Look, I'm not even a fan of the Halo games, and even I know this. The first 2 games were OK, but nothing extraordinary in my opinion. However, I was just thinking of Halo 3, and I realized this game needs to show innovation in the single player campaign at E3 to prove it's not Halo 2.1. I mean, let's look at Halo 2. The single campaign was almost universally seen as underwhelming. Now, imagine if there was no dual-weilding! (this was innovative at the time)
All I'm saying is that the "30 seconds of fun" that developers strive to achieve has evolved. Gamers want gameplay with options. The Darkness has the powers, but even as shooter it has execution kills to make things more interesting. Turok has stealth kills and guns that complement the AI to provide a variety of strategies to tackle any given situation. Gears of War has the cover system, melee kills, and active reload. Rainbow Six Vegas and Brothers in arms have squad gameplay, environmental destructability, and a cover system.
Bottom line, the bar has been raised, and from what we've heard and seen so far Bungie is content to rehash last-gen gameplay and just add prettier graphics and more characters on screen. This point, shoot, kill gameplay isn't as interesting as it used to be, and Halo 3 needs to do something, anything different. I'm not saying anything about Halo 3 as fact, just assumptions based on what we've seen and heard so far. What I am saying is that Bungie NEEDS to show some surprises at E3 for Halo to contend with high number of innovative games this fall. What do you guys think?
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