LA Noire shorter than expected

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JP1384

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#1 JP1384
Member since 2011 • 25 Posts
LA Noire, as a whole was a pretty cool game. I think it was a bit over rated during the anticipation of its release. The graphics and Dialog was marginally, if at all, better then other Rock star games like GTA IV and Red Dead Redemption. It seemed like a very short game for a 3 disk game and I blew threw each disk in as short as 3-4 hours. GTA IV, a one disk game, took me months to complete just the main story line. I guess they had to use so may disks because of the large, and accurate depiction of Los Angeles circa 1947, but much of the city you don't really use during the main story. Rock Star included a few historical landmarks with in the city that you can discover, but far less then I would expect for a 3 disk historical fiction based game. Also, the game play was okay at best. I love the whole detective, find the clues, interrogate witnesses, and solve the case thing. It just seemed to straight forward to me. I felt like I did not have much else to do besides go straight through the main story line, interrupted only by going on a few radio calls, whereas with games like GTA and Red Dead you have a lot more freedom to play the story out how you want and when you want with a lot of extra stuff to do that involves more than chasing down and shooting someone. Speaking of that, the side "quests" or, street crimes as they are called in the game, are all the same. Show up and either chase down the bad guy or shoot a bunch of bad guys which took all of two seconds. Sometimes you would have to drive clear across town, which takes a good amount of time even in a fast car, just to kill one bad guy after which you would get back to your case. I bought my pre-ordered copy on Tuesday and just beat it now on Thursday morning. Two days, I did play a lot but not 24 7. It was far less than a 40 hour game and I did a lot of the extra stuff you could do. All and all a cool game, but with all the hype that surrounded it I am a bit disappointed. I know they are going to have some DLC coming out so we will see how that is. I think the would have been better served to to a Allen Wake style episodic story line, where you get the first installment with the initial purchase, and you can buy new "Episodes" with more cases and different stories as they are developed. Maybe they are intending to do something like this with the DLC maybe adding a new detective or different characters with more cases. I will probably give it one more play through to see what the replay value is like and if there are alternate endings.
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DrD3V1L

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#2 DrD3V1L
Member since 2004 • 2064 Posts

Couldn't bring myself to read that large body of text, so I'll comment on the thread title instead.

L.A. Noire is said to be around 12 or so hours long, and I agree with you here that this game is really too short, seeing as how this game offers nothing in the way of online/multiplayer they really should have focused on packing much more content into the SP aspect of the game.

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JayQproductions

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#3 JayQproductions
Member since 2007 • 1806 Posts

it's 3 disc's because of the over 400 character's facial animations, they even said before it came out that just because it's 3 disc's long don't expect it to be bigger or longer than GTA 4

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Patrickbrown56

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#4 Patrickbrown56
Member since 2010 • 892 Posts

One of the reasons I picked up L.A. Noire was because of the supposed 25-30 hour gameplay... Now, I haven't completed it, but I've put less than 5 hours into it thus far, and have gotten a decent way into the game. That, coupled with the fact that I feel that the majority of my gametime comes from watching cinematics, does make the game feel a little lackluster in it's length. It's in no way a 25-30 hour game, and I'll be surprised if it takes me more than 15 hours to complete it. However, being an achievement lover, I know I will sink more pointless hours into the game trying to 5-Star every case, finding all of the film reels, and getting the game to 100%. However, I imagine that when L.A. Noire's first DLC drops (see link below), I will be more than ready for some new content.

http://www.trueachievements.com/n3823/first-la-noire-dlc-dated.htm

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Phoenix534

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#5 Phoenix534
Member since 2008 • 17774 Posts

I was slightly disappointed hearing the length, but the stuff they put into this game is so god damn incredible that I don't think it really matters.

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JP1384

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#6 JP1384
Member since 2011 • 25 Posts
I just completed the Main story line, including most of the Street Crimes and I was at a little over 20 hours. As you said, with the high cinematic content the actual game play is even less. I felt that, even during the game play I had no real choice other then in what order to do things. You just go from place to place finding clues until you eventually "Make" someone for the crime. I did enjoy the gum shoe, old school cop doing old fashion police work. I wish it was in a more free and spontaneous way. I dont know if you can effect the outcome of the cases, and or ending of the game, based on how you work the cases and who you finger for the crimes (As in some of the cases you have a choice on charging one suspect over another other) but by the way the story line seems its going to end the way it ends regardless of what you do. Now, Maybe each case will be different a second time around if you handle the questioning of the suspects and how you work the case in general differently. I am also interested in seeing what they do with the DLC and how much that will add to the overall experience of the game. At this point, I wish I would have waited and bought it used from Game Stop, Since I beat it in two days I could return it for a full refund and be playing another game right now. Time will tell if it was worth buying new and keeping.
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deactivated-6127ced9bcba0

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#7 deactivated-6127ced9bcba0
Member since 2006 • 31700 Posts

A lot shorter than I thought it was going to be, but I'll also be going through and doing everything for the achievements, something I wasn't really able to do with GTA 4.

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JP1384

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#8 JP1384
Member since 2011 • 25 Posts

One of the reasons I picked up L.A. Noire was because of the supposed 25-30 hour gameplay... Now, I haven't completed it, but I've put less than 5 hours into it thus far, and have gotten a decent way into the game. That, coupled with the fact that I feel that the majority of my gametime comes from watching cinematics, does make the game feel a little lackluster in it's length. It's in no way a 25-30 hour game, and I'll be surprised if it takes me more than 15 hours to complete it. However, being an achievement lover, I know I will sink more pointless hours into the game trying to 5-Star every case, finding all of the film reels, and getting the game to 100%. However, I imagine that when L.A. Noire's first DLC drops (see link below), I will be more than ready for some new content.

http://www.trueachievements.com/n3823/first-la-noire-dlc-dated.htm

Patrickbrown56
Took A look at that link and makes more sense now why they made the game as short as they did. The fact that two of the assignments (Desks) where omitted from the game due to limited room for data is crazy. The graphics where good but its nuts that they take up that much data. I think personally that this was meant to be a DLC heavy game from the beginning. You pay 60 bucks for the game, beat it in two days but really want more so you buy the DLC as it comes out. To play this game fully expanded with all the DLS is going to be well over 100 bucks and maybe over two. Rock Star is Smart. Gonna make a ton of money. They could have easily made the game graphically more along the lines of Red Dead and nobody would have complained, and then they could have fit more content in. I thinks its cool that they are pushing th envelope of what the current gaming systems are capable of but when I am spending 60 bucks on a new game in this economy I expect more then 6 hours of cinematic content and 15 hours of game play with wicked good graphics.
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Dal25

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#9 Dal25
Member since 2007 • 170 Posts

i was expecting this game to be as long as GTA . but still this game will never put me off because of that! .

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krashr1

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#10 krashr1
Member since 2004 • 138 Posts
I was a little bummed about the length of the game. With the way things are economically , I was hoping to get a bit more out of it. That being said though, I can't wait to see what else comes of the MotionScan facial capture system. Between Moore's Law and the competitve drive of the business, it seems just a matter of time before it becomes more widely adopted as a standard, at a greater number of studios.
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#11 hkymike
Member since 2003 • 2425 Posts
I am paitently awaiting my copy from gamefly
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#12 wwervin
Member since 2003 • 10274 Posts
It's a great game, but I will agree it seems a bit lacking in terms of replayability. I'm only a little over halfway through it right now but I'm taking my time with it and really taking in the huge city they gave us to explore. Of course, when I'm finished with the main story, there won't be much keeping me tied to the game besides the side missions (which aren't all that in depth or long) and maybe I'll go through a few of the cases again to get better results. I think one of the big issues I have with this game's replayability isn't so much the multiplayer (GTA got along fine without multiplayer until GTA4 came around), I think it's the limited extent to what you can do that kind of ruins it. In GTA and RDR you were allowed to go around and shoot people and get in gun fights and cop chases and it was all something to do. In this one, you can only drive. Most of the time you can't which out your gun unless there's a bad guy shooting at you. You can't get into brawls with random people.. etc. It's a good game though I'm not knocking it down or anything, I just wish there was more replayability to it.
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blaze_adeel

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#13 blaze_adeel
Member since 2008 • 933 Posts

Couldn't bring myself to read that large body of text, so I'll comment on the thread title instead.

L.A. Noire is said to be around 12 or so hours long, and I agree with you here that this game is really too short, seeing as how this game offers nothing in the way of online/multiplayer they really should have focused on packing much more content into the SP aspect of the game.

DrD3V1L

its not a 12 hour game its atleast 20-25 hours as i have more than 9 hours in game and i just completed the golden butterfly case and i think its the 8th case in 21 cases .wierd case though :P

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#14 mrsniper83
Member since 2009 • 1552 Posts
LA Noire, as a whole was a pretty cool game. I think it was a bit over rated during the anticipation of its release. The graphics and Dialog was marginally, if at all, better then other Rock star games like GTA IV and Red Dead Redemption. It seemed like a very short game for a 3 disk game and I blew threw each disk in as short as 3-4 hours. GTA IV, a one disk game, took me months to complete just the main story line. I guess they had to use so may disks because of the large, and accurate depiction of Los Angeles circa 1947, but much of the city you don't really use during the main story. Rock Star included a few historical landmarks with in the city that you can discover, but far less then I would expect for a 3 disk historical fiction based game. Also, the game play was okay at best. I love the whole detective, find the clues, interrogate witnesses, and solve the case thing. It just seemed to straight forward to me. I felt like I did not have much else to do besides go straight through the main story line, interrupted only by going on a few radio calls, whereas with games like GTA and Red Dead you have a lot more freedom to play the story out how you want and when you want with a lot of extra stuff to do that involves more than chasing down and shooting someone. Speaking of that, the side "quests" or, street crimes as they are called in the game, are all the same. Show up and either chase down the bad guy or shoot a bunch of bad guys which took all of two seconds. Sometimes you would have to drive clear across town, which takes a good amount of time even in a fast car, just to kill one bad guy after which you would get back to your case. I bought my pre-ordered copy on Tuesday and just beat it now on Thursday morning. Two days, I did play a lot but not 24 7. It was far less than a 40 hour game and I did a lot of the extra stuff you could do. All and all a cool game, but with all the hype that surrounded it I am a bit disappointed. I know they are going to have some DLC coming out so we will see how that is. I think the would have been better served to to a Allen Wake style episodic story line, where you get the first installment with the initial purchase, and you can buy new "Episodes" with more cases and different stories as they are developed. Maybe they are intending to do something like this with the DLC maybe adding a new detective or different characters with more cases. I will probably give it one more play through to see what the replay value is like and if there are alternate endings.JP1384
It took you months to finish the main story of GTA4, wow i thought that story was really short, i remember getting the game at midnight and 2 days laters i beat it.
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keebthesquee

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#15 keebthesquee
Member since 2006 • 316 Posts

I'm not sure how you guys are playing this game actually. I've clocked in 11 hours and I've only completed 10 of the cases and around 13 of the side quests.

I'm assuming that I will be racking up a total of 25+ hours into this game.

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#16 Jagged3dge
Member since 2008 • 3895 Posts

I am paitently awaiting my copy from gamefly hkymike

Me too. I didn't send Brink back in time to get it shipped. :x

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Jurassic85

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#17 Jurassic85
Member since 2010 • 2191 Posts
Games like this simply aren't worth $60. I'll gladly pick it up when its $20 or so, for me its the type of game you beat and then shelve. I still can't understand how Rockstar as a company follows up the versatility of Red Dead Redemption with a game that is short and only has single player.
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zdmetal2101

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#18 zdmetal2101
Member since 2006 • 2809 Posts

Games like this simply aren't worth $60. I'll gladly pick it up when its $20 or so, for me its the type of game you beat and then shelve. I still can't understand how Rockstar as a company follows up the versatility of Red Dead Redemption with a game that is short and only has single player. Jurassic85

Good god man, does nobody understand that Rockstar DID NOT DEVELOP this game? They only published it. It took me 19 hours to beat the game along with the extra case from Gamestop. It really does have replay value as far as I'm concerned, going back to 5 star cases or get missed achievements can add hours to a game. Plus there are a lot of little side things to do; street crimes, film reels, vehicles, badges, locations, etc.

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Phoenix534

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#19 Phoenix534
Member since 2008 • 17774 Posts

Games like this simply aren't worth $60. I'll gladly pick it up when its $20 or so, for me its the type of game you beat and then shelve. I still can't understand how Rockstar as a company follows up the versatility of Red Dead Redemption with a game that is short and only has single player. Jurassic85

Because Rockstar didn't develop it. Also, if you think that every game needs multiplayer, then this gen has permenantly ruined gaming.