Microsoft Patent Suggests Cutting Edge Gaming Concept

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GFofgaming

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#1 GFofgaming
Member since 2003 • 2022 Posts

Source

 

Device would connect other devices; components such as processing power would be shared throughout each.

A patent filed by Microsoft suggests that the company is looking to connect many forms of technology in a seamless "multi-platform gaming system".

Found by the boys over at Unwired View, the patent suggests a gaming system capable of using multiple components in order to seamlessly connect various devices (think PC, Xbox 360, PDA and/or a Zune). Interestingly, each added component would potentially be able to contribute its processing power, memory capacity and audio/video capabilities between each device by way of a wireless or wired connection. A brief description below:

A gaming system including handheld devices and console devices has variable functionality and processing performance as determined by the number of components in the system. Gaming components can be combined wirelessly, by wired connections (e.g., via a docking station), or a combination thereof. The processing capabilities and functionality of each gaming component in a combination are augmented by the processing capabilities and functionality of other gaming components in the combination.

To take advantage of another gaming components processing capabilities and memory capacity, each gaming component is capable of utilizing another gaming component to process gaming applications. Further, each gaming component is capable of rendering audio and/or video information provided by another gaming component. Also, a gaming component is capable of utilizing another gaming component as an adjunct processor.


It looks like Microsoft is getting serious in further integrating separate technology devices into one networked base. There's little doubt that the company has been tinkering with the idea for some time, with the potential possibilities for such a device being a range all on their own. We'll keep you informed if anything breaks.

 

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LuigiLogik

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#2 LuigiLogik
Member since 2005 • 1320 Posts
wasn't the PS3 supposed to do something like this? i dunno, seems kinda silly, am i gonna need to buy a zune to get the best possible framerate out of Halo 3?? I think it's more for streaming stuff to your zune or 360 from your PC.. where your PC would use it's processing power to convert files on the fly to a HD streamable format that wont stutter... it's already done pretty well by Tversity so if that is in fact it then it's too late.
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M4NI4K

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#3 M4NI4K
Member since 2004 • 2955 Posts
Maybe they're getting ready for Xbox 3.
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monco59

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#4 monco59
Member since 2007 • 2473 Posts
Interesting. The possibilities sound cool...
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teebeenz

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#5 teebeenz
Member since 2006 • 4362 Posts
Amiga did some work on that back in 1999 or something, was cool. You could drag applications from one machine to another and it kept running all that sorta stuff.
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poovine

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#6 poovine
Member since 2006 • 387 Posts
I don't like the sound of this actually. It'll give microsoft a huge excuse to make you buy a zune now.
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teebeenz

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#7 teebeenz
Member since 2006 • 4362 Posts
I don't like the sound of this actually. It'll give microsoft a huge excuse to make you buy a zune now.poovine
The whole idea of MS's latest stuff, the Live Anywhere etc is to allow them to tie their products together to make you more likly to buy another odf their products. This is of course is about as anti competition focused as you can get. No surprises then.