Halo fans check this out(Updates)

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Vader993

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#1 Vader993
Member since 2010 • 7533 Posts

http://gamerant.com/halo-reach-playlist-update-maps-tao-48402/

http://www.platformnation.com/2010/10/24/halo-reach-level-cap-removal-announced-sort-of/

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archvile_78

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#2 archvile_78
Member since 2007 • 8438 Posts

Thanks for the link, i'm liking the idea of completing challenges to unlock new ranks rather than unlocking new ranks as DLC gets released.

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full_disclosure

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#3 full_disclosure
Member since 2008 • 955 Posts

I'll have everything bought by the time they remove it. maybe even the freakin 2,000,000 cr lightning armor. I'm at 62% armor completion already. 117 million? Seriously that's to many! Cute being 117 and all but serious 50 million should do it just fine.

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Cloud567kar

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#4 Cloud567kar
Member since 2007 • 2656 Posts

We'll probably reach 117M early Nov.

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full_disclosure

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#5 full_disclosure
Member since 2008 • 955 Posts

Well from what that article said we're around 25-30 mil right now. Looking at around Christmas.

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gta4_2112

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#6 gta4_2112
Member since 2007 • 3270 Posts

Well from what that article said we're around 25-30 mil right now. Looking at around Christmas.

full_disclosure

You can check it out on Bungie.Net, it's definately past 30mil.

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DamianAlexander

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#7 DamianAlexander
Member since 2008 • 3762 Posts

I really don't know why Bungie decided to do this. It killed the game for me. There was just no reason for me to continue playing if I didn't feel as if I was playing for a reason.

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chaoscougar1

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#8 chaoscougar1
Member since 2005 • 37603 Posts

I'll have everything bought by the time they remove it. maybe even the freakin 2,000,000 cr lightning armor. I'm at 62% armor completion already. 117 million? Seriously that's to many! Cute being 117 and all but serious 50 million should do it just fine.

full_disclosure
i really want that inclemental weather, god it would look awesome haha i dont mind, not close to hitting the cap, and even if i do, the credits still count :)
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max-Emadness

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#9 max-Emadness
Member since 2009 • 1781 Posts

it will probs just take a cuple of month to pass the 117 million challenges

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DJ_Magneto

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#10 DJ_Magneto
Member since 2008 • 4675 Posts
That seems like quite a large number. I don't think I like this idea. Why not just give us a hard date? While this may seem like a good idea to Bungie to generate more play time, it could possibly backfire. I hope that people don't look at that number and lose interest. When I play Reach nowadays, I play it purely for the daily and weekly challenges. I probably play more than your average player, but not nearly as much as those who reached the cap a couple of weeks ago. I am fast approaching the level cap myself. It's starting to feel more like a grind now. The playlist update helped. And the new maps will be nice, although only 3. But I have a feeling that most people will not want to grind away at challenges every day. Consider players have only hit around 30 mil on challenges through about a month and a half since release. A time when interest is at its peak and people have already wanted the cap removed for a couple of weeks. You've got to think that interest will wane in the next months with new games coming out. Perhaps more sales will balance that out. If players go at the current rate we'll probably hit that mark of 117 million in about 5 or 6 months from now. Will people at the cap already still want to grind it out for another 6 months before seeing any sign of the cap being lifted? Spring 2011? March or April before anyone hits Commander or wherever their earned credits have them end up.
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sharkbiscuit79

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#11 sharkbiscuit79
Member since 2009 • 1142 Posts

I really don't know why Bungie decided to do this. It killed the game for me. There was just no reason for me to continue playing if I didn't feel as if I was playing for a reason.

DamianAlexander

Ever thought about playing for fun?

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DJ_Magneto

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#12 DJ_Magneto
Member since 2008 • 4675 Posts

[QUOTE="DamianAlexander"]

I really don't know why Bungie decided to do this. It killed the game for me. There was just no reason for me to continue playing if I didn't feel as if I was playing for a reason.

sharkbiscuit79

Ever thought about playing for fun?

But I understand where DamianAlexander is coming from. It's fun to play, but it's more fun for a lot of people if you have something to shoot for. But if you have no idea when you can attain your goal because of so many outside factors, it can be easy to lose interest.
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BLAS1AN

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#13 BLAS1AN
Member since 2003 • 3508 Posts

I must be in the minority because I play Reach for the gameplay. Halo 1, 2 and 3 didnt have all this extensive incentive crap. never thought gaming would come to people rentng games just for achievements and playing just for game credits

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Agent_Kaliaver

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#14 Agent_Kaliaver
Member since 2004 • 4722 Posts

I must be in the minority because I play Reach for the gameplay. Halo 1, 2 and 3 didnt have all this extensive incentive crap. never thought gaming would come to people rentng games just for achievements and playing just for game credits

BLAS1AN

Where have you been? People have been playing games for high scores since arcades were cool. This has been going on for ages.

Anyway I would like to respond as to why I think Bungie did this. It wasn't finished at release.... Notice how it took them a couple weeks to figure out how many challenges needed to be complete? They wanted to find out how fast we completing them as to match that to how long it would take to finish the new armors and everything.

Again that is what I think and isn't necessarily true, but it isn't like the reason why they did it this way matters. No matter what we have to wait.

EDIT: And this makes me not hate the DLC as much. Two new maps, even if they are forge maps, for free is really nice. Hopefully this continues in the future (it happened in Halo 3 for quite some time). I am still wondering if they will restrict the playlists like previous Halo games. I am sure they will, but i'm still crossing my fingers.

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chaoscougar1

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#15 chaoscougar1
Member since 2005 • 37603 Posts

I really don't know why Bungie decided to do this. It killed the game for me. There was just no reason for me to continue playing if I didn't feel as if I was playing for a reason.

DamianAlexander
the credits you get still count towards your next rank, i doubt you have hit lieutenant colnel grade 3 anyways
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ZzZEVOLUTIONZzZ

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#16 ZzZEVOLUTIONZzZ
Member since 2007 • 1987 Posts

[QUOTE="sharkbiscuit79"]

[QUOTE="DamianAlexander"]

I really don't know why Bungie decided to do this. It killed the game for me. There was just no reason for me to continue playing if I didn't feel as if I was playing for a reason.

DJ_Magneto

Ever thought about playing for fun?

But I understand where DamianAlexander is coming from. It's fun to play, but it's more fun for a lot of people if you have something to shoot for. But if you have no idea when you can attain your goal because of so many outside factors, it can be easy to lose interest.

They basically promised us a lambo and gave us a honda rental for 4-5 months.... I hit lt colonel grade 3 9/28/2010 so basically a month ago...

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chaoscougar1

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#17 chaoscougar1
Member since 2005 • 37603 Posts

[QUOTE="DJ_Magneto"][QUOTE="sharkbiscuit79"]

Ever thought about playing for fun?

ZzZEVOLUTIONZzZ

But I understand where DamianAlexander is coming from. It's fun to play, but it's more fun for a lot of people if you have something to shoot for. But if you have no idea when you can attain your goal because of so many outside factors, it can be easy to lose interest.

They basically promised us a lambo and gave us a honda rental for 4-5 months.... I hit lt colonel grade 3 9/28/2010 so basically a month ago...

but all the credits you continue to gain will still count towards your next rank when they are updated...
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ZzZEVOLUTIONZzZ

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#18 ZzZEVOLUTIONZzZ
Member since 2007 • 1987 Posts

[QUOTE="ZzZEVOLUTIONZzZ"]

[QUOTE="DJ_Magneto"] But I understand where DamianAlexander is coming from. It's fun to play, but it's more fun for a lot of people if you have something to shoot for. But if you have no idea when you can attain your goal because of so many outside factors, it can be easy to lose interest.chaoscougar1

They basically promised us a lambo and gave us a honda rental for 4-5 months.... I hit lt colonel grade 3 9/28/2010 so basically a month ago...

but all the credits you continue to gain will still count towards your next rank when they are updated...

Tis true i am not saying it killed the game or anything. It is kind of lame to put a cap on it so casuals can catch up in rank, I can buy the armor i have enough credits to do so but i cant buy it til they lift a rank cap. I dont play the game just for the armor but it did make it more fun. It is a great game i just put it down for now while i play some new games coming out IE new vegas and fable 3.

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BLAS1AN

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#19 BLAS1AN
Member since 2003 • 3508 Posts

[QUOTE="BLAS1AN"]

I must be in the minority because I play Reach for the gameplay. Halo 1, 2 and 3 didnt have all this extensive incentive crap. never thought gaming would come to people rentng games just for achievements and playing just for game credits

Agent_Kaliaver

Where have you been? People have been playing games for high scores since arcades were cool. This has been going on for ages.

Anyway I would like to respond as to why I think Bungie did this. It wasn't finished at release.... Notice how it took them a couple weeks to figure out how many challenges needed to be complete? They wanted to find out how fast we completing them as to match that to how long it would take to finish the new armors and everything.

Again that is what I think and isn't necessarily true, but it isn't like the reason why they did it this way matters. No matter what we have to wait.

EDIT: And this makes me not hate the DLC as much. Two new maps, even if they are forge maps, for free is really nice. Hopefully this continues in the future (it happened in Halo 3 for quite some time). I am still wondering if they will restrict the playlists like previous Halo games. I am sure they will, but i'm still crossing my fingers.

I said incentives and achievements.. I never said anything about high scores. I remember the arcades, atari and nintendo for beating opponents and the game...not for performing tasks