How will the 360 handle MGS5 if it couldn't even handle MGS4?

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Scarface720

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#1 Scarface720
Member since 2012 • 26 Posts
Makes no sense to me?
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andrew01093

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#2 andrew01093
Member since 2012 • 115 Posts

Makes no sense to me?Scarface720

 

Show's how stupid you are. It wasn't that the 360 couldn't handle it as Kojma himself said the 360 could run it. It was just the size of the game. 360 uses dvd 9's. It would take like 7 of them. No one wants that. Kojima did say he may port a whole new MGS collection that will include MGS4 on Xbox One. So it has nothing to do with the system it's self handling it. Just disc space.  So go read and study again before you spew dumb ignorant trash.

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wizdom

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#3 wizdom
Member since 2003 • 10111 Posts
Makes no sense to me?Scarface720
huh? It can run the game perfectly fine from a technical standpoint. It was the size of the game that kept it from being on the 360.
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Fightingfan

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#4 Fightingfan
Member since 2010 • 38011 Posts

[QUOTE="Scarface720"]Makes no sense to me?andrew01093

 

Show's how stupid you are. It wasn't that the 360 couldn't handle it as Kojma himself said the 360 could run it. It was just the size of the game. 360 uses dvd 9's. It would take like 7 of them. No one wants that. Kojima did say he may port a whole new MGS collection that will include MGS4 on Xbox One. So it has nothing to do with the system it's self handling it. Just disc space.  So go read and study again before you spew dumb ignorant trash.

Think it has more to do with the "inside jokes". They would have to remove a whole boss fight as it cuts into the ps1, and shows images of sony products all over the place. A lot of the game references the ps1(literally) and would need ot be removed.
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Geminon

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#5 Geminon
Member since 2012 • 1177 Posts

[QUOTE="Scarface720"]Makes no sense to me?andrew01093

 

Show's how stupid you are. It wasn't that the 360 couldn't handle it as Kojma himself said the 360 could run it. It was just the size of the game. 360 uses dvd 9's. It would take like 7 of them. No one wants that. Kojima did say he may port a whole new MGS collection that will include MGS4 on Xbox One. So it has nothing to do with the system it's self handling it. Just disc space.  So go read and study again before you spew dumb ignorant trash.

wow, you are kind of a mad fanboy arent you?
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firefox59

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#6 firefox59
Member since 2005 • 4530 Posts
[QUOTE="andrew01093"]

[QUOTE="Scarface720"]Makes no sense to me?Geminon

 

Show's how stupid you are. It wasn't that the 360 couldn't handle it as Kojma himself said the 360 could run it. It was just the size of the game. 360 uses dvd 9's. It would take like 7 of them. No one wants that. Kojima did say he may port a whole new MGS collection that will include MGS4 on Xbox One. So it has nothing to do with the system it's self handling it. Just disc space.  So go read and study again before you spew dumb ignorant trash.

wow, you are kind of a mad fanboy arent you?

Lol, the irony.
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Mozelleple112

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#7 Mozelleple112
Member since 2011 • 11293 Posts

[QUOTE="Scarface720"]Makes no sense to me?andrew01093

 

Show's how stupid you are. It wasn't that the 360 couldn't handle it as Kojma himself said the 360 could run it. It was just the size of the game. 360 uses dvd 9's. It would take like 7 of them. No one wants that. Kojima did say he may port a whole new MGS collection that will include MGS4 on Xbox One. So it has nothing to do with the system it's self handling it. Just disc space.  So go read and study again before you spew dumb ignorant trash.

butthurt 360 fanboy detected
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Geminon

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#8 Geminon
Member since 2012 • 1177 Posts
[QUOTE="Geminon"][QUOTE="andrew01093"]

 

Show's how stupid you are. It wasn't that the 360 couldn't handle it as Kojma himself said the 360 could run it. It was just the size of the game. 360 uses dvd 9's. It would take like 7 of them. No one wants that. Kojima did say he may port a whole new MGS collection that will include MGS4 on Xbox One. So it has nothing to do with the system it's self handling it. Just disc space.  So go read and study again before you spew dumb ignorant trash.

firefox59
wow, you are kind of a mad fanboy arent you?

Lol, the irony.

i know right, your comment is pretty ironic, considering you are probably the biggest fanboy on these forums. im really glad you realize how ironic your comment is.
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shadow_Metroid

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#9 shadow_Metroid
Member since 2005 • 1631 Posts

Makes no sense to me?Scarface720

 

It won't.

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lawlessx

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#10 lawlessx
Member since 2004 • 48753 Posts
Makes no sense to me?Scarface720
who said the 360 couldn't handle MGS4?
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#11 Silverbond
Member since 2008 • 16130 Posts

toasting in a roll bread

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jsmoke03

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#12 jsmoke03
Member since 2004 • 13719 Posts
[QUOTE="Geminon"][QUOTE="firefox59"][QUOTE="Geminon"] wow, you are kind of a mad fanboy arent you?

Lol, the irony.

i know right, your comment is pretty ironic, considering you are probably the biggest fanboy on these forums. im really glad you realize how ironic your comment is.

lol you know you guys arent in sw right?
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ShaineTheNerd

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#13 ShaineTheNerd
Member since 2012 • 1578 Posts
Ahaha! Ignorant cockroaches coming in our forums. Guys, if you want to argue about your precious POS3, go here. Good god. I swear, you guys just have to infest everything, don't you?
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IMAHAPYHIPPO

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#14 IMAHAPYHIPPO
Member since 2004 • 4213 Posts

Metal Gear Solid 4 was programmed for a superior ps3 system in 2008. When it comes to optimizing the engine, the 360 could handle it fine, but the honest truth that any of you could have researched (talking to the original poster and the ridiculers) is that the game used far more pre-processed cut scenes than the paltry DVD format of the 360 could handle.

 

MGS 4 would run fine on the 360, it's just incredibly impractical.

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Articuno76

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#15 Articuno76
Member since 2004 • 19799 Posts
[QUOTE="andrew01093"]

[QUOTE="Scarface720"]Makes no sense to me?Fightingfan

 

Show's how stupid you are. It wasn't that the 360 couldn't handle it as Kojma himself said the 360 could run it. It was just the size of the game. 360 uses dvd 9's. It would take like 7 of them. No one wants that. Kojima did say he may port a whole new MGS collection that will include MGS4 on Xbox One. So it has nothing to do with the system it's self handling it. Just disc space.  So go read and study again before you spew dumb ignorant trash.

Think it has more to do with the "inside jokes". They would have to remove a whole boss fight as it cuts into the ps1, and shows images of sony products all over the place. A lot of the game references the ps1(literally) and would need ot be removed.

TBH that simply doesn't sit well with me as a real excuse. We know that for the PS3/360 and Vita they bought in the original voice actors to record dialogue that specifically referenced the new control schemes. They even had trophies that made use of the new system features (the zoom in on the Vita screen). I find it hard to believe that the jokes couldn't be changed to be self-referential on another level or fun in some other way.
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Articuno76

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#16 Articuno76
Member since 2004 • 19799 Posts

Metal Gear Solid 4 was programmed for a superior ps3 system in 2008. When it comes to optimizing the engine, the 360 could handle it fine, but the honest truth that any of you could have researched (talking to the original poster and the ridiculers) is that the game used far more pre-processed cut scenes than the paltry DVD format of the 360 could handle.

 

MGS 4 would run fine on the 360, it's just incredibly impractical.

IMAHAPYHIPPO
None of the cutscenes in that game (from what I can tell) are pre-rendered. The culprit appears to be that the game is using massively consuming uncompressed sound...something with a majority of people would not miss if it was replaced with something that was compressed sensibly.
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Geminon

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#17 Geminon
Member since 2012 • 1177 Posts
Ahaha! Ignorant cockroaches coming in our forums. Guys, if you want to argue about your precious POS3, go here. Good god. I swear, you guys just have to infest everything, don't you?ShaineTheNerd
uh... there hasnt been a single person that has mentioned the "POS3"... sooo... mad fanboy is mad?
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vashkey

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#18 vashkey
Member since 2005 • 33781 Posts
Obvious troll
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#19 KrazehJeff
Member since 2013 • 25 Posts
I thought it was due to the size of the cut scenes fitting on the disc that was the main issue. Swapping 6+ DVDs kinda ruins the gaming experience right? inb4 fanboy: I own both consoles but favour the PS3 Thinking about it logically the cloud solution of streaming games would solve this for the XONE. But if I remember reading correctly the XONE will also use blurays. The system specs between the PS4 and XONE are near identical with the exception of modified CPU and the DDR5 RAM.
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TheColbert

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#21 TheColbert
Member since 2008 • 3846 Posts
I thought I was in System Wars....
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drekula2

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#22 drekula2
Member since 2012 • 3349 Posts

Makes no sense to me?Scarface720

 

File size doesn't equal game size.

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KillzoneSnake

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#23 KillzoneSnake
Member since 2012 • 2761 Posts

It will run it badly, multiple dvd's and low framerate. I dont know why anyone would get it for current gen instead of PS4.

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kitty

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#25 kitty  Moderator
Member since 2006 • 115479 Posts

It will run it badly, multiple dvd's and low framerate. I dont know why anyone would get it for current gen instead of PS4.

KillzoneSnake
Wrong board to suggest someone get something on the ps4 when it's going to be on the xbox one. :? http://www.gamespot.com/news/metal-gear-solid-v-confirmed-for-xbox-one-6409539
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Scarface720

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#26 Scarface720
Member since 2012 • 26 Posts
Ok, whatever it can run fine on the 360. How will they be able to make MGS5 in one disc for the 360 then??
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kitty

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#27 kitty  Moderator
Member since 2006 • 115479 Posts
Compression can help. But I don't think it will be on one disc. I'm not sure why people have a big issue of switching discs. You had to do it back in the days with ps1 and ps2 games. Makes me think people have short term memory.
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#28 RageQuitter69
Member since 2012 • 1366 Posts

If Metal Gear Solid 5 is anything like Metal Gear Solid 4, then taking up more then one DVD (or even half for that matter) is possibly the dumbest thing I ever head, Metal Gear Solid 4 had only four hours of Gameplay, i'm sure that there will be a new engine for Metal Gear Solid 5 that will be able to run fine on both the Xbox 360 and PlayStation 3 so the game won't even nearly fill up one DVD.

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vashkey

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#29 vashkey
Member since 2005 • 33781 Posts
Well, MGS4 had those moments in between missions where you had to sit around and do nothing while the game did manual installs, so it's not as if PS3 players weren't inconvenienced
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Geminon

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#30 Geminon
Member since 2012 • 1177 Posts

If Metal Gear Solid 5 is anything like Metal Gear Solid 4, then taking up more then one DVD (or even half for that matter) is possibly the dumbest thing I ever head, Metal Gear Solid 4 had only four hours of Gameplay, i'm sure that there will be a new engine for Metal Gear Solid 5 that will be able to run fine on both the Xbox 360 and PlayStation 3 so the game won't even nearly fill up one DVD.

RageQuitter69
4 hours of gameplay.... what? complete fallacy.
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Geminon

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#31 Geminon
Member since 2012 • 1177 Posts

If Metal Gear Solid 5 is anything like Metal Gear Solid 4, then taking up more then one DVD (or even half for that matter) is possibly the dumbest thing I ever head, Metal Gear Solid 4 had only four hours of Gameplay, i'm sure that there will be a new engine for Metal Gear Solid 5 that will be able to run fine on both the Xbox 360 and PlayStation 3 so the game won't even nearly fill up one DVD.

RageQuitter69
you are funny if you think MGS5 is going to fit on only one disk. good joke buddy.
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Fightingfan

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#32 Fightingfan
Member since 2010 • 38011 Posts
[QUOTE="RageQuitter69"]

If Metal Gear Solid 5 is anything like Metal Gear Solid 4, then taking up more then one DVD (or even half for that matter) is possibly the dumbest thing I ever head, Metal Gear Solid 4 had only four hours of Gameplay, i'm sure that there will be a new engine for Metal Gear Solid 5 that will be able to run fine on both the Xbox 360 and PlayStation 3 so the game won't even nearly fill up one DVD.

Geminon
you are funny if you think MGS5 is going to fit on only one disk. good joke buddy.

Comprised folder that installs onto the console - it's possible.
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LazySloth718

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#33 LazySloth718
Member since 2011 • 2345 Posts

There is nothing on PS3 that couldn't be ported to 360.

If anything, there are some games on 360 that run like doo doo on a PS3.

Skyrim, Fallout3, Fallout NV.

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Geminon

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#34 Geminon
Member since 2012 • 1177 Posts

There is nothing on PS3 that couldn't be ported to 360.

If anything, there are some games on 360 that run like doo doo on a PS3.

Skyrim, Fallout3, Fallout NV.

LazySloth718
that would be because bethesda is an absolutely horrible, lazy dev. every single game that they have released in the last 15 years has had to have been fixed by the community before it could be considered a "smooth experience"....
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#36 Sparky04
Member since 2006 • 3390 Posts

Metal Gear Solid 4 was programmed for a superior ps3 system in 2008. When it comes to optimizing the engine, the 360 could handle it fine, but the honest truth that any of you could have researched (talking to the original poster and the ridiculers) is that the game used far more pre-processed cut scenes than the paltry DVD format of the 360 could handle.

 

MGS 4 would run fine on the 360, it's just incredibly impractical.

IMAHAPYHIPPO
It had less to do with the cut scenes, which would have taken up a lot of space, and more to do with the fact that they used the FLAC lossless audio format which is absolutely massive. For an Xbox version they could easily have simply used a more compressed audio format and it would probably get down to two discs, one for installation and one to play on. It's cool that they used FLAC because they had the space but in reality very few people would be able to hear the difference between it and other formats without a pretty robust audio setup. To the TC, go back and look at MGS4 now and it's heavily apparent that the graphics are already somewhat dated. It's funny because I remember at the time being AMAZED by them.