I was reading gamespot's review on Black, excited about picking a copy up tomorrow.
I read this interesting part:
"The eight levels in Black don't take long to complete. Experienced first-person shooter players will be able to blow through the game in six or seven hours the first time. The harder difficulty settings are, as you might expect, more difficult, though the primary difference is that you can't carry any health kits with you on these settings, so you won't be able to heal on command if things get rough. While you'll unlock black ops mode for beating the game on hard, as well as silver versions of the weapons, which have unlimited ammunition for use in any setting you beat the game on, there aren't any additional modes or multiplayer, and there isn't any serious replay value here. After playing through the game once on normal, it's tough to get excited about a second run-through on hard, let alone a third on black ops"
Sounds like my experience with Halo 2's storymode, short and sweet. The difference is that Halo 2 didn't give any reason to play over and over, and a least Black gives some reason (silver weapons, black ops), no matter how small.
The thing is, I still played Halo 2's story mode a million times through. I'm just curious, why give Black such a lower score? Because Halo has online play?
I'm still getting Black, looks awesome. Just wondering what your thought are on this, and why Black's campaign mode is so much worse than Halo's.
Edit: Changed title.
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