Yet another developer bashes devs who complain about the PS3

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DaddyDC650

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#1 DaddyDC650
Member since 2007 • 1241 Posts

GI interviews Yosuke Hayashi. This interview was posted on 4/6/2007.

GI: What do you think of the PlayStation 3 as a whole, now that you've had a chance to work with it?

Hayashi: A lot of developers out there talk about how the PS3 is hard to develop for. And I think that that's kind of an affront to the fans, because you paid your money and you own a PS3, and you pay the same money for a PS3 game as you would any other game. That's not really looking at it from a consumer's perspective. The fact of the matter is that the PS3, when pushed to the limits, can do some amazing things, and I'd like to have our game be one of those showcases, for that and say, "Look, this is what you can do with the hardware." I think all those developers who are saying, "We don't want to do a PS3 game," or "It's really difficult to do it," should shut up and make their games. If you have time to complain about it, then you should be spending your time working on getting the most from the hardware. It's really about, at the end of the day, showing what we can do as developers. Nobody is forcing us, nobody is saying, "You have to develop for the PS3." We're doing it because we want to, and because we know that there are people out there who have PS3s, and if we can get them to play our game then our goal is accomplished. We'd like to have Ninja Gaiden Sigma not only be a great game for the consumer but also as a message to the industry, to say, "Look, this can be done in 2007 on this hardware." Hopefully, that can throw out a beacon for the rest of the industry.

http://www.gameinformer.com/News/Story/200704/N07.0406.1421.46109.htm?Page=1

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HunAndras1984

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#2 HunAndras1984
Member since 2005 • 647 Posts
Very nice!!! Now let's see how 360 fanboys will bash this article!
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SeanBond

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#3 SeanBond
Member since 2003 • 2136 Posts
There's really nothing to bash here...No one's arguing the fact that the PS3 is a good gaming machine, they're arguing whether it's easy to program for (it isn't), and whether it's more powerful than the 360 (in some ways it is, in some ways it's not).
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ElTioGamboin

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#4 ElTioGamboin
Member since 2007 • 110 Posts
Good to read
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AB_Uppercut

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#5 AB_Uppercut
Member since 2007 • 1287 Posts

I love what he said there :lol:

The developers that say it's too hard to develop for and complain about it are missing the point. It sounds like an excuse to the consumer to us.Yosuke Hayashi

Go Hiyashi !

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Corvin

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#6 Corvin
Member since 2002 • 7266 Posts
Totally. Developers should totally forgo their budgets and spend all that extra money to figure out how to squeeze the power of complicated game hardware that currently has such a limited user base. Totally. Just shut up and do it.
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#7 FlamingFlamingo
Member since 2005 • 1287 Posts

Totally. Developers should totally forgo their budgets and spend all that extra money to figure out how to squeeze the power of complicated game hardware that currently has such a limited user base. Totally. Just shut up and do it.Corvin

 

:(:?:lol: 

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elementz28

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#8 elementz28
Member since 2007 • 1829 Posts

GI interviews Yosuke Hayashi. This interview was posted on 4/6/2007.

GI: What do you think of the PlayStation 3 as a whole, now that you've had a chance to work with it?

Hayashi: A lot of developers out there talk about how the PS3 is hard to develop for. And I think that that's kind of an affront to the fans, because you paid your money and you own a PS3, and you pay the same money for a PS3 game as you would any other game. That's not really looking at it from a consumer's perspective. The fact of the matter is that the PS3, when pushed to the limits, can do some amazing things, and I'd like to have our game be one of those showcases, for that and say, "Look, this is what you can do with the hardware." I think all those developers who are saying, "We don't want to do a PS3 game," or "It's really difficult to do it," should shut up and make their games. If you have time to complain about it, then you should be spending your time working on getting the most from the hardware. It's really about, at the end of the day, showing what we can do as developers. Nobody is forcing us, nobody is saying, "You have to develop for the PS3." We're doing it because we want to, and because we know that there are people out there who have PS3s, and if we can get them to play our game then our goal is accomplished. We'd like to have Ninja Gaiden Sigma not only be a great game for the consumer but also as a message to the industry, to say, "Look, this can be done in 2007 on this hardware." Hopefully, that can throw out a beacon for the rest of the industry.

http://www.gameinformer.com/News/Story/200704/N07.0406.1421.46109.htm?Page=1

DaddyDC650

 

Awesome read..thanks..The best devlopers will have no problem with it... and they will always push themself to the limits to be the best..

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Twisted_Hawk

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#9 Twisted_Hawk
Member since 2005 • 579 Posts
This guys is full of it! Jack Tretton is signing his pay check. Oh, and GeOW is still better than anything the PS3 is/will be getting.
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RurouniSaiyajin

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#10 RurouniSaiyajin
Member since 2007 • 4951 Posts

This guys is full of it! Jack Tretton is signing his pay check. Oh, and GeOW is still better than anything the PS3 is/will be getting.Twisted_Hawk

Fanboyism FTW!

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palaric8

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#11 palaric8
Member since 2006 • 2246 Posts
awesome read as a cow turned lemming
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#12 ironcreed
Member since 2005 • 14195 Posts

Bravo.....(golf clap)

All challenges like this to other devs will do is make them get off their asses, and wake up the sleeping giant that is the PS3 by mastering the hardware....resulting in some incredible games for us. Sony set the bar high with the advanced technology that is within the PS3, now devs just need to DO THEIR FRIGGIN' JOBS, and learn how to get the most out of what Sony has provided them with.

They should be excited to work with advanced tech like the PS3, instead of just procrastinating that it is "just too difficult." What he is esssentially saying to other devs here is, "look, we can do it, now let us see how far you can take this hardware." It will all of course progress onward from there, and the PS3 will end up having some astounding games as a result. Should be exciting.

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HunAndras1984

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#13 HunAndras1984
Member since 2005 • 647 Posts

This guys is full of it! Jack Tretton is signing his pay check. Oh, and GeOW is still better than anything the PS3 is/will be getting.Twisted_Hawk

See????? I told you guys !!:D

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project343

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#14 project343
Member since 2005 • 14106 Posts
For every developer who complains about the PS3's difficult architecture, it seems as if there are 10 who complain about the lack of space on DVDs. Both consoles have their flaws, I suppose.
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ElTioGamboin

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#15 ElTioGamboin
Member since 2007 • 110 Posts
This guys is full of it! Jack Tretton is signing his pay check. Oh, and GeOW is still better than anything the PS3 is/will be getting.Twisted_Hawk
I don't think so.
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#16 Twisted_Hawk
Member since 2005 • 579 Posts
[QUOTE="Twisted_Hawk"]This guys is full of it! Jack Tretton is signing his pay check. Oh, and GeOW is still better than anything the PS3 is/will be getting.ElTioGamboin
I don't think so.

It's PS3 exclusive, meaning it will bad. This is pure hype. Don't listen to it. Only trust Peter Moore, and no one else.
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#17 HunAndras1984
Member since 2005 • 647 Posts

For every developer who complains about the PS3's difficult architecture, it seems as if there are 10 who complain about the lack of space on DVDs. Both consoles have their flaws, I suppose.project343

That could have been solved if Microsoft would have inculded the HD-DVD drive in the new black X-box 360 Elite.  Why did they do that? They don't trust HD-DVD now? Or they are still tryeing with the "we give you a choice" argument? (wich is BS btw)

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#18 Twisted_Hawk
Member since 2005 • 579 Posts

[QUOTE="project343"]For every developer who complains about the PS3's difficult architecture, it seems as if there are 10 who complain about the lack of space on DVDs. Both consoles have their flaws, I suppose.HunAndras1984

That could have been solved if Microsoft would have inculded the HD-DVD drive in the new black X-box 360 Elite.  Why did they do that? They don't trust HD-DVD now? Or they are still tryeing with the "we give you a choice" argument? (wich is BS btw)

. IT GeOW can fit on a standard DVD, then severe Cow Ownage has been made.
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#19 ElTioGamboin
Member since 2007 • 110 Posts
[QUOTE="ElTioGamboin"][QUOTE="Twisted_Hawk"]This guys is full of it! Jack Tretton is signing his pay check. Oh, and GeOW is still better than anything the PS3 is/will be getting.Twisted_Hawk
I don't think so.

It's PS3 exclusive, meaning it will bad. This is pure hype. Don't listen to it. Only trust Peter Moore, and no one else.

Are you a MS employee?
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#20 Citizen_Zero
Member since 2006 • 1786 Posts
It's funny how some people think the X360 has already been fully taped into, it's as far away from being fully taped into as the PS3. The PS3 is just harder to work with atm.. Lets say a Dev wants to do "X" effect the time it would take hem to do that effet on the PS3 would take more time/work then to do it on X360.

 All you Sony fan act like the PS3 is so powerful and you will see games that look better then the top CGI and will hold the holly grail in games.
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#21 SeanBond
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[QUOTE="project343"]For every developer who complains about the PS3's difficult architecture, it seems as if there are 10 who complain about the lack of space on DVDs. Both consoles have their flaws, I suppose.HunAndras1984

That could have been solved if Microsoft would have inculded the HD-DVD drive in the new black X-box 360 Elite.  Why did they do that? They don't trust HD-DVD now? Or they are still tryeing with the "we give you a choice" argument? (wich is BS btw)

I have a 360, and I chose not to buy the HD-DVD player. Considering that that was my choice, I'd say it's not really b.s.

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#22 Corvin
Member since 2002 • 7266 Posts

[QUOTE="Corvin"]Totally. Developers should totally forgo their budgets and spend all that extra money to figure out how to squeeze the power of complicated game hardware that currently has such a limited user base. Totally. Just shut up and do it.FlamingFlamingo

:(:?:lol:

Isn't that what it sounds like, though? Who cares if you have a tight budget, who cares that profit margins are already so slim. Who cares that gaming industry wages are on the downslope and getting quality programmers is expensive, and you have a publisher breathing down your neck trying to get you to finish the game so they can push it out as quickly as possible? Money is only money, but the PS3 is ULTIMATE, so SHUT UP you jerk developers that have responsibilities beyond sitting around studying complicated hardware, JUST DO IT!
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Citizen_Zero

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#23 Citizen_Zero
Member since 2006 • 1786 Posts

[QUOTE="project343"]For every developer who complains about the PS3's difficult architecture, it seems as if there are 10 who complain about the lack of space on DVDs. Both consoles have their flaws, I suppose.HunAndras1984

That could have been solved if Microsoft would have inculded the HD-DVD drive in the new black X-box 360 Elite.  Why did they do that? They don't trust HD-DVD now? Or they are still tryeing with the "we give you a choice" argument? (wich is BS btw)



Read this--->http://gamesfirst.com/?id=1132 People who say DVD is not enough for games this gen=OWNED!!!!
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#24 def_mode
Member since 2005 • 4237 Posts
[QUOTE="HunAndras1984"]

[QUOTE="project343"]For every developer who complains about the PS3's difficult architecture, it seems as if there are 10 who complain about the lack of space on DVDs. Both consoles have their flaws, I suppose.Twisted_Hawk

That could have been solved if Microsoft would have inculded the HD-DVD drive in the new black X-box 360 Elite.  Why did they do that? They don't trust HD-DVD now? Or they are still tryeing with the "we give you a choice" argument? (wich is BS btw)

.
IT GeOW can fit on a standard DVD, then severe Cow Ownage has been made.

but it didnt. the game is already short at dvd9

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e20Dylan

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#25 e20Dylan
Member since 2007 • 1055 Posts
great article. only a matter of time
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#26 ElTioGamboin
Member since 2007 • 110 Posts
It's funny how some people think the X360 has already been fully taped into, it's as far away from being fully taped into as the PS3. The PS3 is just harder to work with atm.. Lets say a Dev wants to do "X" effect the time it would take hem to do that effet on the PS3 would take more time/work then to do it on X360.

All you Sony fan act like the PS3 is so powerful and you will see games that look better then the top CGI and will hold the holly grail in games. Citizen_Zero
Nobody said that Xbox 360 had reached all its potential.
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HunAndras1984

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#27 HunAndras1984
Member since 2005 • 647 Posts
[QUOTE="HunAndras1984"]

[QUOTE="project343"]For every developer who complains about the PS3's difficult architecture, it seems as if there are 10 who complain about the lack of space on DVDs. Both consoles have their flaws, I suppose.SeanBond

That could have been solved if Microsoft would have inculded the HD-DVD drive in the new black X-box 360 Elite.  Why did they do that? They don't trust HD-DVD now? Or they are still tryeing with the "we give you a choice" argument? (wich is BS btw)

I have a 360, and I chose not to buy the HD-DVD player. Considering that that was my choice, I'd say it's not really b.s.

Yea right! I only choose not the get HD-DVD because it wasn't included in your system and it's $200 wich would make it equal to the PS3's price. But if you get the Elite....$475 I belive pluss $200......wow....that's a price isin't it?  Also if the 360 would have had HD-DVD drive than your games could be bigger in the future...but who cares right? I would love to swich discs between different parts of the city in GTA4...it would be so awsome right?  Anyways....it's BS!! A very big and smelly BS!!

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DaddyDC650

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#28 DaddyDC650
Member since 2007 • 1241 Posts
[QUOTE="SeanBond"][QUOTE="HunAndras1984"]

[QUOTE="project343"]For every developer who complains about the PS3's difficult architecture, it seems as if there are 10 who complain about the lack of space on DVDs. Both consoles have their flaws, I suppose.HunAndras1984

That could have been solved if Microsoft would have inculded the HD-DVD drive in the new black X-box 360 Elite.  Why did they do that? They don't trust HD-DVD now? Or they are still tryeing with the "we give you a choice" argument? (wich is BS btw)

I have a 360, and I chose not to buy the HD-DVD player. Considering that that was my choice, I'd say it's not really b.s.

Yea right! I only choose not the get HD-DVD because it wasn't included in your system and it's $200 wich would make it equal to the PS3's price. But if you get the Elite....$475 I belive pluss $200......wow....that's a price isin't it?  Also if the 360 would have had HD-DVD drive than your games could be bigger in the future...but who cares right? I would love to swich discs between different parts of the city in GTA4...it would be so awsome right?  Anyways....it's BS!! A very big and smelly BS!!

Let's try to stay on topic shall we?
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Citizen_Zero

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#29 Citizen_Zero
Member since 2006 • 1786 Posts
[QUOTE="Citizen_Zero"]It's funny how some people think the X360 has already been fully taped into, it's as far away from being fully taped into as the PS3. The PS3 is just harder to work with atm.. Lets say a Dev wants to do "X" effect the time it would take hem to do that effet on the PS3 would take more time/work then to do it on X360.

All you Sony fan act like the PS3 is so powerful and you will see games that look better then the top CGI and will hold the holly grail in games. ElTioGamboin

Nobody said that Xbox 360 had reached all its potential.



You don't have to, when someone states that the PS3 will get this Magic boost when some devs finds some magic code in the PS3 is enough to say. They clearly mean the PS3 has a hidden super power and will surpass the X360 over night when it is found. When in truth the X360 and PS3 will never have a noticeable difference when devs do learn to use all the power of both systems.
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Corvin

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#30 Corvin
Member since 2002 • 7266 Posts
[QUOTE="SeanBond"][QUOTE="HunAndras1984"]

[QUOTE="project343"]For every developer who complains about the PS3's difficult architecture, it seems as if there are 10 who complain about the lack of space on DVDs. Both consoles have their flaws, I suppose.HunAndras1984

That could have been solved if Microsoft would have inculded the HD-DVD drive in the new black X-box 360 Elite. Why did they do that? They don't trust HD-DVD now? Or they are still tryeing with the "we give you a choice" argument? (wich is BS btw)

I have a 360, and I chose not to buy the HD-DVD player. Considering that that was my choice, I'd say it's not really b.s.

Yea right! I only choose not the get HD-DVD because it wasn't included in your system and it's $200 wich would make it equal to the PS3's price. But if you get the Elite....$475 I belive pluss $200......wow....that's a price isin't it? Also if the 360 would have had HD-DVD drive than your games could be bigger in the future...but who cares right? I would love to swich discs between different parts of the city in GTA4...it would be so awsome right? Anyways....it's BS!! A very big and smelly BS!!

Ever play Final Fantasy VII? It came on 3 CD's but you could visit anywhere in the world at the end of the game when everything was open, without having to pop in another disc. Know why? Because the entire world was copied on each disc, with the rest of the space filled with video, audio and cutscenes that were relevant to that portion of the game. The worst that would happen in GTA IV, if it needed 2 DVD, one would hold all the audio and cutscenes for early portions of the game and the second would contain audio and cutscenes for the later portion of the game. One disc swap, halfway through a (potentially) 40+ hour game... no need to swap in different parts of the city because the entire city is already on both discs.
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DaddyDC650

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#31 DaddyDC650
Member since 2007 • 1241 Posts
[QUOTE="ElTioGamboin"][QUOTE="Citizen_Zero"]It's funny how some people think the X360 has already been fully taped into, it's as far away from being fully taped into as the PS3. The PS3 is just harder to work with atm.. Lets say a Dev wants to do "X" effect the time it would take hem to do that effet on the PS3 would take more time/work then to do it on X360.

All you Sony fan act like the PS3 is so powerful and you will see games that look better then the top CGI and will hold the holly grail in games. Citizen_Zero

Nobody said that Xbox 360 had reached all its potential.



You don't have to, when someone states that the PS3 will get this Magic boost when some devs finds some magic code in the PS3 is enough to say They clearly mean the PS3 has a Hidden supper power and will surpass the X360 over night when it is found. When in truth the X360 and PS3 will never have a noticeable difference when devs do learn to use all the power of both systems.

Magic boost? Hidden super power? The developer was simply letting folks know that a lot of PS3 developers are not pushing the system like they should be. I'm guessing it has to do with development costs on the PS3 and how companies do not want to spend millions of dollars developing PS3 games just so half of the 3 million total PS3 owners could purchase their game. There's barely any profit to be made so they don't put in the extra dev time to push the console. As for the Xbox 360, it's a lot easier to develop for and it also costs less so devs have already pushed the 360 possibly to its limits. I'm sure they could squeeze a lil bit more out of it though. That and the fact that developers have had a ton more time to create games on the 360 compared to the PS3.
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#32 Corvin
Member since 2002 • 7266 Posts
[QUOTE="ElTioGamboin"][QUOTE="Citizen_Zero"]It's funny how some people think the X360 has already been fully taped into, it's as far away from being fully taped into as the PS3. The PS3 is just harder to work with atm.. Lets say a Dev wants to do "X" effect the time it would take hem to do that effet on the PS3 would take more time/work then to do it on X360.

All you Sony fan act like the PS3 is so powerful and you will see games that look better then the top CGI and will hold the holly grail in games. Citizen_Zero

Nobody said that Xbox 360 had reached all its potential.



You don't have to, when someone states that the PS3 will get this Magic boost when some devs finds some magic code in the PS3 is enough to say They clearly mean the PS3 has a Hidden supper power and will surpass the X360 over night when it is found. When in truth the X360 and PS3 will never have a noticeable difference when devs do learn to use all the power of both systems.

Maybe the PS3 has a bigger stash of "hidden POWAH" than the 360? Like, with quality programming devs could squeeze an extra 30% performance from the PS3 but only an extra 15% from the 360. I dunno, I'm not a programmer so I couldn't say but I do believe the PS3 has more polygon pushing power, whereas the 360 has more texture/shader effect power.
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Citizen_Zero

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#33 Citizen_Zero
Member since 2006 • 1786 Posts
[QUOTE="Citizen_Zero"][QUOTE="ElTioGamboin"][QUOTE="Citizen_Zero"]It's funny how some people think the X360 has already been fully taped into, it's as far away from being fully taped into as the PS3. The PS3 is just harder to work with atm.. Lets say a Dev wants to do "X" effect the time it would take hem to do that effet on the PS3 would take more time/work then to do it on X360.

All you Sony fan act like the PS3 is so powerful and you will see games that look better then the top CGI and will hold the holly grail in games. DaddyDC650

Nobody said that Xbox 360 had reached all its potential.



You don't have to, when someone states that the PS3 will get this Magic boost when some devs finds some magic code in the PS3 is enough to say. They clearly mean the PS3 has a Hidden super power and will surpass the X360 over night when it is found. When in truth the X360 and PS3 will never have a noticeable difference when devs do learn to use all the power of both systems.

Magic boost? Hidden super power? The developer was simply letting folks know that a lot of PS3 developers are not pushing the system like they should be. I'm guessing it has to do with development costs on the PS3 and how companies do not want to spend millions of dollars developing PS3 games just so half of the 3 million total PS3 owners could purchase their game. There's barely any profit to be made so they don't put in the extra dev time to push the console. As for the Xbox 360, it's a lot easier to develop for and it also costs less so devs have already pushed the 360 possibly to its limits. I'm sure they could squeeze a lil bit more out of it though.



Sorry i was off topic, i was just stateing something before all the fanboys came in here acting like the PS3 is by far the most powerfull system and the "Hidden Power" quote, they love to use.
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#34 Blackbond
Member since 2005 • 24516 Posts
Well I'm glad to see cows are starting to appreciate Team Ninja's talent. Before it was...All their games are all flash and no depth, the graphics are all plastic, its too shiny, it doesn't look real ect ect. Its about time you guys showed some love for Team Ninja.
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Mystikef

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#35 Mystikef
Member since 2003 • 5125 Posts
[QUOTE="HunAndras1984"]

[QUOTE="project343"]For every developer who complains about the PS3's difficult architecture, it seems as if there are 10 who complain about the lack of space on DVDs. Both consoles have their flaws, I suppose.Citizen_Zero

That could have been solved if Microsoft would have inculded the HD-DVD drive in the new black X-box 360 Elite.  Why did they do that? They don't trust HD-DVD now? Or they are still tryeing with the "we give you a choice" argument? (wich is BS btw)



Read this--->http://gamesfirst.com/?id=1132 People who say DVD is not enough for games this gen=OWNED!!!!

That's a good read, very logical, and very informative.

One thing that it does not mention, though it can easily be concluded, is the benefit to gamers of NOT having to much space for games.  Since MS has developed tools to keep file size lowers and move erroneous junk from the programming, load times will be shorter (in general).  So not only can 99% of HD games still fit on a DVD9, but they will actually run better and faster due to the XNA tools, better compression, and less junk code in the games.  On the flip side, if a developer has 50 GB to store a 8 GB game...  he will have no need to remove junk code.  Perhaps that game could have been reduced to 5GB, and twould then load faster and perhaps run better as well.

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lawlessx

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#36 lawlessx
Member since 2004 • 48753 Posts
[QUOTE="Citizen_Zero"]It's funny how some people think the X360 has already been fully taped into, it's as far away from being fully taped into as the PS3. The PS3 is just harder to work with atm.. Lets say a Dev wants to do "X" effect the time it would take hem to do that effet on the PS3 would take more time/work then to do it on X360.

All you Sony fan act like the PS3 is so powerful and you will see games that look better then the top CGI and will hold the holly grail in games. ElTioGamboin
Nobody said that Xbox 360 had reached all its potential.

it has been said many times on this board that gears of war was the 360's limit.
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-The-G-Man-

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#37 -The-G-Man-
Member since 2007 • 6414 Posts
He does tell them to shut up and make their games, but he does not say the very thing they are complaining about is not true.
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karicha9

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#38 karicha9
Member since 2003 • 6927 Posts
His message relies heavily on idealism.  IDEALLY, devs want to make something that pushes hardware and shows what they can do.  REALISTICALLY, finances and many other factors get in the way of that.  Devs shouldn't have to worry so much about constantly struggling to get the hardware to do what they would like.  Development should be fun and artistic, not tedious and robotic.
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lordseer

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#39 lordseer
Member since 2004 • 4671 Posts

So being able to develop a game for less money and with less difficulty and with better results is suddenly not reason to make a game for the 360 and not the ps3.

Comparisons of a superior product to an inferior is not an excuse, it's simply an observation.

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Vadrick

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#40 Vadrick
Member since 2007 • 358 Posts

This guys is full of it! Jack Tretton is signing his pay check. Oh, and GeOW is still better than anything the PS3 is/will be getting.Twisted_Hawk

Heavnely Sword, Uncharted Drakes Fortune, Lair and MGS4 stomp GeoW or anything the 360 has coming from a technical standpoint.

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Vadrick

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#41 Vadrick
Member since 2007 • 358 Posts

So being able to develop a game for less money and with less difficulty and with better results is suddenly not reason to make a game for the 360 and not the ps3.

Comparisons of a superior product to an inferior is not an excuse, it's simply an observation.

lordseer

The thing is if you put the money and time in it you can do things that the 360 simply isnt capable of thats the whole point.  Hence the reason why Team Ninjas first game on the PS3 makes there 360 efforts look like a joke. 

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XaosII

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#42 XaosII
Member since 2003 • 16705 Posts

Hes the games director. If hes not a programmer or has had game programming experience, he really has no justification for saying that.

I also find it ironic he says that if they have time to whine they should have time to develop, but he clearly finds the time to whine about developers who are whining.....Truly an amazing man. 

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BigJ411

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#43 BigJ411
Member since 2004 • 334 Posts

GI interviews Yosuke Hayashi. This interview was posted on 4/6/2007.

GI: What do you think of the PlayStation 3 as a whole, now that you've had a chance to work with it?

Hayashi: A lot of developers out there talk about how the PS3 is hard to develop for. And I think that that's kind of an affront to the fans, because you paid your money and you own a PS3, and you pay the same money for a PS3 game as you would any other game. That's not really looking at it from a consumer's perspective. The fact of the matter is that the PS3, when pushed to the limits, can do some amazing things, and I'd like to have our game be one of those showcases, for that and say, "Look, this is what you can do with the hardware." I think all those developers who are saying, "We don't want to do a PS3 game," or "It's really difficult to do it," should shut up and make their games. If you have time to complain about it, then you should be spending your time working on getting the most from the hardware. It's really about, at the end of the day, showing what we can do as developers. Nobody is forcing us, nobody is saying, "You have to develop for the PS3." We're doing it because we want to, and because we know that there are people out there who have PS3s, and if we can get them to play our game then our goal is accomplished. We'd like to have Ninja Gaiden Sigma not only be a great game for the consumer but also as a message to the industry, to say, "Look, this can be done in 2007 on this hardware." Hopefully, that can throw out a beacon for the rest of the industry.

http://www.gameinformer.com/News/Story/200704/N07.0406.1421.46109.htm?Page=1

DaddyDC650

 

Agreed 1000% 

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Runningflame570

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#44 Runningflame570
Member since 2005 • 10388 Posts
Most of you are forgetting Media Molecule, which was recently picked up by Sony. They are making LittleBigPlanet. Endfinal
Were they actually purchased or just signed to an exclusivity deal? [QUOTE="shungokustasu"] My biggest fear is that Sony get too cocky, and starts to reject 3rd party games...

Likewise, they haven't been seen to be doing that yet (what with their free EDGE toolset and all) but they are certainly more focused on first-party than they used to be. Ultimately so long as they don't form a mascot character which overshadows all third-parties (ala Mario and Master Chief) they should be fine. [QUOTE="Nemme"] You're telling me Microsoft funded a 3rd party game?

Console makers do this often in order for the titles to be ensured as exclusive. Sony has done it, Microsoft has done it, as did Sega the only company I'm unsure about is Nintendo and we saw what happened to Capcom's Gamecube "exclusives" because of it. [QUOTE="Twisted_Hawk"] IT GeOW can fit on a standard DVD, then severe Cow Ownage has been made.

Gears of War is not a long game, it has no pre-rendered cutscenes to speak of..theres just not that much content and its already at 6.5GB (roughly). Blue Dragon is a second-generation RPG on the system and uses three DVDs. At some point the cost of splitting up content and printing all the extra discs will outstrip the cost of a BD50 and at that point DVD will begin to look much less appealing to developers.

Read this--->http://gamesfirst.com/?id=1132 People who say DVD is not enough for games this gen=OWNED!!!!Citizen_Zero
Are you a Microsoft employee? It was published by Microsoft that alone calls it into question. Likewise since that article was published we've been seeing considerably bigger titles on 360, some have already broken the limits and others are pushing it. Meanwhile some like Kojima Productions and Square-Enix have made it clear they intend to fully fill at least a BD25 for their games, neither of them have FMV cutscenes in their games. [QUOTE="Corvin"] Maybe the PS3 has a bigger stash of "hidden POWAH" than the 360? Like, with quality programming devs could squeeze an extra 30% performance from the PS3 but only an extra 15% from the 360. I dunno, I'm not a programmer so I couldn't say but I do believe the PS3 has more polygon pushing power, whereas the 360 has more texture/shader effect power.

The PS3 has a higher peak performance and to date has had less of that pulled out of it, this is pretty well known. Thats not to say the 360 won't get much better..it clearly will, but PS3 has a higher ceiling. Also RSX has better texture capabilities, but Xenos has better lighting capabilities.
He does tell them to shut up and make their games, but he does not say the very thing they are complaining about is not true.-The-G-Man-
We know its true, what hes saying is that they need to quit griping, especially if they aren't working on the system (HELLO Newell and Carmack) and start working, because its by no means an impossible feat to get great results out of the system. Its not like 360 is an ideal system to develop for either, there are well known development issues on it as well.
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saspool

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#46 saspool
Member since 2006 • 128 Posts

GI interviews Yosuke Hayashi. This interview was posted on 4/6/2007.

GI: What do you think of the PlayStation 3 as a whole, now that you've had a chance to work with it?

Hayashi: A lot of developers out there talk about how the PS3 is hard to develop for. And I think that that's kind of an affront to the fans, because you paid your money and you own a PS3, and you pay the same money for a PS3 game as you would any other game. That's not really looking at it from a consumer's perspective. The fact of the matter is that the PS3, when pushed to the limits, can do some amazing things, and I'd like to have our game be one of those showcases, for that and say, "Look, this is what you can do with the hardware." I think all those developers who are saying, "We don't want to do a PS3 game," or "It's really difficult to do it," should shut up and make their games. If you have time to complain about it, then you should be spending your time working on getting the most from the hardware. It's really about, at the end of the day, showing what we can do as developers. Nobody is forcing us, nobody is saying, "You have to develop for the PS3." We're doing it because we want to, and because we know that there are people out there who have PS3s, and if we can get them to play our game then our goal is accomplished. We'd like to have Ninja Gaiden Sigma not only be a great game for the consumer but also as a message to the industry, to say, "Look, this can be done in 2007 on this hardware." Hopefully, that can throw out a beacon for the rest of the industry.

http://www.gameinformer.com/News/Story/200704/N07.0406.1421.46109.htm?Page=1

DaddyDC650

This argument is flawed, I believe the only reason he is making these comments is to score some extra points in the Playstation community as a company who is really turning their development focus toward the PS3, but this is simply an attempt to capitalize on a year old game. Fact of the matter is only smaller companies might have employees that will complain about PS3 development and discourage the company from developing for the Playstation and these companies usually don't have the budget behind PS3 development in the first place so this arugment doesn't apply to them. In the bigger companies you either do the job or will be replaced, the developer doesn't have a say in what platform the company adopts so this argument doesn't apply to them either. Smaller companies don't have the budget to fiddle or develop for the PS3 in the first place and the bigger companies do the job anyways so this argument is irrelevant.

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kcpp2b

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#47 kcpp2b
Member since 2006 • 12498 Posts

Totally. Developers should totally forgo their budgets and spend all that extra money to figure out how to squeeze the power of complicated game hardware that currently has such a limited user base. Totally. Just shut up and do it.Corvin

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