As we all know there has been a lot of flopping going on lately. The Wii's big titles have been struggling to meet there hype, and I won't even get into the PS3.
But then you look at the 360..... TWO games have flopped, neither which of was even hyped AAA. And remember the 360 has been out twice as long which means 2x as much time to rack up flops. But is hasnt. Only 2 games flopped, These 2 games being Crackdown which missed its hype by .2 and Blue Dragon(6.0) However when you compare these 2 non major games to the number of other 360 AAEs and AAAEs, you see that there is a world of difference between the ratio of 360 quality games to flops. Perhaps other developers should follow in these footsteps and delay there games if necissary to meet expectations.
360 Flop rate: 10%
Wii Flop rate: 50%
PS3 Flop rate: 90%
EDIT
Lets also compare the top 3 highest profile relases on each console
Wii:
Legend of Zelda TP: FLOP
Metroid Prime 3: FLOP
Super Paper Mario: FLOP
PS3:
Heavenly Sword: FLOP
Lair: MEGA FLOP
R&C: FLOP
360:
Halo3: AAA
Gears of war: AAA
Forza 2: AAA
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