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pokemondude2012

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#1 pokemondude2012
Member since 2010 • 5938 Posts

v3

v4 textless

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Bobakuzero

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#2 Bobakuzero
Member since 2005 • 12162 Posts
Try a different effect. That is the first time ive seen an effect like that before, and it has potential to be really awesome with the right sig. But doesnt fit with this one. I would like to comment on the fact that it ressembles DNA and the pose and how its angled. ;D
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loggens

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#3 loggens
Member since 2007 • 1441 Posts
Yeah..the pen tool isnt great there..and its kinda LQ
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Jas0n94

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#4 Jas0n94
Member since 2008 • 3990 Posts

Try a different effect. That is the first time ive seen an effect like that before, and it has potential to be really awesome with the right sig. But doesnt fit with this one. I would like to comment on the fact that it ressembles DNA and the pose and how its angled. ;DBobakuzero

agreed. And don't start making a sig if you use LQ renders or stock. Better search for good ones rather than making a not-good-looking sig.

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zeldafreak7

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#5 zeldafreak7
Member since 2008 • 8036 Posts
yeah maybe the effect would work if were redder but im not sure.:|
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Mr_Jenkins

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#6 Mr_Jenkins
Member since 2009 • 14116 Posts
Even just lowering the opacity on that effect might help it a bit.
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BrunoBRS

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#7 BrunoBRS
Member since 2005 • 74156 Posts

[QUOTE="Bobakuzero"]Try a different effect. That is the first time ive seen an effect like that before, and it has potential to be really awesome with the right sig. But doesnt fit with this one. I would like to comment on the fact that it ressembles DNA and the pose and how its angled. ;DJas0n94

agreed. And don't start making a sig if you use LQ renders or stock. Better search for good ones rather than making a not-good-looking sig.

with the ind of render he used, a well-callibrated selective gaussian blur would do the trick.
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Jas0n94

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#8 Jas0n94
Member since 2008 • 3990 Posts
the problem is not the render here, but the effects.
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BrunoBRS

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#9 BrunoBRS
Member since 2005 • 74156 Posts
well, you were talking about the render, so i assumed you, you know, wanted to talk about it.
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Jas0n94

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#10 Jas0n94
Member since 2008 • 3990 Posts
wait a min-... oh, right. F**** 32'' inch screen. It's hard to see details from a 2 meter distance from the screed xD
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BrunoBRS

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#11 BrunoBRS
Member since 2005 • 74156 Posts

wait a min-... oh, right. F**** 32'' inch screen. It's hard to see details from a 2 meter distance from the screed xDJas0n94
why the hell are you so far from the screen? :P

and what's the detail, what you wrote, the LQ render you mentioned, or my post?

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Jas0n94

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#12 Jas0n94
Member since 2008 • 3990 Posts

I'm so far cuz have the PC connected with the TV which is a 32 inch widescreen one. And when I am so far from it, I couldn't see such details like that the render was LQ.

Anyways...

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BrunoBRS

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#13 BrunoBRS
Member since 2005 • 74156 Posts
then why did you say "don't bother starting if you're using a LQ render"? *confused*
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Jas0n94

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#14 Jas0n94
Member since 2008 • 3990 Posts

cuz then I was on another PC. Are really have to do keep talking about this? OK, it was my fault, sorry :P