1. Graphics: sure I guess, since other AAA devs moved to X1 and PS4, but it's a very blurry issue: when you go to make a game, you decide on the style you want to make it. Do you want it realistic, artsy, or cartoonish? I think comparing the graphics of a Artistic game and Realistic game is incalculable. Apples and oranges, nearly every one of Nintendo's franchises goes for artistic style graphics. So saying Nintendo has their own "standard" in the graphics dept is kinda dumb.
2. Story: where did you go to assume this? Look, not every game is supposed to have an engaging storyline. Mario sets up what has happened in the beginning, and then you finish it at the end. Animal Crossing... There is no story. But for the other franchises, I am just confused on how you made that approach considering many of the franchises hasn't had new games since the GC days. But from games like Zelda, Xenoblade, and Kid Icarus, these games are focused on delivering an engaging story. Nothing Nintendo about it,unless you compare it to previous entries. But you're not, you're trying to stereotype it under a Nintendo mediocrity. So let me go into detail: The Legend of Zelda Skyward Sword,out of anything, was not criticized for its story, and neither was GOTY A Link Between Worlds. Onto Kid Icarus, its attempts at humor actually was funny, unlike many games in the industry today. And Xenoblade Chronicles dramatic storyline had me at the edge of my seat, especially with the many betrayals there are in the game. So saying Nintendo has their own standard when it comes to story: hell no. Get your a** off the Mario train and recognize other franchises for once.
Online play: I don't know what you're trying to argue here.
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