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[QUOTE="jigglebilly1983"]Multiple discs arent practicle for seamless open world games.Deyee
Exactly, this GTA IV will fit on one DVD.
Future GTAs on the other hand could possibly have multiple disks, but again depends on the developer.Â
with heavy amounts of compression that will downgrade quality. compression that prolly wont be nescesary on the PS3 version. And Future GTA's prolly wont have to be on multiple discs, becasue by that time one should hope that the developers had figured out all the tricks for the systems by then.
[QUOTE="Deyee"][QUOTE="jigglebilly1983"]Multiple discs arent practicle for seamless open world games.jigglebilly1983
Exactly, this GTA IV will fit on one DVD.
Future GTAs on the other hand could possibly have multiple disks, but again depends on the developer.Â
with heavy amounts of compression that will downgrade quality. compression that prolly wont be nescesary on the PS3 version. And Future GTA's prolly wont have to be on multiple discs, becasue by that time one should hope that the developers had figured out all the tricks for the systems by then.
thats not entirely true, it could go multiply disks this game or ones for the future, and it wouldnt really hender anything.
and large amounts of compression do generally downgrade quality, but MS and its compression tools that they sent to the developers are way more advanced than that of sonys, not to downgrade sony but just talking facts. so they can compress more without losing as much quality, but still if it was all uncompressed which will not happen this generation of gamming on any system. or pc. it would be much better, here is another thing, MS stated 3 things.
1. there is no need for 1080p at this time, half a year later, 1080p is on 360
2. there is no need for a hdmi port, now you have a system that has one.
3. the larger hdd will not have games made specifically to use it, AT THIS TIME.
the first 2 have already adapted, see it works like this if MS feel they need to use hdd specific games sometimes then they will, they have that ability not only have it but exercised that right many times, now.
not to say sony hasnt changed things as well. the ps3 was changed several times before production. the ps3 exlusives not so exclusive anymore, they announced home, see. things are not like they were a few years ago, change is the only constant. and MS and Sony have enough backing to adapt to anything in the fields of gamming.
with heavy amounts of compression that will downgrade quality. compression that prolly wont be nescesary on the PS3 version. And Future GTA's prolly wont have to be on multiple discs, becasue by that time one should hope that the developers had figured out all the tricks for the systems by then.jigglebilly1983All games are compressed anyway so the only other option would be to remove content or detail, and eithe way thats pointless so Im guessing all future GTA4s will be PS3 and PC only.
The lack of a hard drive was the main issue posed by Rockstar, not the type of disk. So why is everyone bringing that up?bessy67Becuase DVD9 is the 360s biggest issue (apart from the breaking thing) and its the issue which will determine in future what games it gets and how big those games are.
[QUOTE="bessy67"]The lack of a hard drive was the main issue posed by Rockstar, not the type of disk. So why is everyone bringing that up?teebeenzBecuase DVD9 is the 360s biggest issue (apart from the breaking thing) and its the issue which will determine in future what games it gets and how big those games are.
I'll agree with you to a point. Is the space of a DVD 9 becoming a bit hard to fit a game on one disk? For some developers yes.
Yet, gamers have been swapping discs out since the PS1, so what's stopping developers from developing multi-disk games? Blue Dragon is 3 disks as we all know, so why not other games. Sure, there's definitely an immersion factor with SEAMless gameplay, but I'd hardly say that this generation NEEDS a new format.
Next-generation (After the PS3, 360, Wii) definitely, but not now.
Of course that's just my opinion on the matter. Â
Multiple discs arent practicle for seamless open world games.jigglebilly1983
Exactly. Multiple discs are *acceptable* (but certainly not preferable) for linear games but are an absolute kludge for non-linear games such as GTA.
To add insult to injury developers could have easily worked around the limitations of DVD9 if MS had made an HDD a standard component in the 360 architecture.
[QUOTE="Deyee">Yet, gamers have been swapping discs out since the PS1, so what's stopping developers from developing multi-disk games? teebeenzThere will be plenty of cases where it will be viable, however there will still be some where it wont. Each level in lair for example is around 4 gigs, so thats 2 a DVD. I wouldnt be surprised if that increases over time so it does start to make one wonder how many disks are going to be needed.
lol actually its 4 gigs a level uncompressed, read up on it, the size would be a lot smaller on actual game. lol people need to realize this.
[QUOTE="SicsStringFreak"]>lol actually its 4 gigs a level uncompressed, read up on it, the size would be a lot smaller on actual game. lol people need to realize this.teebeenzWell with 50gigs its not like they need to now is it.
Here's the deal. They will absolutely use compression. Do you know how long load times would be if games didn't use compression? It would take forever. If you need further evidence that dvds will be big enough then you should check out this site.Â
http://gamesfirst.com/?id=1132
[QUOTE="jigglebilly1983"]with heavy amounts of compression that will downgrade quality. compression that prolly wont be nescesary on the PS3 version. And Future GTA's prolly wont have to be on multiple discs, becasue by that time one should hope that the developers had figured out all the tricks for the systems by then.teebeenzAll games are compressed anyway so the only other option would be to remove content or detail, and eithe way thats pointless so Im guessing all future GTA4s will be PS3 and PC only.
You're retarded then. That would be a major step backwards for Microsoft, and I don't see it happening.Â
Becuase DVD9 is the 360s biggest issue (apart from the breaking thing) and its the issue which will determine in future what games it gets and how big those games are.[QUOTE="teebeenz"][QUOTE="bessy67"]The lack of a hard drive was the main issue posed by Rockstar, not the type of disk. So why is everyone bringing that up?Deyee
I'll agree with you to a point. Is the space of a DVD 9 becoming a bit hard to fit a game on one disk? For some developers yes.
Yet, gamers have been swapping discs out since the PS1, so what's stopping developers from developing multi-disk games? Blue Dragon is 3 disks as we all know, so why not other games. Sure, there's definitely an immersion factor with SEAMless gameplay, but I'd hardly say that this generation NEEDS a new format.
Next-generation (After the PS3, 360, Wii) definitely, but not now.
Of course that's just my opinion on the matter.
I bet Mass Effect is going to be a massive game, judging on past Bioware projects. There has been no announcement about that being multiple-discs or even needing to be and the graphics are so much more amazing than both Blue Dragon and GTAIV in my opinion.
You're retarded then. That would be a major step backwards for Microsoft, and I don't see it happening.IntrakittYou dont buy a console with a 9gig disk, knowing full well console games expand by 4x each generation and just assume all the devlopers are just going to stop their progression for you, when elsewhere they can continue to push their games further. 360 will still get plenty of games, but it might not get the traditional big ones.
[QUOTE="Intrakitt"]You're retarded then. That would be a major step backwards for Microsoft, and I don't see it happening.teebeenzYou dont buy a console with a 9gig disk, knowing full well console games expand by 4x each generation and just assume all the devlopers are just going to stop their progression for you, when elsewhere they can continue to push their games further. 360 will still get plenty of games, but it might not get the traditional big ones.
http://gamesfirst.com/?id=1132
http://gamesfirst.com/?id=1132
tony_fjellborg
That article is chalk full of inaccuracies, fortunately I will only have to address a few of them.
A few weeks ago, the Xbox 360 modding community figured out a way to pull raw data dumps from the Xbox 360 discs, giving the scene access to their raw sizes. Unfortunately, we don't have the data for every game in the launch line-up; in fact, we only have the data from 4, which is hardly statistically representative. Still, we work with what we have.
These are the sizes that we know:
- Condemned: 3.9 GB
- Madden 06 NFL: 3.3 GB
- Dead or Alive 4: 5 GB
- NBA 06: 4.5 GB
Average: 4.18 GB or 49% of the DVD9 capacity.fanboy article
The sizes are incorrect for the games he has listed and we can now take a look at the average size of all the launch games:
Â
Condemned: 7.3GB
Madden 06 NFL: 6.5GB
DOA 4: 4.4GB
NBA 06: 4.4GB
PDZ: 6.6GB
PGR3: 7.1GB
COD2: 7.3GB
Need for Speed: Most Wanted: 5.6GB
King Kong: 6.5GB
GUN:7GB
Kameo: 7.1GB
THAW: 6.9GB
Quake 4: 5.1GB
Ridge Racer 6: 5.5GB
Tiger Woods PGA Tour 06: 5.1GB
Amped 3: 7.2GB
FIFA 06: 4.2GB
NHL 2K6: 4.6GB
NBA Live: 6.9GB
( source )
Average (of all launch games): 6.4GB, 75% of DVD9's capacity.
Assuming the authors growth rate of 77% is correct by the end of the Xbox 360's life span the average game should be 11.2GB or 2 DVD9s.
Compression for the Xbox 360 can be much more easily done, as well as far and far better then compression for Blu Ray discs at the moment. Where Blu Ray needs 25-30GB, DVD9 when data is compressed, fits on one DVD9. So I wouldn't worry about this too much. Infact, for Mass Effect, whole new compression was done to make it fit on one DVD9. The developer stated it would need allot more space if not compressed that way.FearlessSpiritPS3 has a new 2:1 dedicated compression routine made specificly for it, and thats what games like motorstorm and such use. The only way the 360 could benefit from new compression would be if it was breaking some physical laws.
[QUOTE="tony_fjellborg"]http://gamesfirst.com/?id=1132
skektek
That article is chalk full of inaccuracies, fortunately I will only have to address a few of them.
A few weeks ago, the Xbox 360 modding community figured out a way to pull raw data dumps from the Xbox 360 discs, giving the scene access to their raw sizes. Unfortunately, we don't have the data for every game in the launch line-up; in fact, we only have the data from 4, which is hardly statistically representative. Still, we work with what we have.
These are the sizes that we know:
- Condemned: 3.9 GB
- Madden 06 NFL: 3.3 GB
- Dead or Alive 4: 5 GB
- NBA 06: 4.5 GB
Average: 4.18 GB or 49% of the DVD9 capacity.fanboy article
The sizes are incorrect for the games he has listed and we can now take a look at the average size of all the launch games:
Â
Condemned: 7.3GB
Madden 06 NFL: 6.5GB
DOA 4: 4.4GB
NBA 06: 4.4GB
PDZ: 6.6GB
PGR3: 7.1GB
COD2: 7.3GB
Need for Speed: Most Wanted: 5.6GB
King Kong: 6.5GB
GUN:7GB
Kameo: 7.1GB
THAW: 6.9GB
Quake 4: 5.1GB
Ridge Racer 6: 5.5GB
Tiger Woods PGA Tour 06: 5.1GB
Amped 3: 7.2GB
FIFA 06: 4.2GB
NHL 2K6: 4.6GB
NBA Live: 6.9GB
( source )
Average (of all launch games): 6.4GB, 75% of DVD9's capacity.
Assuming the authors growth rate of 77% is correct by the end of the Xbox 360's life span the average game should be 11.2GB or 2 DVD9s.
I just clicked on your profile and there is no chance Im believing anything you say here. Condemned 7.3 gigs, yeah right. All the other numbers you put up are just .1 above or below what the dude already put.[QUOTE="skektek"][QUOTE="tony_fjellborg"]http://gamesfirst.com/?id=1132
WillT12345
That article is chalk full of inaccuracies, fortunately I will only have to address a few of them.
A few weeks ago, the Xbox 360 modding community figured out a way to pull raw data dumps from the Xbox 360 discs, giving the scene access to their raw sizes. Unfortunately, we don't have the data for every game in the launch line-up; in fact, we only have the data from 4, which is hardly statistically representative. Still, we work with what we have.
These are the sizes that we know:
- Condemned: 3.9 GB
- Madden 06 NFL: 3.3 GB
- Dead or Alive 4: 5 GB
- NBA 06: 4.5 GB
Average: 4.18 GB or 49% of the DVD9 capacity.fanboy article
The sizes are incorrect for the games he has listed and we can now take a look at the average size of all the launch games:
Â
Condemned: 7.3GB
Madden 06 NFL: 6.5GB
DOA 4: 4.4GB
NBA 06: 4.4GB
PDZ: 6.6GB
PGR3: 7.1GB
COD2: 7.3GB
Need for Speed: Most Wanted: 5.6GB
King Kong: 6.5GB
GUN:7GB
Kameo: 7.1GB
THAW: 6.9GB
Quake 4: 5.1GB
Ridge Racer 6: 5.5GB
Tiger Woods PGA Tour 06: 5.1GB
Amped 3: 7.2GB
FIFA 06: 4.2GB
NHL 2K6: 4.6GB
NBA Live: 6.9GB
( source )
Average (of all launch games): 6.4GB, 75% of DVD9's capacity.
Assuming the authors growth rate of 77% is correct by the end of the Xbox 360's life span the average game should be 11.2GB or 2 DVD9s.
I just clicked on your profile and there is no chance Im believing anything you say here. Condemned 7.3 gigs, yeah right. All the other numbers you put up are just .1 above or below what the dude already put.Ad Hominem.Â
I provided a link to the source for a reason. Do your own leg work if you don't believe me.
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