[QUOTE="lordxymor"][QUOTE="Coyo7e"] Correct me if I am wrong but the HDD only factors into games as far as storage space right?
If GTA is that big they can just put it on more then one disc.
Coyo7e
If you have a HDD, you can store information about the state you left your "world".
IE: If GTA city has a destructible enviroment, all the buildings you destroid, all the walls you spraypainted, all the people you killed they are saved. You could save those things in a normal files save, but depending on the level of detail and how destructible the enviroment is, it could mean a few GB of data to store.
That's just one possible use beside HDD caching to speed up load. Another one I suspect could be used is using the HDD as a paginated memory, but I never programmed a console game before, I don't know how that would bottleneck things.
Anyway, there are several possibilities that would improve the game that are allowed by the precense of the HDD.
Improve, or make them unable to release the game? I am searching the press right now on GTA 4 and cant find anything in witch rockstar claims they need the HDD, or even mentions it.
I am curious to see what they said about it though so if anyone has a linkI would appreciate it.
There's no such thing as being unable to port. Even the NDS could play Halo 3, you'd just need to cut a lot of stuff and adapt the engine like there were no tomorrow but it could be done, would be easier to build it from scratch again, but it could be done.
Isn't it SW rules, if it has the same characters and the same story, the same playing modes its the same game.
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