Let's get this out of the way right at the start: Two Worlds 2 is better than the original. So, if any of you out there were cringing at the thought of another Two Worlds, you can rest a little easier. Developer Reality Pump seems to have addressed this sequel humbly, with an eye to their own failures on the first Two Worlds. The second game is better in many ways that matter quite a bit, but it's also still faltering in a few key ways as well. The result is a game that I can recommend, but with an asterisk. Two Worlds 2 is a far more technically-sound game than its predecessor. Where the first game had a huge number of severe graphical glitches, the second game has next to none. However, that doesn't mean that the game is even close to perfect. But it gets the really important things right, and that's what matters. The low points of the game weren't enough to keep us from enjoying the highs. Two Worlds II Screenshot All you really need to know about Two Worlds 2 is that it gets open-world exploration just right. I'm a huge fan of open-world games, and the world of Two Worlds 2 is just gorgeous. It's a joy to behold, and magnificent to traverse. Here's the trouble though: if you're not someone who has fun just exploring a virtual world, then there probably isn't enough here to engage you. Unfortunately, a lot of the other support structures that hold up most games aren't functioning all that well here.
From what I hear they surely improved all aspects of the game, but they still messed up plot, voice acting and combat, which pretty much makes the game bargain bin material for me
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