Gears of war 2 lots of new info!!!

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Nick-N4ck

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#1 Nick-N4ck
Member since 2008 • 172 Posts

Gears of war 1 spoiler in first line below. And obvioulsy information on the sequel so don't read on if you don't want to know about the game.

Gears of War 2 begins six months after the deployment of the Lightmass bomb at the end of part one.

Gears of War 2 is real, and it looks every bit as formidable and impressive as we hoped. It's bigger and better than before,

Gameplay of Gears 2 will appear mostly familiar to fans, with a few small variations.

Most multiplayer details are under wraps. There is a remake of Gridlock. Step up in technology is obvious. "We hear hints of all sorts of new multiplayer features, from dramatically expanded co-op modes to multiplayer content that takes advantage of Unreal's new ability to deliver huge numbers of the Locust horde at one time, but confirmed details will have to wait until a later date."

the story and gameplay are a pretty major leap forward from the original game, but an equally large step is being made in the behind-the-scenes tech. Gears 2 is set to impress just like Gears 1 did. New character lighting, it's a step away from realistic lighting and towards cinematic lighting. New version of Unreal 3 constantly shifts the lighting technique in order to make a character stand out in the environment. Ambient occlusion is another tech being used. Unreal's new ability to render huge numbers of individual creatures at the same time... hundereds of Locust troops, each moving independently and as unique individuals. Awesome water effects, soft body physics.

It is a war. It's more than just these four guys. The first game felt very personal, Gears 2 will shoot for a much larger conflict. In order to save jacinto, they have no choice but to take the war to the Locust, They're going to push back and go underground, and bring the battle to them."

creatures that make the Brumak look like a baby panda bear

Drop in and drop out co-op.

Multiple save files to maintain the integrity of each playthrough without abandoning your other attempts.

Gears 2 will have different difficulty settings for each player in co-op. One person can play on Hardcore, one on Casual, for instance.

A fourth difficulty is being added for the most casual gamers. Harder difficulty settings will remain "truly devastating." They say Casual in the first game wasn't casual enough. This way everyone who wants to pick up the controller will be embraced.

COG Centaur tank. Takes the best parts of a monster truck and a military tank and combines them. There's a dedicated level where you'll pilot one.

a vast underground cave level wherin Marcus and his companions will take the fight to the Locust. Unlike the sometimes cramped and and linear subterranean paths from the first game, the cavern complex is vast and breathtaking. Branching levels and open spaces give players true tactical choices as they decide which way to tackle an assault. Whatever path you choose, bio-luminescent plants light light the faces of the new Locust Kantus enemies. These monk-like devils hum low and droning chants that can be focused into sonic attacks against you. They wield weapons like the new Gorgon burst pistol and poison grenades, both of which can become part of your arsenal if you play your cards right. However, the Kantus' true danger lies in their ability to revive their fallen bretheren from afar. Where before you could rest easy after taking down an enemy soldier, now there is the constant danger of them rising back up to continue to fight. The only alternative is to brave the hail of gunfire to break through enemy ranks and kill the Kantus sulking in the rear. Along the way, you may not have access to stable cover anymore, so you'll have to make do with the moving kind. Massive Locust rock worms will emerge from the cavern walls during battle, guided by the Kantus' chanting. Luckily, the creatures are so large you can hide behind them as they sliter about, and you too will be able to guide them to an advantageous firing position."

The team at Epic is well aware that many players out there hunger for a deeper and more involved storytelling experience. Lots of emotion this time. Joshua Ortega has been brought on, he is a novelist / comic writer.

Voice actors returning include John DiMaggio as Marcus Fenix, and Carlos Ferro as Dominic Santiago. They will be recording the dialogue side by side, more authentic this way.

Forced walking scenes that masked loading time have been replaced with a dynamic conversation camera system - focused facial close ups, shifting dramatic angles, but the player is still in control.

There are collectibles that are relevant to the story. COG tags can be examined to learn about who owned them. War Journal from the pause screen shows your collectibles and what you're missing, and the locations to search for them.

Many Achievements will be able to be earned in Single or Multiplayer. You can check for instance, if you need 1,000 headshots, you can look at your progress in the journal.

Your floating robot has a video screen now, so Anya can give you mission updates face to face.

A SLICE OF ACTION. As seen in the second level of Gears of War 2, Assault. The sun-dappled pine forests are in stark contrast to the roiling convoy of human machinery as it rolls up the pristine mountain pass. Fenix and his squad stand atop their massive wheeled transport. Dizzy, the driver of their derrick, is shouting curses over the roar of the engine. As a breathtaking valley vista opens up to the west, the first mortar slams into a nearby derrick, leaving behind a flaming husk. The flying nemacyst and their explosive assaults are only the spear point of the Locust defense. After some near misses, the derrick tunbles off the dirst road and stalls. An emergence hole opens up nearby and Locust infantry begin to pour out. Firing wildly, Marcus and his team push back the assault. Even as Dizzy gets the truck running, a Brumak appears and gives chase. Crashing headlong throught he cracking and snapping trees, Dizzy forces the derrick into high gear, even as the transport across the way is overrun. Leaping from their new attack platform, enemy troops attempt to board, and Marcus rushes out from cover to curb stomp the assailants. Ahead, in the distance, a narrow bridge stands, wide enough for only one vehicle. The Locust driver sneers and speeds up his derrick as the drop into the gorge up ahead looms large.

New faces

Tai Kaliso: While Cole and Baird are still a big part of the story, they won't be attached to Delta Squad as the new game opens. The reunion with those popular characters will have some lead up first, and until then, you'll be meeting some new personalities. The most memorable of these new additions may be Tai, a spiritual and meditative warrior from a tradition of honor-bound fighters. This familiar archetype should add a fun and perhaps mystical dynamic to the squad.

Chairman Prescott: Lots of gamers found themselves wondering if Marcus' domineering superior officer was the head of the human government. It turns out that Hoffman is only second in command. Above him stands the Chairman, an almost dictatorial military leader who nonetheless has made the hard choices necessary to keep humanity alive through decades of warfare. As Gears 2 opens, this leader of the COG forces will deliver a speech to the troops before sending them reeling into the suicidal mission ahead.

Dizzy: In the seemingly unending struggle with the Locust Horde, the military forces of the COG have taken massive casualties. Somewhere along the way, Operation Lifeboat was enacted to bring in some fresh blood. Under this new act, the Coalition government will rescue a Stranded family and bring them into the relative story of a COG-protected zone. In return, the able-bodied men of that family join up and contribute their skills to the war effort. Such is the case with hardened soldier Dizzy, a new character who drives the massive Derrick on which Delta Squad ascends into the mountains. With a trademark drawl and an insistence on calling his truck "Betty", he's a colorful new addition to the cast.

Maria Santiago: When Emergence Day struck, Dom's wife Maria became a victim as surely as if she had died in that first attack. On that day, her children were killed. Unable to deal with the shock and loss, Maria lost herself in the ruins of civilization. For Dominic, who joined the COG to protect his family, no priority is higher than to retrieve his lost love - his very personal quest to find her is a major part of the story that unfolds in Gears 2.

And that's your lot, expect new pics over the next few days to be popping up on the internet.

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Hulkness

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#2 Hulkness
Member since 2008 • 1271 Posts

Where did you get the info because GeoW2 is like my most anticipated title so please tell me this is real.

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flawlesscoope

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#3 flawlesscoope
Member since 2005 • 642 Posts
It's true It's in game informer and they got sweet in game pics
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Aaron89

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#5 Aaron89
Member since 2003 • 3377 Posts

Wow, sounds awesome. I wonder how the multiple-difficulties in one game would work, though. :? Maybe it's just modified health for each player?

Thanks a ton! Sounds more than promising. Just a question, are there good pics in the magazine as well?

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wreak

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#6 wreak
Member since 2005 • 4645 Posts
oh great, another vehicle based level on rails. and as for the flocking tech, i get the feeling that you won't actually interact w/ those crowds in a physical manner. they will probably all be running through a canyon down below, while your fighting ppl at the top of said canyon.
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flawlesscoope

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#7 flawlesscoope
Member since 2005 • 642 Posts
Can you post scans of the pics?
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Hulkness

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#8 Hulkness
Member since 2008 • 1271 Posts

Wow, sounds awesome. I wonder how the multiple-difficulties in one game would work, though. :? Maybe it's just modified health for each player?

Thanks a ton! Sounds more than promising. Just a question, are there good pics in the magazine as well?

Aaron89

I was wondering about the difficulties also.

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Hulkness

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#9 Hulkness
Member since 2008 • 1271 Posts

oh great, another vehicle based level on rails. and as for the flocking tech, i get the feeling that you won't actually interact w/ those crowds in a physical manner. they will probably all be running through a canyon down below, while your fighting ppl at the top of said canyon. wreak

Lets hope we dont get into a 300 on 4 battles that would kind of suck.

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Nick-N4ck

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#10 Nick-N4ck
Member since 2008 • 172 Posts

Wow, sounds awesome. I wonder how the multiple-difficulties in one game would work, though. :? Maybe it's just modified health for each player?

Thanks a ton! Sounds more than promising. Just a question, are there good pics in the magazine as well?

Aaron89

Don't know about pics, I've just got the text coming in from a friend who's emailing me. I'll update the first post with it if I get anymore.

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APOLLOCJD

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#11 APOLLOCJD
Member since 2007 • 2311 Posts

Could you please provide a source for this information?

Thank you

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HaDoKeN_NaTe

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#12 HaDoKeN_NaTe
Member since 2005 • 1284 Posts
wow...its shapin up to look fantastic...can't wait for this game!!!
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#13 eddy5791
Member since 2004 • 986 Posts
omg, this information is GOLD dude. WOW. i honestly can't wait. Especially after you described the Kantus with their gorgon pistol and poison grenades. I'm asuming those are the new "locust only" weapons we'll be seeing. wow, and i can't wait 'till the next GI if this is true. please update this if you can, this is some great info that I'll start tellin my friends about.
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Nick-N4ck

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#14 Nick-N4ck
Member since 2008 • 172 Posts

omg, this information is GOLD dude. WOW. i honestly can't wait. Especially after you described the Kantus with their gorgon pistol and poison grenades. I'm asuming those are the new "locust only" weapons we'll be seeing. wow, and i can't wait 'till the next GI if this is true. please update this if you can, this is some great info that I'll start tellin my friends about.eddy5791

Last bit of information I have

A SLICE OF ACTION. As seen in the second level of Gears of War 2, Assault. The sun-dappled pine forests are in stark contrast to the roiling convoy of human machinery as it rolls up the pristine mountain pass. Fenix and his squad stand atop their massive wheeled transport. Dizzy, the driver of their derrick, is shouting curses over the roar of the engine. As a breathtaking valley vista opens up to the west, the first mortar slams into a nearby derrick, leaving behind a flaming husk. The flying nemacyst and their explosive assaults are only the spear point of the Locust defense. After some near misses, the derrick tunbles off the dirst road and stalls. An emergence hole opens up nearby and Locust infantry begin to pour out. Firing wildly, Marcus and his team push back the assault. Even as Dizzy gets the truck running, a Brumak appears and gives chase. Crashing headlong throught he cracking and snapping trees, Dizzy forces the derrick into high gear, even as the transport across the way is overrun. Leaping from their new attack platform, enemy troops attempt to board, and Marcus rushes out from cover to curb stomp the assailants. Ahead, in the distance, a narrow bridge stands, wide enough for only one vehicle. The Locust driver sneers and speeds up his derrick as the drop into the gorge up ahead looms large.

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Bruce_McGivern

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#15 Bruce_McGivern
Member since 2003 • 1667 Posts

Could you please provide a source for this information?

Thank you

APOLLOCJD

It's in the new Game Informer.

Dizzy kind of reminds me of Willy Nelson... not sure why.

I love this quote.

"We have creatures that make the Btumak look like a baby Panda Bear"

-Cliffy B

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Nick-N4ck

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#16 Nick-N4ck
Member since 2008 • 172 Posts

Could you please provide a source for this information?

Thank you

APOLLOCJD

http://i30.tinypic.com/30uy2w3.jpg

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killerkane246

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#17 killerkane246
Member since 2005 • 809 Posts
do they show any pictures in the magazine of the gamplay?!
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klusps

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#18 klusps
Member since 2005 • 10386 Posts
Wow, I can't wait for this game!!! I hope my issue of gameinformer comes in tommorrow!
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ZimpanX

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#19 ZimpanX
Member since 2005 • 12636 Posts
This truly sounds amazing dude, thx for the info :)
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Bruce_McGivern

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#20 Bruce_McGivern
Member since 2003 • 1667 Posts
Mostly concept drawings and concept graphics.
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#21 berserker_guts
Member since 2004 • 98 Posts
Meh was hoping for the obvious for 4-player Co-op since the teams are all ready made up from 4 anyway, but this info seems really interesting nonthless.
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jamejame

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#22 jamejame
Member since 2005 • 10634 Posts
I love the TC...
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JakeTD21

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#23 JakeTD21
Member since 2007 • 1631 Posts
Wow, this game sounds so amazing.
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cnchcnch

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#24 cnchcnch
Member since 2004 • 37 Posts

looks like i need to reserve it this time lol

i hope a Epic becomes a level of difficulty you know above insane

mmm death

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lmblomas

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#25 lmblomas
Member since 2007 • 275 Posts
I cant wait for this!!!
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MuffinPunk

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#26 MuffinPunk
Member since 2007 • 4845 Posts
So you said something about locust rock worms. I'm thinking the Giant Meat cube from the tech demo now has a purpose. Thanx, I hope my Gameinformer mag comes soon.
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Chaos_Bladez

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#27 Chaos_Bladez
Member since 2007 • 5801 Posts
Leave it to gameinformer to break killer news on killer games. They are so awesome. Here's the link!
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JakeTD21

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#28 JakeTD21
Member since 2007 • 1631 Posts

So you said something about locust rock worms. I'm thinking the Giant Meat cube from the tech demo now has a purpose. Thanx, I hope my Gameinformer mag comes soon.MuffinPunk

I hope they make squishy sounds when you touch them.

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Coffee_Blade

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#29 Coffee_Blade
Member since 2008 • 707 Posts
I hope this reviving teammates crap isn't online.
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MuffinPunk

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#30 MuffinPunk
Member since 2007 • 4845 Posts

I hope this reviving teammates crap isn't online. Coffee_Blade

crap??

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PacBoy23

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#31 PacBoy23
Member since 2004 • 9505 Posts
does it have pics on characters sorry I always get my game informer in late
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PacBoy23

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#32 PacBoy23
Member since 2004 • 9505 Posts

[QUOTE="wreak"]oh great, another vehicle based level on rails. and as for the flocking tech, i get the feeling that you won't actually interact w/ those crowds in a physical manner. they will probably all be running through a canyon down below, while your fighting ppl at the top of said canyon. Hulkness

Lets hope we dont get into a 300 on 4 battles that would kind of suck.

I would enjoy a similar mission like that with my 300 music theme song playing in the background for the final part than you fight the final boss it would truly be a epic level with 4 player co op that I hope it has