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deactivated-6127ced9bcba0

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#1 deactivated-6127ced9bcba0
Member since 2006 • 31700 Posts

...that have 2-player co-op that you guys can think of? I checked the recommendation thread, but it doesn't list all 360 games.

I need some ideas for when my cousin---who just recently returned from Iraq---comes up to visit.

All I can think of is Baldur's Gate: Dark Alliance 1+2 for the original Xbox. Any ideas would be greatly appreciated.

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craigalan23

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#2 craigalan23
Member since 2006 • 15879 Posts

Eternal Sonata does but only during fights and so does Fable 2.

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MUSH_IS_PWNs

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#3 MUSH_IS_PWNs
Member since 2009 • 1213 Posts
Fable 2 is awful is 2 player but Eterna; Sonata is okay in co-op. I recommend Borderlands though it is more fps than rpg.
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MellowMighty

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#4 MellowMighty
Member since 2008 • 691 Posts

Borderlands is i suppose technically an RPG of sorts, but its a shooter/loot game at heart.

Fable 2 you CAN, but co op kinda sucks for it lol.

that being said, Borderlands is a great game, and works beautifully for co op.

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Shidira

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#5 Shidira
Member since 2006 • 943 Posts

To be honest, the games that have been suggested are probably the only handful of RPG co-op games you're going to find. I'm not trying to be mean, but looking for co-op rpg is almost a moot point, unless you look into MMOs. The whole point behind RPGs is the single-player aspect. While I'm not condoning co-op rpgs, their gameplay style isn't really suited for co-op/multiplayer.

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#6 travisstaggs
Member since 2008 • 10562 Posts

Eternal Sonata has co op during battles like everyone else said but thats about it.

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yokofox33

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#7 yokofox33
Member since 2004 • 30775 Posts

Don't Tales games usually have co-op during battles? That might be an option.

Sacred 2 is another one that has co-op play. I think it has both online and local co-op. Not sure though.

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Englando_IV

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#8 Englando_IV
Member since 2008 • 4334 Posts
=

Don't Tales games usually have co-op during battles? That might be an option.

Sacred 2 is another one that has co-op play. I think it has both online and local co-op. Not sure though.

yokofox33
Correct, Tales of Vesperia has co op during battles.
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deactivated-6127ced9bcba0

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#9 deactivated-6127ced9bcba0
Member since 2006 • 31700 Posts

To be honest, the games that have been suggested are probably the only handful of RPG co-op games you're going to find. I'm not trying to be mean, but looking for co-op rpg is almost a moot point, unless you look into MMOs. The whole point behind RPGs is the single-player aspect. While I'm not condoning co-op rpgs, their gameplay style isn't really suited for co-op/multiplayer.

Shidira

Well, that's debatable. Back in the day the best RPGs were played with friends.

Anyway, already got Borderlands and Fable 2, but really didn't like the co-op in Fable, it was pretty dumb TBH.

I'll have to see if Sacred 2 has co-op, that might be fun.

What I wouldn't give for a nice fantasy RPG with a co-op campaign. Games are better played with other people, after all.

Thanks for the suggestions, guys.

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Shidira

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#10 Shidira
Member since 2006 • 943 Posts

[QUOTE="Shidira"]

To be honest, the games that have been suggested are probably the only handful of RPG co-op games you're going to find. I'm not trying to be mean, but looking for co-op rpg is almost a moot point, unless you look into MMOs. The whole point behind RPGs is the single-player aspect. While I'm not condoning co-op rpgs, their gameplay style isn't really suited for co-op/multiplayer.

airshocker

Well, that's debatable. Back in the day the best RPGs were played with friends.

Anyway, already got Borderlands and Fable 2, but really didn't like the co-op in Fable, it was pretty dumb TBH.

I'll have to see if Sacred 2 has co-op, that might be fun.

What I wouldn't give for a nice fantasy RPG with a co-op campaign. Games are better played with other people, after all.

Thanks for the suggestions, guys.

I don't think it's really that debatable. If you're referring to the Tales series, it was only during the battle sequence, but that still left the huge amounts of story time only one person could play through. Out of all of the RPGs ever made, how many have ever been co-op friendly? The point behind RPGs is mainly the story, with some exceptions, but 99% of all RPGs make you put in at least 20-25 hours minimun, again, with some exceptions. How many people are willing or have the time to co-op through at least 20-30, or up to 80-100 hours of gameplay, compared to the 5-9 hours for most shooters that aren't done online like CoD or MMOs?

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#11 DeadSarow
Member since 2009 • 493 Posts
I dunno if you'll like Tales of Vesperia's Co-Op. Yes, it does Co-Op during battles but the time away from battles makes the second player lose interest very quickly.
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#12 deactivated-6127ced9bcba0
Member since 2006 • 31700 Posts

[QUOTE="airshocker"]

[QUOTE="Shidira"]

To be honest, the games that have been suggested are probably the only handful of RPG co-op games you're going to find. I'm not trying to be mean, but looking for co-op rpg is almost a moot point, unless you look into MMOs. The whole point behind RPGs is the single-player aspect. While I'm not condoning co-op rpgs, their gameplay style isn't really suited for co-op/multiplayer.

Shidira

Well, that's debatable. Back in the day the best RPGs were played with friends.

Anyway, already got Borderlands and Fable 2, but really didn't like the co-op in Fable, it was pretty dumb TBH.

I'll have to see if Sacred 2 has co-op, that might be fun.

What I wouldn't give for a nice fantasy RPG with a co-op campaign. Games are better played with other people, after all.

Thanks for the suggestions, guys.

I don't think it's really that debatable. If you're referring to the Tales series, it was only during the battle sequence, but that still left the huge amounts of story time only one person could play through. Out of all of the RPGs ever made, how many have ever been co-op friendly? The point behind RPGs is mainly the story, with some exceptions, but 99% of all RPGs make you put in at least 20-25 hours minimun, again, with some exceptions. How many people are willing or have the time to co-op through at least 20-30, or up to 80-100 hours of gameplay, compared to the 5-9 hours for most shooters that aren't done online like CoD or MMOs?

I wasn't referring to the Tales game.

You're confusing story with single-player. They're not mutually-inclusive. You can still have a great story with two players. The story remains the same even if there is only one player.

An RPG is about story, I agree. I don't think it's necessarily about single-player unless the game design makes it that way. Most people don't play RPGs to be alone. They play it to be immersed in a different world. Adding someone else to share that experience with you is invaluable. Why do people still play Diablo 2? If it was only a single-player campaign it surely wouldn't have lasted as long as it has.

All people are different. I wouldn't expect co-op in a game like Mass Effect or Dragon Age. But hack and slash RPGs? Most certainly.

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#13 -Water-Wings-
Member since 2006 • 1099 Posts

Borderlands is a good co-op game. Fable has co-op but it's terrible..

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#14 narog84
Member since 2006 • 1126 Posts

bordelndas have splitscreen is fun

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#15 sensfanVone
Member since 2006 • 1714 Posts

Tales Of Vesperia (in battle)

Eternal Sonata (in battle)

Borderlands (RPG Hybrid)

Fable II (Horrid, just horrid camera in Co-op)

Marvel Ultimate Alliance 1 and 2 (RPG elements)

Enchanted Arms (in battle I believe not 100% sure)

Sacred 2 (Diablo style RPG hindered by a crappy camera though on Co-op)

Maybe more but that's all I can think of.

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#16 orb_03_2006
Member since 2006 • 8494 Posts
Borderlands and Sacred 2: Fallen Angel.
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#17 MuScLe_DuCk2392
Member since 2010 • 25 Posts
Sacred 2, i havent played it at all but i have heard co op is suppose to be good.
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#18 Shidira
Member since 2006 • 943 Posts

[QUOTE="Shidira"]

[QUOTE="airshocker"]

Well, that's debatable. Back in the day the best RPGs were played with friends.

Anyway, already got Borderlands and Fable 2, but really didn't like the co-op in Fable, it was pretty dumb TBH.

I'll have to see if Sacred 2 has co-op, that might be fun.

What I wouldn't give for a nice fantasy RPG with a co-op campaign. Games are better played with other people, after all.

Thanks for the suggestions, guys.

airshocker

I don't think it's really that debatable. If you're referring to the Tales series, it was only during the battle sequence, but that still left the huge amounts of story time only one person could play through. Out of all of the RPGs ever made, how many have ever been co-op friendly? The point behind RPGs is mainly the story, with some exceptions, but 99% of all RPGs make you put in at least 20-25 hours minimun, again, with some exceptions. How many people are willing or have the time to co-op through at least 20-30, or up to 80-100 hours of gameplay, compared to the 5-9 hours for most shooters that aren't done online like CoD or MMOs?

I wasn't referring to the Tales game.

You're confusing story with single-player. They're not mutually-inclusive. You can still have a great story with two players. The story remains the same even if there is only one player.

An RPG is about story, I agree. I don't think it's necessarily about single-player unless the game design makes it that way. Most people don't play RPGs to be alone. They play it to be immersed in a different world. Adding someone else to share that experience with you is invaluable. Why do people still play Diablo 2? If it was only a single-player campaign it surely wouldn't have lasted as long as it has.

All people are different. I wouldn't expect co-op in a game like Mass Effect or Dragon Age. But hack and slash RPGs? Most certainly.

I'm not confusing story with single-player, I think you're just confusing what I'm saying. It's true, you can have a great story with two players, but as far as RPGs are concerned, most people do play RPGs with the understanding they're going to be alone, because that is how they are designed (besides the few exceptions). I agree people do play them to be immersed in a different world, like I do, but adding someone to share that experience, while invaluably fun, isn't really a viable option. As I stated previously, how many people have the time to put into a 50-60 hours co-op game, compared to the standard shooter's 5-9 hours. It would be near impossible to finish an RPG story, unless both people didn't do anything else. With real life responsibilites, it would nearly impossible to ever finish the story. I love Diablo 2, but it's not your standard RPG, so it falls into that 1-5% of games that has co-op for RPGs, but let's be honest, how many people really played it for the story? Sure, there are a few, like myself, but most people I've ever talked to couldn't tell you the beginning from the end.

Yes, people are different. There are those who love to play alone, like myself, and those who'd rather play with others. I completely agree that hack and slash RPGs are designed specifically for co-op, but those hack and slash games aren't really played for their story with most people. It's made to level up and get the loot.