What you do is write a game idea along with the genre and the next user will rate it with this formula:
Originality: How original is the idea or premise of the game idea?
Setting: Does the setting interest you, or disturb you if it is a scary game?
Storyline: Is the storyline unique or well thought out?
Polish: Does the game idea fit together or is it thought of on the fly?
Potential: Does the game seem like it could be great or average?
(optional) Idea Review: Similar to a review, you give a description of what you thought of their idea and say it's ups and downs.
Then you post your own game idea. I will start:
Name:Â Not sure, can people help me think of one?Â
Genre: Science Fiction First-Person Adventure Game (FPAG)
In the year 2009, weather has changed deeply and thunder storms become frequent. Scientist believe it is because of dynamic changes in our polarity, but they soon find out what has happened. On a normal day, a thunderstorm ensues and this time it is larger. As the streets begin to empty, a deep earthquake radiates from thousands of streets all across the world. You are a normal family man that was on his way to work and get caught straight in the middle of the street. As the ground cracks, you get out of your car and walk to a sidewalk to get a better look at the oddity that you are seeing. Suddenly a lightning bolt strikes the ground and the central of the street bursts into the air. Debris and Dust clouds your vision and only a feint red circle catches your eye. You step back as you hear screaming from across the street and see what lies behind the clouds of dust. A beast bursts into the air nearing the size of at least 200 ft. You sprint for your car, but it's building tall legs crush it under their heel as the beasts begins to walk towards the center square. People scatter as it approaches but for many, it is useless. It's head splits open and it's red eye glows and annihilates everything in it's path. The civilians melt and their charred corpses litter the ground and the beast continues. The game continues as you run from 2 more of these beasts and their blasts, just a couple feet away, blast you into a building and your vision fades. You awaken to find three policeman by your side waking you up. this is the beginning of a rebellion group. As your group explores to find survivors, you are met by 10-foot, 3-legged metal-covered alien infantry. The AI will not just focus on you, but truly seek out humans and capture or kill them. Your group will grow more and more as you find more survivors and you will notice people despirately in search of any means to survive. Many won't join you and these are the ones that will opt to hide from these beasts and to survive no matter if it means killing someone just for a vehicle or a gun. This complex suvival AI will help to immerse you as they will actively react to you based upon their reaction to this attack. Some will have been more ready and will open kindly to you, knowing that the only way to survive is to kill of these aliens, while others might have lost their whole family and will just try to survive this onslaught. There will be many groups for you to join, each trying to achieve a different goal. One group may be trying to find ways to survive elsewhere. They don't want to attack the aliens, but will instead make a base underground, underwater, or in a deserted area already searched by the aliens. Another group may want to attempt to just simply survive any way they can and will continually be on the move from these beasts. For those that don't want a group, but would rather numbers and weapons, the army will be continually on the move to destroy these aliens. If you choose a non-rebellious group, you won't have access to many guns and will have to improvise with objects that you can see. What is different about this is that almost all objects can be combined with another to make a better weapon. Gun doesn't have a scope? Find tape and binoculars and your character will use one binocular lense and tape it to the top. Need a crosshair on your new scope? Find a marker somewhere and your character will draw a crosshair on the lense. You do not have to join a group, but remember, if you are alone with a vehicle, people will want it. Some may pull you out of it, but others may decide to kill you for it. You will also see others get killed for things like guns and vehicles because these are the most important way to survive this attack. The vehicles will give you a lot of mobility in escaping to safer or untouched rebellion cities fast and safely. As time goes by in the game, the aliens will actively go through certain stages of invasion. As they reach later stages of invasion, they will send in bigger enemies depending on the resistance and casulties caused by the humans. Soon enough you will see alien vehicles and aircraft coming in to clear the place. Everything in the world will be destructible in a realistic fashion and will fall apart based on physics, not scripted events. If the aliens are pushed to their limits, you will see enemies scaling over mountains and motherships entering the atmosphere. The motherships directly control the bigger enemies and if you get a chance to board them, you can attempt to destroy their controls or the mothership itself. As you explore the motherships, you will see how those beasts ended up under the Earth and if you get your trajectory right, you could zap yourself into an underground rebellion city and escape the mothership's explosion before you're caught in it. Every mothership destroyed will weaken the communications between the alien vessels and destroy some fraction of the vehicles that are invading your world.Â
Now post a rating and your game idea!
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