Would you say that Halo would have a steep learning curve for a primarily CoD and Battlefield player? Because I spent a few hours playing today, and I was doing bloody awful. The assault rifle doesn't do **** for damage (after a full clip, the enemy still wasn't down), a direct hit from a grenade isn't enough to kill a foe, and you can't scope while taking damage, meaning that longrange sniper fights are usually pretty one sided.
So would you say this game has a more steep learning curve, or is it just me not being very good?
Essian
YES, there is more strategy to how you use the guns.
Unlike cod Where there is 50 guns but only a few types. well in halo there is is one type of gun and each gun performs different. ALSO they changed how shooting worked in reach that wasn't in other halos. Your cross hair gets bigger when you shoot so forcing you to learn how to shoot the gun calm and smooth to get the most performance. Grenades need to be used with a gun. they are not meant to be tossed random to get a kill
also in halo to win it's ideal to work with your team to control the map. unlike cod where most maps any part of the map works It doesn't have to be done. That what makes halo great. You can run lone wolf or work as team and still have chance to win but w/e
1: don't shoot semi auto guns has fast has you can pull the trigger
2: learn the high's and low's of maps and control it.
3: swipe left and right learn how to do it right and it will help take a shoot or two LESS in a fight and win a fight. Going left and right giveing to much space between them can become useless movement. not giving enough space can mess you up more. Only go one way unless your using the envoirment to loop around or get to cover ect. AND DON"T stand still and shoot like cod.
use to be really good at halo 2/3 until i stop playing halo 3 alot and got bored of reach
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