[QUOTE="Pit_italy"]A lot of things.... read my comparison review ( if you feel like, link in the sig ) and you'll understand how many good things bethesda left out of Oblivion just to please the average player..Apathetic_Prick
Regarding your comparison, there are no great houses in Cyrodiil (Tamriel is the continent, btw, not the province) because Cyrodiil's political system is different. There are a bunch of nobles, but each one is in it for themselves.
Dagggerfall was the same way, and Daggerfall and Arena also had similar fast travel as Oblivion. It's hardly a "casual" thing. It really isn't cool to spend half an hour walking to a town. Even Dungeons and Dragons allows for fast travel.
Also, the Great Houses were there to compensate for the lack of Knight's guilds that were in Daggerfall, iirc.
There are many different opinions regarding fast travel. I believe that the much more complicated travel system of Morrowind with its gondolas, silt strider, propylons chambers, teleportation, mark & recall, boats, almsivi and divine intervention... with all their different routes cant absolutely be compared to "fast travel". You can prefer it or not but you'll have to agree that it is just one way to massively simplify an aspect of the game, which has been the common policy of bethesda switching from Morrowind to Oblivion.
Great Houses where great because by joining them you actually felt like being part of something. You could only join one of em and that particular choice influenced all your game, from the reputation to the plot. Oblivion is much more linear and simple regarding choices, which were one of the basic aspects and one of the things i most appreciated from Morrowind.
Oblivion is also much more simple regarding character creation, if you want, again concerning the choices you can actually make. Yes of course they still kept classes birthsigns and everything but they have much less meaning compared to before. The proof is that you can build your character as a perfect thief and still easily become archmage or whatever. In Morrowind i had to play the game with different classes and joining different factions to really appreciate it... because thats the way imo a real rpg should be played. I mean, you call it ROLE PLAYING because you are supposed to play a role but in Oblivion you can just build a character and play it as something completely different. All the characters i made in Oblivion, not too many cos i realized that it was basically useless, ended up to be pretty much the same.
In my review i came out with more than 20 points where i think Morrowind is better than Oblivion, but you just mentioned two of them. Should I assume you agree with the others?
Oh and also...of course i do know that Tamriel is the continent, thats just a mispell.
 Â
Log in to comment