Everytime I load up Assassin's Creed and GTAIV I'm stunned at how amazing the game environments are. Both games load relatively quickly which is all the more amazing when you see how big the game worlds are. GTAIV is simply incredible. A city as massinve as New York is fully recreated with hundreds if not thousands of cars and people milling about. And when you stop to examine any aspect of either game you find great detail like realistic shadows and textures as well as plenty of trash and odd objects that you'd expect to see.
When you compare those games to something like The Incredible Hulk for example it's almost embarrassing how poor that games city environment is. Liberty city is 3 times as big and doesn't suffer from the aweful draw distance that the Hulk game does. Clearly the limitation is a function of developer and not the hardware.
So I wonder just how much is the Xbox hardware capable of? Can the game world get any bigger and more detailed than what you see in those games?
I suspect FarCry 2 also impressed with the enviroment but I personally haven't played it. Are there any other games that blew you away in terms of the technical achievement of creating the game world?
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