[QUOTE="liquidShake"][QUOTE="Blue-Sphere"]Yeah, I watched that yesterday. I somewhat agree with them, but many of the notable 3rd party and casual games have yet to come out for the 360, so let's wait and see what MS is able to bring to the table.As far as them "celebrating" the Wii's success towards casuals, it's because it's bringing more people into the industry. So in the same way that the 360 needs to come through for the casuals, it's now Nintendo's job to come through for the hardcore in the near future. I don't think that the increase in casuals coming into the industry though will all of a sudden decrease the amount of hardcore games, but simply increase the amount of casual games.
osirisomeomi
Superb post. :)
I disagree with your statement. the problem with the game industry is that it operates on limited resources. Limited time, limited amounts of quality personnel, limited amounts of money. Game companies can make all sorts of games, but they focus on the games that make them the most money, such as shooters, rpgs, safe series, etc. There can be great games, such as Okami, which simply did not sell well enough because they did not appeal to enough people. The Wii is selling very well, and developers can see that they can make games with a casual focus more easily and appeal to a broader audience. As such, they focus more resources on casual games.
There seems little question that the Wii is causing a shift of game industry focus towards casual games. EA has a new casual game division, Ubisoft has stated that they are going to increase their casual focus, even Microsoft has said that they are trying to create games for the future that will appeal more to casuals. These companies are taking resources away from hardcore game manufacture and putting it towards casual game manufacture. This decreases the number of hardcore games and their quality (though of course the genre won't disappear).
Another assumption people make is that the new games are bringing casuals into the game industry, and that this will somehow benefit current gamers. I don't see how this will. Mom and dad won't start playing Halo just because they liked Wii sports. More many gamers, this is a trend which ends at casual games.
So companies put their money where their fanbase is, which is casuals. The hardcore scene gets neglected, and we, as avid gamers, suffer because of it.
I somewhat disagree with your disagree. If that makes sense. :P I understand your point, but here's the thing... The shift may be moving towards games catered to casuals, but for devs and the industry, don't you think they'd start getting in dangerous territory? The casuals can be entertained for a while, but if the "casual" type of games for the most part doesn't deliver, the casuals can get away from them. When hardcore gamers end up underwhelmed with some of the hardcore games, they get discouraged, but more than likely won't get away from gaming. Devs start making "casual" games, casual gamers are underwhelmed, lack of hardcore type of games, then what? Gaming, at least at that point in time, becomes horrible and may fall into obscurity to a certain degree.
That's why I don't think the shift to casual-type games won't be THAT significant.
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