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[QUOTE="greenpyro33"]COD4 easily. Its GOTY julian_jr
They haven't announced it to be GOTY.
I was stating my opinon :P
It's not GOTY - Bioshock is. Halo 3 isn't going to win jack **** Until Halo gets a good revamp in the graphics department, the fanbase, and the overall story - it ain't getting my vote. I'm tired of sequals recycling textures, models, and shaders. It's like they dont care nor want to spend the time actually perfecting the game. EDIT: and to Grafkun - no, there is no user customization or expansion to Halo 3. The maps are made and released by Bungie for a price. The users cannot create their own maps or mods like CoD4 can. And probably never will. Not to mention, there is only the video mode in Halo3. I see no reason for you to say that Halo 3 has more user expansion. State facts please.OmegaNemesis28By using the forge you can create spin-offs of your favourite maps like I created one where there was only swords and hammers this added variety to your usual boring levels.
[QUOTE="OmegaNemesis28"]It's not GOTY - Bioshock is. Halo 3 isn't going to win jack **** Until Halo gets a good revamp in the graphics department, the fanbase, and the overall story - it ain't getting my vote. I'm tired of sequals recycling textures, models, and shaders. It's like they dont care nor want to spend the time actually perfecting the game. EDIT: and to Grafkun - no, there is no user customization or expansion to Halo 3. The maps are made and released by Bungie for a price. The users cannot create their own maps or mods like CoD4 can. And probably never will. Not to mention, there is only the video mode in Halo3. I see no reason for you to say that Halo 3 has more user expansion. State facts please.b-man1234By using the forge you can create spin-offs of your favourite maps like I created one where there was only swords and hammers this added variety to your usual boring levels. yeah ummm - thats not new or revolutionary as almost every video game to date as some sort of sanbox mode just like that. Or a seperate program that alows users to do what they want. (Example - Crysis Sandbox, CoD4 Editor, ect) It's easier to do on a PC, but it's possible on the consoles too.
[QUOTE="b-man1234"][QUOTE="OmegaNemesis28"]It's not GOTY - Bioshock is. Halo 3 isn't going to win jack **** Until Halo gets a good revamp in the graphics department, the fanbase, and the overall story - it ain't getting my vote. I'm tired of sequals recycling textures, models, and shaders. It's like they dont care nor want to spend the time actually perfecting the game. EDIT: and to Grafkun - no, there is no user customization or expansion to Halo 3. The maps are made and released by Bungie for a price. The users cannot create their own maps or mods like CoD4 can. And probably never will. Not to mention, there is only the video mode in Halo3. I see no reason for you to say that Halo 3 has more user expansion. State facts please.OmegaNemesis28By using the forge you can create spin-offs of your favourite maps like I created one where there was only swords and hammers this added variety to your usual boring levels. yeah ummm - thats not new or revolutionary as almost every video game to date as some sort of sanbox mode just like that. Or a seperate program that alows users to do what they want. (Example - Crysis Sandbox, CoD4 Editor, ect) It's easier to do on a PC, but it's possible on the consoles too. Im not saying its new or revolutionary, Im just saying that it adds variety to the same levels you are bored of playing.COD4 is good but I just like Halo 3 better.
It's not GOTY - Bioshock is. Halo 3 isn't going to win jack **** Until Halo gets a good revamp in the graphics department, the fanbase, and the overall story - it ain't getting my vote. I'm tired of sequals recycling textures, models, and shaders. It's like they dont care nor want to spend the time actually perfecting the game. EDIT: and to Grafkun - no, there is no user customization or expansion to Halo 3. The maps are made and released by Bungie for a price. The users cannot create their own maps or mods like CoD4 can. And probably never will. Not to mention, there is only the video mode in Halo3. I see no reason for you to say that Halo 3 has more user expansion. State facts please.OmegaNemesis28
i think your reading wrong, no one said anything about GOTY, plus just b/c spike says bioshock is GOTY doesn't mean it is for everyone. plus we're not talking about awards, we're just talking about COD4 and halo3. i know what the customization is in halo3, i know you cant edit the level geometry and stuff like that, but there still is a lot of flexibility for user generated game variants. just saying. that is the reason why i like halo3 better than COD4, user content man... user content.
plus you said ppl can create there own maps on COD4, in the PC version yes, but lets keep the debate on the same platform. naturally the PC version of any game pwns, i realize this and i acknowledge it. but can ppl do it for the 360 version? i dont think so, we need to stay on the same playing field omega. im all up for a good debate, but we have to be on the same platform. so in the 360 version, there is little customization in COD4, while in halo3 there is a lot.
[QUOTE="b-man1234"][QUOTE="OmegaNemesis28"]It's not GOTY - Bioshock is. Halo 3 isn't going to win jack **** Until Halo gets a good revamp in the graphics department, the fanbase, and the overall story - it ain't getting my vote. I'm tired of sequals recycling textures, models, and shaders. It's like they dont care nor want to spend the time actually perfecting the game. EDIT: and to Grafkun - no, there is no user customization or expansion to Halo 3. The maps are made and released by Bungie for a price. The users cannot create their own maps or mods like CoD4 can. And probably never will. Not to mention, there is only the video mode in Halo3. I see no reason for you to say that Halo 3 has more user expansion. State facts please.OmegaNemesis28By using the forge you can create spin-offs of your favourite maps like I created one where there was only swords and hammers this added variety to your usual boring levels. yeah ummm - thats not new or revolutionary as almost every video game to date as some sort of sanbox mode just like that. Or a seperate program that alows users to do what they want. (Example - Crysis Sandbox, CoD4 Editor, ect) It's easier to do on a PC, but it's possible on the consoles too.
o rly? every game to date has a sandbox like editor? give me a list of console games with that feature. does COD4 have a forge like editor? no.
[QUOTE="OmegaNemesis28"]It's not GOTY - Bioshock is. Halo 3 isn't going to win jack **** Until Halo gets a good revamp in the graphics department, the fanbase, and the overall story - it ain't getting my vote. I'm tired of sequals recycling textures, models, and shaders. It's like they dont care nor want to spend the time actually perfecting the game. EDIT: and to Grafkun - no, there is no user customization or expansion to Halo 3. The maps are made and released by Bungie for a price. The users cannot create their own maps or mods like CoD4 can. And probably never will. Not to mention, there is only the video mode in Halo3. I see no reason for you to say that Halo 3 has more user expansion. State facts please.grafkhun
i think your reading wrong, no one said anything about GOTY, plus just b/c spike says bioshock is GOTY doesn't mean it is for everyone. plus we're not talking about awards, we're just talking about COD4 and halo3. i know what the customization is in halo3, i know you cant edit the level geometry and stuff like that, but there still is a lot of flexibility for user generated game variants. just saying. that is the reason why i like halo3 better than COD4, user content man... user content.
plus you said ppl can create there own maps on COD4, in the PC version yes, but lets keep the debate on the same platform. naturally the PC version of any game pwns, i realize this and i acknowledge it. but can ppl do it for the 360 version? i dont think so, we need to stay on the same playing field omega. im all up for a good debate, but we have to be on the same platform. so in the 360 version, there is little customization in COD4, while in halo3 there is a lot.
I totally agree with you COD4 didn't have as much user content as Halo 3 did and thats one of the main reasons why i liked it better[QUOTE="grafkhun"][QUOTE="OmegaNemesis28"]It's not GOTY - Bioshock is. Halo 3 isn't going to win jack **** Until Halo gets a good revamp in the graphics department, the fanbase, and the overall story - it ain't getting my vote. I'm tired of sequals recycling textures, models, and shaders. It's like they dont care nor want to spend the time actually perfecting the game. EDIT: and to Grafkun - no, there is no user customization or expansion to Halo 3. The maps are made and released by Bungie for a price. The users cannot create their own maps or mods like CoD4 can. And probably never will. Not to mention, there is only the video mode in Halo3. I see no reason for you to say that Halo 3 has more user expansion. State facts please.b-man1234
i think your reading wrong, no one said anything about GOTY, plus just b/c spike says bioshock is GOTY doesn't mean it is for everyone. plus we're not talking about awards, we're just talking about COD4 and halo3. i know what the customization is in halo3, i know you cant edit the level geometry and stuff like that, but there still is a lot of flexibility for user generated game variants. just saying. that is the reason why i like halo3 better than COD4, user content man... user content.
plus you said ppl can create there own maps on COD4, in the PC version yes, but lets keep the debate on the same platform. naturally the PC version of any game pwns, i realize this and i acknowledge it. but can ppl do it for the 360 version? i dont think so, we need to stay on the same playing field omega. im all up for a good debate, but we have to be on the same platform. so in the 360 version, there is little customization in COD4, while in halo3 there is a lot.
I totally agree with you COD4 didn't have as much user content as Halo 3 did and thats one of the main reasons why i liked it better Still not seing any of the "main reasons" other then user content which CoD4 still wins in the department. CoD4 has more ranks, more weapons, and customization amung the weapons. Sure you can't change the color of your suit, but are you seriously going to tell me that's why you like it better? Because you can change Master Chief's green color? Give me a break.consoles are always restrictive - thats why it sucks And yes, modding on a CoD4 is possible on a 360. Especially via LAN, easiest way to go. It's probably not possible just going online and doing it but , you do have a selection of varied options as is when you host a CoD4 game online. The weapons you cant restrict because then that ruins that game comepletely. Halo 3 was a complete jip out of people's cash by M$ and they'll keep doing it with pointless map packs. Even when fans are asking for their Blood Gulch over and over, M$ isn't going to listen to their fan base - people who are a fan of Halo 3, just like WoW, are pawns in making money. But, then again what isn't these days. Though, at least people like Infinity Ward and Valve CARE about what people suggest and say. They are constantly adding to the community for FREE. One of the many downfalls of Halo 3. Not to mention, I still havent got any hard facts that prove Halo 3 is better then CoD4 other then this pointless arguement of "which is more user friendly". Since when does that play a huge factor, it does play a SMALL factor, but neverless not a big one such as gameplay or anything like that. Halo 3 has nothing on CoD4. Never will either.OmegaNemesis28Why do you dislike Halo 3 so much? I think Halo 3 has better weapons, Vechiles, etc. I mean their both great games i actually think their kinda equal! Its just their is something about Halo 3 it has this Undeniable charm.
what undeniable charm? The huge ass BLOOM EFFECTS that burn the pupils of your eye lids just so the game looks prettier then it really looks. All due to the fact that Bungie was too lazy to develop some new graphics, textures, models, weapons, ect and just went ahead and used old **** Made them looks somewhat shiny? Halo was the best out of all the halo games and spin offs. Since then, it's been a COMPLETELY blown out of proportion game that brings about NOTHING revolutionary or new to video games. Infact, it works AGAINST video games in most cases. I think WoW has a better affect on video games then Halo does. That's saying alot from me, trust me. It truly breaks my heart to see myself compliment my worst enemy.OmegaNemesis28They added new weapons and vechiles! example for weapon: Brute Spiker. The undeniable charm is not the stupid bloom effects you talk about, it's the characters, Dialogue, and extras like the skulls and armor.
[QUOTE="OmegaNemesis28"]what undeniable charm? The huge ass BLOOM EFFECTS that burn the pupils of your eye lids just so the game looks prettier then it really looks. All due to the fact that Bungie was too lazy to develop some new graphics, textures, models, weapons, ect and just went ahead and used old **** Made them looks somewhat shiny? Halo was the best out of all the halo games and spin offs. Since then, it's been a COMPLETELY blown out of proportion game that brings about NOTHING revolutionary or new to video games. Infact, it works AGAINST video games in most cases. I think WoW has a better affect on video games then Halo does. That's saying alot from me, trust me. It truly breaks my heart to see myself compliment my worst enemy.b-man1234They added new weapons and vechiles! example for weapon: Brute Spiker. The undeniable charm is not the stupid bloom effects you talk about, it's the characters, Dialogue, and extras like the skulls and armor. Ok - like I just said - if you think the Armor color really defines a game, then you shouldn't be here. I dont mean to sound mean but it's just down right wrong of someone to say that. The characters are no where near good. Master Chief was cool the first time, now it's the same thing over again. Recyling gets old, fast. If the dialogue really defines a game, then you're in the same boat as the armour. Games like Pong or Pacman didnt have any real dialouge - they are good and classic games. Welcome to the actuall gaming world my friend. Oh - getting new weapons and vehicles and levels in sequals and expansion packs have been around since I think Pong. Pong II had more levels of difficulty, it was awsome. Not to mention, once again I have to bring this up, your entire statement is defeated in either the LAN or PC aspect of online gaming. And, once again I have to restate myself, how originall is the Brute Striker? Um, yeah - the Brutes arent new. It's like taking a Blu-Ray remote, putting the PS3 symbol on it, and calling it the PS3 Blu-Ray Remote Control.
ok omega, dont bring in the DLC pricing, msoft controls that plus lets talk the game how you get it straight out of the box. right out of the box for COD4, you get a great shooter, but limited customization, like you said, you cant even restrict the weapons in it! in halo3 you get forge and theater right away, with a bunch of items to work with and great camera control. both combined as well as other customization things, like shields, gravity and stuff allow tons of stuff be generated. in COD4 there is none of this, what is this LAN thing you keep saying? explain to me plz.
then you say new weapons, levels blah blah, of course every game has that, and halo3 had a hell of a lot new weapons and vehicles and stuff. plus equipment. i will give props to the COD4 perk system as its hella cool. like i've been saying, the oppurtunities of content that you can create is way more the COD4. just answer this, can you make alterations of existing game variants? no right? in halo3 you can change a variant so much that its a whole new game mode.
Halo 3 is too similar to Halo 2. I personally did not like Bioshock. COD4 managed to be fresh in a very full genregreenpyro33
why didn't u like bioshock ?
No - the DLC pricing is everything because it adds "new" content to the game which is why Halo 3 is better according to some. LAN is Local Area Connection. You know, LAN parties. ;) You connect to the internet via a Router or Hub with a PC, PS3, Wii, or 360 and if you have multiple SAME consoles on that connection you can play privately together. With this, you can easily modify content in a game without connecting online but still play with alot of people. You say all these things about weapons and armor and everything like it's as new and popular when sliced bread first arived. It's no where near new and has been used for centuries. Halo 3 IS Halo 2 with several new shiny things. And last time I checked, CoD4 was exactly like Capcom's move AWAY from the usuall RE plot for RE4, with all the risks. It was like going all-in in a poker game with a 2 pair but a possible straight, flush, or even a full house against you. Halo hasnt and never will come close to this happening. Until I see anything new or different from Halo, it will always remain kind of like a WoW type of game where it's just to suck peoples money up for content that has been recycled for years and years but with a different name on it. Halo 3 was AVERAGE. CoD4 was ABOVE AVERAGE due to the fact it had - A.Better Graphics B.Much better online play. C.One hell of a story that kept you on edge (I yawned during Halo 3 a few times) D.Change of the usual WW history crap. For devs to take that chance, they must really CARE for their fan base. E. Alot of customization in terms of online wise. Weapons, weapon looks, abilities, ect. F. Actually, I think it had a better Single Player then Halo 3. But that's more of an opinion G.Isn't recycled crap from 3-4 years ago like Halo 3 was. Most of that except F and maybe C is factuall. Now - Ive personally went into school and asked my class specifically if Halo 3 or CoD4 was better IF THEY PLAYED BOTH FULLY (SP wise that is). Most of them enjoyed CoD4 alot more. Maybe about 5 of them never player Halo 3 or CoD4, while about 2 of them said Halo 3 was better then CoD4. This was out of a class of 26. What is this dialouge being funny? I could have sworn I was kicking and roflmao during some parts of CoD4. Halo 3 barely made me smile. Even on explosive scenes that usually do. Edit: I'm still awaiting my reply to the question on whats so new in Halo 3? What's so original about it?ok omega, dont bring in the DLC pricing, msoft controls that plus lets talk the game how you get it straight out of the box. right out of the box for COD4, you get a great shooter, but limited customization, like you said, you cant even restrict the weapons in it! in halo3 you get forge and theater right away, with a bunch of items to work with and great camera control. both combined as well as other customization things, like shields, gravity and stuff allow tons of stuff be generated. in COD4 there is none of this, what is this LAN thing you keep saying? explain to me plz.
then you say new weapons, levels blah blah, of course every game has that, and halo3 had a hell of a lot new weapons and vehicles and stuff. plus equipment. i will give props to the COD4 perk system as its hella cool. like i've been saying, the oppurtunities of content that you can create is way more the COD4. just answer this, can you make alterations of existing game variants? no right? in halo3 you can change a variant so much that its a whole new game mode.
grafkhun
Halo 3 was too hyped up, but only just. I just don't like Halo 3 too much, but when I got Cod 4 I really loved it so much, H3 didn't addict me as much.The_Pro_310
ur right. it was too hyped
omega- whats so new about halo3? the forge and theater, ok maybe you just dont realize the potential of it, but both of those components aren't so much part of the game. hmm, how to explain this? ok here we go, both of those are like a tool kit, features to help ppl who own the game. personally i have had some amazing, i mean amazing moments in others ppls customed maps and game variants.
like infection, i was playing it with 10 other people and it was on sandtrap. the zombies were normal, just no shields, then every human goes into the building and hunkers down there for as long as they can, its was awesome. then when 2 zombies managed to remove the barriers on an entrance every human ran outside, there we just BR- scoped zombies and kept running, eventually we got infected, but it was hella fun.
this is what i am talking about, halo3 is a tool kit. if forge and theater were released as a seperate game disc and the multiplayer matchmaking (all custom games are held in the... custom game lobby, so that would be on the forge/theater disc) and campaign (yes i know it wasn't very good, better than 2, but no where near 1) were released on another disc... i would pay 60 bucks for the forge/theater one right away. so whats so new about it? like a sequel, it builds of the originals and ads in more gameplay features and modes.
COD4, still very similar to the others right? sure the setting is different, and better than the others but its still its COD true and true. as for grfx and stuff, COD4 lacks art s-t-y-l-e!!!!! personally this is important for me, halo3 has amzing atmosphere and design. look at the weapons, IMO the brute shot is a sexy looking weapon and the needler is well... unique. sure COD4 has really great realitic weapons and correct structure and feel, but comtemporary weapons well they're common.
last thing, COD4 focuses on intense firefights, why? well first off, no vehicles and perks encourage you to fight aggressively and stuff. Halo3 multiplayer is more accessibility focused and easier to jump in, it focuses on... everything, depends on the stage, some are vehicle heavy, others are designed for CQC while on may be great for long distance sniping. so these glaring differences naturally do seperate each game from one another, but its the forge/theater tool kit functionality that makes halo3 better thant COD4 for me.
*yawns* well - you apparently missed reading almost every post I made about Halo 3's graphics. there is no ART STLYE! ITS COMEPLETELY RECYCLED CRAP!!! Seriously, I mean they went to Halo 2 files, copy + pasted them and added filters and a little extra bump mapping to the weapons. Thats EXACTLY what they did. That's pure lazyness and completely UBSURD. It goes to show - they dont give a **** if you were to suicide your life so Halo could have 10 more sequals. Again - the whole toolbox crap is nowwhere even near original or new! Everything in Halo 3 was recycled, comepletely. CoD4 was comepletely original from the ground up. Art style? I loot at developing video game as an art style, doesnt matter what the game is. Looking at CoD4 and Halo 3 - basically when you look at Halo 3, you're seing a shiny silver outside with nice lighting on the statue/painting. On the inside, its comepletely empty and has basically nothing. Like I said - RYCLED COMEPLETELY. CoD4 is basically like a battle scared statue that actually is made of gold. You just keep missing the fact that Halo 3 is just that - Overly hyped, obsessive, and comepletely recycled game. It's WoW in FPS basically. I dont find it surprising you found that game fun, I found Halo 3 fun at times too. But you're missing the point that you're being like pretty much ripped off for an expansion pack with basically ULTRA HIGH BLOOM effect and a few new nick nacks in it. Not to mention, if you want it to last even longer, you need to buy new maps. Which is ubsurd. Oh, did I mention Halo 3 is RYCLED? EDIT: And once again - the question remains unanswered - what is so new and original in Halo 3?omega- whats so new about halo3? the forge and theater, ok maybe you just dont realize the potential of it, but both of those components aren't so much part of the game. hmm, how to explain this? ok here we go, both of those are like a tool kit, features to help ppl who own the game. personally i have had some amazing, i mean amazing moments in others ppls customed maps and game variants.
like infection, i was playing it with 10 other people and it was on sandtrap. the zombies were normal, just no shields, then every human goes into the building and hunkers down there for as long as they can, its was awesome. then when 2 zombies managed to remove the barriers on an entrance every human ran outside, there we just BR- scoped zombies and kept running, eventually we got infected, but it was hella fun.
this is what i am talking about, halo3 is a tool kit. if forge and theater were released as a seperate game disc and the multiplayer matchmaking (all custom games are held in the... custom game lobby, so that would be on the forge/theater disc) and campaign (yes i know it wasn't very good, better than 2, but no where near 1) were released on another disc... i would pay 60 bucks for the forge/theater one right away. so whats so new about it? like a sequel, it builds of the originals and ads in more gameplay features and modes.
COD4, still very similar to the others right? sure the setting is different, and better than the others but its still its COD true and true. as for grfx and stuff, COD4 lacks art s-t-y-l-e!!!!! personally this is important for me, halo3 has amzing atmosphere and design. look at the weapons, IMO the brute shot is a sexy looking weapon and the needler is well... unique. sure COD4 has really great realitic weapons and correct structure and feel, but comtemporary weapons well they're common.
last thing, COD4 focuses on intense firefights, why? well first off, no vehicles and perks encourage you to fight aggressively and stuff. Halo3 multiplayer is more accessibility focused and easier to jump in, it focuses on... everything, depends on the stage, some are vehicle heavy, others are designed for CQC while on may be great for long distance sniping. so these glaring differences naturally do seperate each game from one another, but its the forge/theater tool kit functionality that makes halo3 better thant COD4 for me.
grafkhun
omega- i answered you, you just dont see the potential of the tool kit. tell me what other CONSOLE game has any feature/mode even similar to forge and theater? answer that and i will acknowledge that halo3 is not very "new". sure the editor stuff aint new, but at least it has it in it! and recycled stuff, yeah but its a sequel, what we're you expecting? do you think bungies going to deviate from the series art style? no.
ok i think you're misinterpreting art style. look at the brute armor, personally i think the brute chieftains helmet is really slick looking, this is what i am talking about. the vehicles, the brute chopper, just look at it, its hysterical looking. a giant rotating engine thingy with a pod attached to it!!!!! how can you not just laugh and appreciate it? i understand what you're saying though, you look at a games aspects as the functionality aspect not at the personall feeling you get. when i look at COD4 i see a shooter primarily focusing on the intensity and combat. which it does in spades i admit.
whats with all this grfx things you keep saying? so COD4 is not like a souped up COD3 then? sure. recycling stuff from halo2 doesn't mean it doesn't have the art style still. at least the covenant/flood are fun to too look at, unlike muslim extremists and russian agents or w/e in COD4.
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