Sigh... I'm at my wits end. This is massively frustrating. I couldn't beat the first DS on hard. I tried, but I couldnt do it. Normal, however, was too easy. I mean, it was MASSIVELY easy. And so, when I heard that DS2 pushed the difficulty up, I jumped for joy. Wrong reaction to have.
DS2 on normal is apparently equivalent to the first DS on hard. However, the casual setting is still the same as it was. SO THEY GOT RID OF NORMAL MODE?! I mean christ, why is it so hard for them to come up with some kind of median difficulty setting? I CONSTANTLY had trouble with the normal mode in this game (more trouble than I should have had, meaning I was almost always at half health, with only a few bullets for every gun, and the first Brute fight took me 3 damn tries), but when I restarted the game and jumped it down to easy, I knew by Chapter 3 it wasnt gonna be right for me, when I got hit by an enemy and my health wasn't effected. Like, seriously, I would have had to fight an army of crimsons to drop down to half health on easy mode. And they all drop 9 friggin plasma ammo! Ugh...
I know that pretty much every person here is going to jump in with a classic troll line, such as "stop being bad" or "QQ, if it's too hard dont play"... but seriously, in the modern era, when we have reached SUCH technical marvels, and there are lots of other games with 5-6 difficulty modes, why does DS2 have to be either stupidly hard, or lobotomy easy? Oh well, another disappointment I guess. Maybe after I beat a few other games I will try again on normal.
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