There will be spoilers, you have been warned! When it comes to boss fights these days, it either goes one of three ways:
The Masochist
This is that boss you'll be fighting more than once. For an example i'll throw you a Mr. X or Nemesis. These guys will reappear through the course of the game, sporadically or scripted, and will piss you off to no end eventually, but you'll love em for it! They create that tension. Take for instance playing RE3, the first time the Nemesis broke into the RPD your heart was racing wasn't it? What about every time he popped up after that? I know right! Doesn't matter how many bullets you pump into these guys, how many times you slam em to the ground, they're just going to keep coming back until you dish out that final dose of punishment in the form of an RPG or something equally explosive.
The Bastard
This is the likes of Wesker. In RE5 you have two, what I would cIassify as boss fights, with Wesker. On the Air Strip and then the Volcano section. You're not really given any clear method of defeating him the first time, other than to go with what you did before and shoot from behind. The second encounter gives you more of a chance, but you're also subjected to Wesker's new arsenal of 1hKO's. Short and sweet, The Bastard is that boss you'll have that final encounter with... but it won't be obvious, it won't be necessarily easy and don't think you'll get away without using a can of First Aid Spray. To give you another example... the notorious Ndesu.
The Pretender
I really hate these guys, they bother me something awful! Your encounter with say, your first Garrador? I personally assumed it'd be a nice little distraction, a sub-boss as it were, same after the first El Giante. Then it throws another one at you... then another two... at the same time? These are plain enemies and sub-bosses, that are thrown in to up the difficulty curve. Like giving Majini Ak-74s. They're not fodder, but they can be as frustrating as bosses.
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