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lavalampbamboo

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#1 lavalampbamboo
Member since 2007 • 131 Posts

Only being 16 means you miss important stuff.

Like OoT or Majora's Mask. But now there on Virtual Console, but that's not the point. The point is that I waited about 9 years to get a 3D zelda game on a handheld, and for my wait I got...

A top down pseudo 3D adventure. This got me to thinking: if they can do Super Mario 64 on the DS, and make it better, why could they do Majora's mask? It would work perfectly. Well relatively well anyway...

HMMM. Opinions?

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lyoko411

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#2 lyoko411
Member since 2007 • 591 Posts
u have a point there about the mario 64 thing. Majoras Mask would be easier to put on DS the ocarina. it would probably sell well also.
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REVOLUTIONfreak

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#3 REVOLUTIONfreak
Member since 2005 • 18418 Posts
I would'nt exactly say that SM64 was better on the DS. It had some nice extra features, but the D-pad control didn't quite suffice compared to the analog control on the N64. Obviously, it would probably be even worse for a 3D Zelda game using a d-pad.
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DJ-Lafleur

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#4 DJ-Lafleur
Member since 2007 • 35604 Posts

I would'nt exactly say that SM64 was better on the DS. It had some nice extra features, but the D-pad control didn't quite suffice compared to the analog control on the N64. Obviously, it would probably be even worse for a 3D Zelda game using a d-pad.REVOLUTIONfreak

yeah, it would be very difficult to walk around narrow spaces in MM if it were on the DS. And I'm 16 and I had no problems getting MM. :|

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NWA_31

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#5 NWA_31
Member since 2006 • 11922 Posts

I would'nt exactly say that SM64 was better on the DS. It had some nice extra features, but the D-pad control didn't quite suffice compared to the analog control on the N64. Obviously, it would probably be even worse for a 3D Zelda game using a d-pad.REVOLUTIONfreak

Have you tried using the stylus control ?

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Chaos_Angel_14

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#6 Chaos_Angel_14
Member since 2004 • 3805 Posts

Only being 16 means you miss important stuff.

Like OoT or Majora's Mask. But now there on Virtual Console, but that's not the point. The point is that I waited about 9 years to get a 3D zelda game on a handheld, and for my wait I got...

A top down pseudo 3D adventure. This got me to thinking: if they can do Super Mario 64 on the DS, and make it better, why could they do Majora's mask? It would work perfectly. Well relatively well anyway...

HMMM. Opinions?

lavalampbamboo


um, wouldnt being 16 make Majora's Mask from your time and your childhood.......(cuz it was during mine...and last time I checked i was 16...)

regardless, i dont think majoras mask would be a good idea on the ds, the controls would be too awkward and the ds is deffenantly not powerful enough to run a non-comprimised version of MM
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GoldenS1104

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#7 GoldenS1104
Member since 2005 • 2491 Posts
[QUOTE="lavalampbamboo"]

Only being 16 means you miss important stuff.

Like OoT or Majora's Mask. But now there on Virtual Console, but that's not the point. The point is that I waited about 9 years to get a 3D zelda game on a handheld, and for my wait I got...

A top down pseudo 3D adventure. This got me to thinking: if they can do Super Mario 64 on the DS, and make it better, why could they do Majora's mask? It would work perfectly. Well relatively well anyway...

HMMM. Opinions?

Chaos_Angel_14



um, wouldnt being 16 make Majora's Mask from your time and your childhood.......(cuz it was during mine...and last time I checked i was 16...)

regardless, i dont think majoras mask would be a good idea on the ds, the controls would be too awkward and the ds is deffenantly not powerful enough to run a non-comprimised version of MM

I'm 16 too, and while OoT and MM are both from my time period, I didn't play them till a few years ago when I really started getting into Zelda. The reason for that being that as a kid, I didn't like having to figure out video games. RPG's weren't my thing. I liked games to be somewhat straightforward or I'd give up on them pretty quickly. Once I got older I was able to appreciate more complex games because I enjoyed thinking things through. My point is that while he may have been around for those games, as a child, he might just not have had the tolerence for them. I know I didn't.

Anyway, anything but a top down Zelda game wouldn't really work too well on a handheld IMO. I just want MM to come out on virtual console already...

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importeater22

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#8 importeater22
Member since 2004 • 89 Posts
[QUOTE="Chaos_Angel_14"][QUOTE="lavalampbamboo"]

Only being 16 means you miss important stuff.

Like OoT or Majora's Mask. But now there on Virtual Console, but that's not the point. The point is that I waited about 9 years to get a 3D zelda game on a handheld, and for my wait I got...

A top down pseudo 3D adventure. This got me to thinking: if they can do Super Mario 64 on the DS, and make it better, why could they do Majora's mask? It would work perfectly. Well relatively well anyway...

HMMM. Opinions?

GoldenS1104



um, wouldnt being 16 make Majora's Mask from your time and your childhood.......(cuz it was during mine...and last time I checked i was 16...)

regardless, i dont think majoras mask would be a good idea on the ds, the controls would be too awkward and the ds is deffenantly not powerful enough to run a non-comprimised version of MM

I'm 16 too, and while OoT and MM are both from my time period, I didn't play them till a few years ago when I really started getting into Zelda. The reason for that being that as a kid, I didn't like having to figure out video games. RPG's weren't my thing. I liked games to be somewhat straightforward or I'd give up on them pretty quickly. Once I got older I was able to appreciate more complex games because I enjoyed thinking things through. My point is that while he may have been around for those games, as a child, he might just not have had the tolerence for them. I know I didn't.

Anyway, anything but a top down Zelda game wouldn't really work too well on a handheld IMO. I just want MM to come out on virtual console already...

i say just find the collectors disc that came with the gamecube when it was first released and you would be set. thats what I did even if you only own a Wii

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metroid_dragon

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#9 metroid_dragon
Member since 2003 • 1964 Posts

There is one major problem with this idea.

Majora's Mask required the use of the N64 expansion pack to play, which upped the N64's RAM from 4 to 8mb. The DS only has 4, and it's not exactly the easiest thing in the world to be building expansion packs for. Maybe through the original GBA slot, but even then I don't know how they could work it from a technical standpoint.

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dangerd0g

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#10 dangerd0g
Member since 2007 • 239 Posts
That would be really cool if they were able to put ethier OoT or MM on the DS
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NWA_31

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#11 NWA_31
Member since 2006 • 11922 Posts

There is one major problem with this idea.

Majora's Mask required the use of the N64 expansion pack to play, which upped the N64's RAM from 4 to 8mb. The DS only has 4, and it's not exactly the easiest thing in the world to be building expansion packs for. Maybe through the original GBA slot, but even then I don't know how they could work it from a technical standpoint.

metroid_dragon

Actually, Wikipedia says the N64 had 4 Mib of RAM, which stands for mebibyte, and it is approximately half a Megabyte. So, the Nintendo DS is pretty much as powerful as a N64 with an expansion pack.

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soupjhhs

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#12 soupjhhs
Member since 2005 • 1625 Posts
If it were to come out, how do you think they would bring the stylus into play? A sword training minigame perhaps?
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metroid_dragon

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#13 metroid_dragon
Member since 2003 • 1964 Posts
[QUOTE="metroid_dragon"]

There is one major problem with this idea.

Majora's Mask required the use of the N64 expansion pack to play, which upped the N64's RAM from 4 to 8mb. The DS only has 4, and it's not exactly the easiest thing in the world to be building expansion packs for. Maybe through the original GBA slot, but even then I don't know how they could work it from a technical standpoint.

NWA_31

Actually, Wikipedia says the N64 had 4 Mib of RAM, which stands for mebibyte, and it is approximately half a Megabyte. So, the Nintendo DS is pretty much as powerful as a N64 with an expansion pack.

Heh, I'm impressed, I didn't catch that it was measured in Mibs and not MBs. However you're mistaken in that mebibyte is half of the size of a megabyte. Megabites are the more accurate unit of measurement when it comes to physical hard drive sizes. a Kibibyte has 1024 bytes in it, while a kilobyte has 1000. a mibibyte has 1024 kibibytes, while a megabyte has 1000 kilobytes.

Basically, you're right in that it's a different unit of measurment, but nowhere near half the size, In fact, it's actually slightly larger. The DS would still be incapable of running Majora's Mask without some compromises.

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NWA_31

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#14 NWA_31
Member since 2006 • 11922 Posts
Hey, you're right. :P I was too lazy to do the maths, I just assumed it was half a Megabyte when I read this: "Windows XP will show a file of 220 bytes as "1.00 MB" in the properties dialog."
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jdlee05

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#15 jdlee05
Member since 2005 • 42 Posts
That is pretty interesting about the MB's and Mib's. I do agree that MM would lose a lot if it were put on the DS. I would not buy it anyway (it was probably my least favorite of all of the Zelda titles). If it were OoT I might think about it but I would be afraid that a lot would have to be compromised to make it work.
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metroid_dragon

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#16 metroid_dragon
Member since 2003 • 1964 Posts

That is pretty interesting about the MB's and Mib's. I do agree that MM would lose a lot if it were put on the DS. I would not buy it anyway (it was probably my least favorite of all of the Zelda titles). If it were OoT I might think about it but I would be afraid that a lot would have to be compromised to make it work.jdlee05

I think that Majora's Mask would be the ideal Zelda because it's one of the few that hasn't been re-released in some form recently. Ocarina, aside from the two versions on the gamecube, is also on the Virtual Console now.

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EightBitLink

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#17 EightBitLink
Member since 2007 • 35 Posts
If they remade it with a control screen kind of like PH, then I'd buy it right away, as long as it's not like M64 DS control, because that really pressed my buttons.
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Sizzletop

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#18 Sizzletop
Member since 2004 • 2511 Posts
A remake or sequel to MM would be awesome, but not just another port to the ds. my ds is broken anyways. A MM sequel for the Wii would be one heck of a game. I'm tired of how easy loz has gotten though. btw mm is my fav Loz
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metroid_dragon

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#19 metroid_dragon
Member since 2003 • 1964 Posts

A remake or sequel to MM would be awesome, but not just another port to the ds. my ds is broken anyways. A MM sequel for the Wii would be one heck of a game. I'm tired of how easy loz has gotten though. btw mm is my fav LozSizzletop

The upped the difficulty of the series for Phantom Hourglass, which was a very nice surprise. it's actually possible to die now.

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Sizzletop

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#20 Sizzletop
Member since 2004 • 2511 Posts
I miss the days of struggling for hours in alttp to beat a dungeon and then getting pwned by the bosses till your about ready to cry. good to hear that ph isn't extremely easy
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god_yggdrasil

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#21 god_yggdrasil
Member since 2006 • 4173 Posts
awww please not another DS zelda game...i didnt like PH all that much, mainly because it took use of the Stylus WAY too much. just like with the Wii Twilight Princess not using the Wii's motion sensing controls enough. i really dont like the DSs touch screen ability when its a game like zelda, or like FF(FFIII used the stylus the whole time...ugh). the stylus i think is only fun and useful for mini games like wario ware or RTS type of games, for example, Lost Magic. games like zelda, FF, super mario...no. exactly why Lunar Knights was so enjoyable to me. if they do remake it, i would rather it be seen on the Wii, that would be a sight to behold. all the different forms being controlled with the Wii-mote...maybe nintendo could come up with something neat for each form.
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manhunt92

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#22 manhunt92
Member since 2007 • 291 Posts
I somewhat agree with god_ygdrasil, at least when I had my first thoughs of a Zelda in the DS. When PH came out i was very dissapointed when they announced that it will be only controlled by the stylus, but after paying it (and it was gooood) I realize Nintendo can't be always be on "the same thing" if they would, the games would become boring, maybe not in a year, or two but eventually it would; sure the classic is good and I hope they don't throw that gameplay by the window. As with the MM thing, it would be my dream came true! it's actually the most desirable thing in the video games for me.
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god_yggdrasil

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#23 god_yggdrasil
Member since 2006 • 4173 Posts
i like the classic good ol' zelda adventures, the only way i can see them getting boring is if they slack off with the dungeons and puzzles. if they become too easy then it wont be worth it. they just need to think up of some amazing puzzles and baddies to keep them good. and im guessing the reason they changed it up with PH would be because they are running out of ideas and need more time to think of some. not saying PH was terrible, i just really didnt like the feel of it, although it was very addicting and once i started playing i couldnt stop.
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waZelda

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#24 waZelda
Member since 2006 • 2956 Posts
I'm not sure if that is a good idea or not. MM is my favourite Zelda game so far, but on the other side, I did love Super Mario 64, but hated Super Mario 64 DS. I don't think N64 titles can be copied to DS that easily, but if the game had the same story and music, but diferent gameplay, nothing would stop me from buying it (well, actually I would by it anyway - a Zelda game is a Zelda game)
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god_yggdrasil

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#25 god_yggdrasil
Member since 2006 • 4173 Posts

I'm not sure if that is a good idea or not. MM is my favourite Zelda game so far, but on the other side, I did love Super Mario 64, but hated Super Mario 64 DS. I don't think N64 titles can be copied to DS that easily, but if the game had the same story and music, but diferent gameplay, nothing would stop me from buying it (well, actually I would by it anyway - a Zelda game is a Zelda game)waZelda

i doubt you would say that if u played the CD-i games... :P

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waZelda

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#26 waZelda
Member since 2006 • 2956 Posts

[QUOTE="waZelda"]I'm not sure if that is a good idea or not. MM is my favourite Zelda game so far, but on the other side, I did love Super Mario 64, but hated Super Mario 64 DS. I don't think N64 titles can be copied to DS that easily, but if the game had the same story and music, but diferent gameplay, nothing would stop me from buying it (well, actually I would by it anyway - a Zelda game is a Zelda game)god_yggdrasil

i doubt you would say that if u played the CD-i games... :P

Good point, I have heard a lot about those CD-i game and noone has anything positive to say about them. However the diference would be that a MM-Game on DS would be made by nintendo, so I don't think it would be as bad as the CD-i games

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manhunt92

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#27 manhunt92
Member since 2007 • 291 Posts
what are those CD-i games?
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metroid_dragon

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#28 metroid_dragon
Member since 2003 • 1964 Posts

what are those CD-i games?manhunt92

Well youngster, gather round' yee ol' fire for a tale of intrigue, mystery, and ...murder. A tale that shall shiver thy bones to thee core and leave you thus amazed and perplexed, hoping to solve the mystery amidst a dearth of knowledge.

Actually, it's not that exciting, I'm just overly dramatic.

Essentially back when Sony was creating a CD add-on to the SNES, Nintendo cancelled out of the deal, but Sony still had the patent rights to the technology (and later went on to create the Playstation) But Nintendo replaced Sony with Phillips in creating a CD add-on for the SNES. Eventually Nintendo backed out again (lesson: never go into business with Nintendo) and left Phillips hanging there. Phillips still had their multimedia platform called the CD-i and through a bunch of legal dealys which I don't fully understand, Phillips had acquired the right to use Nintendo licensed characters. Namely Link, Zelda and Ganondorf.

Phillips then went on to create (with absolutely no input or direction from Nintendo) 3 Zelda games that are still to this day considered the worst ever, and are usually ignored completely when discussing the series.

More information via Wiki.

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manhunt92

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#29 manhunt92
Member since 2007 • 291 Posts
how! I'v heard about that! wasn't one of thosse games called the quest of gamelon or something like that? and I think you controlled Zelda instead of Link...
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metroid_dragon

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#30 metroid_dragon
Member since 2003 • 1964 Posts

how! I'v heard about that! wasn't one of thosse games called the quest of gamelon or something like that? and I think you controlled Zelda instead of Link...manhunt92

Those are the ones. Both Wand of Gamelon and Zelda's Adventure are the only Zelda games to date where Zelda is the protagonist. Both CD-i games.

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Neo_Ike

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#31 Neo_Ike
Member since 2007 • 10682 Posts
OoT would be ore suityable for the DS, MM has too many things and Nintendo would probab;y not doit because f that(thaty is, of course, without putting OoT first)
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metroid_dragon

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#32 metroid_dragon
Member since 2003 • 1964 Posts

OoT would be ore suityable for the DS, MM has too many things and Nintendo would probab;y not doit because f that(thaty is, of course, without putting OoT first)Neo_Ike

...

Well I don't think I understood the last half of that all to well, but as for OoT being more suitable. Yes it would work better, but it's also been remade countless times, including twice on the gamecube (+ Master Quest for 3 times) and just recently on the Virtual Console. I've had enough of Ocarina, I don't know about anyone else.

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NWA_31

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#33 NWA_31
Member since 2006 • 11922 Posts

[QUOTE="manhunt92"]how! I'v heard about that! wasn't one of thosse games called the quest of gamelon or something like that? and I think you controlled Zelda instead of Link...metroid_dragon

Those are the ones. Both Wand of Gamelon and Zelda's Adventure are the only Zelda games to date where Zelda is the protagonist. Both CD-i games.

There was actually a third one with the lamest name ever... Link: The Faces of Evil :lol:

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waZelda

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#34 waZelda
Member since 2006 • 2956 Posts
And since OoT is in the discussion, how about TP... Just kidding. However some parts about TP would be great. I would like to see a DS game with horseback figthing. You could use buttons to control the horse and stylus to swing you're sword.
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metroid_dragon

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#35 metroid_dragon
Member since 2003 • 1964 Posts

I would like to see them deepen the mounted combat for the next game, it was pretty fun, but too easy like the rest of the game. All enemies fell off their mounts far too easy. Still though, it was a fantastic addition to the game.

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manhunt92

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#36 manhunt92
Member since 2007 • 291 Posts

[QUOTE="Neo_Ike"]OoT would be ore suityable for the DS, MM has too many things and Nintendo would probab;y not doit because f that(thaty is, of course, without putting OoT first)metroid_dragon

...

Well I don't think I understood the last half of that all to well, but as for OoT being more suitable. Yes it would work better, but it's also been remade countless times, including twice on the gamecube (+ Master Quest for 3 times) and just recently on the Virtual Console. I've had enough of Ocarina, I don't know about anyone else.

Totally agree

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skatrbub54

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#37 skatrbub54
Member since 2003 • 2160 Posts
im 16 and i played OoT and MM. i played them so much and i still do once in a while. also yea i would like to see a remake. i wouldnt mind it on the ds but i would rather see a wii remake
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Zombchu

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#38 Zombchu
Member since 2007 • 60 Posts
I think that a game of Ocarina of Time or MM's scale is very possible indeed, but I'd really like an expansion to MM. What happens afterwards right?
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tank2tank

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#39 tank2tank
Member since 2007 • 32 Posts

OK guess what I'd love... a MM remake... for the Wii!

Why I'm saying this is cos in MM several of its gameplay elements- like the 3-day thing made the world feel more realistic as you could see what individual characters got up to during the three days and were never just static like in OOT all the time. If it got remade they could really run with this idea by letting all the characters do more cool things over the 3 days and you could do more events that could change the outcome of certain things, to make the world feel more ALIIIIVVEEE... Sorry I'm kind of confusing myself here, but I'm sure everyone knows what I'm talking about.

Anyway of course it would be great with nicer graphics and sound and Wii remote controls.

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metroid_dragon

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#40 metroid_dragon
Member since 2003 • 1964 Posts

OK guess what I'd love... a MM remake... for the Wii!

Why I'm saying this is cos in MM several of its gameplay elements- like the 3-day thing made the world feel more realistic as you could see what individual characters got up to during the three days and were never just static like in OOT all the time. If it got remade they could really run with this idea by letting all the characters do more cool things over the 3 days and you could do more events that could change the outcome of certain things, to make the world feel more ALIIIIVVEEE... Sorry I'm kind of confusing myself here, but I'm sure everyone knows what I'm talking about.

Anyway of course it would be great with nicer graphics and sound and Wii remote controls.

tank2tank

Hmm I dunno, it seems to early for a complete remake of Majora's Mask. At least not on a console that doesn't have stellar graphics. FFVII is one of the few games that may be able to pass it off since the PS3 is so powerful and the original FFVII didn't use too much of the PS1's power. The graphical improvements for Majora's Mask would only be a single generation essentially. I would wait at least until Nintendo's 6th generation console.

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waZelda

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#41 waZelda
Member since 2006 • 2956 Posts

[QUOTE="Neo_Ike"]OoT would be ore suityable for the DS, MM has too many things and Nintendo would probab;y not doit because f that(thaty is, of course, without putting OoT first)metroid_dragon

...

Well I don't think I understood the last half of that all to well, but as for OoT being more suitable. Yes it would work better, but it's also been remade countless times, including twice on the gamecube (+ Master Quest for 3 times) and just recently on the Virtual Console. I've had enough of Ocarina, I don't know about anyone else.

Had enough of Ocarina? I don't see anything wrong in the game being reliesed many times. I mean, I would never download OoT on VC when I have already played it. That it is reliesed on VC just mean that newer Zelda fans that didn't have the N64 don't need to buy both the consoll and the game to get to play it. However OoT on DS would at least be new gameplay. I mean, seriously, is there any diference whatsoever between OoT on N64 and OoT on VC?

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waZelda

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#42 waZelda
Member since 2006 • 2956 Posts
By the way, does anyone stick to the topic anymore. Originally, this was not a question of wether they should make an OoT remake or a MM remake on the Wii. The question is if they should make a remake of MM on DS.
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jjr10

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#43 jjr10
Member since 2005 • 5880 Posts
I'm 13.. and i was playing MM and OOT when i was 6 and 7. (Round a bout)
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NWA_31

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#44 NWA_31
Member since 2006 • 11922 Posts

By the way, does anyone stick to the topic anymore. Originally, this was not a question of wether they should make an OoT remake or a MM remake on the Wii. The question is if they should make a remake of MM on DS.waZelda

Didn't we already discussed this ? :P Apparently, the DS isn't capable of running Majora's Mask due to it not having enough RAM...

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metroid_dragon

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#45 metroid_dragon
Member since 2003 • 1964 Posts

By the way, does anyone stick to the topic anymore. Originally, this was not a question of wether they should make an OoT remake or a MM remake on the Wii. The question is if they should make a remake of MM on DS.waZelda

Going slightly off topic is what keeps topics (and ergo unions) alive, if we stuck to the exact topic then threads would rarely exceed 1 page. I mean, it's not like we're discussing our favourite types of cheese here, it's still quite relevent :P

Had enough of Ocarina? I don't see anything wrong in the game being reliesed many times. I mean, I would never download OoT on VC when I have already played it. That it is reliesed on VC just mean that newer Zelda fans that didn't have the N64 don't need to buy both the consoll and the game to get to play it. However OoT on DS would at least be new gameplay. I mean, seriously, is there any diference whatsoever between OoT on N64 and OoT on VC? waZelda

I think that cl@ssics don't need to be constantly released on platform after platform over and over again. I would rather that they put the money and time into something original than giving me the same game in 4 different releases. Especially when that game is only 2 generations old.

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NWA_31

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#46 NWA_31
Member since 2006 • 11922 Posts

[QUOTE="waZelda"]By the way, does anyone stick to the topic anymore. Originally, this was not a question of wether they should make an OoT remake or a MM remake on the Wii. The question is if they should make a remake of MM on DS.metroid_dragon

Going slightly off topic is what keeps topics (and ergo unions) alive, if we stuck to the exact topic then threads would rarely exceed 1 page. I mean, it's not like we're discussing our favourite types of cheese here, it's still quite relevent :P

Mmmm...I like cheese... jk. :P

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god_yggdrasil

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#47 god_yggdrasil
Member since 2006 • 4173 Posts
[QUOTE="tank2tank"]

OK guess what I'd love... a MM remake... for the Wii!

Why I'm saying this is cos in MM several of its gameplay elements- like the 3-day thing made the world feel more realistic as you could see what individual characters got up to during the three days and were never just static like in OOT all the time. If it got remade they could really run with this idea by letting all the characters do more cool things over the 3 days and you could do more events that could change the outcome of certain things, to make the world feel more ALIIIIVVEEE... Sorry I'm kind of confusing myself here, but I'm sure everyone knows what I'm talking about.

Anyway of course it would be great with nicer graphics and sound and Wii remote controls.

metroid_dragon

Hmm I dunno, it seems to early for a complete remake of Majora's Mask. At least not on a console that doesn't have stellar graphics. FFVII is one of the few games that may be able to pass it off since the PS3 is so powerful and the original FFVII didn't use too much of the PS1's power. The graphical improvements for Majora's Mask would only be a single generation essentially. I would wait at least until Nintendo's 6th generation console.

defaintely agreed. why have a remake on Wii? if u want a zelda game with better graphics, i would definately wait for at least their next console. the Wii lacks power. the graphical power of it is weak and we wont see much better graphics than that of what we've already seen. the only thing i would like to see is a remake for OoT on Wii. now hear me out, my reasons are good. i think that they should because they could add tons of different unique motion controls for it. TP did a decent job, but it could have been better. like for the bow for example, point with the Wii-mote, and to reayd an arrow, pull the nunchuk back while holding Z, then let go of Z to fire :P or with riding epona, to ride faster, whip the Wii-mote and nunchuk like the little rope thing on horses with saddles :P haha crazy yes, but u have to admit, fun. if TP did that i wouldnt know if i should be impressed or laughing with amusement :lol:

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knilybrik

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#48 knilybrik
Member since 2007 • 653 Posts
I still think it was pretty easy