Fallout 3 perks?

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WEINER-GOBLIN

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#1 WEINER-GOBLIN
Member since 2009 • 154 Posts
What are some useful Fallout 3 perks, because so far I have only been using intense training. What are some other useful ones that I can get, and what do they do?
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LeGoofyGoober

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#2 LeGoofyGoober
Member since 2009 • 3168 Posts

strong back = 50 more pounds you can carry

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deactivated-5d4b602d21842

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#3 deactivated-5d4b602d21842
Member since 2006 • 5036 Posts

Here's a list of them.

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RAMRODtheMASTER

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#4 RAMRODtheMASTER
Member since 2009 • 8107 Posts
Almost Perfect and Grim Reaper's Sprint are great Perks. Ghoul Ecology is also great because it's bugged and made my Precision Gatling Laser do close to 300 damage and my Xuanlong Assault Rifle do close to 130 damage.
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Phoenix534

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#5 Phoenix534
Member since 2008 • 17774 Posts

Mysterious Stranger, Bloody Mess, Better Criticals, Educated(early on), and Adamantium Skeleton are all great ones. With Mysterious Stranger, occasionally during VATS, a mysterious man with a .44 Magnum will come and kill your enemy. Bloody Mess makes kills more violently and adds 5% extra damage to all attacks. Better Criticals adds 50% damage to all critical hits. The Educated perk gives you three skill points each level. And finally, Adamantium Skeleton makes it so that your limbs only recieve 50% damage, helping to keep your limbs stable and non-crippled.

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-eddy-

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#6 -eddy-
Member since 2006 • 11443 Posts
Mysterious Stranger Better Criticals Better Sneak Criticals XP/skill boost %'s
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Doolz2024

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#7 Doolz2024
Member since 2007 • 9623 Posts
Mysterious Stranger is pretty useful.
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Phoenix534

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#8 Phoenix534
Member since 2008 • 17774 Posts

Mysterious Stranger Better Criticals Better Sneak Criticals XP/skill boost %'s-eddy-

Better Sneak Criticals?

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Kill3rX

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#9 Kill3rX
Member since 2009 • 29 Posts

commando

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MrDziekuje

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#10 MrDziekuje
Member since 2004 • 7730 Posts

Upgrade Animal Lover once. That way animals won't attack you and you can also kill them easily (because they won't put up a fight until you've already shot them once.)

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-eddy-

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#11 -eddy-
Member since 2006 • 11443 Posts

[QUOTE="-eddy-"]Mysterious Stranger Better Criticals Better Sneak Criticals XP/skill boost %'sPhoenix534

Better Sneak Criticals?

Sneak attacks give powerful criticals. Shoot an enemy whilst hidden or out of their sight. For example shooting someone with a silenced 10mm from a distance makes for effective kills.
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Phoenix534

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#12 Phoenix534
Member since 2008 • 17774 Posts

[QUOTE="Phoenix534"]

[QUOTE="-eddy-"]Mysterious Stranger Better Criticals Better Sneak Criticals XP/skill boost %'s-eddy-

Better Sneak Criticals?

Sneak attacks give powerful criticals. Shoot an enemy whilst hidden or out of their sight. For example shooting someone with a silenced 10mm from a distance makes for effective kills.

Yeah, but that's not a perk.

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-eddy-

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#13 -eddy-
Member since 2006 • 11443 Posts

[QUOTE="-eddy-"][QUOTE="Phoenix534"]

Better Sneak Criticals?

Phoenix534

Sneak attacks give powerful criticals. Shoot an enemy whilst hidden or out of their sight. For example shooting someone with a silenced 10mm from a distance makes for effective kills.

Yeah, but that's not a perk.

No, I think it is. It increases the amount of these sneak crits.
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Phoenix534

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#14 Phoenix534
Member since 2008 • 17774 Posts

[QUOTE="Phoenix534"]

[QUOTE="-eddy-"] Sneak attacks give powerful criticals. Shoot an enemy whilst hidden or out of their sight. For example shooting someone with a silenced 10mm from a distance makes for effective kills.-eddy-

Yeah, but that's not a perk.

No, I think it is. It increases the amount of these sneak crits.

Not in Fallout 3. Actually, not in any Fallout.