How the Disc killed Xbox One's Former Usage Policies

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hottgamer31

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#1 hottgamer31
Member since 2010 • 25 Posts
First off, I'd like to congratulate the gaming community for the victory of persuading the Xbox One's policy reversals. Now that that is out of the way I'd like to discuss what I believe went wrong with Microsoft's failed attempt to market the Xbox One's former usage policies and how the company could have made them work. Many would think that the Xbox One's former restrictions were inspired by the PC market, and I believe that they were also inspired by the mobile market. Perhaps Microsoft, in recognizing the publisher friendly success of digital mobile gaming, originally intended for the Xbox One to be an all digital console but saw too big a risk in fully abandoning the disk, as retail performances for home consoles were still peaking. So in turn the company decided to keep the disk format while experimenting with standard digital distribution laws, hoping to harmoniously bring together two worlds. But the dilemma with that is that current digital distribution laws and the concept of physical ownership would naturally clash, and with the Xbox One they did. And what resulted seemed more like a half step. It was a step that was considerably half way in the direction of physical distribution or half way in the direction of digital distribution, take your pick. Either way, the message wasn't clear and that didn't sit comfortably with consumers. Consumers were guaranteed to be either frustrated that you had to purchase a disk that you couldn't throw away but would need only once or frustrated and confused by how one couldn't use their physical media like...well...physical media. Overall, due to Microsoft's failure to fully commit to the Xbox One's digital prowess, its original concept got lost in translation. To clarify, the concept would have possibly worked if Microsoft was willing to convert all its efforts to Xbox Live, in turn creating a singular, focused, and effective system of digital software management for the user. Either way, gamers can now rejoice in the fact that with a renewed commitment to physical distribution the company is now headed in one focused direction, with the most important benefits of physical media intact.
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#2 Rattlesnake_8
Member since 2004 • 18452 Posts
Create more topics on this.
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El_Zo1212o

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#3 El_Zo1212o
Member since 2009 • 6057 Posts
Gonna have to disagree with most of this. Microsoft was attempting to remove the value of the disc entirely- and even with the backpeddling, they still haven't changed that. Xbox 360 was perfect as far as the balance between physical media and digital software. The game you buy at the store is the disc. Installing the disc to your machine is optional, but you also have the digital marketplace. That gave you a choice, purchase one copy of the game to do with as you see fit, or license a digital copy to play for as long as they want to allow you to. The Xbox One is trying to shift that balance away from ownership toward licensing. The fact that you can still buy or sell you games due to their original policy reversal is a big win, sure, but since all the games are still subject to mandatory installs, the game is still their property since it no longer plays directly from the disc. They're still taking ownership(based on the importance of the disc in playing the game) away from you. That, and the NSA spycam, is the reason I still won't be buying an Xbox One. Playstation 4 is my bet for the next gen, though I'm even doubting that, as PS3's habit of forcing installations points to PS4 following suit. I'll be waiting at least two years, and judging on what I hear by then, I'll decide whether or not I'm done with console gaming entirely. I expect I will be. Wii U seems most likely to be my last home console, unless Nintendo stays the course with whatever comes afterward. And if they don't, well, it'll just be me and my handhelds.
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Jaysonguy

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#4 Jaysonguy
Member since 2006 • 39454 Posts

Gonna have to disagree with most of this. Microsoft was attempting to remove the value of the disc entirely- and even with the backpeddling, they still haven't changed that. Xbox 360 was perfect as far as the balance between physical media and digital software. The game you buy at the store is the disc. Installing the disc to your machine is optional, but you also have the digital marketplace. That gave you a choice, purchase one copy of the game to do with as you see fit, or license a digital copy to play for as long as they want to allow you to. The Xbox One is trying to shift that balance away from ownership toward licensing. The fact that you can still buy or sell you games due to their original policy reversal is a big win, sure, but since all the games are still subject to mandatory installs, the game is still their property since it no longer plays directly from the disc. They're still taking ownership(based on the importance of the disc in playing the game) away from you. That, and the NSA spycam, is the reason I still won't be buying an Xbox One. Playstation 4 is my bet for the next gen, though I'm even doubting that, as PS3's habit of forcing installations points to PS4 following suit. I'll be waiting at least two years, and judging on what I hear by then, I'll decide whether or not I'm done with console gaming entirely. I expect I will be. Wii U seems most likely to be my last home console, unless Nintendo stays the course with whatever comes afterward. And if they don't, well, it'll just be me and my handhelds.El_Zo1212o

No

A disc or a digital license it's the same thing. YOu own a license either way.

Microsoft was trying to allow users control of all their content, not just physical.

I don't see why you would call the 360 perfect when you have no control over your digital products

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El_Zo1212o

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#5 El_Zo1212o
Member since 2009 • 6057 Posts

[QUOTE="El_Zo1212o"]Gonna have to disagree with most of this. Microsoft was attempting to remove the value of the disc entirely- and even with the backpeddling, they still haven't changed that. Xbox 360 was perfect as far as the balance between physical media and digital software. The game you buy at the store is the disc. Installing the disc to your machine is optional, but you also have the digital marketplace. That gave you a choice, purchase one copy of the game to do with as you see fit, or license a digital copy to play for as long as they want to allow you to. The Xbox One is trying to shift that balance away from ownership toward licensing. The fact that you can still buy or sell you games due to their original policy reversal is a big win, sure, but since all the games are still subject to mandatory installs, the game is still their property since it no longer plays directly from the disc. They're still taking ownership(based on the importance of the disc in playing the game) away from you. That, and the NSA spycam, is the reason I still won't be buying an Xbox One. Playstation 4 is my bet for the next gen, though I'm even doubting that, as PS3's habit of forcing installations points to PS4 following suit. I'll be waiting at least two years, and judging on what I hear by then, I'll decide whether or not I'm done with console gaming entirely. I expect I will be. Wii U seems most likely to be my last home console, unless Nintendo stays the course with whatever comes afterward. And if they don't, well, it'll just be me and my handhelds.Jaysonguy

No

A disc or a digital license it's the same thing. YOu own a license either way.

Microsoft was trying to allow users control of all their content, not just physical.

I don't see why you would call the 360 perfect when you have no control over your digital products

You have no control over your digital content because you choose to purchase a license instead of a physical copy of the game. Microsoft was trying to strip any semblance of control away from the user by forcing everyone into the licensing scam. PCs lost that fight years and years ago. I have no intention of helping console games do the same.
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#6 Videodogg
Member since 2002 • 12611 Posts

Why couldnt MS do all the stuff they wanted to do, except just simply leave the physical disc alone?  The physical disc should have been whole and seperate from all the digital stuf they had intended on doing with Xbox One. It just sickens me what they tried to pull on people, their own customers. 

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#7 hottgamer31
Member since 2010 • 25 Posts
[QUOTE="El_Zo1212o"]Gonna have to disagree with most of this. Microsoft was attempting to remove the value of the disc entirely- and even with the backpeddling, they still haven't changed that. Xbox 360 was perfect as far as the balance between physical media and digital software. The game you buy at the store is the disc. Installing the disc to your machine is optional, but you also have the digital marketplace. That gave you a choice, purchase one copy of the game to do with as you see fit, or license a digital copy to play for as long as they want to allow you to. The Xbox One is trying to shift that balance away from ownership toward licensing. The fact that you can still buy or sell you games due to their original policy reversal is a big win, sure, but since all the games are still subject to mandatory installs, the game is still their property since it no longer plays directly from the disc. They're still taking ownership(based on the importance of the disc in playing the game) away from you. That, and the NSA spycam, is the reason I still won't be buying an Xbox One. Playstation 4 is my bet for the next gen, though I'm even doubting that, as PS3's habit of forcing installations points to PS4 following suit. I'll be waiting at least two years, and judging on what I hear by then, I'll decide whether or not I'm done with console gaming entirely. I expect I will be. Wii U seems most likely to be my last home console, unless Nintendo stays the course with whatever comes afterward. And if they don't, well, it'll just be me and my handhelds.

Yeah, I was going to talk about that balance, but I couldn't fit it into my column.
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Jaysonguy

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#8 Jaysonguy
Member since 2006 • 39454 Posts

[QUOTE="Jaysonguy"]

[QUOTE="El_Zo1212o"]Gonna have to disagree with most of this. Microsoft was attempting to remove the value of the disc entirely- and even with the backpeddling, they still haven't changed that. Xbox 360 was perfect as far as the balance between physical media and digital software. The game you buy at the store is the disc. Installing the disc to your machine is optional, but you also have the digital marketplace. That gave you a choice, purchase one copy of the game to do with as you see fit, or license a digital copy to play for as long as they want to allow you to. The Xbox One is trying to shift that balance away from ownership toward licensing. The fact that you can still buy or sell you games due to their original policy reversal is a big win, sure, but since all the games are still subject to mandatory installs, the game is still their property since it no longer plays directly from the disc. They're still taking ownership(based on the importance of the disc in playing the game) away from you. That, and the NSA spycam, is the reason I still won't be buying an Xbox One. Playstation 4 is my bet for the next gen, though I'm even doubting that, as PS3's habit of forcing installations points to PS4 following suit. I'll be waiting at least two years, and judging on what I hear by then, I'll decide whether or not I'm done with console gaming entirely. I expect I will be. Wii U seems most likely to be my last home console, unless Nintendo stays the course with whatever comes afterward. And if they don't, well, it'll just be me and my handhelds.El_Zo1212o

No

A disc or a digital license it's the same thing. YOu own a license either way.

Microsoft was trying to allow users control of all their content, not just physical.

I don't see why you would call the 360 perfect when you have no control over your digital products

You have no control over your digital content because you choose to purchase a license instead of a physical copy of the game. Microsoft was trying to strip any semblance of control away from the user by forcing everyone into the licensing scam. PCs lost that fight years and years ago. I have no intention of helping console games do the same.

Microsoft was going to give you control over your digital content.

You were going to be able to trade or sell it, something that can't be done this generation and thanks to morons who want fewer rights we wont next generation either.

Why is more control over all your content a bad thing?

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pickettsticket

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#9 pickettsticket
Member since 2012 • 193 Posts

[QUOTE="El_Zo1212o"][QUOTE="Jaysonguy"]

No

A disc or a digital license it's the same thing. YOu own a license either way.

Microsoft was trying to allow users control of all their content, not just physical.

I don't see why you would call the 360 perfect when you have no control over your digital products

Jaysonguy

You have no control over your digital content because you choose to purchase a license instead of a physical copy of the game. Microsoft was trying to strip any semblance of control away from the user by forcing everyone into the licensing scam. PCs lost that fight years and years ago. I have no intention of helping console games do the same.

Microsoft was going to give you control over your digital content.

You were going to be able to trade or sell it, something that can't be done this generation and thanks to morons who want fewer rights we wont next generation either.

Why is more control over all your content a bad thing?

Great bit of trolling 

On the off chance you are serious, then just No. You are just stating facts which are so far from the truth I do not even know how to respond.

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pickettsticket

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#11 pickettsticket
Member since 2012 • 193 Posts

I still love the smell of a freshly opened game.  F that digital crap, it makes you numb to spending money.

kingoflife9

And may it stay this way for many more years.

On one hand I can wait for a 30gb file to download which would take years, on the other I can pop to TESCO and be back playing within 30 minutes.

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Jaysonguy

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#12 Jaysonguy
Member since 2006 • 39454 Posts

[QUOTE="Jaysonguy"]

[QUOTE="El_Zo1212o"] You have no control over your digital content because you choose to purchase a license instead of a physical copy of the game. Microsoft was trying to strip any semblance of control away from the user by forcing everyone into the licensing scam. PCs lost that fight years and years ago. I have no intention of helping console games do the same.pickettsticket

Microsoft was going to give you control over your digital content.

You were going to be able to trade or sell it, something that can't be done this generation and thanks to morons who want fewer rights we wont next generation either.

Why is more control over all your content a bad thing?

Great bit of trolling 

On the off chance you are serious, then just No. You are just stating facts which are so far from the truth I do not even know how to respond.

No, they're all true

Under the current system, the system that will carry onto next gen with the two major console makers digital products are at a disadvantage because of how ownership is handled.

Microsoft was going to give more rights to all of your content, digital or not, you would be able to sell and trade digital content. That equals more power for the consumer.

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pickettsticket

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#13 pickettsticket
Member since 2012 • 193 Posts

[QUOTE="pickettsticket"]

[QUOTE="Jaysonguy"]

Microsoft was going to give you control over your digital content.

You were going to be able to trade or sell it, something that can't be done this generation and thanks to morons who want fewer rights we wont next generation either.

Why is more control over all your content a bad thing?

Jaysonguy

Great bit of trolling 

On the off chance you are serious, then just No. You are just stating facts which are so far from the truth I do not even know how to respond.

No, they're all true

Under the current system, the system that will carry onto next gen with the two major console makers digital products are at a disadvantage because of how ownership is handled.

Microsoft was going to give more rights to all of your content, digital or not, you would be able to sell and trade digital content. That equals more power for the consumer.

you realise you can do this with disks, and they can not set limits?

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El_Zo1212o

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#14 El_Zo1212o
Member since 2009 • 6057 Posts

[QUOTE="El_Zo1212o"][QUOTE="Jaysonguy"]

No

A disc or a digital license it's the same thing. YOu own a license either way.

Microsoft was trying to allow users control of all their content, not just physical.

I don't see why you would call the 360 perfect when you have no control over your digital products

Jaysonguy

You have no control over your digital content because you choose to purchase a license instead of a physical copy of the game. Microsoft was trying to strip any semblance of control away from the user by forcing everyone into the licensing scam. PCs lost that fight years and years ago. I have no intention of helping console games do the same.

Microsoft was going to give you control over your digital content.

You were going to be able to trade or sell it, something that can't be done this generation and thanks to morons who want fewer rights we wont next generation either.

Why is more control over all your content a bad thing?

Sorry, chum, but no. What they offered you was the illusion of control, and judging by this, they'd just about talked you right out of your panties on that score. Think about it- when you hold a game disc in your hand, what are you holding? You're holding the game. You're holding the ability to play that game on any machine it's compatible with. Now, what were they offering you? They're offering you a way to install that game to ONE machine. Could you play your game on another machine? Sure. As long as you have your profile with you. And as long as you're willing to waste the first 45 minutes or an hour(if PS3 installs are any measure) at your friend's pad installing a game to his HDD(and assuming he even wants to allow you to use up that much of his HDD for a game he won't be able to play once you leave). Microsoft claimed they were giving you more rights over your digital content while (though they sure didn't say this part out loud)stripping the physical medium of any real worth. What happened this generation when your Gamertag was banned? You lose your Arcade and Indie games. You lose your Games on Demand. What'll happen next generation? You lose your entire game library. Every cent you poured into amassing a library of 20-50-100+ games just vanishes. How is that better than being able to at least keep your physical games? How is that offering you more control over anything? And please don't say anything ridiculous like "well then don't get banned," because that isn't the point.
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El_Zo1212o

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#15 El_Zo1212o
Member since 2009 • 6057 Posts
"What's the matter, (Jayson)? No glib remark? No pithy comeback?"
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#16 firefox59
Member since 2005 • 4530 Posts

Why couldnt MS do all the stuff they wanted to do, except just simply leave the physical disc alone?  The physical disc should have been whole and seperate from all the digital stuf they had intended on doing with Xbox One. It just sickens me what they tried to pull on people, their own customers. 

Videodogg
The only solution would have been that you could allow your friends to play your digital games but not your physical ones. As MS wanted to allow you to share the license that came with your physical copies over the cloud, they had to institute the internet check-in or any number of people could be playing the same game at the same time and sales would be lost. MS was trying to do everything and people couldn't take it. The problem was because the backlash was so ridiculous they wiped everything instead of coming up with a middle ground, which was incredibly disappointing.
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#17 firefox59
Member since 2005 • 4530 Posts
[QUOTE="El_Zo1212o"] Sorry, chum, but no. What they offered you was the illusion of control, and judging by this, they'd just about talked you right out of your panties on that score. Think about it- when you hold a game disc in your hand, what are you holding? You're holding the game. You're holding the ability to play that game on any machine it's compatible with. Now, what were they offering you? They're offering you a way to install that game to ONE machine. Could you play your game on another machine? Sure. As long as you have your profile with you. And as long as you're willing to waste the first 45 minutes or an hour(if PS3 installs are any measure) at your friend's pad installing a game to his HDD(and assuming he even wants to allow you to use up that much of his HDD for a game he won't be able to play once you leave). Microsoft claimed they were giving you more rights over your digital content while (though they sure didn't say this part out loud)stripping the physical medium of any real worth. What happened this generation when your Gamertag was banned? You lose your Arcade and Indie games. You lose your Games on Demand. What'll happen next generation? You lose your entire game library. Every cent you poured into amassing a library of 20-50-100+ games just vanishes. How is that better than being able to at least keep your physical games? How is that offering you more control over anything? And please don't say anything ridiculous like "well then don't get banned," because that isn't the point.

You can't use illegal activities as an example against a policy, you just can't. You think we or MS will feel bad for people that get banned? No. Who gives a crap. It's actually ironic cause the example you used is incorrect and backfires on you. As it is now, you will have to take your physical disc to your friends and wait for it to be installed. But with MS's old policies the game could already have been installed over the cloud on 10 other accounts. You would have actually saved that hypothetical 45 minutes, but not anymore. Anything else?.....
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pickettsticket

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#18 pickettsticket
Member since 2012 • 193 Posts

[QUOTE="El_Zo1212o"] Sorry, chum, but no. What they offered you was the illusion of control, and judging by this, they'd just about talked you right out of your panties on that score. Think about it- when you hold a game disc in your hand, what are you holding? You're holding the game. You're holding the ability to play that game on any machine it's compatible with. Now, what were they offering you? They're offering you a way to install that game to ONE machine. Could you play your game on another machine? Sure. As long as you have your profile with you. And as long as you're willing to waste the first 45 minutes or an hour(if PS3 installs are any measure) at your friend's pad installing a game to his HDD(and assuming he even wants to allow you to use up that much of his HDD for a game he won't be able to play once you leave). Microsoft claimed they were giving you more rights over your digital content while (though they sure didn't say this part out loud)stripping the physical medium of any real worth. What happened this generation when your Gamertag was banned? You lose your Arcade and Indie games. You lose your Games on Demand. What'll happen next generation? You lose your entire game library. Every cent you poured into amassing a library of 20-50-100+ games just vanishes. How is that better than being able to at least keep your physical games? How is that offering you more control over anything? And please don't say anything ridiculous like "well then don't get banned," because that isn't the point.firefox59
You can't use illegal activities as an example against a policy, you just can't. You think we or MS will feel bad for people that get banned? No. Who gives a crap. It's actually ironic cause the example you used is incorrect and backfires on you. As it is now, you will have to take your physical disc to your friends and wait for it to be installed. But with MS's old policies the game could already have been installed over the cloud on 10 other accounts. You would have actually saved that hypothetical 45 minutes, but not anymore. Anything else?.....

What do you mean wait for it to be installed? You mean the 3 minutes quick update after you put the disc in?

OHH the horror of waiting a minute or two, not 45 minutes at all unless you are downloading the whole game, which you could not do on more than one system.

Stupid comment all round

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#19 El_Zo1212o
Member since 2009 • 6057 Posts
[QUOTE="firefox59"][QUOTE="El_Zo1212o"] Sorry, chum, but no. What they offered you was the illusion of control, and judging by this, they'd just about talked you right out of your panties on that score. Think about it- when you hold a game disc in your hand, what are you holding? You're holding the game. You're holding the ability to play that game on any machine it's compatible with. Now, what were they offering you? They're offering you a way to install that game to ONE machine. Could you play your game on another machine? Sure. As long as you have your profile with you. And as long as you're willing to waste the first 45 minutes or an hour(if PS3 installs are any measure) at your friend's pad installing a game to his HDD(and assuming he even wants to allow you to use up that much of his HDD for a game he won't be able to play once you leave). Microsoft claimed they were giving you more rights over your digital content while (though they sure didn't say this part out loud)stripping the physical medium of any real worth. What happened this generation when your Gamertag was banned? You lose your Arcade and Indie games. You lose your Games on Demand. What'll happen next generation? You lose your entire game library. Every cent you poured into amassing a library of 20-50-100+ games just vanishes. How is that better than being able to at least keep your physical games? How is that offering you more control over anything? And please don't say anything ridiculous like "well then don't get banned," because that isn't the point.

You can't use illegal activities as an example against a policy, you just can't. You think we or MS will feel bad for people that get banned? No. Who gives a crap. It's actually ironic cause the example you used is incorrect and backfires on you. As it is now, you will have to take your physical disc to your friends and wait for it to be installed. But with MS's old policies the game could already have been installed over the cloud on 10 other accounts. You would have actually saved that hypothetical 45 minutes, but not anymore. Anything else?.....

You see? That's exactly why I said "don't say something ridiculous like 'don't get banned' because that's not the point. You know some of the reasons people get banned? Too many forced gamertag changes. Y'know how many is too many? However many the current mod feels is enough to justify permabanning your account. could be 8, could be 27. Y'know why else people get banned? Because some kid bought a too old version of Call of Duty- where all anyone does online is hold cheater lobbies. Kid stands around confused while people are flying around. Mod shows up, blanket bans the entire match. But beside all that, THEY CAN STRIP YOU OF EVERY VIDEOGAME YOU OWN and the decision to do so is left to some mod who may or may not have had a really shitty day and be in the mood to spread that feeling around. You don't see this as a problem?
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firefox59

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#20 firefox59
Member since 2005 • 4530 Posts
[QUOTE="El_Zo1212o"] You see? That's exactly why I said "don't say something ridiculous like 'don't get banned' because that's not the point. You know some of the reasons people get banned? Too many forced gamertag changes. Y'know how many is too many? However many the current mod feels is enough to justify permabanning your account. could be 8, could be 27. Y'know why else people get banned? Because some kid bought a too old version of Call of Duty- where all anyone does online is hold cheater lobbies. Kid stands around confused while people are flying around. Mod shows up, blanket bans the entire match. But beside all that, THEY CAN STRIP YOU OF EVERY VIDEOGAME YOU OWN and the decision to do so is left to some mod who may or may not have had a really shitty day and be in the mood to spread that feeling around. You don't see this as a problem?

LMAO dude. You have no idea how MS bans people do you? They have written policies on this kind of thing. They have also put out reports detailing how many people and for what infractions people have been banned. Almost all of them have commit explicit crimes that are in one way or another an illegal activity and should receive worse than just a ban. MS has a forgiveness system. I've talked to at least a dozen people that have called up MS and gotten their temporary ban or suspension reversed because of a mistake. A true BAN almost never happens when it comes to XBL. Stop coming up with your crazy "oh this poor kid who shouldn't be playing COD anyways got banned for being in the wrong lobby" stories and focus on the topic. Please
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#21 El_Zo1212o
Member since 2009 • 6057 Posts
[QUOTE="firefox59"][QUOTE="El_Zo1212o"] You see? That's exactly why I said "don't say something ridiculous like 'don't get banned' because that's not the point. You know some of the reasons people get banned? Too many forced gamertag changes. Y'know how many is too many? However many the current mod feels is enough to justify permabanning your account. could be 8, could be 27. Y'know why else people get banned? Because some kid bought a too old version of Call of Duty- where all anyone does online is hold cheater lobbies. Kid stands around confused while people are flying around. Mod shows up, blanket bans the entire match. But beside all that, THEY CAN STRIP YOU OF EVERY VIDEOGAME YOU OWN and the decision to do so is left to some mod who may or may not have had a really shitty day and be in the mood to spread that feeling around. You don't see this as a problem?

LMAO dude. You have no idea how MS bans people do you? They have written policies on this kind of thing. They have also put out reports detailing how many people and for what infractions people have been banned. Almost all of them have commit explicit crimes that are in one way or another an illegal activity and should receive worse than just a ban. MS has a forgiveness system. I've talked to at least a dozen people that have called up MS and gotten their temporary ban or suspension reversed because of a mistake. A true BAN almost never happens when it comes to XBL. Stop coming up with your crazy "oh this poor kid who shouldn't be playing COD anyways got banned for being in the wrong lobby" stories and focus on the topic. Please

Why do you keep throwing around words like "crime" and "illegal"? It isn't a matter of law, it is a matter of their rules.
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El_Zo1212o

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#22 El_Zo1212o
Member since 2009 • 6057 Posts
There used to be a website called thisiswhyyourebanned.com where people would post screencaps from the ban question forum on xbox.com. It detailed several perma-bans every day about prople getting banned for everything from modding their avatars to having too many forced name changes. Every single entry on the board ended with an XBLPET member saying "The ban will stand as issued." Oh, and you're a liar. Xbox Live Policy Enforcement Team members state regularly that there is no one to talk to about a ban. It's all handled online through the Xbox.com forums.
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firefox59

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#23 firefox59
Member since 2005 • 4530 Posts
[QUOTE="El_Zo1212o"]There used to be a website called thisiswhyyourebanned.com where people would post screencaps from the ban question forum on xbox.com. It detailed several perma-bans every day about prople getting banned for everything from modding their avatars to having too many forced name changes. Every single entry on the board ended with an XBLPET member saying "The ban will stand as issued." Oh, and you're a liar. Xbox Live Policy Enforcement Team members state regularly that there is no one to talk to about a ban. It's all handled online through the Xbox.com forums.

I was temporarily "banned" or suspended you nit. Someone had hacked my account and did things. I contacted them online and then they called me and talked to me personally and resolved the issue. Even refunded my points that the hacker had used among his nefarious deeds. I have nothing to prove to you about MS and their policies. You're getting off topic because you can't find anything to really talk about regarding the issue.
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El_Zo1212o

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#24 El_Zo1212o
Member since 2009 • 6057 Posts
[QUOTE="firefox59"][QUOTE="El_Zo1212o"]There used to be a website called thisiswhyyourebanned.com where people would post screencaps from the ban question forum on xbox.com. It detailed several perma-bans every day about prople getting banned for everything from modding their avatars to having too many forced name changes. Every single entry on the board ended with an XBLPET member saying "The ban will stand as issued." Oh, and you're a liar. Xbox Live Policy Enforcement Team members state regularly that there is no one to talk to about a ban. It's all handled online through the Xbox.com forums.

I was temporarily "banned" or suspended you nit. Someone had hacked my account and did things. I contacted them online and then they called me and talked to me personally and resolved the issue. Even refunded my points that the hacker had used among his nefarious deeds. I have nothing to prove to you about MS and their policies. You're getting off topic because you can't find anything to really talk about regarding the issue.

Big difference between suspended and banned. Something like 7,000+ years. And stop whining about the topic. This is where the discussion ended up- don't like it? Do something to change it, instead of just whining that I'm off topic.
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GuitarSmash

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#25 GuitarSmash
Member since 2013 • 274 Posts
I love my disks though :3 ... Besides the Games on Demand fails, as they never lower the price on anything and their deal of the week is usually on stupid stuff like DLC's on games i don't even own.... DMC4 is still 20$ and was released in 2007 WTF!!!