Out of ten, I give Dead Space a 6.5, 7 at the very highest.
The action is satisfying but after you've eviscerated a hundred of one of the eight or so monsters in the game, the combat becomes a bore. The puzzles are overly simple and require basically no thought to solve. You only need to use two weapons (plasma cutter/flamethrower), your stasis and kinesis modules and you're set for the entire game.
It does look good, if you can consider grey corridors covered in blood and gore good looking. There is gore, there is excessive gore and then Dead Space sits somewhere above that, way above that. The atmosphere isn't terrible but after you look down the millionth blood soaked corridor it loses some of it's appeal.
It also isn't that scary. I tried to be scared, I really did. Sure, the dead monsters can get back up but they stop doing that when you learn to put an extra few bullets into their corpses before taking another step. There's no tension, the monsters just walk around the corner and then rush you, giving plenty of time to blow their legs off then stomp on their heads. I never ran out of health packs or ammo, even on the hardest difficulty. Careful management of upgrade points and credits removes all the challenge from the game.
The story is so dull and predictable that there is very little encouragement to keep playing. The missions do little to help this, it's always go here, fix this, go there, kill that, backtrack to a previous area, flip a switch, go back to the area you just came from, add a boss fight every few chapters and repeat a dozen times. I had to force myself to finish the game, just so I could say I had and then I returned it to EB Games.
So there you have my brief opinion of Dead Space. It's a decent game but it loses it's appeal and becomes boring and repetetive after the first few chapters.
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