I'd imagine that if Epic did such a good job with this game, chances are they paid much attention to their physics system. So I wonder - does it stack up to reality? Is it actually realistic when a downed player is shot for the kill, that the bullet hitting sometimes causes the player to flip? And also, is it realistic for the boomshot's rockets to "arc" - making it more of a grenade launcher than a rocket launcher. That doesn't add up to me considering there is a trail of smoke coming out of those rockets - so its course should not be affected due to gravity.
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