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I prefer great gameplay. I wil admit that I don't pay as much attention to the storys. In my opinion Why would someone want a better story? A game is for playing. If you want a good story go read a book. A great story is just a good bonus.killertrumpet92Well actually a great story is one of the reasons why the Final Fantasy Series has been amazing over and over again because think about it. Its the same RPG Elements used over and over again but what stands out in the game is its unique story and characters, etc.
Gameplay > Story
A game could have one of the most epic stories ever, but if the gameplay is terrible I won't rough it out for the ending. As previously said,the FF series has been gaining popularity over the years purely for the story of the game. But they had to reach certain gameplay requirements before they can cruise through practically on story alone. Which is why many FFs are similar in the way they play. They feel good and even, as they always have. Then it's up to the story to properly deliver.
Hard to say. I count the execution of the story and voice acting as part of the story. The gameplay in most JRPGs isn't really all the great, but the stories and character make up for it. The "story" in most other genres usually ranges from mediocre to crap, but the gameplay is decent enough. I think that the best games always find a way to mix a good story with good gameplay and the titles that everyone will forget about in 8 months usually went the "either, or" route.
I guess i'd choose Gameplay > Story if the only options were, Great Gameplay + Horrible Story or Horrible Gameplay + Great Story. But thats a pretty extreme case.
Well since this thread was somewhat of a byproduct of a conversation I've had with Mimic I thought I better chime in with my 2 cents.
A game can still be entertaining without a story but not without good gameplay, that's pretty much fact. I don't think story is more important than gameplay. The point I was making is that to be a truly great game the majority of time developers have to strike a balance between both gameplay and story (as many of you fine people have already pointed out). It was in response to a comment Mimic made stating "Who needs story when you have gameplay?"
Story isn't the MOST important aspect of game devlopment but it's still an important aspect.
Oh and this conversation was in reference to single player campaign games rather than Wii mini games or Online Multiplayers (CS, DOD, TF2 etc).
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