe both have potential, but i guess we'll see how they fare when released.Solid_Max13
Exactly. Both have potential but that's all it is. They showed tech-demos which are only examples of what they're capable of. They did not show one complete game. That means it's at least a year away from a product release so therefore, logically speaking, no one should be making any judgment calls on it at this point.
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zytox

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#13 zytox
Member since 2003 • 70 Posts
[QUOTE="Lance_Kalzas"] Good for you but you have no facts whatsoever to prove the point your first post was trying to make. Both Sony and Microsoft did a tech demo at E3. The videos show that. The videos also show how responsive it is. The potential applications for both are far beyond casual gaming however. I can't imagine how you're not able to realize this....

The potential for Natal goes beyond gaming, I can agree that much. But in an accuracy competition the videos clearly shows Sony as the winner, and I think accuracy is the most important thing if we talk hc-gaming. However, there's nothing that says the game-devs will only use the motion-controller, maybe Natal + traditional controller could work.
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zytox

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#14 zytox
Member since 2003 • 70 Posts
[QUOTE="Lance_Kalzas"] We must have been watching different videos then. The video I saw showed it to be very responsive and very accurate. Based on the articles I've read written by people that were actually there, they were impressed as well. You as well have no facts to back up what you're saying. Please provide a link that states Natal had a considerable amount of latency and unresponsiveness.

But you have to think about the accuracy of previous camera tracking software, it's not hard to win over Eye-Toy or alike. I think the impressive responsiveness should be taken with a grain of salt...
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TheGrat1

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#15 TheGrat1
Member since 2008 • 4330 Posts

[QUOTE="TheGrat1"][QUOTE="Lance_Kalzas"] I wasn't aware that you had actually used Natal before. Did it come out already? Did Sony's?Lance_Kalzas
You don't need to try it to notice there is a considerable amount of latency.

We must have been watching different videos then. The video I saw showed it to be very responsive and very accurate. Based on the articles I've read written by people that were actually there, they were impressed as well. You as well have no facts to back up what you're saying. Please provide a link that states Natal had a considerable amount of latency and unresponsiveness.

Oh, it's accurate, I never doubted that, but there is noticeable latency (lag). You can see it in the painting demo and clearly in this video. Especially when he does that large kick and dances near the end.

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zytox

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#16 zytox
Member since 2003 • 70 Posts
Accuracy... and of course low latency :-)
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Vaasman

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#17 Vaasman
Member since 2008 • 15877 Posts

Cool story bro.

In all serious, you're bashing a tech demo for being inaccurate. If that's the best you have natal will own.

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Sir_Lawl

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#18 Sir_Lawl
Member since 2009 • 196 Posts

It sure as hell looks a lot better than Sonys Harry Potter wand.

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zytox

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#19 zytox
Member since 2003 • 70 Posts

Cool story bro.

In all serious, you're bashing a tech demo for being inaccurate. If that's the best you have natal will own.

Vaasman
You seriously need a jump to conclusion mat.
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Rudy25

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#20 Rudy25
Member since 2003 • 2001 Posts

We'll see. Motion control seemed like a cool idea 4 years ago, but now we've seen where that has taken us. Not that Wii doesn't have any good motion control games, it's just not what I had in mind as far as MOTION CONTROL goes. Not until someone comes out with a killer app. will I think differently about mc.

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Vaasman

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#21 Vaasman
Member since 2008 • 15877 Posts

[QUOTE="Vaasman"]

Cool story bro.

In all serious, you're bashing a tech demo for being inaccurate. If that's the best you have natal will own.

zytox

You seriously need a jump to conclusion mat.

lol wut?

I mean I've seen office space but...... what?

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whatisazerg

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#23 whatisazerg
Member since 2009 • 2371 Posts

Based off of the E3 presentation, I'd agree with the responsive part.... Sony's Motion tech was more responsive.... but then again, Nintendo had 3 years to perfect it for them :P

Nah but seriously... I see greater potential with MS's camera.... Sony's, when it becomes a reality, will work quite well.... but will it be supported.... I can't really see THE BIG 3 all going complete motion sensing as a standard.

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Vaasman

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#24 Vaasman
Member since 2008 • 15877 Posts

[QUOTE="Vaasman"]

lol wut?

I mean I've seen office space but...... what?

zytox

Conclusions usually involves a certain degree of thought, but not in your case :-P I will even spell it out for you poor thing; "If that's the best you have natal will own." -> I decide the faith of Natal, horay!

Says the person who said this about an unreleased product:

Natal is only intended for the really casuall gamers who don't need precision.

zytox

Talk about the pot calling the kettle black.

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MrGrimFandango

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#25 MrGrimFandango
Member since 2005 • 5286 Posts

[QUOTE="zytox"][QUOTE="Vaasman"] Conclusions usually involves a certain degree of thought, but not in your case :-P I will even spell it out for you poor thing; "If that's the best you have natal will own." -> I decide the faith of Natal, horay!Vaasman

Says the person who said this about an unreleased product:

Natal is only intended for the really casuall gamers who don't need precision.

zytox

Talk about the pot calling the kettle black.

It looked pretty decent and responsive from the videos, I mean its got awhile before it comes out. R&D R&D R&D this isnt MS's first BBQ, its not something they can release half-assedly. If any of the companies can pull off a motion camera of that magnitude, its MS.
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zytox

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#26 zytox
Member since 2003 • 70 Posts

[QUOTE="zytox"][QUOTE="Vaasman"] Conclusions usually involves a certain degree of thought, but not in your case :-P I will even spell it out for you poor thing; "If that's the best you have natal will own." -> I decide the faith of Natal, horay!Vaasman

Says the person who said this about an unreleased product:

Natal is only intended for the really casuall gamers who don't need precision.

zytox

Talk about the pot calling the kettle black.

The person who said ".. looks really ..." based on a video? Your conclusions continues to be amazingly far fetched. And listen, bro (lol!), you really missed the point of the kettle.
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Vaasman

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#27 Vaasman
Member since 2008 • 15877 Posts

[QUOTE="Vaasman"]Says the person who said this about an unreleased product:

[QUOTE="zytox"]

Natal is only intended for the really casuall gamers who don't need precision.

zytox

Talk about the pot calling the kettle black.

The person who said ".. looks really ..." based on a video? Your conclusions continues to be amazingly far fetched. And listen, bro (lol!), you really missed the point of the kettle.

Your quote tags are really messed up, here I fixed them for you. Anyway it is apparent to me that any continued argument here is asinine, so let me just sum up and leave your thread to die a horrible death: Natal looks cool, not amazing, and you are criticizing a demo for not working perfectly. Way to go.

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zytox

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#28 zytox
Member since 2003 • 70 Posts

Your quote tags are really messed up, here I fixed them for you. Anyway it is apparent to me that any continued argument here is asinine, so let me just sum up and leave your thread to die a horrible death: Natal looks cool, not amazing, and you are criticizing a demo for not working perfectly. Way to go. Vaasman
I'm comparing two demos, hence the thread location. Bye bye then.
It looked pretty decent and responsive from the videos, I mean its got awhile before it comes out. R&D R&D R&D this isnt MS's first BBQ, its not something they can release half-assedly. If any of the companies can pull off a motion camera of that magnitude, its MS. MrGrimFandango
Yes they can and they will. But it wont help you to play real time strategy or aim with your bow in the next Elder Scrolls. It looks like Sony's controller could do just that. I mean even if it is responsive and has good precision, do you think it'll be enought for a bow & arrow fight or tickling the skeletons of Morrowind under their chin with your sword? :)

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Lance_Kalzas

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#29 Lance_Kalzas
Member since 2007 • 2135 Posts

[QUOTE="Vaasman"] Your quote tags are really messed up, here I fixed them for you. Anyway it is apparent to me that any continued argument here is asinine, so let me just sum up and leave your thread to die a horrible death: Natal looks cool, not amazing, and you are criticizing a demo for not working perfectly. Way to go. zytox

I'm comparing two demos, hence the thread location. Bye bye then.
It looked pretty decent and responsive from the videos, I mean its got awhile before it comes out. R&D R&D R&D this isnt MS's first BBQ, its not something they can release half-assedly. If any of the companies can pull off a motion camera of that magnitude, its MS. MrGrimFandango
Yes they can and they will. But it wont help you to play real time strategy or aim with your bow in the next Elder Scrolls. It looks like Sony's controller could do just that. I mean even if it is responsive and has good precision, do you think it'll be enought for a bow & arrow fight or tickling the skeletons of Morrowind under their chin with your sword? :)

Regarding RTS and the next Elder Scrolls, I don't think you can say that for sure. The product is not out in its final version therefore pre-judging it (it was a tech-demo, remember?) is wrong. You do not know what it will and will not be capable of.
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BuryMe

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#30 BuryMe
Member since 2004 • 22017 Posts

It's no where near finished yet.

It does look like it has some inacuracies, but they have plenty of time to work them out

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flazzle

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#31 flazzle
Member since 2007 • 6507 Posts

Natal definitly has a delay regarding fast movements. If you watch any video of the ball game or painting game, you can see the avatar doing movements they player has already completed with faster movement.

Hopefully they will work this out. Even if they don't, it still can provide a unique and new experience

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amcallisterni

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#32 amcallisterni
Member since 2007 • 366 Posts
IGN and Gizmodo (who actually tried it out) said that it was very responsive. Gizmodo said it seemed to calculate depth within a couple of centimeters...lhughey
sony said theirs was sub-millimeter accuracy! but yeah theyre both good.
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#33 silverammo
Member since 2006 • 905 Posts

yea even from what i observed it looked like they are going for the casual crowd and it looked inaccurate

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LOXO7

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#34 LOXO7
Member since 2008 • 5595 Posts

[QUOTE="zytox"]

Natal is only intended for the really casuall gamers who don't need precision. With Sony's motioncontrollers it looked really possible to play an RTS as good as with a mouse, maybe takes a bit more effort but nonetheless. I wish Natal all the luck but the intended audience is not the same as Sony's take on motion controllers. Sony for the hardcore and MS for your grandma.

iammason

Thats all they want though. Casual and even non-traditional gamers. Thats what Nintendo did, by making games accessible to everyone. So if Sony is as you say targeting just the hardcore, they will remain in lasr place.

Casual easy controls is what they are going for. Did you not listen to MS? People are Intimidated to play with a controler. If you can move, you can play this "hardcore" game. These games dont have to be casual, the controls HAVE to be!

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ANIALATOR136

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#35 ANIALATOR136
Member since 2008 • 1157 Posts
[QUOTE="Lance_Kalzas"][QUOTE="zytox"]

I'm comparing two demos, hence the thread location. Bye bye then. [QUOTE="MrGrimFandango"] It looked pretty decent and responsive from the videos, I mean its got awhile before it comes out. R&D R&D R&D this isnt MS's first BBQ, its not something they can release half-assedly. If any of the companies can pull off a motion camera of that magnitude, its MS. Vaasman
Yes they can and they will. But it wont help you to play real time strategy or aim with your bow in the next Elder Scrolls. It looks like Sony's controller could do just that. I mean even if it is responsive and has good precision, do you think it'll be enought for a bow & arrow fight or tickling the skeletons of Morrowind under their chin with your sword? :)

Regarding RTS and the next Elder Scrolls, I don't think you can say that for sure. The product is not out in its final version therefore pre-judging it (it was a tech-demo, remember?) is wrong. You do not know what it will and will not be capable of.

yes but the dev kits have already been released and theres alot of interest surrounding them
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Richymisiak

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#36 Richymisiak
Member since 2007 • 2589 Posts
[QUOTE="lhughey"]IGN and Gizmodo (who actually tried it out) said that it was very responsive. Gizmodo said it seemed to calculate depth within a couple of centimeters...amcallisterni
sony said theirs was sub-millimeter accuracy! but yeah theyre both good.

hmm this sub-mm thing sounds interesting... does the wand by any chance have EIGHT processors? and maybe is it 10 times more powerful than any other console? more importantly, people have been saying this 'wand' is the future... /end joke
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zytox

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#37 zytox
Member since 2003 • 70 Posts
Casual easy controls is what they are going for. Did you not listen to MS? People are Intimidated to play with a controler. If you can move, you can play this "hardcore" game. These games dont have to be casual, the controls HAVE to be!LOXO7
Believe me, I would want nothing else than Natal to allow me to aim my bow or swing my sword with millimeter precision (oh my god that sounded nerdy!). Maybe some completely new game ideas will spark from Natal, that would be great, but for the old school games that I miss playing since I stopped playing on my PC I believe Sony's way to go is better. And what about performing actions when there's no buttons? Will I have to scream "FIRE!" or pretend-recoil my pistol-formed hand to fire? :) To those of you pointing out it's only a tech demo; I didn't miss that but I think they gave us enough for a good discussion with the E3 demos.
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heretrix

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#38 heretrix
Member since 2004 • 37881 Posts

I'm sure MS loves the fact that it has scared the crap out of people with their tech demos. It means they are on the right path.

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Next-Gen-Tec

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#39 Next-Gen-Tec
Member since 2009 • 4623 Posts
[QUOTE="TheGrat1"][QUOTE="Lance_Kalzas"][QUOTE="zytox"]

Natal is only intended for the really casuall gamers who don't need precision. With Sony's motioncontrollers it looked really possible to play an RTS as good as with a mouse, maybe takes a bit more effort but nonetheless. I wish Natal all the luck but the intended audience is not the same as Sony's take on motion controllers. Sony for the hardcore and MS for your grandma.

I wasn't aware that you had actually used Natal before. Did it come out already? Did Sony's?

You don't need to try it to notice there is a considerable amount of latency.

Not any more than the Wii from what I saw. And it looked accurate enough IMO, just don't expect any complex games from it.
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flazzle

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#40 flazzle
Member since 2007 • 6507 Posts

I'm sure MS loves the fact that it has scared the crap out of people with their tech demos. It means they are on the right path.

heretrix

Who said they were scared? Are you inventing that in your mind?

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Brownesque

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#41 Brownesque
Member since 2005 • 5660 Posts
It doesn't look unresponsive OR inaccurate, and I've watched all the Natal footage there is to see and read most of what journalists have written after testing it. It looks like there's lag within the ballpark of .3 to .5 seconds by my guess, but the movements themselves are spot-on mirrors of the person performing them. Please don't stimulate fan-war disputes. Even system wars needs to have its standards.
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ermPSPgamer

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#42 ermPSPgamer
Member since 2009 • 382 Posts
I love the PS3 one. (it's system wars)
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flazzle

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#43 flazzle
Member since 2007 • 6507 Posts

It doesn't look unresponsive OR inaccurate, and I've watched all the Natal footage there is to see and read most of what journalists have written after testing it. It looks like there's lag within the ballpark of .3 to .5 seconds by my guess, but the movements themselves are spot-on mirrors of the person performing them. Please don't stimulate fan-war disputes. Even system wars needs to have its standards.Brownesque

There is a definite lag, especially with fast movement. Hopefully they can work that out. Otherwise, it would be worthless for FPS, especially on line

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#44 Brownesque
Member since 2005 • 5660 Posts

[QUOTE="Brownesque"]It doesn't look unresponsive OR inaccurate, and I've watched all the Natal footage there is to see and read most of what journalists have written after testing it. It looks like there's lag within the ballpark of .3 to .5 seconds by my guess, but the movements themselves are spot-on mirrors of the person performing them. Please don't stimulate fan-war disputes. Even system wars needs to have its standards.flazzle

There is a definite lag, especially with fast movement. Hopefully they can work that out. Otherwise, it would be worthless for FPS, especially on line

It would be worthless for FPS regardless. The only thing you'd be able to do is an on-rails shooter since there's no way to control movement without a joystick of some kind and obviously no way to simulate turning since any real-world turning would involve turning AWAY FROM THE TELEVISION.

Come to think of it, on-rails shooters are done better with the Wii remote's IR sensor anyway and the Playstation 3 might be able to compete with its motion controller (although its worthless from a commercial standpoint), assuming it can replicate the IR functionality of the Wiimote. They'd have to add a gun peripheral. Can anyone here imagine the day when we'll have to buy this peripheral so that we can "pretend" to have a steering wheel or a gun in our hands when we could just as well buy a plastic peripheral with basic IR or button functionality and do the same thing with actual, tactile feedback and a real object in our hands?

Can anyone seriously suppose that Natal would be able to replicate Guitar Hero?

It only works as a supplement to a real controller...

I have a hard time thinking of genres that would actually work as full software releases utilizing Natal 100% as its control scheme. Boxing, maybe? But even that would have to be first person, barring any offline multiplayer and forcing one perspective, which might ACTUALLY be nice and certainly would be a big step up from Wii Sports boxing. What else? Golf? Can be easily done with Wii Motion Plus. Tennis? Hell no.

At least we know we can whack at incoming balls (eyeroll) with Natal.

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OrwellJames

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#45 OrwellJames
Member since 2008 • 591 Posts
I see Natal supplementing the traditional controller more than replacing it; I see Sony's motion control replacing the traditional controller. Microsoft seems to be on a huge kick about recognizing your emotions. I'd be hyped for that if I didn't look like an expressionless zombie any time I was playing video games.
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flazzle

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#46 flazzle
Member since 2007 • 6507 Posts

It would be worthless for FPS regardless. The only thing you'd be able to do is an on-rails shooter since there's no way to control movement without a joystick of some kind and obviously no way to simulate turning since any real-world turning would involve turning AWAY FROM THE TELEVISION.Brownesque

Good point. Do you think it would be any good for 3rd person games? Because I'm thinking a controller would be best for that too

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flazzle

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#47 flazzle
Member since 2007 • 6507 Posts

Microsoft seems to be on a huge kick about recognizing your emotions. I'd be hyped for that if I didn't look like an expressionless zombie any time I was playing video games.OrwellJames

That made me laugh, but how true! Especialy when playing the same game more than once. I don't think emotion recognization is all that, but maybe something cool can be done. I have a feeling shovelware developers are going to wedge it in by making a character detect your smile and say 'What are you laughing at?' and that's the extent of it.

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Brownesque

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#48 Brownesque
Member since 2005 • 5660 Posts

[QUOTE="Brownesque"]It would be worthless for FPS regardless. The only thing you'd be able to do is an on-rails shooter since there's no way to control movement without a joystick of some kind and obviously no way to simulate turning since any real-world turning would involve turning AWAY FROM THE TELEVISION.flazzle

Good point. Do you think it would be any good for 3rd person games? Because I'm thinking a controller would be best for that too

Iono I'm not a game designer, I'm just some idiot on the internet. Maybe they could use the water swishing sim in "Milo and Kate" for directing locations for troop movements in RTS style games. Or maybe you could make a game that would function like a DS title, based on hand movements instead of touch....hopefully its accurate enough that it would bar any possible misinterpretations of hand gestures and whatnot. Who knows? I just want to see the software before I get excited about Natal as a GAME peripheral, you know? The technology is incredible, seriously, that much I happy concede.
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Alpha-Male22

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#49 Alpha-Male22
Member since 2008 • 3782 Posts
[QUOTE="TheGrat1"][QUOTE="Lance_Kalzas"] I wasn't aware that you had actually used Natal before. Did it come out already? Did Sony's?Lance_Kalzas
You don't need to try it to notice there is a considerable amount of latency.

There's a new article on it, front page of System wars. I'm sure they'll iron it all out but I still think its limited without a controller We must have been watching different videos then. The video I saw showed it to be very responsive and very accurate. Based on the articles I've read written by people that were actually there, they were impressed as well. You as well have no facts to back up what you're saying. Please provide a link that states Natal had a considerable amount of latency and unresponsiveness.

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#50 heretrix
Member since 2004 • 37881 Posts

[QUOTE="heretrix"]

I'm sure MS loves the fact that it has scared the crap out of people with their tech demos. It means they are on the right path.

flazzle

Who said they were scared? Are you inventing that in your mind?

If people weren't scared they wouldn't waste so much time trying to discredit it.