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Co-op keeps me playing. I play it more than any other games and im addicted to gettin all the orbs....I have 494/500 agility. forget how many hidden orbs.Palatinesknightim addicted to gears and i probably will be until bioshock or halo 3..
another thing is that if you want a story, if you want direction and guidance, forget about it. U run around and kill bosses.. whilst trying to level up your skills.. U can go to the hardest bosses first or the easiest. theres no structure imo. and then theres times ur like wtf? that doesnt make sense. plus the targeting system needs help as it targets dead bodies which gets rly annoying when ur almost dead and need to get off one more rocket launcher shot and u keep targeting the dead body 3 feet in front of you.. gamerguy31315You sound like the type of person who would like a linear game like gears...
You sound like the type of person who would like a linear game like gears...RockysCatnipCoThere's a difference between linear and a game that gives you a little nudge in the story dirrection to advance things. In Crackdown the story was given in bitesized chunks that could be easily skipped over. It was look for a concentration of bad guys, kill them, repeat. If it was more like Oblivion where you take missions that you want and then there are select ones to advance the story it would be better. Or if the missions and story played out like GTA. That doesn't make a game linear, you can still have freedom, but if you want you can walk a meaningful and fairly fleshed out story path.
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