do you suffer VSync 'vertical synchronization' screen tearing using your 360 ?

This topic is locked from further discussion.

Avatar image for DecadesOfGaming
DecadesOfGaming

3100

Forum Posts

0

Wiki Points

0

Followers

Reviews: 38

User Lists: 0

#1 DecadesOfGaming
Member since 2007 • 3100 Posts

At the moment I'm using a samsung 42"100 htz plasma HDTV whilst playing 360 games, but certain F.P.S titles like 'Bad company' suffer from vertical synchronization tearing..

Are there special codes, better leads or connections I need to double check that will eliminate this problem whilst using my 360?

Or is it something I just have to put up with whilst playing certain xbox 360 F.P.S titles ?

After reading info on the net about VSync P.C problems, monitor refreshing, refresh rates, resolutions ect.. I was wondering if other xbox360 gamers suffer the same problems whilst playing certain xbox360 F.P.S titles.. If so, 'What games do you have this problem with ?' was you able to rectify the situation ?

Avatar image for Nick_75_
Nick_75_

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#2 Nick_75_
Member since 2009 • 25 Posts
There's not much you can do about it besides playing on a old SDTV. I had vsync issues with Bad Company running it through a VGA cable on my monitor, but went back to my old standard def TV and the problem was gone. I think playing at higher resolutions hits the frame rate in certain games and the way the 360 deals with that is to let screen tearing happen to save the frame rate. I wouldn't worry about it to much as it's the price you pay running a few games on high resolution.
Avatar image for teuf_
Teuf_

30805

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#3 Teuf_
Member since 2004 • 30805 Posts

Unfortunately it has nothing to with the display hardware. It's completely up to the game itself to manage synchronization with the vertical refresh in order to avoid tearing. Many 360 games do enable vertical sync and lock at 30fps, which avoids tearing but it also means that if the framerate dips below 30fps you go down to 20 or 15 which is rather jarring. Some games will keep VSYNC on when they're above 30 fps, and then turn it off when it dips below so you get a bit of tearing.

Avatar image for Nick_75_
Nick_75_

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#4 Nick_75_
Member since 2009 • 25 Posts
Some 360 game developers decide to leave the v-sync off in their games as they are unsure about constant framerates and with the v-sync off you get a higher overall framerate. This issue should have dissapeared by now I think. The 360 is a very capable of running games with v-sync on.
Avatar image for Next-Gen-Tec
Next-Gen-Tec

4623

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#5 Next-Gen-Tec
Member since 2009 • 4623 Posts

Unfortunately it has nothing to with the display hardware. It's completely up to the game itself to manage synchronization with the vertical refresh in order to avoid tearing. Many 360 games do enable vertical sync and lock at 30fps, which avoids tearing but it also means that if the framerate dips below 30fps you go down to 20 or 15 which is rather jarring. Some games will keep VSYNC on when they're above 30 fps, and then turn it off when it dips below so you get a bit of tearing.

Teufelhuhn
Interesting info.
Avatar image for 93soccer
93soccer

4602

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#6 93soccer
Member since 2009 • 4602 Posts

My friend said this happened to him and he said he changed the cable to HDMI and changed settings from xbox 360 and it was fine.