Check it out. My friends on XBOX LIVE and I have an ongoing debate about which game is better in MULTIPLAYER.
Personally, I think that GRAW2 takes the trophy on this one.
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Check it out. My friends on XBOX LIVE and I have an ongoing debate about which game is better in MULTIPLAYER.
Personally, I think that GRAW2 takes the trophy on this one.
I like R6V a lot more. I got GRAW 2 for $35 at Fry's, but if I had paid $60 I would have been dissapointed. The SP was worth $35, but I doubt I will play the online much. I was expecting presentation more similar to the single player.zeppelin6591
What are you talking about??? The multiplayer in GRAW and GRAW2 kill the single player - in gameplay and in visuals. Gameplay - the single player uses a generous amount of Aim Assist. Just aim anywhere near an enemy and you'll hit 'em for sure. Weak sauce. Multiplayer uses a much more precise/skill based aiming system. Visuals - yes, the single player has a lot of smoke effects, lighting, etc. but look beyond that and see that the detail in the environments is pretty flat and weak. I like the look of the multiplayer a lot more than that in the single player.
I'd take GRAW in a heartbeat over the camping, grenade tossing, lag fest that is RSV. You can basically snipe with an SMG in RSV. What the heck is up with that???
[QUOTE="zeppelin6591"]I like R6V a lot more. I got GRAW 2 for $35 at Fry's, but if I had paid $60 I would have been dissapointed. The SP was worth $35, but I doubt I will play the online much. I was expecting presentation more similar to the single player.REVENGEotSITH
What are you talking about??? The multiplayer in GRAW and GRAW2 kill the single player - in gameplay and in visuals. Gameplay - the single player uses a generous amount of Aim Assist. Just aim anywhere near an enemy and you'll hit 'em for sure. Weak sauce. Multiplayer uses a much more precise/skill based aiming system. Visuals - yes, the single player has a lot of smoke effects, lighting, etc. but look beyond that and see that the detail in the environments is pretty flat and weak. I like the look of the multiplayer a lot more than that in the single player.
I'd take GRAW in a heartbeat over the camping, grenade tossing, lag fest that is RSV. You can basically snipe with an SMG in RSV. What the heck is up with that???
I think I would have liked GRAW 2 MP a lot more if I knew what it was going into it. I didn't mean I wanted the ease of single player, I just didn't think there would be cross-hairs on all the time. I was expecting that from-behind camera that zooms in a little and draws crosshairs when you need to aim. It seemed less gritty too, but that might just be because the match I was in wasn't that intense/tactical. I should probably give it another shot some time.
[QUOTE="REVENGEotSITH"][QUOTE="zeppelin6591"]I like R6V a lot more. I got GRAW 2 for $35 at Fry's, but if I had paid $60 I would have been dissapointed. The SP was worth $35, but I doubt I will play the online much. I was expecting presentation more similar to the single player.zeppelin6591
What are you talking about??? The multiplayer in GRAW and GRAW2 kill the single player - in gameplay and in visuals. Gameplay - the single player uses a generous amount of Aim Assist. Just aim anywhere near an enemy and you'll hit 'em for sure. Weak sauce. Multiplayer uses a much more precise/skill based aiming system. Visuals - yes, the single player has a lot of smoke effects, lighting, etc. but look beyond that and see that the detail in the environments is pretty flat and weak. I like the look of the multiplayer a lot more than that in the single player.
I'd take GRAW in a heartbeat over the camping, grenade tossing, lag fest that is RSV. You can basically snipe with an SMG in RSV. What the heck is up with that???
I think I would have liked GRAW 2 MP a lot more if I knew what it was going into it. I didn't mean I wanted the ease of single player, I just didn't think there would be cross-hairs on all the time. I was expecting that from-behind camera that zooms in a little and draws crosshairs when you need to aim. It seemed less gritty too, but that might just be because the match I was in wasn't that intense/tactical. I should probably give it another shot some time.
I agree that it isn't as "gritty" as the single player. The cross hairs are there all the time, but they do change depending on your movement. Standing still, they are one size (weapon dependent), if you are moving, they basically "blow up", meaning you pretty much can't hit anything. Pull the left trigger, you gain a certain level of precision over not pulling the LT. Click (where applicable) you get a lot more precision, but almost no movement. I really like how GRAW handles aiming. Give it some more practice.
I'd suggest the M-107 Sniper for some fun plucking and the FAMAS for a Rifleman weapon. The FAMAS has a X3 scope (click right thumb stick) which works well from a distance, but it also works well in a close-quarters battle.
[QUOTE="zeppelin6591"][QUOTE="REVENGEotSITH"][QUOTE="zeppelin6591"]I like R6V a lot more. I got GRAW 2 for $35 at Fry's, but if I had paid $60 I would have been dissapointed. The SP was worth $35, but I doubt I will play the online much. I was expecting presentation more similar to the single player.REVENGEotSITH
What are you talking about??? The multiplayer in GRAW and GRAW2 kill the single player - in gameplay and in visuals. Gameplay - the single player uses a generous amount of Aim Assist. Just aim anywhere near an enemy and you'll hit 'em for sure. Weak sauce. Multiplayer uses a much more precise/skill based aiming system. Visuals - yes, the single player has a lot of smoke effects, lighting, etc. but look beyond that and see that the detail in the environments is pretty flat and weak. I like the look of the multiplayer a lot more than that in the single player.
I'd take GRAW in a heartbeat over the camping, grenade tossing, lag fest that is RSV. You can basically snipe with an SMG in RSV. What the heck is up with that???
I think I would have liked GRAW 2 MP a lot more if I knew what it was going into it. I didn't mean I wanted the ease of single player, I just didn't think there would be cross-hairs on all the time. I was expecting that from-behind camera that zooms in a little and draws crosshairs when you need to aim. It seemed less gritty too, but that might just be because the match I was in wasn't that intense/tactical. I should probably give it another shot some time.
I agree that it isn't as "gritty" as the single player. The cross hairs are there all the time, but they do change depending on your movement. Standing still, they are one size (weapon dependent), if you are moving, they basically "blow up", meaning you pretty much can't hit anything. Pull the left trigger, you gain a certain level of precision over not pulling the LT. Click (where applicable) you get a lot more precision, but almost no movement. I really like how GRAW handles aiming. Give it some more practice.
I'd suggest the M-107 Sniper for some fun plucking and the FAMAS for a Rifleman weapon. The FAMAS has a X3 scope (click right thumb stick) which works well from a distance, but it also works well in a close-quarters battle.
I definitely think I will go try it again sometime later today. The last match I was in seemed a lot like a public Counter-Strike server: A tactical setting with a bunch of idiots lone wolfing/running and gunning. Maybe I will find a server that plays as a team.
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