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The graphics what u see in that video are only pre-alpha so that not fable 2 looks like.gamer4life85I know, but that was just a suggestion
awhile ago, after fable 1 was released and I had gotten 50 hours in it and all that and went to the lionhead forums and posted some suggestionsI hope the new one delivers the good. I just saw the gs interview and it was very promising. I do have a question though. Is that man on something??? I mean, I could't understand half of the thigs he said. Like he was drunk or smth...
1 was about the emotional side to RPG's I was mentioning that the family dying didnt mean crap cause you didnt know them or care about them, then I gave a bunch of suggestions like FF7 and ToS, now I watch video's like this one http://media.xbox360.ign.com/media/741/741361/vids_1.html and I see him talking about how you need to care about the characters and such and Im like OMG yay maybe I got through, the topic did get alot of replies, and you never know if devs actually read their forums but IDK
another suggestion I gave was a sandbox type of thing, a RPG GTA, more like morrowind or something (hadnt played oblivion yet then ;p ) and allowing more freedom of movement and exploration
and now I watch this demo and you see the wide open world in where he demonstraited the dog and stuff
that topic also got alot of replies and such, I was even suggesting to have graphics take a backseat to this feature
cause GTA wasnt exactly the best graphical achievement last gen, but it certainly sold the most
Peter Molynuex is a good guy, I dont blame him for over promising in Fable, he was just being excited for his game, I know I would be like him if I was a dev
that enthusiasm is meant to be there, the love for the game and putting your all into it
cause if you dont think your game is the greatest game ever, who will?
supermechakirby
[QUOTE="supermechakirby"]awhile ago, after fable 1 was released and I had gotten 50 hours in it and all that and went to the lionhead forums and posted some suggestionsI hope the new one delivers the good. I just saw the gs interview and it was very promising. I do have a question though. Is that man on something??? I mean, I could't understand half of the thigs he said. Like he was drunk or smth... no he is brittish, or from the UK or europe I swaer to god please someone dont yell at me for getting his nationality/ country he is from wrong anyway yea, their english is different from ours
1 was about the emotional side to RPG's I was mentioning that the family dying didnt mean crap cause you didnt know them or care about them, then I gave a bunch of suggestions like FF7 and ToS, now I watch video's like this one http://media.xbox360.ign.com/media/741/741361/vids_1.html and I see him talking about how you need to care about the characters and such and Im like OMG yay maybe I got through, the topic did get alot of replies, and you never know if devs actually read their forums but IDK
another suggestion I gave was a sandbox type of thing, a RPG GTA, more like morrowind or something (hadnt played oblivion yet then ;p ) and allowing more freedom of movement and exploration
and now I watch this demo and you see the wide open world in where he demonstraited the dog and stuff
that topic also got alot of replies and such, I was even suggesting to have graphics take a backseat to this feature
cause GTA wasnt exactly the best graphical achievement last gen, but it certainly sold the most
Peter Molynuex is a good guy, I dont blame him for over promising in Fable, he was just being excited for his game, I know I would be like him if I was a dev
that enthusiasm is meant to be there, the love for the game and putting your all into it
cause if you dont think your game is the greatest game ever, who will?
Torous
awhile ago, after fable 1 was released and I had gotten 50 hours in it and all that and went to the lionhead forums and posted some suggestionsHigh Five!!! ^5
1 was about the emotional side to RPG's I was mentioning that the family dying didnt mean crap cause you didnt know them or care about them, then I gave a bunch of suggestions like FF7 and ToS, now I watch video's like this one http://media.xbox360.ign.com/media/741/741361/vids_1.html and I see him talking about how you need to care about the characters and such and Im like OMG yay maybe I got through, the topic did get alot of replies, and you never know if devs actually read their forums but IDK
another suggestion I gave was a sandbox type of thing, a RPG GTA, more like morrowind or something (hadnt played oblivion yet then ;p ) and allowing more freedom of movement and exploration
and now I watch this demo and you see the wide open world in where he demonstraited the dog and stuff
that topic also got alot of replies and such, I was even suggesting to have graphics take a backseat to this feature
cause GTA wasnt exactly the best graphical achievement last gen, but it certainly sold the most
Peter Molynuex is a good guy, I dont blame him for over promising in Fable, he was just being excited for his game, I know I would be like him if I was a dev
that enthusiasm is meant to be there, the love for the game and putting your all into it
cause if you dont think your game is the greatest game ever, who will?
supermechakirby
[QUOTE="supermechakirby"]awhile ago, after fable 1 was released and I had gotten 50 hours in it and all that and went to the lionhead forums and posted some suggestionsHigh Five!!! ^5 wa wa we wa
1 was about the emotional side to RPG's I was mentioning that the family dying didnt mean crap cause you didnt know them or care about them, then I gave a bunch of suggestions like FF7 and ToS, now I watch video's like this one http://media.xbox360.ign.com/media/741/741361/vids_1.html and I see him talking about how you need to care about the characters and such and Im like OMG yay maybe I got through, the topic did get alot of replies, and you never know if devs actually read their forums but IDK
another suggestion I gave was a sandbox type of thing, a RPG GTA, more like morrowind or something (hadnt played oblivion yet then ;p ) and allowing more freedom of movement and exploration
and now I watch this demo and you see the wide open world in where he demonstraited the dog and stuff
that topic also got alot of replies and such, I was even suggesting to have graphics take a backseat to this feature
cause GTA wasnt exactly the best graphical achievement last gen, but it certainly sold the most
Peter Molynuex is a good guy, I dont blame him for over promising in Fable, he was just being excited for his game, I know I would be like him if I was a dev
that enthusiasm is meant to be there, the love for the game and putting your all into it
cause if you dont think your game is the greatest game ever, who will?
tribalTox
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