Gears of War 3 Multiplayer Badly Needs Balancing

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Essian

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#1 Essian
Member since 2007 • 3444 Posts

There is just a really big obvious problem with Gears of War right now. The Sawed Off Shotgun. The problem is that most players have just decided that most other weapons are useless (because they basically ****ing are! The lancer is still underpowered, the retro and hammer are worthless because of the dodgeroll and the gnasher falls to the mighty feet of the sawed off shotgun) so all they do is exploit the kind of absurd dodgeroll (making it impossible to target opponents on the move, meaning they can close range u with ease) or corner camp. They need nerf the dodgeroll (put it on a CD or something, like they can only dodgeroll every 10 seconds or something), and put in a preventative measure like "If you stay in the same cover for more than 5-10 seconds, you are revealed to the enemy."

But we all know they would never do this, because god forbid you couldn't use cheap tactics to get kills.

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JayQproductions

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#2 JayQproductions
Member since 2007 • 1806 Posts

Epic always tweaks their games based on community input and from what i have read most people are complaining about the sawed off so i would expect them to tweak it in the coming weeks. I agree, it is cheap and changes how the majority of people play the game, also it should do what the descreption says and have zero effectivness outside of melee range. basically, you should have to be touching the barrel to someone for it hurt/down/kill them.

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Essian

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#3 Essian
Member since 2007 • 3444 Posts

Epic always tweaks their games based on community input and from what i have read most people are complaining about the sawed off so i would expect them to tweak it in the coming weeks. I agree, it is cheap and changes how the majority of people play the game, also it should do what the descreption says and have zero effectivness outside of melee range. basically, you should have to be touching the barrel to someone for it hurt/down/kill them.

JayQproductions
yeah, but they also like money, and since 90% of players seem to use it religiously because it is cheap and easy to get kills with, they know that breaking it like that will drive away a substantial amount of their moneybase *cough* cough* I mean playerbase.
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Words-of-Sorrow

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#4 Words-of-Sorrow
Member since 2007 • 379 Posts

I don't think it needs nerfing, really. It's pretty easy to see people hiding in cover or on corners, and with many you can reposition a little left or right and just smash them with a rifle, atleast forcing them out of their cover.

It also only has 4 shells, and an enormous reload time. Just don't let them get too close (backpedal and roll back with the gnasher if need be), play it cautious when approaching corners and you're golden.

Edit: Another favourite of mine; if you know they're on a corner, walk towards it feigning you don't know they are there. Don't look at them, just look forwards, and walk in that direction. If you're used to the sawn-off and it's range (sounds like you are, lol), time a backroll just before you're in the danger area and they should fire and just not hit you. Run at them and blow them to bits as they reload.

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Elann2008

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#5 Elann2008
Member since 2007 • 33028 Posts
I'm not saying it needs major balancing.. but the first moment I had to hold "x" to pick up weapons and ammo.. I knew it was for balancing out the multiplayer. It reminds me of Fable 3's, hold "A" button; just not nearly as long and excruciating. For the record, I don't find the sawed-off shotgun to be OP'ed. You would have to be really close to blast someone into bits. So, either learn how to hang back, stick with a teammate or teammates, or dodge/maneuver.
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VHEISU

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#6 VHEISU
Member since 2011 • 365 Posts
the thing that makes the sawed off successful is because there is no radar in gears 3 or any gears which means people can flank u easily while your laying down suppressing fire. if you are with out team mates(in a party) youll have no one watching your back. you just need some one watyching your back/ you frequently watching your own back.
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firefox59

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#7 firefox59
Member since 2005 • 4530 Posts

How people didn't see this coming with the beta idk.

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RedReckoning

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#8 RedReckoning
Member since 2009 • 638 Posts

The sawed off shotgun is only effective at point blank range. It does not need nerfing.

Edit: Also the reload time takes forever and a day.

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penpusher

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#9 penpusher
Member since 2004 • 3573 Posts
I dont really think it needs "nerfing" its fine as it is, its a bit cheap BUT players have to get really close to be effective and most of the time (despite not being to hot at gears multiplayer) I manage to gnasher them to death first (or use the retro lancer, its good for close stuff thats just a lil to far for the gnasher). Plus if they do get close enough and miss they're stuffed, forget about gnashering them I've managed to beat players to death after they've failed to hit me with a sawed off. Though I can see where youre comming from, in the confined maps it can be a real cheap and easy "go to" weapon for a lot of noobs
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Elann2008

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#10 Elann2008
Member since 2007 • 33028 Posts

The sawed off shotgun is only effective at point blank range. It does not need nerfing.

Edit: Also the reload time takes forever and a day.

RedReckoning
Exactly.
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Essian

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#11 Essian
Member since 2007 • 3444 Posts
[QUOTE="RedReckoning"]

The sawed off shotgun is only effective at point blank range. It does not need nerfing.

Edit: Also the reload time takes forever and a day.

Elann2008
Exactly.

players who have gotten good at dodge rolling and sprinting can basically close that gap without being hit! Sure you get the geniuses who try to just sprint at you, and then find out that being shot at while sprinting slows them down, but a lot of sawed off users know how to get up close really easily!
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Dawq902

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#12 Dawq902
Member since 2007 • 6796 Posts

The sawed off is fine. You just need to learn how to effectively counter it.

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Xeogua

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#13 Xeogua
Member since 2010 • 1542 Posts

Funny, I use the Lancer a lot and I don't think it's underpowered. As for the sawed off, you're doing something wrong if you get close enough for them to use it, and there are tactics to avoid it, just get them to waste their shot then move in with the Gnasher, that's what I do.

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clemdog14

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#14 clemdog14
Member since 2010 • 40 Posts

All of the weapons seem balanced. The rifles are balanced, the sawed off is because its limited range as well as the reload times and the ammo capacity. I hate to use an ad hominem argument, however, it seems that if you played the game more effectively, you could realize how much better this version of Gears is superior to the others in the form of balanced weapons.

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xLFTMx

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#15 xLFTMx
Member since 2010 • 987 Posts

[QUOTE="Elann2008"][QUOTE="RedReckoning"]

The sawed off shotgun is only effective at point blank range. It does not need nerfing.

Edit: Also the reload time takes forever and a day.

Essian

Exactly.

players who have gotten good at dodge rolling and sprinting can basically close that gap without being hit! Sure you get the geniuses who try to just sprint at you, and then find out that being shot at while sprinting slows them down, but a lot of sawed off users know how to get up close really easily!

So some people have skill with a gun, so clearly its overpowered?

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AWolfoftheCalla

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#16 AWolfoftheCalla
Member since 2011 • 162 Posts

All of the weapons seem balanced. The rifles are balanced, the sawed off is because its limited range as well as the reload times and the ammo capacity. I hate to use an ad hominem argument, however, it seems that if you played the game more effectively, you could realize how much better this version of Gears is superior to the others in the form of balanced weapons.

clemdog14

if the maps were as big as they were in gears 2, i would say yeah... but most of these new maps are EXTREMELY small, basically force feeding shotguns into every situation. i really do not like how small the majority of the maps are. even the maps that seem large are broken up into many smaller spaces so you are almost always fighting at close to medium close range.

checkout is a perfect example..... you might as well never use anything other than your shotgun on that map because the enemy is never going to be more than 20ft away...

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DJSAV_101

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#17 DJSAV_101
Member since 2008 • 3701 Posts

Hammerburst (good aim and trigger finger required)/ Retro (burst fire for better results) destroy Sawed-off users.

Just jump back if he is starts getting close.

Sawed-off is just annoying. Does not need balancing or anything though.

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lil_d_mack_314

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#18 lil_d_mack_314
Member since 2006 • 13969 Posts

[QUOTE="Elann2008"][QUOTE="RedReckoning"]

The sawed off shotgun is only effective at point blank range. It does not need nerfing.

Edit: Also the reload time takes forever and a day.

Essian

Exactly.

players who have gotten good at dodge rolling and sprinting can basically close that gap without being hit! Sure you get the geniuses who try to just sprint at you, and then find out that being shot at while sprinting slows them down, but a lot of sawed off users know how to get up close really easily!

That's ridiculous!!! Nerf a gun because certain players have become good with it? If a player gets too close to you with out being hit you need more skill, sorry. I found the riffles way more useful than in previous gears games.

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AWolfoftheCalla

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#19 AWolfoftheCalla
Member since 2011 • 162 Posts

[QUOTE="Essian"][QUOTE="Elann2008"] Exactly.lil_d_mack_314

players who have gotten good at dodge rolling and sprinting can basically close that gap without being hit! Sure you get the geniuses who try to just sprint at you, and then find out that being shot at while sprinting slows them down, but a lot of sawed off users know how to get up close really easily!

That's ridiculous!!! Nerf a gun because certain players have become good with it? If a player gets too close to you with out being hit you need more skill, sorry. I found the riffles way more useful than in previous gears games.

your point is invalid due to the fact that anyone.... ANYONE can dodge roll up to someone and then blindly fire the sawed off for a kill. it takes -no- skill. the gun doesnt even work like its description... you can gibb someone from 10ft away. dont tell me you cant, i see it happen atleast once a game.

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lil_d_mack_314

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#20 lil_d_mack_314
Member since 2006 • 13969 Posts

[QUOTE="lil_d_mack_314"]

[QUOTE="Essian"] players who have gotten good at dodge rolling and sprinting can basically close that gap without being hit! Sure you get the geniuses who try to just sprint at you, and then find out that being shot at while sprinting slows them down, but a lot of sawed off users know how to get up close really easily! AWolfoftheCalla

That's ridiculous!!! Nerf a gun because certain players have become good with it? If a player gets too close to you with out being hit you need more skill, sorry. I found the riffles way more useful than in previous gears games.

your point is invalid due to the fact that anyone.... ANYONE can dodge roll up to someone and then blindly fire the sawed off for a kill. it takes -no- skill. the gun doesnt even work like its description... you can gibb someone from 10ft away. dont tell me you cant, i see it happen atleast once a game.

...How is my point invalid and TC wants a nerf on dodge rolling lol. He said "Players have gotten good". I never said anythingregarding the sawed off's range. Sorry but wanting a nerf because player(s) have become better than you at something is ridiculous. I don't use it myself, but I sure as hell won't engage every one like in gears1 and 2 either.

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firefox59

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#21 firefox59
Member since 2005 • 4530 Posts

[QUOTE="AWolfoftheCalla"]

[QUOTE="lil_d_mack_314"]

That's ridiculous!!! Nerf a gun because certain players have become good with it? If a player gets too close to you with out being hit you need more skill, sorry. I found the riffles way more useful than in previous gears games.

lil_d_mack_314

your point is invalid due to the fact that anyone.... ANYONE can dodge roll up to someone and then blindly fire the sawed off for a kill. it takes -no- skill. the gun doesnt even work like its description... you can gibb someone from 10ft away. dont tell me you cant, i see it happen atleast once a game.

...How is my point invalid and TC wants a nerf on dodge rolling lol. He said "Players have gotten good". I never said anythingregarding the sawed off's range. Sorry but wanting a nerf because player(s) have become better than you at something is ridiculous. I don't use it myself, but I sure as hell won't engage every one like in gears1 and 2 either.

So your solution is for everyone to get better at rolling around and using the SO shotgun? That's doesn't make sense either.
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scorch-62

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#22 scorch-62
Member since 2006 • 29763 Posts
Gears of War has never been balanced.
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lil_d_mack_314

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#23 lil_d_mack_314
Member since 2006 • 13969 Posts

[QUOTE="lil_d_mack_314"]

[QUOTE="AWolfoftheCalla"] your point is invalid due to the fact that anyone.... ANYONE can dodge roll up to someone and then blindly fire the sawed off for a kill. it takes -no- skill. the gun doesnt even work like its description... you can gibb someone from 10ft away. dont tell me you cant, i see it happen atleast once a game.

firefox59

...How is my point invalid and TC wants a nerf on dodge rolling lol. He said "Players have gotten good". I never said anythingregarding the sawed off's range. Sorry but wanting a nerf because player(s) have become better than you at something is ridiculous. I don't use it myself, but I sure as hell won't engage every one like in gears1 and 2 either.

So your solution is for everyone to get better at rolling around and using the SO shotgun? That's doesn't make sense either.

Where did I even hint at anything like that?

EDIT:

So I guess your for nerfing the barrel roll to 5-10 seconds because people dodge your shots and wind up right in front of you only to blast you to bits with a sawed off that has 2 shots and takes for ever to reload? But wait...They can reload, navigate the map and duck your shots at the same time? Pffft that gun so needs nerfing :roll:.

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firefox59

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#24 firefox59
Member since 2005 • 4530 Posts

[QUOTE="firefox59"][QUOTE="lil_d_mack_314"]

...How is my point invalid and TC wants a nerf on dodge rolling lol. He said "Players have gotten good". I never said anythingregarding the sawed off's range. Sorry but wanting a nerf because player(s) have become better than you at something is ridiculous. I don't use it myself, but I sure as hell won't engage every one like in gears1 and 2 either.

lil_d_mack_314

So your solution is for everyone to get better at rolling around and using the SO shotgun? That's doesn't make sense either.

Where did I even hint at anything like that?

EDIT:

So I guess your for nerfing the barrel roll to 5-10 seconds because people dodge your shots and wind up right in front of you only to blast you to bits with a sawed off that has 2 shots and takes for ever to reload? But wait...They can reload, navigate the map and duck your shots at the same time? Pffft that gun so needs nerfing :roll:.

You said he was mad becuase other ppl were better with the shotgun than him. Therefore the only solution would be for the TC himself to get better with the shotgun, doesn't make sense. And no the mechanics of the game shouldn't be changed, but guns can and should be altered if they are causing problems.

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AWolfoftheCalla

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#25 AWolfoftheCalla
Member since 2011 • 162 Posts

[QUOTE="firefox59"][QUOTE="lil_d_mack_314"]

...How is my point invalid and TC wants a nerf on dodge rolling lol. He said "Players have gotten good". I never said anythingregarding the sawed off's range. Sorry but wanting a nerf because player(s) have become better than you at something is ridiculous. I don't use it myself, but I sure as hell won't engage every one like in gears1 and 2 either.

lil_d_mack_314

So your solution is for everyone to get better at rolling around and using the SO shotgun? That's doesn't make sense either.

Where did I even hint at anything like that?

EDIT:

So I guess your for nerfing the barrel roll to 5-10 seconds because people dodge your shots and wind up right in front of you only to blast you to bits with a sawed off that has 2 shots and takes for ever to reload? But wait...They can reload, navigate the map and duck your shots at the same time? Pffft that gun so needs nerfing :roll:.

4 shots.... and it takes 2 seconds with an active and 3 seconds without to reload... that is hardly forever.
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doubalfa

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#26 doubalfa
Member since 2006 • 7108 Posts
People complain because people get kills with new weapons? has anyone else noticed that the boltok can kill in two shots? guess not since is not a starter weapon, the only weapon I need to work my defense against is the digger since it's a bit fast and always spawns near corridors which makes it hard to dodge roll
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AWolfoftheCalla

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#27 AWolfoftheCalla
Member since 2011 • 162 Posts

People complain because people get kills with new weapons? has anyone else noticed that the boltok can kill in two shots? guess not since is not a starter weapon, the only weapon I need to work my defense against is the digger since it's a bit fast and always spawns near corridors which makes it hard to dodge rolldoubalfa
boltok takes 3 shots to down.... unless they are to the head.... then it is 2 to kill.... very unlikely on a moving target. and i think that is most peoples point. it is a starter weapon that can instakill with no aiming, and no preperation. just get somewhere between 10ft and point blank and pull the trigger. NOT hard to do for ANYONE in gears.

most i think would be happy with the gun if it was a pickup gun, and not a starter weapon.

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lil_d_mack_314

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#28 lil_d_mack_314
Member since 2006 • 13969 Posts

[QUOTE="lil_d_mack_314"]

[QUOTE="firefox59"] So your solution is for everyone to get better at rolling around and using the SO shotgun? That's doesn't make sense either.firefox59

Where did I even hint at anything like that?

EDIT:

So I guess your for nerfing the barrel roll to 5-10 seconds because people dodge your shots and wind up right in front of you only to blast you to bits with a sawed off that has 2 shots and takes for ever to reload? But wait...They can reload, navigate the map and duck your shots at the same time? Pffft that gun so needs nerfing :roll:.

You said he was mad becuase other ppl were better with the shotgun than him. Therefore the only solution would be for the TC himself to get better with the shotgun, doesn't make sense. And no the mechanics of the game shouldn't be changed, but guns can and should be altered if they are causing problems.

Not the only solution. Better map navigation and awareness could go a long way. Countering the sawed off isn't as hard as people make out to be.

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Pittfan666

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#29 Pittfan666
Member since 2003 • 8638 Posts
My only problem with the stub shotgun is that it often turns matches into camp fests. The problem with multiplayer right now is that numerous people run away from the group, run into the open, or just don't do any teamwork. Boltok pistol is pretty powerful too. Not sure why everyone avoids picking it up. Wouldn't be surprised if the damage or fire rate it does gets tweaked somehow.
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T_0_D

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#30 T_0_D
Member since 2007 • 1128 Posts

The best way to counter the sawed off is to work tactically with some friends and not rush around corners. I played the beta a ton and have been playing TDM almost exclusively. You can down people pretty easily on the open maps with a hammerburst or lancer if they dodge roll at you (especially if you have someone else with you). If you have the retro lancer you can down them very easily IMO. Gears is not a Rambo game, you need to roll in a pack and work together.

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soapman72

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#31 soapman72
Member since 2010 • 2714 Posts

I think it's fine... maybe because im good at it! likeaboss

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Travo_basic

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#32 Travo_basic
Member since 2003 • 38751 Posts
My only problem with the stub shotgun is that it often turns matches into camp fests. The problem with multiplayer right now is that numerous people run away from the group, run into the open, or just don't do any teamwork. Boltok pistol is pretty powerful too. Not sure why everyone avoids picking it up. Wouldn't be surprised if the damage or fire rate it does gets tweaked somehow.Pittfan666
Agree, all I've seen is camping matche when I prefer to work with two or three others to take down enemies.
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scouttrooperbob

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#33 scouttrooperbob
Member since 2008 • 2439 Posts

There is just a really big obvious problem with Gears of War right now. The Sawed Off Shotgun. The problem is that most players have just decided that most other weapons are useless (because they basically ****ing are! The lancer is still underpowered, the retro and hammer are worthless because of the dodgeroll and the gnasher falls to the mighty feet of the sawed off shotgun) so all they do is exploit the kind of absurd dodgeroll (making it impossible to target opponents on the move, meaning they can close range u with ease) or corner camp. They need nerf the dodgeroll (put it on a CD or something, like they can only dodgeroll every 10 seconds or something), and put in a preventative measure like "If you stay in the same cover for more than 5-10 seconds, you are revealed to the enemy."

But we all know they would never do this, because god forbid you couldn't use cheap tactics to get kills.

Essian

The sawed off is annoying when you get killed by it...but it is so muchfun to use. Im trying to get the execution for it. Thats why ive been using it but after that im going back to the gnasher. You have to remember you have to be with in melee range for it to do anything, and you have a long reload every shot. But i cant stand when people camp with it. I personaly rush with it because its so powerful. Some people cant stand the gnasher. So i guess it gives people a wider choiice. I think the should defenantly make the spread of the bullets smaller because i cant stand it when i roll past a guy while he is shoothing and hes not aiming derectly at me. I think te lancer is under powered. I like the Hammerburst and I love the retro lancer. If you get somewhat close quarters you will down people left and right. Also, The point of the multiplayer is for the team to focus on getting the power weapons. The power weapons like the one-shot, digger, boomer, mortar, torque bow, and somtimes the sniper rifle. The lancers arnt meant to be to powerful because that would make the power weapons somewhat usless. As for the speed dodging and rolling alot and fast is just a part of gears. That keeps the pace up and if your the only guy left on your team alive a better chance to live. If you decreased roll time than more people would camp. And even if you know were hes at he can still kill you with the sawed off just as easily as before.

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DeadMeat2Koo

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#34 DeadMeat2Koo
Member since 2008 • 25 Posts

There is just a really big obvious problem with Gears of War right now. The Sawed Off Shotgun. The problem is that most players have just decided that most other weapons are useless (because they basically ****ing are! The lancer is still underpowered, the retro and hammer are worthless because of the dodgeroll and the gnasher falls to the mighty feet of the sawed off shotgun) so all they do is exploit the kind of absurd dodgeroll (making it impossible to target opponents on the move, meaning they can close range u with ease) or corner camp. They need nerf the dodgeroll (put it on a CD or something, like they can only dodgeroll every 10 seconds or something), and put in a preventative measure like "If you stay in the same cover for more than 5-10 seconds, you are revealed to the enemy."

But we all know they would never do this, because god forbid you couldn't use cheap tactics to get kills.

Essian

Take the Retro Lancer. Convince them to charge in with their shotgun. Shoot them and keep tapping down slightly while the Retro Lancer does its work. If they're behind cover, just move back, the Sawn Off requires absolute close range to be any effective.

While granted I do agree that there's virtually nothing to do if they're coming up behind you, but this applies to any weapon really.

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AWolfoftheCalla

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#35 AWolfoftheCalla
Member since 2011 • 162 Posts

[QUOTE="Essian"]

There is just a really big obvious problem with Gears of War right now. The Sawed Off Shotgun. The problem is that most players have just decided that most other weapons are useless (because they basically ****ing are! The lancer is still underpowered, the retro and hammer are worthless because of the dodgeroll and the gnasher falls to the mighty feet of the sawed off shotgun) so all they do is exploit the kind of absurd dodgeroll (making it impossible to target opponents on the move, meaning they can close range u with ease) or corner camp. They need nerf the dodgeroll (put it on a CD or something, like they can only dodgeroll every 10 seconds or something), and put in a preventative measure like "If you stay in the same cover for more than 5-10 seconds, you are revealed to the enemy."

But we all know they would never do this, because god forbid you couldn't use cheap tactics to get kills.

DeadMeat2Koo

Take the Retro Lancer. Convince them to charge in with their shotgun. Shoot them and keep tapping down slightly while the Retro Lancer does its work. If they're behind cover, just move back, the Sawn Off requires absolute close range to be any effective.

While granted I do agree that there's virtually nothing to do if they're coming up behind you, but this applies to any weapon really.

no, it doesnt. i have seen dozens upon dozens of examples of the sawed off killing people 10ft away. the weapon is not working as the description says it should.
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redskins26rocs

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#36 redskins26rocs
Member since 2009 • 2674 Posts

There is just a really big obvious problem with Gears of War right now. The Sawed Off Shotgun. The problem is that most players have just decided that most other weapons are useless (because they basically ****ing are! The lancer is still underpowered, the retro and hammer are worthless because of the dodgeroll and the gnasher falls to the mighty feet of the sawed off shotgun) so all they do is exploit the kind of absurd dodgeroll (making it impossible to target opponents on the move, meaning they can close range u with ease) or corner camp. They need nerf the dodgeroll (put it on a CD or something, like they can only dodgeroll every 10 seconds or something), and put in a preventative measure like "If you stay in the same cover for more than 5-10 seconds, you are revealed to the enemy."

But we all know they would never do this, because god forbid you couldn't use cheap tactics to get kills.

Essian
totally agree, but the knasher is more bs then the sawed off. the shotguns ruins multiplayer it is basically knasher vs. sawed off any assault rifle does nothing
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Strutten

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#37 Strutten
Member since 2008 • 1263 Posts

[QUOTE="Elann2008"][QUOTE="RedReckoning"]

The sawed off shotgun is only effective at point blank range. It does not need nerfing.

Edit: Also the reload time takes forever and a day.

Essian

Exactly.

players who have gotten good at dodge rolling and sprinting can basically close that gap without being hit! Sure you get the geniuses who try to just sprint at you, and then find out that being shot at while sprinting slows them down, but a lot of sawed off users know how to get up close really easily!

All i hear from you is whine ?, maybe the players is just better than ever thought of that ?

Gears3 is pretty balanced if you ask me, the game just takes skills to get used too.

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wizdom

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#38 wizdom
Member since 2003 • 10111 Posts
The Sawed Off Shotty is the main reason why I don't play it online, it's a cheap weapon imo and everyone uses it, I Horde mode and Beast mode is freaking fantastic though.
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xxchadxxchad

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#39 xxchadxxchad
Member since 2008 • 199 Posts

I totally agree. It seems that whhenever i use the gnasher (which did get a damage nerf since gears 2) and i feel useless when i have to shoot someone 3 times to kill them and they can just run up to me and 1 shot me. At least give the gnasher its damage back so it can compete with that behemoth of a gun the sawed off. I hope cliffy be fixes this.

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TrapMuzik92

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#40 TrapMuzik92
Member since 2009 • 3424 Posts
Honestly, the only people who complain about the sawed off are newcomers to gears, because they obviously dont know how to counter it. The game is pretty damn balanced.
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Aboogie5

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#41 Aboogie5
Member since 2008 • 1118 Posts

i hate when people get 1 hits with the gnasher when it always takes me at least 2 bullets to kill them, almost always three bullets. And it seems like the high level players sit back all game and pick off people to get their kills. Thats lame to me.

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AWolfoftheCalla

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#42 AWolfoftheCalla
Member since 2011 • 162 Posts
Honestly, the only people who complain about the sawed off are newcomers to gears, because they obviously dont know how to counter it. The game is pretty damn balanced.TrapMuzik92
ok... so, while you are supposedly "countering" the sawed off by rolling away and firing your lancer to slow.... enemy B runs up behind you with the sawed off and you explode. GG. what is your excuse now?
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insane_metalist

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#43 insane_metalist
Member since 2006 • 7797 Posts

Agreed sawed off is way too powerful!

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RiKanKiDD

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#44 RiKanKiDD
Member since 2007 • 1059 Posts

im sorry i disagree. the sawd off shot gun may be a little over powers but there are disadvatges to the player usuing it. just make sure ur not too close when usuing a gnasher against it or i suggest stepping back a little and bringing out a retro lancer. this will surely take them down. always works for me. :)

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RiKanKiDD

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#45 RiKanKiDD
Member since 2007 • 1059 Posts

i hate when people get 1 hits with the gnasher when it always takes me at least 2 bullets to kill them, almost always three bullets. And it seems like the high level players sit back all game and pick off people to get their kills. Thats lame to me.

Aboogie5
LOL the only reason you kills arent coming through with the gnasher is cuz other players perfectly active reload their gnasher to get a Higher DAmage toward the person they're shooting try it. Active reloads are easy and fairly powerfull.
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Microsoft1234

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#46 Microsoft1234
Member since 2006 • 7683 Posts
only thing remotely broken in this game is the sawed off and out of 10 I'd say it's a 4 in terms of brokeness.
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RiKanKiDD

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#47 RiKanKiDD
Member since 2007 • 1059 Posts
only thing remotely broken in this game is the sawed off and out of 10 I'd say it's a 4 in terms of brokeness. Microsoft1234
Sawed off is fine. i dont really use it myself and dont enjoy being killed by it. but its not that hard to see people hiding with them just make sure u have a distance. they balanced lancers and retro lancers out in order to prepare for this.
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Strider_91

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#48 Strider_91
Member since 2007 • 6570 Posts
They have already tweaked the sawn off - it no longer downs you from mid/close range, all or nothing. Epic seemed satisfied after that, and it can be annoying, but it's not that bad. I think if you work as a group, and don't just run around like a headless chicken you should be fine. To tell the truth it does get really annoying at times, but i don't think it needs tweaking - really enjoying the multi-player so far!
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#49 vashkey
Member since 2005 • 33781 Posts

I've only been killed by the sawed of a few times myself. But I'm actually good at the multiplayer. It's pretty easy to not get killed by a sawed off user. Always stay aware of your surroundings, don't let them get close and run away if you don't think you can keep them away. Always assume every enemy has a sawed off, just to be safe. Never get in point blank rannge unless you have a sawed off.

The hammerburst is far from useless. Hell, it might be the most over powered weapon in the game, I wrek people with that. I've got a k/d of over 2. The assault rifles are way better in this game, you just need to learn when and where to use them. If you're using a regular lancer five feet away from your target, you're doing it wrong.

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Microsoft1234

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#50 Microsoft1234
Member since 2006 • 7683 Posts
[QUOTE="Microsoft1234"]only thing remotely broken in this game is the sawed off and out of 10 I'd say it's a 4 in terms of brokeness. RiKanKiDD
Sawed off is fine. i dont really use it myself and dont enjoy being killed by it. but its not that hard to see people hiding with them just make sure u have a distance. they balanced lancers and retro lancers out in order to prepare for this.

hm nope, because it allows people to camp to a certain extent without worry about objective. It promotes the opposite of teamwork in a sense. It's not entirely broken, but does need fixing. Much better than the beta though, and these same people thought the beta was perfect LOL. The game needs work still, not much, but right now I'd say this is a multioplayer game where skill wins out probably 95% of the time. That's great IMO