I'm thinking they'll still have vampires and now confirming werewolves enemies obviously you'll be able to become a werewolf. I so missed that in oblivion even though I never played Morrowind.
The main point I'm getting at is that I hope they have clans that you can do quests for. Being a vampire was cool and all but it would've been much better had there have been some kind of underground organization or clan that you could mingle with and do quests together to make you feel part of a different community. I'm really hoping they think of this and implement some sort of clan to do quests for and give insight as far as being able to thrive as a cursed/gifted being. Maybe even be able to get some kind of reward or perks in doing quests/honing your skills with your fellow brothers.
That was a huge thing that disappointed me in Oblivion. In Morrowind, they had vampire clans and such. Hopefully they'll take the time to implement that cuz running around as a vampire just isn't as sweet.
They had clans in Morrowind??? There might still be hope in that case. The perks were pretty cool but like you said it just isn't as fun to just run around on your own.
The perks weren't even that cool when you factor in that you can't be outside in the daytime. Lol. But yeah, Morrowind had vampire clans but I never actually got that far with them.
Or what they could do is have some sort of system where your immunity depends on how long you've been a vampire. Obviously older vampires are stronger so it would only make sense that they would have more resistance against sunlight
Well technically they aren't all werewolves constantly, depending on the day. Maybe have some underground meeting place to hang out and talk and learn skills to help you survive. Or maybe learn how to control transformation better. Go on hunts with your werewolf brothers. I'm sure they can come up with something
I read the other day that the only reason why they didn't have werewolves in Oblivion was because there wasn't enough time to add it. Idk why they didn't do it with DLC though like they did with Morrowind. Probably didn't want to half @$$ it
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