Retro News for those that didn't know...
The Toaster was released as a commercial product in October 1990 for the CommodoreAmiga 2000 computer system, taking advantage of the video-friendly aspects of that system's hardware to deliver the product at an unusually low cost ($1499). The hardware component was a full-sized card which went into the Amiga's unique single video expansion slot rather than the standard bus slots, and therefore could not be used with the A500 and A1000 models. The card had several BNC connectors in the rear, which accepted four video input sources and provided two outputs (preview and program). This initial generation system was essentially a real-time four-channel video switcher.
One feature of the Video Toaster was the inclusion of LightWave, a 3D modeling, rendering, and animation program. This program became so popular and useful in its own right that it eventually became its own standalone product separate from the Toaster systems.
Aside from simple fades and cuts, it had a large variety of character generation, overlays, and complex animated switching effects. These effects were in large part performed with the help of the native Amiga graphics chipset which were synchronized to the NTSC video signals; the result being that while the Toaster was rendering a switching animation the computer desktop display would not be visible. The Toaster hardware also relied on having very stable input signals, and therefore was often used along with a separate video sync time base corrector to stabilize the video sources. Third-party low-cost time base correctors (TBCs) specifically designed to work with the Toaster quickly came to market, most of which were designed as standard Amiga bus cards (although they only used the bus to draw power and nothing more).
Like all video switchers that use a frame buffer to create DVEs (Digital Video Effects), the video path through the Toaster hardware introduced delays in the signals when the signal was in 'digital' mode. Depending on the video setup of the user, this delay could be quite noticeable when viewed along with the corresponding audio, and so some users installed audio delay circuits which would match the Toaster's video delay lag, as is common practice in video switching studios. There was no video delay when the Video Toaster was in 'analog' mode.
Although initially offered as just an add-on to an Amiga, it was soon available as a complete turn-key system which included the Toaster, Amiga, and sync generator. These Toaster systems became very popular, primarily because at a cost of around $5,000 US, they could do much of what a $100,000 professional video switcher could do at that time. The Toaster was also the first such video device designed around a general purpose personal computer that was capable of delivering NTSC broadcast quality signals.
As such, during the early 1990s the Toaster was used quite widely by many local television studios and was even used during The Tonight Show regularly to produce special effects for comedy skits.[citation needed] It was frequently easy to detect a studio that used the Toaster by the unique and recognizable special switching effects. Also all of the external submarine shots in the TV series "seaQuest DSV" were created using Lightwave 3D, as were the outer space scenes in the TV series "Babylon 5" (although Amiga hardware was only used for the first season).
Source Wikipedia.org: http://en.wikipedia.org/wiki/Video_Toaster
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