Gears of War 9.6???

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mistervengeance

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#1 mistervengeance
Member since 2006 • 6769 Posts

sure it was a great game, and still is.

but 9.6???

come on people.

how can gears be better than games like halo 2,  final fantasy vii, super mario 64, god of war, GTA, half-life 2, etc...

the story was short, and horribly done within the game.(backstory was pretty cool) and there were never more than about 6 enemies on the screen. the multiplayer is just a bunch of shotgun shootouts(i know it's exxageration but it's mostly true), and host advantage is extremely annoying, not to mention by FAR the worst online community on xbox live. 

while, just compared to halo 2, the singleplayer was long and amazing, there were times of chaos and insanity. not to mention the game that defined fps console online multiplayer. (it's what microsoft based the new xbox 360 live off.)  host adavantage is all but eliminated, and there are maps and weapons that create encounters that are NOT always shotgun shootouts.

 

how did gears get a 9.6 when halo 2 got a 9.4? 

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AL13NK1LL3R

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#2 AL13NK1LL3R
Member since 2005 • 1394 Posts
this is sooo old topic... dude u need start catchin up..
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dEfousEd

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#3 dEfousEd
Member since 2006 • 281 Posts
graphics
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xTheExploited

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#4 xTheExploited
Member since 2007 • 12094 Posts
Gears is more up to date and it was a really good game. Games that are rated in magazines and on sites are rated from the graphics, sounds and gameplay, etc. Not how much fun the game is. Many people may think Halo 2 is more fun then GeOW has many better things. And anyways this is just one site there may be many others that rank Halo 2 higher the GeOW.
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Shrapnel99

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#5 Shrapnel99
Member since 2006 • 7143 Posts
Mabe the reviewer likes Gears more then Halo, nig deal, it's just .2 points.
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#6 Stealth-Gunner
Member since 2004 • 4166 Posts
Hmm I don't agree with you at all, i still play online and yes there is a noticable difference between host and non host but it is still very fun. The campaign I actually beat multiple times because it was fun and even more fun in coop.
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ipath4life

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#7 ipath4life
Member since 2006 • 1221 Posts

1.yes 9.6 is retarted high and undeserving

2.online is actually just a bunch of shotgun shootouts with the winner being whoever pulls the trigger first

3.host advantage blows

4.ff 7, super mario 64, god of war (1 and 2), gta (3 and the first city of san andreas), Half life 2, and many more are much better, however, I cant agree with you on halo because Im not a fan....

5.The reason it scored so high was mostly graghical

 

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killercuts3

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#8 killercuts3
Member since 2003 • 3355 Posts
ZOMG 9.6 for Gears and only 9.4 for Halo???? I'm not a math major but 0.2% doesn't equal much; they're just numbers. Get a hold of yourself. All the games you mentioned are in the scoring range of where Gears sits. Gears is an awesome game because it delivers. Halo 2 is last gen, Gears of War is current gen. I don't understand why people have a beef with the scoring system. Who cares?
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#9 julianwelton
Member since 2006 • 2526 Posts

sure it was a great game, and still is.

but 9.6???

come on people.

how can gears be better than games like halo 2, final fantasy vii, super mario 64, god of war, GTA, half-life 2, etc...

the story was short, and horribly done within the game.(backstory was pretty cool) and there were never more than about 6 enemies on the screen. the multiplayer is just a bunch of shotgun shootouts(i know it's exxageration but it's mostly true), and host advantage is extremely annoying, not to mention by FAR the worst online community on xbox live.

while, just compared to halo 2, the singleplayer was long and amazing, there were times of chaos and insanity. not to mention the game that defined fps console online multiplayer. (it's what microsoft based the new xbox 360 live off.) host adavantage is all but eliminated, and there are maps and weapons that create encounters that are NOT always shotgun shootouts.

 

how did gears get a 9.6 when halo 2 got a 9.4?

mistervengeance

 

Well because Halo 2 was a piece of S*** and Gears was prety good, by the way Halo did not define S*** the first one was fun the second one sucked and the third one is almost an exact copy of the second one so guess what that means the 3rd one sucks too.

 

P.S. Sorry but I'm sick of people acting like Halo was the first/best fps ever created when in reality which is something all of the Haloboys left behind a long time ago Halo was just a fun fps that was ruined by the second one. 

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#10 ninjaxams
Member since 2004 • 7500 Posts
agreed TC. gears was super linear, repetitive, short, lacking MP options, and at times, down right boring. not to mentions the bogus updates and insane host advantage flaws, this game has become a joke, though to be fair, these were added after release. other games are bashed for these types of things yet it was ok for epic to release a half @$$ed game (albeit a pretty one). I would never give this game anything over an 8.
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#11 Voodoo2k3
Member since 2003 • 5630 Posts

Stop comparing it to every other game that's ever received a 9 or above. You can't compare any game in the world to it, it doesn't work that way.

Do some research and educate yourself into how reviews work, then come back because at the moment you're basically asking why Gears has a score above a game in a completely different genre, you may as well be asking why games are even scored in the first place.

Comparing Gears of War to Super Mario 64 or Grand Theft Auto is a little nuts. Just rethink that, it makes so little sense it hurts my head.

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#12 ipath4life
Member since 2006 • 1221 Posts
[QUOTE="mistervengeance"]

sure it was a great game, and still is.

but 9.6???

come on people.

how can gears be better than games like halo 2, final fantasy vii, super mario 64, god of war, GTA, half-life 2, etc...

the story was short, and horribly done within the game.(backstory was pretty cool) and there were never more than about 6 enemies on the screen. the multiplayer is just a bunch of shotgun shootouts(i know it's exxageration but it's mostly true), and host advantage is extremely annoying, not to mention by FAR the worst online community on xbox live.

while, just compared to halo 2, the singleplayer was long and amazing, there were times of chaos and insanity. not to mention the game that defined fps console online multiplayer. (it's what microsoft based the new xbox 360 live off.) host adavantage is all but eliminated, and there are maps and weapons that create encounters that are NOT always shotgun shootouts.

 

how did gears get a 9.6 when halo 2 got a 9.4?

julianwelton

 

Well because Halo 2 was a piece of S*** and Gears was prety good, by the way Halo did not define S*** the first one was fun the second one sucked and the third one is almost an exact copy of the second one so guess what that means the 3rd one sucks too.

 

P.S. Sorry but I'm sick of people acting like Halo was the first/best fps ever created when in reality which is something all of the Haloboys left behind a long time ago Halo was just a fun fps that was ruined by the second one. 

I couldn't agree about Halo more

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#13 c0mplex
Member since 2002 • 15382 Posts

reasons why i think Gears actually deserved the 9.6.

1) the game fuses two types of shooting styles almost perfectly, which i think a lot of people dont give credit to.  the covering mechanic in gears is usually compared to tactical shooters like GRAW and R6V, while the shooting mechanic and guns (along with the high health system) is similar to Halo and UT.  the Tom Clancy shooters and Halo/UT are usually viewed as two different types of shooting genre's that never mix, but Gears was one of those games that was able to blend these two types into a fluid game mechanic.  its awesome to be tactically taking cover and shooting from afar to take out the locust (GRAW and R6V), but then quickly switch to your shotty and just roll around killing the wretches right and left (Halo and UT)

2) its co-op is second to none.  while Halo 2 had co-op as well, it did not nearly perfect the idea of co-op gaming like Gears did.  Epic said all along that they developed the SP with co-op in mind, and it shows.  picking up your friend from being down really makes it so that you two stick together and work well together.  also, the times when you split into different routes still has you helping out your teammate from different vantage points.

3) there is a huge focus on teamwork.  if your skills are good enough in games like halo and UT, you can easily take out multiple opponents on your own (e.g. those double kill and triple kill awards that you get in Halo while playing).  unless they have the boomshot or hammer, any two decent players can take down a great Gears player with teamwork.  the slow pace of the game (compared to halo and UT) allows for two players to easily coordinate an attack on a sole enemy and be successful.

- the fact that the SP only had 4-8 players on the screen at the same time only shows how smart the AI was.  in Halo, what is the use of bragging about numerous enemies that you are going against if half of them are just grunts that fall down after a couple of shots.  each enemy in Gears (aside from wretches) could kill you... easily if you were not behind cover.

- story was bad, very much agreed.  but what about the halo 2 story... especially the ending? :roll:  and while Gears SP took 6-8 hours to complete, halo 2's SP clocked in around 8-10 hours... not that much of a difference

- host advantage is annoying if you desparately need to win in order to have fun. 

- the Gears community is only as bad as the halo 2 community.  glitchers in gears = hackers in Halo 2.  and both are filled with juvenile kids/adults.

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#14 mistervengeance
Member since 2006 • 6769 Posts
[QUOTE="mistervengeance"]

sure it was a great game, and still is.

but 9.6???

come on people.

how can gears be better than games like halo 2, final fantasy vii, super mario 64, god of war, GTA, half-life 2, etc...

the story was short, and horribly done within the game.(backstory was pretty cool) and there were never more than about 6 enemies on the screen. the multiplayer is just a bunch of shotgun shootouts(i know it's exxageration but it's mostly true), and host advantage is extremely annoying, not to mention by FAR the worst online community on xbox live.

while, just compared to halo 2, the singleplayer was long and amazing, there were times of chaos and insanity. not to mention the game that defined fps console online multiplayer. (it's what microsoft based the new xbox 360 live off.) host adavantage is all but eliminated, and there are maps and weapons that create encounters that are NOT always shotgun shootouts.

 

how did gears get a 9.6 when halo 2 got a 9.4?

julianwelton

 

Well because Halo 2 was a piece of S*** and Gears was prety good, by the way Halo did not define S*** the first one was fun the second one sucked and the third one is almost an exact copy of the second one so guess what that means the 3rd one sucks too.

 

P.S. Sorry but I'm sick of people acting like Halo was the first/best fps ever created when in reality which is something all of the Haloboys left behind a long time ago Halo was just a fun fps that was ruined by the second one.

are you kidding me? the fist one was good, but the second one was amazing. pushed the xbox as far as it could go. amazing online multi with a great friends and party system, better cutscenes and storyline, etc. those who say the first one was better are just jumping on the bandwagon of "halo 2 sucks, you have no right to say otherwise, because i think on a higher level than you"

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#15 Staryoshi87
Member since 2003 • 12760 Posts

graphicsdEfousEd

That's the only redeeming quality of the game for me... and a chainsaw now and then. I think that rating is a joke, myself.

Gears shows why steroids and hide-and-seek don't mix. Also, nobody I know crouches whlie they run. They're too top heavy to stand vertical, I guess ;)

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#16 c0mplex
Member since 2002 • 15382 Posts

also... lets consider that Gears is mostly a unique gameplay experience (the biggest thing Epic copied was kill.switch's cover system, but that game did not use the cover system the way gears did i.e. multiplayer)

halo's arcade style fast paced shooter is amazing, but not entirely unique.  its as if the most hardcore halo fans never played UT or Quake before.

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#17 ipath4life
Member since 2006 • 1221 Posts
[QUOTE="julianwelton"][QUOTE="mistervengeance"]

sure it was a great game, and still is.

but 9.6???

come on people.

how can gears be better than games like halo 2, final fantasy vii, super mario 64, god of war, GTA, half-life 2, etc...

the story was short, and horribly done within the game.(backstory was pretty cool) and there were never more than about 6 enemies on the screen. the multiplayer is just a bunch of shotgun shootouts(i know it's exxageration but it's mostly true), and host advantage is extremely annoying, not to mention by FAR the worst online community on xbox live.

while, just compared to halo 2, the singleplayer was long and amazing, there were times of chaos and insanity. not to mention the game that defined fps console online multiplayer. (it's what microsoft based the new xbox 360 live off.) host adavantage is all but eliminated, and there are maps and weapons that create encounters that are NOT always shotgun shootouts.

 

how did gears get a 9.6 when halo 2 got a 9.4?

mistervengeance

 

Well because Halo 2 was a piece of S*** and Gears was prety good, by the way Halo did not define S*** the first one was fun the second one sucked and the third one is almost an exact copy of the second one so guess what that means the 3rd one sucks too.

 

P.S. Sorry but I'm sick of people acting like Halo was the first/best fps ever created when in reality which is something all of the Haloboys left behind a long time ago Halo was just a fun fps that was ruined by the second one.

are you kidding me? the fist one was good, but the second one was amazing. pushed the xbox as far as it could go. amazing online multi with a great friends and party system, better cutscenes and storyline, etc. those who say the first one was better are just jumping on the bandwagon of "halo 2 sucks, you have no right to say otherwise, because i think on a higher level than you"

and you are just jumping on the somewhat larger bandwagon of people saying Halo 2 was amazing

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ipath4life

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#18 ipath4life
Member since 2006 • 1221 Posts

also... lets consider that Gears is mostly a unique gameplay experience (the biggest thing Epic copied was kill.switch's cover system, but that game did not use the cover system the way gears did i.e. multiplayer)

halo's arcade style fast paced shooter is amazing, but not entirely unique.  its as if the most hardcore halo fans never played UT or Quake before.

c0mplex

your second point is accurate, but who uses cover regularly on gears mp

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#19 ag1002
Member since 2004 • 13499 Posts
i dont think it deserved 9.6
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#20 mistervengeance
Member since 2006 • 6769 Posts

reasons why i think Gears actually deserved the 9.6.

1) the game fuses two types of shooting styles almost perfectly, which i think a lot of people dont give credit to. the covering mechanic in gears is usually compared to tactical shooters like GRAW and R6V, while the shooting mechanic and guns (along with the high health system) is similar to Halo and UT. the Tom Clancy shooters and Halo/UT are usually viewed as two different types of shooting genre's that never mix, but Gears was one of those games that was able to blend these two types into a fluid game mechanic. its awesome to be tactically taking cover and shooting from afar to take out the locust (GRAW and R6V), but then quickly switch to your shotty and just roll around killing the wretches right and left (Halo and UT)

2) its co-op is second to none. while Halo 2 had co-op as well, it did not nearly perfect the idea of co-op gaming like Gears did. Epic said all along that they developed the SP with co-op in mind, and it shows. picking up your friend from being down really makes it so that you two stick together and work well together. also, the times when you split into different routes still has you helping out your teammate from different vantage points.

3) there is a huge focus on teamwork. if your skills are good enough in games like halo and UT, you can easily take out multiple opponents on your own (e.g. those double kill and triple kill awards that you get in Halo while playing). unless they have the boomshot or hammer, any two decent players can take down a great Gears player with teamwork. the slow pace of the game (compared to halo and UT) allows for two players to easily coordinate an attack on a sole enemy and be successful.

- the fact that the SP only had 4-8 players on the screen at the same time only shows how smart the AI was. in Halo, what is the use of bragging about numerous enemies that you are going against if half of them are just grunts that fall down after a couple of shots. each enemy in Gears (aside from wretches) could kill you... easily if you were not behind cover.

- story was bad, very much agreed. but what about the halo 2 story... especially the ending? :roll: and while Gears SP took 6-8 hours to complete, halo 2's SP clocked in around 8-10 hours... not that much of a difference

- host advantage is annoying if you desparately need to win in order to have fun.

- the Gears community is only as bad as the halo 2 community. glitchers in gears = hackers in Halo 2. and both are filled with juvenile kids/adults.

c0mplex

reasons why i think Gears actually deserved the 9.6.

1) the game fuses two types of shooting styles almost perfectly, which i think a lot of people dont give credit to. the covering mechanic in gears is usually compared to tactical shooters like GRAW and R6V, while the shooting mechanic and guns (along with the high health system) is similar to Halo and UT. the Tom Clancy shooters and Halo/UT are usually viewed as two different types of shooting genre's that never mix, but Gears was one of those games that was able to blend these two types into a fluid game mechanic. its awesome to be tactically taking cover and shooting from afar to take out the locust (GRAW and R6V), but then quickly switch to your shotty and just roll around killing the wretches right and left (Halo and UT)

2) its co-op is second to none. while Halo 2 had co-op as well, it did not nearly perfect the idea of co-op gaming like Gears did. Epic said all along that they developed the SP with co-op in mind, and it shows. picking up your friend from being down really makes it so that you two stick together and work well together. also, the times when you split into different routes still has you helping out your teammate from different vantage points.

3) there is a huge focus on teamwork. if your skills are good enough in games like halo and UT, you can easily take out multiple opponents on your own (e.g. those double kill and triple kill awards that you get in Halo while playing). unless they have the boomshot or hammer, any two decent players can take down a great Gears player with teamwork. the slow pace of the game (compared to halo and UT) allows for two players to easily coordinate an attack on a sole enemy and be successful.

- the fact that the SP only had 4-8 players on the screen at the same time only shows how smart the AI was. in Halo, what is the use of bragging about numerous enemies that you are going against if half of them are just grunts that fall down after a couple of shots. each enemy in Gears (aside from wretches) could kill you... easily if you were not behind cover.

- story was bad, very much agreed. but what about the halo 2 story... especially the ending? :roll: and while Gears SP took 6-8 hours to complete, halo 2's SP clocked in around 8-10 hours... not that much of a difference

- host advantage is annoying if you desparately need to win in order to have fun.

- the Gears community is only as bad as the halo 2 community. glitchers in gears = hackers in Halo 2. and both are filled with juvenile kids/adults.

c0mplex

reasons why i think Gears actually deserved the 9.6.

1) the game fuses two types of shooting styles almost perfectly, which i think a lot of people dont give credit to. the covering mechanic in gears is usually compared to tactical shooters like GRAW and R6V, while the shooting mechanic and guns (along with the high health system) is similar to Halo and UT. the Tom Clancy shooters and Halo/UT are usually viewed as two different types of shooting genre's that never mix, but Gears was one of those games that was able to blend these two types into a fluid game mechanic. its awesome to be tactically taking cover and shooting from afar to take out the locust (GRAW and R6V), but then quickly switch to your shotty and just roll around killing the wretches right and left (Halo and UT)

2) its co-op is second to none. while Halo 2 had co-op as well, it did not nearly perfect the idea of co-op gaming like Gears did. Epic said all along that they developed the SP with co-op in mind, and it shows. picking up your friend from being down really makes it so that you two stick together and work well together. also, the times when you split into different routes still has you helping out your teammate from different vantage points.

3) there is a huge focus on teamwork. if your skills are good enough in games like halo and UT, you can easily take out multiple opponents on your own (e.g. those double kill and triple kill awards that you get in Halo while playing). unless they have the boomshot or hammer, any two decent players can take down a great Gears player with teamwork. the slow pace of the game (compared to halo and UT) allows for two players to easily coordinate an attack on a sole enemy and be successful.

- the fact that the SP only had 4-8 players on the screen at the same time only shows how smart the AI was. in Halo, what is the use of bragging about numerous enemies that you are going against if half of them are just grunts that fall down after a couple of shots. each enemy in Gears (aside from wretches) could kill you... easily if you were not behind cover.

- story was bad, very much agreed. but what about the halo 2 story... especially the ending? :roll: and while Gears SP took 6-8 hours to complete, halo 2's SP clocked in around 8-10 hours... not that much of a difference

- host advantage is annoying if you desparately need to win in order to have fun.

- the Gears community is only as bad as the halo 2 community. glitchers in gears = hackers in Halo 2. and both are filled with juvenile kids/adults.

c0mplex

true, but i have to disagree with your first point. the online multi is just a bunch of shotgun shootouts, you can't tell me it isn't. and seriously, besides insane, the AI was dang stupid, especially with your allies. certainly an improvement over battlefront 2 though.

also your first bullet does not make any sense. the elites were a lot tougher on legendary than the locusts ever were on insane. if you clock insane time vs. legendary time, gears of war campaign is really short. having a lot of enemies adds variety, instead of what gears did, just making them different based on the weapon they had.

the host advantage is annoying even if you're having fun, as you just get killed without being able to do anything.

if you go online right this second, i guarantee you the gears community is way worse than the halo 2 community. 

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#21 mistervengeance
Member since 2006 • 6769 Posts
[QUOTE="mistervengeance"][QUOTE="julianwelton"][QUOTE="mistervengeance"]

sure it was a great game, and still is.

but 9.6???

come on people.

how can gears be better than games like halo 2, final fantasy vii, super mario 64, god of war, GTA, half-life 2, etc...

the story was short, and horribly done within the game.(backstory was pretty cool) and there were never more than about 6 enemies on the screen. the multiplayer is just a bunch of shotgun shootouts(i know it's exxageration but it's mostly true), and host advantage is extremely annoying, not to mention by FAR the worst online community on xbox live.

while, just compared to halo 2, the singleplayer was long and amazing, there were times of chaos and insanity. not to mention the game that defined fps console online multiplayer. (it's what microsoft based the new xbox 360 live off.) host adavantage is all but eliminated, and there are maps and weapons that create encounters that are NOT always shotgun shootouts.

 

how did gears get a 9.6 when halo 2 got a 9.4?

ipath4life

 

Well because Halo 2 was a piece of S*** and Gears was prety good, by the way Halo did not define S*** the first one was fun the second one sucked and the third one is almost an exact copy of the second one so guess what that means the 3rd one sucks too.

 

P.S. Sorry but I'm sick of people acting like Halo was the first/best fps ever created when in reality which is something all of the Haloboys left behind a long time ago Halo was just a fun fps that was ruined by the second one.

are you kidding me? the fist one was good, but the second one was amazing. pushed the xbox as far as it could go. amazing online multi with a great friends and party system, better cutscenes and storyline, etc. those who say the first one was better are just jumping on the bandwagon of "halo 2 sucks, you have no right to say otherwise, because i think on a higher level than you"

and you are just jumping on the somewhat larger bandwagon of people saying Halo 2 was amazing

yeah, at least i have  reasons to back up that halo2 was better.  

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#22 c0mplex
Member since 2002 • 15382 Posts
[QUOTE="c0mplex"]

also... lets consider that Gears is mostly a unique gameplay experience (the biggest thing Epic copied was kill.switch's cover system, but that game did not use the cover system the way gears did i.e. multiplayer)

halo's arcade style fast paced shooter is amazing, but not entirely unique.  its as if the most hardcore halo fans never played UT or Quake before.

ipath4life

your second point is accurate, but who uses cover regularly on gears mp

it's not used as much as it is in SP, but i use it consistently though... and i think a lot of other people do as well without even noticing it, especially in annex.  one of the first things i do when i am in the Annex circle is hide, and when you see on your HUD that someone has picked up the boomshot or longshot (if he is known to be a good sniper), the first thing you do is take cover.  i also use the cover system when i am hiding behind a corner that leads to the annex circle.  nothing better than to see somone doing a roadie run right to you and then you chainsawing them (although i prefer using the shotgun).  also, one of the best things to do is to take cover behind a barricade where someone else is hiding, sliding to that wall from afar, and then quickly peaking up and blasting them.

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#23 c0mplex
Member since 2002 • 15382 Posts

im not going to deny that the shotgun is used heavily in MP, but to say no other weapon is used a lot is as ridiculous as saying the shotty is never used.  i've seen teams that mow down an uncoordinated team with the lancer, and excessively use the chainsaw.  i actually find it kind of funny, seeing as i see this happen a lot:

it will be three on three with everyone close together.  the team of lancers will have one of them chainsaw one of the shotgunners.  while the other two shotgun users wait for the chainsaw animation to end so they can blast them (most of the time standing still), the other chainsawers will go and chainsaw them as well.

 then there are people who are wicked with the torque bow and longshot.  i actually find it kind of ironic that many people complain about how the MP in Gears is heavily focused on shotgunning... but then they also complain about how one person can dominate another team with the torque bow and longshot (making those two weapons cheap), or how chainsawing is a cheap tactic.  i dunno, but to me that shows that the majority of weapons in the game are being used.

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niptuckSean

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#24 niptuckSean
Member since 2006 • 2434 Posts
I agree it is definately too high, still a good game but definately not one of the best. People are won over easily by Audiovisual + Gore.
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WarTime71

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#25 WarTime71
Member since 2007 • 404 Posts

[QUOTE="dEfousEd"]graphicsStaryoshi87

That's the only redeeming quality of the game for me... and a chainsaw now and then. I think that rating is a joke, myself.

Gears shows why steroids and hide-and-seek don't mix. Also, nobody I know crouches whlie they run. They're too top heavy to stand vertical, I guess ;)

It makes sense to crouch when u run me and my friends do it all the time when we go paintballing, you dont want to be out in the open when running for cover.

I think Gears deserved its score but thats just me.

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BonesNFG

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#26 BonesNFG
Member since 2007 • 356 Posts
I liked Gears more...
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adam12011

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#27 adam12011
Member since 2003 • 46 Posts
obviously not a math major... .2% bucko? is this scoring system out of 10 or 100?
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Ultra-Alue

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#28 Ultra-Alue
Member since 2006 • 1111 Posts
just compared to halo 2, the singleplayer was long and amazing, there were times of chaos and insanity.mistervengeance

Haha, what?  Dude did you even play Halo 2?

It has great multiplayer, but the single player wasn't very good and was pretty boring at times. 

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mjf249

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#29 mjf249
Member since 2004 • 3000 Posts
I thought Gears of War, was by far better than anything Halo, or Halo 2 offered. I think it deserved the 9.6 rating.
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blizzvalve

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#30 blizzvalve
Member since 2007 • 14052 Posts
Read my review.
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Bullets4Brains

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#31 Bullets4Brains
Member since 2007 • 504 Posts

GeOW was a solid 90% not anywhere near 96%

good game but RE4 another 96% game destroys it.

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f-u93

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#32 f-u93
Member since 2007 • 49 Posts

men gow deserves more than 9.6

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#33 f-u93
Member since 2007 • 49 Posts

men gow deserves more than 9.6

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acidic_dude

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#34 acidic_dude
Member since 2003 • 1713 Posts

sure it was a great game, and still is.

but 9.6???

come on people.

how can gears be better than games like halo 2,  final fantasy vii, super mario 64, god of war, GTA, half-life 2, etc...

the story was short, and horribly done within the game.(backstory was pretty cool) and there were never more than about 6 enemies on the screen. the multiplayer is just a bunch of shotgun shootouts(i know it's exxageration but it's mostly true), and host advantage is extremely annoying, not to mention by FAR the worst online community on xbox live. 

while, just compared to halo 2, the singleplayer was long and amazing, there were times of chaos and insanity. not to mention the game that defined fps console online multiplayer. (it's what microsoft based the new xbox 360 live off.)  host adavantage is all but eliminated, and there are maps and weapons that create encounters that are NOT always shotgun shootouts.

 

how did gears get a 9.6 when halo 2 got a 9.4? 

mistervengeance
Because it was better than all those games in terms of graphics and inovation, and the gameplay in all those games are different but the gameplay in gears is unline anything i and many others have played. Oh and the single player in halo 2 was not long and amazing ,and gears has more times of chaos and insanity.
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grafkhun

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#35 grafkhun
Member since 2006 • 12827 Posts
i agree, Geow looked good and thats about it, multiplayer is meh and the campaign is like 3 hours long. i do agree that halo is better.
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lawlessx

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#36 lawlessx
Member since 2004 • 48753 Posts

sure it was a great game, and still is.

but 9.6???

come on people.

how can gears be better than games like halo 2, final fantasy vii, super mario 64, god of war, GTA, half-life 2, etc...

the story was short, and horribly done within the game.(backstory was pretty cool) and there were never more than about 6 enemies on the screen. the multiplayer is just a bunch of shotgun shootouts(i know it's exxageration but it's mostly true), and host advantage is extremely annoying, not to mention by FAR the worst online community on xbox live.

while, just compared to halo 2, the singleplayer was long and amazing, there were times of chaos and insanity. not to mention the game that defined fps console online multiplayer. (it's what microsoft based the new xbox 360 live off.) host adavantage is all but eliminated, and there are maps and weapons that create encounters that are NOT always shotgun shootouts.

 

how did gears get a 9.6 when halo 2 got a 9.4?

mistervengeance

you really dont know how Gamespot rates games. 

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metroid_mario

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#37 metroid_mario
Member since 2005 • 1913 Posts

sure it was a great game, and still is.

but 9.6???

come on people.

how can gears be better than games like halo 2, final fantasy vii, super mario 64, god of war, GTA, half-life 2, etc...

the story was short, and horribly done within the game.(backstory was pretty cool) and there were never more than about 6 enemies on the screen. the multiplayer is just a bunch of shotgun shootouts(i know it's exxageration but it's mostly true), and host advantage is extremely annoying, not to mention by FAR the worst online community on xbox live.

while, just compared to halo 2, the singleplayer was long and amazing, there were times of chaos and insanity. not to mention the game that defined fps console online multiplayer. (it's what microsoft based the new xbox 360 live off.) host adavantage is all but eliminated, and there are maps and weapons that create encounters that are NOT always shotgun shootouts.

 

how did gears get a 9.6 when halo 2 got a 9.4?

mistervengeance
agree mosto part of your post. The main problem with gears of war is lag issue on mp especialy host are like god like with shotgun, not to mention gears of war multiplayer main weapon is shotgun......... epic still wont fix this problem for somereason i guess. yes its short single player game but great looking game,lack of game option in mp.
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trickazzmark

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#38 trickazzmark
Member since 2005 • 463 Posts
yet another gear basher...just get over it, and if u dont like it dont play it. simple....yes?
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julianwelton

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#39 julianwelton
Member since 2006 • 2526 Posts
[QUOTE="julianwelton"][QUOTE="mistervengeance"]

sure it was a great game, and still is.

but 9.6???

come on people.

how can gears be better than games like halo 2, final fantasy vii, super mario 64, god of war, GTA, half-life 2, etc...

the story was short, and horribly done within the game.(backstory was pretty cool) and there were never more than about 6 enemies on the screen. the multiplayer is just a bunch of shotgun shootouts(i know it's exxageration but it's mostly true), and host advantage is extremely annoying, not to mention by FAR the worst online community on xbox live.

while, just compared to halo 2, the singleplayer was long and amazing, there were times of chaos and insanity. not to mention the game that defined fps console online multiplayer. (it's what microsoft based the new xbox 360 live off.) host adavantage is all but eliminated, and there are maps and weapons that create encounters that are NOT always shotgun shootouts.

 

how did gears get a 9.6 when halo 2 got a 9.4?

mistervengeance

 

Well because Halo 2 was a piece of S*** and Gears was prety good, by the way Halo did not define S*** the first one was fun the second one sucked and the third one is almost an exact copy of the second one so guess what that means the 3rd one sucks too.

 

P.S. Sorry but I'm sick of people acting like Halo was the first/best fps ever created when in reality which is something all of the Haloboys left behind a long time ago Halo was just a fun fps that was ruined by the second one.

are you kidding me? the fist one was good, but the second one was amazing. pushed the xbox as far as it could go. amazing online multi with a great friends and party system, better cutscenes and storyline, etc. those who say the first one was better are just jumping on the bandwagon of "halo 2 sucks, you have no right to say otherwise, because i think on a higher level than you"

 

Wow claiming that you "think on a higher level" then someone you have never met and have no idea of who they are or what they believe in except they don't like a game you like makes you sound really intelligent good job mission accomplished. 

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Cedmln

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#40 Cedmln
Member since 2006 • 8802 Posts
Because the hype was delivered. Specifically the graphics part. Thats why.
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ninjaxams

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#41 ninjaxams
Member since 2004 • 7500 Posts
[QUOTE="mistervengeance"]

sure it was a great game, and still is.

but 9.6???

come on people.

how can gears be better than games like halo 2, final fantasy vii, super mario 64, god of war, GTA, half-life 2, etc...

the story was short, and horribly done within the game.(backstory was pretty cool) and there were never more than about 6 enemies on the screen. the multiplayer is just a bunch of shotgun shootouts(i know it's exxageration but it's mostly true), and host advantage is extremely annoying, not to mention by FAR the worst online community on xbox live.

while, just compared to halo 2, the singleplayer was long and amazing, there were times of chaos and insanity. not to mention the game that defined fps console online multiplayer. (it's what microsoft based the new xbox 360 live off.) host adavantage is all but eliminated, and there are maps and weapons that create encounters that are NOT always shotgun shootouts.

 

how did gears get a 9.6 when halo 2 got a 9.4?

acidic_dude
Because it was better than all those games in terms of graphics and inovation, and the gameplay in all those games are different but the gameplay in gears is unline anything i and many others have played. Oh and the single player in halo 2 was not long and amazing ,and gears has more times of chaos and insanity.

inovation? lol! gears is unique, I'll give u that, but c'mon....
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shawn7324

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#42 shawn7324
Member since 2006 • 8690 Posts
Well I'm not a fan of Gears nor Halo, but even if I was I still wouldn't care what they scored.  What some one elses scores a game matters none to me, its what I score it that matters. 
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shawn7324

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#43 shawn7324
Member since 2006 • 8690 Posts
Well I'm not a fan of Gears nor Halo, but even if I was I still wouldn't care what they scored.  What some one elses scores a game matters none to me, its what I score it that matters. 
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tazzydnc

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#44 tazzydnc
Member since 2006 • 3874 Posts
cause gears is better than halo 2?  I think it is.
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vannacut

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#45 vannacut
Member since 2004 • 914 Posts
gears of war 9.6??? bllsht  another excellent  game underrated,, gears owns halo:)))))))
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11Marcel

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#46 11Marcel
Member since 2004 • 7241 Posts
Well, I agree with that halo 2 should have scored higher than gears, but I'm not going to make a big point out of that. What I found even more amazing was how rainbow six vegas was ignored pretty much while giving awards. After playing both MP's for a longer period of time I can safely say rainbow six vegas MP blows gears out of the water. Also SP wise rainbow six is a lot better, as it's got a more intense and longer SP, with a better story to boot. The two things that gears had over rainbow six were the coop and the graphics. I think it's plain stupid to have a .5 score difference between these games, and actually have the horrible MP of gears win MP GOTY. (horrible at least when you compare it to games like RB6 vegas and halo 2)
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deactivated-5ebd39d683340

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#47 deactivated-5ebd39d683340
Member since 2005 • 4089 Posts
gears of war was the best shooter out for it's genre and for all the next gen console games out, that makes it hard to compare to something, and it got a high score. The game was fantastic, i do agree that the multiplayer does have some flaws, like no big epic battles, no vehicles and no weapon swap on ranked matches like halo. The lack of modes weren't also the best. After a few months of playing, i'd give it a 9.2: gameplay 9graphics 10sound 9value 8tilt 10 this is because gears had very revolutionary gameplay. Try finding a game that looks like gears allot. Nope, vegas and ghost recond are tottaly different. I know because i also played them allot. 
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shawn7324

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#48 shawn7324
Member since 2006 • 8690 Posts

Well, I agree with that halo 2 should have scored higher than gears, but I'm not going to make a big point out of that. What I found even more amazing was how rainbow six vegas was ignored pretty much while giving awards. After playing both MP's for a longer period of time I can safely say rainbow six vegas MP blows gears out of the water. Also SP wise rainbow six is a lot better, as it's got a more intense and longer SP, with a better story to boot. The two things that gears had over rainbow six were the coop and the graphics. I think it's plain stupid to have a .5 score difference between these games, and actually have the horrible MP of gears win MP GOTY. (horrible at least when you compare it to games like RB6 vegas and halo 2)11Marcel

Rainbow Six Vegas has Co-Op play. 

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11Marcel

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#49 11Marcel
Member since 2004 • 7241 Posts

[QUOTE="11Marcel"]Well, I agree with that halo 2 should have scored higher than gears, but I'm not going to make a big point out of that. What I found even more amazing was how rainbow six vegas was ignored pretty much while giving awards. After playing both MP's for a longer period of time I can safely say rainbow six vegas MP blows gears out of the water. Also SP wise rainbow six is a lot better, as it's got a more intense and longer SP, with a better story to boot. The two things that gears had over rainbow six were the coop and the graphics. I think it's plain stupid to have a .5 score difference between these games, and actually have the horrible MP of gears win MP GOTY. (horrible at least when you compare it to games like RB6 vegas and halo 2)shawn7324

Rainbow Six Vegas has Co-Op play. 

Yes, but it isn't focussed on coop. In that aspect gears has a slightly better coop. (although RB6 has 4 player coop, co maybe they're equal) 
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caseypayne69

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#50 caseypayne69
Member since 2002 • 5396 Posts
The stupid reason why gears got a 9.6 is because when graphics look this good, it raises value, game play, sound and everything else 3 points.  I mean freaking sound got a 10.  When I can name countless better games that threw in sound better.  Sound for Gears is a 8 at best.  Freakin Zelda got a 9 in sound.  So this doesn't deserve a 9 even.  Tilt 10?  Lame freebie points because of graphics.  My Warhawk beta online has 10 times more stuff going on then Gears ever will.  40 people online.  Jets to fly, tanks, trucks.  Warhawk should be a 10 if this junk is a 9.6.  Granted Warhawk does not look great, but its high in fun factor.  Its like Starwars Battlefront on steriods.