New games are casual garbage.

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SavageRaph

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#1 SavageRaph
Member since 2006 • 49 Posts
Ive been playing games since i was 5 and I am 23 now. Im starting to lose alot of interest in alot of games and I think i know why.

The gameplay in 90 percent of games nowadays is just complete crap. I just started playing prince of persia for 360 and I couldnt take it after 30 minutes. The entire game is just so damn stupid. Seriously my nephew who is 6 years old having no problems with the difficulty cuz there is NONE. He is like 4 hours into the game. You dont die no matter what. Seriously even if u get "killed" you come right back and the boss or enemy has the same health. The combat is simple button pressing to get simple combos that are really just actual movies.

Fable 2 has absolutely no difficutly at all same with almost exactly the same issues. Bioshock is the same way. I could probably name a bunch of other disappointments that I just wont bother mentioning. But these days when i play a game I feel like im being treated like a baby there is no diffuiculty or punishments in games anymore. I think there is a REALLY big problem when many TOP and "mature" games can be played by 6 year olds. Am I really the only who feels this way? I honestly dont feel like im playing games anymore but instead interactive movies..... most with bad stories too.

The gaming industry to me has taken a turn for the worst. Kinda like hollywood with all flair and no substance in movies. and aiming at nothing but casuals.
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g5velocity

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#2 g5velocity
Member since 2007 • 1017 Posts

Ive been playing games since i was 5 and I am 23 now. Im starting to lose alot of interest in alot of games and I think i know why.

The gameplay in 90 percent of games nowadays is just complete crap. I just started playing prince of persia for 360 and I couldnt take it after 30 minutes. The entire game is just so damn stupid. Seriously my nephew who is 6 years old having no problems with the difficulty cuz there is NONE. He is like 4 hours into the game. You dont die no matter what. Seriously even if u get "killed" you come right back and the boss or enemy has the same health. The combat is simple button pressing to get simple combos that are really just actual movies.

Fable 2 has absolutely no difficutly at all same with almost exactly the same issues. Bioshock is the same way. I could probably name a bunch of other disappointments that I just wont bother mentioning. But these days when i play a game I feel like im being treated like a baby there is no diffuiculty or punishments in games anymore. I think there is a REALLY big problem when many TOP and "mature" games can be played by 6 year olds. Am I really the only who feels this way? I honestly dont feel like im playing games anymore but instead interactive movies..... most with bad stories too.

The gaming industry to me has taken a turn for the worst. Kinda like hollywood with all flair and no substance in movies. and aiming at nothing but casuals.
SavageRaph

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mitu123

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#3 mitu123
Member since 2006 • 155290 Posts
New games are getting easier, it happens a lot these days. Still, you can play games on harder difficulties, but they don't come close as hard as games in the 80s and 90s(except a few of them).
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krovak0000

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#4 krovak0000
Member since 2004 • 214 Posts
You know man, I feel the same exact way, me and my best friend have been anticipating games ALLLLL of 2008, and every single one of them that has released has been a COMPLETE let down. It's either too easy, horrible gameplay, horrible multi, or the game just was nothing at all like expected or hype wise. It's so dissappointing. Especially with MMOS out there, even that industry is trash now, games were cool all up until WoW. Now I'm starting to feel the same way about 360, I have had more fun on my damn nes/snes back in the day than I ever have paying microsoft for their trash most of the days
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mitu123

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#5 mitu123
Member since 2006 • 155290 Posts
You know man, I feel the same exact way, me and my best friend have been anticipating games ALLLLL of 2008, and every single one of them that has released has been a COMPLETE let down. It's either too easy, horrible gameplay, horrible multi, or the game just was nothing at all like expected or hype wise. It's so dissappointing. Especially with MMOS out there, even that industry is trash now, games were cool all up until WoW. Now I'm starting to feel the same way about 360, I have had more fun on my damn nes/snes back in the day than I ever have paying microsoft for their trash most of the dayskrovak0000
Harsh, but true to some extent.
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lil_d_mack_314

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#6 lil_d_mack_314
Member since 2006 • 13969 Posts
...i though i was the only one that felt that way. having a difficulty setting would be nice, in all games. AC wasnt too hard either, looked for a dif. mod..nothing. as for more and more games getting easir and with no dif. at all i think it is for casual gamers thats it really. its either that or the game play is broken in some way. i would rather take the relative easiness over broken game play (bioshock)
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krovak0000

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#7 krovak0000
Member since 2004 • 214 Posts
Ya I mean I really have been giving it a chance, and dont get me wrong, I definately have the games I still have fun and play, but I have just overall been very let down by the gaming world the past year or two. I don't know what they are trying to focus on that's oh so important but I know it's not just us who complain about the games these days, a lot of people have been retiring games not only online left and right, but console as well, it's hard to even find multi games some days just because that small community is all that plays and everyone else is following hype which ends up not even being a fun game to play lol
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amozarte

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#8 amozarte
Member since 2008 • 1536 Posts

You know, the first thing I have to ask is this: Does extremely high difficulty = quality? Because I honestly think that for the vast majority of people, it doesn't. I'm 30 and I grew up with games like Friday the 13th on NES. Games that are, for all intents and purposes, impossible. And those were fine when I had hours and hours each day to play the same level over and over again, memorising exactly where the enemies spawned, perfecting the timing of my jumps and so forth.

But you know what? I'm all grown up now and I don't have the luxury of pouring so much time into my games anymore. When i do have a few minutes to play, it's usually to relieve stress. I put up with enough difficult chores during the day that when I come home and sit down for a round of gaming, I don't want to continue to be frustrated by a game that's darn near impossible. That's not to say I don't occasionally enjoy a rough challenge (check my gamer card under CoD2 and CoD4 on veteran) but I just don't want the majority of my games to be ridiculously difficult.

I didn't mind that when I respawn in Bioshock, the Big Daddy that just annihilated me was still without whatever health I had managed to strip before becoming wallpaper paste under his fist. Do you know why I didn't mind? Because I was too busy enjoying the atmoshpere and storytelling to notice. The other reason? Because it's not a competition. Whether I beat a game on Easy or Hard has absolutely no effect on the size of my twig & berries. I don't need to be able to say "I have Mile High Club" (which I don't) in order to feel like more of a man. I tried it over and over for about an hour and then said "You know what, self? i have a whole cabinet of other games I could be playing instead of wasting my time waiting for that perfect run through to beat this silly little level." And I popped out CoD 4 and popped in something else- and had fun.

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mitu123

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#9 mitu123
Member since 2006 • 155290 Posts
Ya I mean I really have been giving it a chance, and dont get me wrong, I definately have the games I still have fun and play, but I have just overall been very let down by the gaming world the past year or two. I don't know what they are trying to focus on that's oh so important but I know it's not just us who complain about the games these days, a lot of people have been retiring games not only online left and right, but console as well, it's hard to even find multi games some days just because that small community is all that plays and everyone else is following hype which ends up not even being a fun game to play lolkrovak0000
Thy're trying to focus on graphics/appealing to more gamers/hyping games to be awesome, and it doesn't work all the time either.
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#10 mitu123
Member since 2006 • 155290 Posts

You know, the first thing I have to ask is this: Does extremely high difficulty = quality? Because I honestly think that for the vast majority of people, it doesn't. I'm 30 and I grew up with games like Friday the 13th on NES. Games that are, for all intents and purposes, impossible. And those were fine when I had hours and hours each day to play the same level over and over again, memorising exactly where the enemies spawned, perfecting the timing of my jumps and so forth.

But you know what? I'm all grown up now and I don't have the luxury of pouring so much time into my games anymore. When i do have a few minutes to play, it's usually to relieve stress. I put up with enough difficult chores during the day that when I come home and sit down for a round of gaming, I don't want to continue to be frustrated by a game that's darn near impossible. That's not to say I don't occasionally enjoy a rough challenge (check my gamer card under CoD2 and CoD4 on veteran) but I just don't want the majority of my games to be ridiculously difficult.

I didn't mind that when I respawn in Bioshock, the Big Daddy that just annihilated me was still without whatever health I had managed to strip before becoming wallpaper paste under his fist. Do you know why I didn't mind? Because I was too busy enjoying the atmoshpere and storytelling to notice. The other reason? Because it's not a competition. Whether I beat a game on Easy or Hard has absolutely no effect on the size of my twig & berries. I don't need to be able to say "I have Mile High Club" (which I don't) in order to feel like more of a man. I tried it over and over for about an hour and then said "You know what, self? i have a whole cabinet of other games I could be playing instead of wasting my time waiting for that perfect run through to beat this silly little level." And I popped out CoD 4 and popped in something else- and had fun.

amozarte
Yes, someone that tries to have fun, good for you(and no, I'm not trying to be mean).
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krovak0000

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#11 krovak0000
Member since 2004 • 214 Posts
Ya that's a great point mitu, I just miss the games that were even repetative as all hell but still had a great concept, challenge, even competition. Counter Strike for example, amazing yet gfx/gameplay ect was so bare. Yes they had multiple maps but you do the same thing every round, yet they made it somewhat skill based to for hardcore players. I think that's what's lacking these days is they definately go visual where as I miss the days where ya a game could be simple and played by most ages but for people who put effort/time/skill into it, multiplay/online is where it was. Even good single player stories now seem sooooooo short. What happened to FF7 4 disc puzzling hardcore games! Lol
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#12 shinchy
Member since 2004 • 483 Posts
Does anyone else feel a lot of this can be attributed to the whole regenerating shield thing which every game ever now seems to use. Before you had to really really watch your ass because otherwise it was lights out. But now you just charge in shoot the **** out of everything, run back hide, recharge and repeat.
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lil_d_mack_314

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#13 lil_d_mack_314
Member since 2006 • 13969 Posts
Does anyone else feel a lot of this can be attributed to the whole regenerating shield thing which every game ever now seems to use. Before you had to really really watch your ass because otherwise it was lights out. But now you just charge in shoot the **** out of everything, run back hide, recharge and repeat.shinchy
yeh no more skulking around for health packs/extra lives/Paine Killers :roll:...i kinda miss it :P
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krovak0000

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#14 krovak0000
Member since 2004 • 214 Posts
Ya man that's a great point, not to go back to my counter strike days but man, 1 shot to the head and game over til next round, you had to REALLY try to be skilled against other good players, then you have halo...... spam spam spam spam nade, duck recharge, full hp repeat... come on now... I too hate the shield craze, such a waste of great game ideas lol
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PlasmaBeam44

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#15 PlasmaBeam44
Member since 2007 • 9052 Posts
Once you get married and have kids you'll be praising the easiness of games since with them being easier you'll be able to get farther in shorter time with the limited time you'll have to play games.
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lil_d_mack_314

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#16 lil_d_mack_314
Member since 2006 • 13969 Posts
Ya man that's a great point, not to go back to my counter strike days but man, 1 shot to the head and game over til next round, you had to REALLY try to be skilled against other good players, then you have halo...... spam spam spam spam nade, duck recharge, full hp repeat... come on now... I too hate the shield craze, such a waste of great game ideas lolkrovak0000
one main reason i still cant LOVE halo...i still play it tho :/
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krovak0000

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#17 krovak0000
Member since 2004 • 214 Posts
Plasma: I do have to agree with that, ever since being married it definately cuts into game time and I do enjoy being able to get far in short times, but the same goes for when I'm home alone want a challenging skilled game and not one in the world is to be found ;) lil_d: haha, sadly man me too, I pop it in all the time when bored of all my other games, damn us!
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mitu123

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#18 mitu123
Member since 2006 • 155290 Posts
Ya that's a great point mitu, I just miss the games that were even repetative as all hell but still had a great concept, challenge, even competition. Counter Strike for example, amazing yet gfx/gameplay ect was so bare. Yes they had multiple maps but you do the same thing every round, yet they made it somewhat skill based to for hardcore players. I think that's what's lacking these days is they definately go visual where as I miss the days where ya a game could be simple and played by most ages but for people who put effort/time/skill into it, multiplay/online is where it was. Even good single player stories now seem sooooooo short. What happened to FF7 4 disc puzzling hardcore games! Lolkrovak0000
Full agreement man, I miss those days as well, guess we have to move on. COD 4 can be beaten in 5 hours, talk about short.
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Avenger1324

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#19 Avenger1324
Member since 2007 • 16344 Posts
There are still some great games out there, you just need to be very selective/careful in picking the games to play. Too many games are designed for the ADD generation where anything that requires concentration for more than a few minutes, or has quests over half an hour long is seen as putting off casual gamers, and ignoring the will of existing gamers that enjoy deep games that draw them in. The other thing that really annoys me is the lengths developers go to to stop you dying. Regenerating health, no searching for health or armour packs, no penalty on death, bosses keeping their damage while you are back to full health. Seriously why do they do it - it removes all the challenge and difficulty from the game. Bioshock had vita chambers which single-handedly removed any challenge from the game. It meant that every enemy could be defeated with just the wrench since you could keep reloading over and over until you ground the enemy down. Where's the challenge or fun in that?
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SavageRaph

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#20 SavageRaph
Member since 2006 • 49 Posts
I'n not trying to say games should go back to the NES days when games were hard or impossible, but I feel there is a HUGE problem when my 6 yr old nephew is able to play games without too much problem.

The way I feel about games now is that the developers are treating me like im a complete moron. They are making the games to be more like movies or stories than actual games. I like a damn good story but damn i dont like being treated like im an 80 year old that never touched a game or a baby.

Sure in bioshock you have all these skills and tactics you can use but what the hell is the point you come right back to life where u just started. You can beat the entire game with just the wrench. The atmosphere in bioshock was GONE cuz i had nothing to be afraid of so i did not enjoy the game.
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SavageRaph

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#21 SavageRaph
Member since 2006 • 49 Posts
The game that just put me over the edge however now is the new Prince of Persia. Its even worse than bioshock because you literally CAN NOT DIE. Seriously its worse than bioshock.

If you fall off a cliff ur right back where u started. If the enemy "kills" you it just plays a movie of your female partner saving you and ur right back with boss with the same health and everything.

Why couldnt they just make a movie instead if all they wanna do is put in a story which by the way really sucked from the first 30 minutes of the game.
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Blackhawk692

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#22 Blackhawk692
Member since 2005 • 1306 Posts
Bioshock is the same way.SavageRaph
two words, Brass Balls
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mitu123

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#23 mitu123
Member since 2006 • 155290 Posts
[QUOTE="Avenger1324"]There are still some great games out there, you just need to be very selective/careful in picking the games to play. Too many games are designed for the ADD generation where anything that requires concentration for more than a few minutes, or has quests over half an hour long is seen as putting off casual gamers, and ignoring the will of existing gamers that enjoy deep games that draw them in. The other thing that really annoys me is the lengths developers go to to stop you dying. Regenerating health, no searching for health or armour packs, no penalty on death, bosses keeping their damage while you are back to full health. Seriously why do they do it - it removes all the challenge and difficulty from the game. Bioshock had vita chambers which single-handedly removed any challenge from the game. It meant that every enemy could be defeated with just the wrench since you could keep reloading over and over until you ground the enemy down. Where's the challenge or fun in that?

True, but the funny thing is that Perfect Dark Zero's hardest difficulty doesn't let you regenerate health like most shooters on their hardest difficulty( I beat it so I know what I'm talking about), and no health pick ups and no checkpoints means you have to restart the mission from the beginning, talk about old school difficulty.
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Sepewrath

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#24 Sepewrath
Member since 2005 • 30712 Posts

Ive been playing games since i was 5 and I am 23 now. Im starting to lose alot of interest in alot of games and I think i know why.

The gameplay in 90 percent of games nowadays is just complete crap. I just started playing prince of persia for 360 and I couldnt take it after 30 minutes. The entire game is just so damn stupid. Seriously my nephew who is 6 years old having no problems with the difficulty cuz there is NONE. He is like 4 hours into the game. You dont die no matter what. Seriously even if u get "killed" you come right back and the boss or enemy has the same health. The combat is simple button pressing to get simple combos that are really just actual movies.

Fable 2 has absolutely no difficutly at all same with almost exactly the same issues. Bioshock is the same way. I could probably name a bunch of other disappointments that I just wont bother mentioning. But these days when i play a game I feel like im being treated like a baby there is no diffuiculty or punishments in games anymore. I think there is a REALLY big problem when many TOP and "mature" games can be played by 6 year olds. Am I really the only who feels this way? I honestly dont feel like im playing games anymore but instead interactive movies..... most with bad stories too.

The gaming industry to me has taken a turn for the worst. Kinda like hollywood with all flair and no substance in movies. and aiming at nothing but casuals.
SavageRaph

You get killed and you come right back? uh call me crazy but don't you do that in all games? The only thing different in PoP is instead of game over screen, reload and restart at a checkpoint. You get a small cinema and restart back at a checkpoint. Now once again call me crazy but that seems like the exact same thing, minus the tedium of reloading. And yes some games are easier because a balls to wall Contra on 3 lives experience is not what they are trying to do. Due to advancements in gaming technology and media trends developers can now do more with a game besides give enemies near infinite number of hit points, long levels without checkpoints and other difficulties we were often burdened with in the old days.

They can develop something to be artistic like Prince of Persia, or Okami, or atmospheric like Bioshock and Dead Space, or to tell an engrossing story like Metal Gear Solid or Zelda. Things that we never got back in the old days of gaming. Another thing that makes game easier is the fact that now in alot of games you can do what you would really do, there aren't as many limitations as there use to be. Like in the old days you would have to jump with the perfect timing and land in the perfect spot and duck at the right time. Now a days you have much more freedom in your choices so you aren't tied down to the trail and error ways of the old school. So before you decide to condemn the industry take a look around and grasp the world around you and the reasoning behind these changes.

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wwedx

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#25 wwedx
Member since 2006 • 2014 Posts
older people like older games
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xUnKnown_Viperx

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#26 xUnKnown_Viperx
Member since 2007 • 144 Posts
Here is the problem. Games have to many checkpoints period.... One example was the first 2 SOCOM games that where on the PS2. I loved the single player because the single player had good tactical navy seal missions with good solid game play, the missions took around 30-40 minutes and your team of 3 AI players would try and cover your back. If you died, that was it, you restarted the whole mission, there was one particular mission from SOCOM 2 where you had to go through some city streets, then get onto the roof of a 4 story building, then hold off around 75 guys coming up one stair case up to you while you defended hostages, while there where snipers that showed up in the buildings around you. It was really really hard even if you played it on the second to easiest difficulty, but once I beat it after 50 tries it was the most rewarding thing I ever experienced in gaming, I set my team up just right on the building and luckily I didn't run out of health which by the way didn't regenerate which is also a problem with these new games. There where many other hard missions like that in the SOCOM series and I loved every minute of it! Get rid of regenerating health and the check points every 3 minutes... basically. Oh, and implement some real strategy.
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SavageRaph

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#27 SavageRaph
Member since 2006 • 49 Posts

[QUOTE="SavageRaph"]Ive been playing games since i was 5 and I am 23 now. Im starting to lose alot of interest in alot of games and I think i know why.

The gameplay in 90 percent of games nowadays is just complete crap. I just started playing prince of persia for 360 and I couldnt take it after 30 minutes. The entire game is just so damn stupid. Seriously my nephew who is 6 years old having no problems with the difficulty cuz there is NONE. He is like 4 hours into the game. You dont die no matter what. Seriously even if u get "killed" you come right back and the boss or enemy has the same health. The combat is simple button pressing to get simple combos that are really just actual movies.

Fable 2 has absolutely no difficutly at all same with almost exactly the same issues. Bioshock is the same way. I could probably name a bunch of other disappointments that I just wont bother mentioning. But these days when i play a game I feel like im being treated like a baby there is no diffuiculty or punishments in games anymore. I think there is a REALLY big problem when many TOP and "mature" games can be played by 6 year olds. Am I really the only who feels this way? I honestly dont feel like im playing games anymore but instead interactive movies..... most with bad stories too.

The gaming industry to me has taken a turn for the worst. Kinda like hollywood with all flair and no substance in movies. and aiming at nothing but casuals.
Sepewrath

You get killed and you come right back? uh call me crazy but don't you do that in all games? The only thing different in PoP is instead of game over screen, reload and restart at a checkpoint. You get a small cinema and restart back at a checkpoint. Now once again call me crazy but that seems like the exact same thing, minus the tedium of reloading. And yes some games are easier because a balls to wall Contra on 3 lives experience is not what they are trying to do. Due to advancements in gaming technology and media trends developers can now do more with a game besides give enemies near infinite number of hit points, long levels without checkpoints and other difficulties we were often burdened with in the old days.

They can develop something to be artistic like Prince of Persia, or Okami, or atmospheric like Bioshock and Dead Space, or to tell an engrossing story like Metal Gear Solid or Zelda. Things that we never got back in the old days of gaming. Another thing that makes game easier is the fact that now in alot of games you can do what you would really do, there aren't as many limitations as there use to be. Like in the old days you would have to jump with the perfect timing and land in the perfect spot and duck at the right time. Now a days you have much more freedom in your choices so you aren't tied down to the trail and error ways of the old school. So before you decide to condemn the industry take a look around and grasp the world around you and the reasoning behind these changes.

The thing is I dont want to go back the old NES days either cuz they realyl werent THAT great. What I REALLY want is the reasonable difficulties and strategies back. I want my System Shock back. I want games like Deus Ex back. or how about crono trigger? There are so many others that are also fantastic and didnt treat players like they were morons.

The real problem is developers are trying to make huge sums of money off of people by making games way too easy and have no depth or variety. So what do people do then? They finish the game and move onto the next one and keep buying more and more crappy games that are bought for no reason but hype. I want REAL games back not 6 hour "video game" movies where I just press some buttons to justify a 60 dollar price tag. Its a conspiracy to slowly make the video game industry into a mass market cash cow. Anyone who disagrees is blind.
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OfficialBed

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#28 OfficialBed
Member since 2005 • 17668 Posts
i don't think a hard game means a good game
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KyBoOtEr

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#29 KyBoOtEr
Member since 2006 • 314 Posts

I agree to a certain extent. The health regenertating thing is good for some games (CoD 2 and 4 are some of my favorite singleplayer games ever).

I think that games with little challenge get boring very quickly. Come to think of it my favorite games are the ones with a fair amount of difficulty.

I had a blast with Portal, getting all the achievements was a challenging, but once I did it I had a great sense of accomplishment. As I said earlier, some of my favorite games ever are the CoD's made by Infinity ward, they have great campaigns, and very tight balanced multiplayer.

That being said, some game campaign's are far too easy in many of todays games.

A funny point that I have to include is the fact that Half life 2 has one of the best video game stories ever, and I play that game on easy because I just get so into it, I will jump when things pop out.

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mitu123

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#30 mitu123
Member since 2006 • 155290 Posts
i don't think a hard game means a good gameOfficialBed
Same thing as in easy games not being good either...
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m3ss

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#31 m3ss
Member since 2004 • 1163 Posts

You know, the first thing I have to ask is this: Does extremely high difficulty = quality? Because I honestly think that for the vast majority of people, it doesn't. I'm 30 and I grew up with games like Friday the 13th on NES. Games that are, for all intents and purposes, impossible. And those were fine when I had hours and hours each day to play the same level over and over again, memorising exactly where the enemies spawned, perfecting the timing of my jumps and so forth.

But you know what? I'm all grown up now and I don't have the luxury of pouring so much time into my games anymore. When i do have a few minutes to play, it's usually to relieve stress. I put up with enough difficult chores during the day that when I come home and sit down for a round of gaming, I don't want to continue to be frustrated by a game that's darn near impossible. That's not to say I don't occasionally enjoy a rough challenge (check my gamer card under CoD2 and CoD4 on veteran) but I just don't want the majority of my games to be ridiculously difficult.

I didn't mind that when I respawn in Bioshock, the Big Daddy that just annihilated me was still without whatever health I had managed to strip before becoming wallpaper paste under his fist. Do you know why I didn't mind? Because I was too busy enjoying the atmoshpere and storytelling to notice. The other reason? Because it's not a competition. Whether I beat a game on Easy or Hard has absolutely no effect on the size of my twig & berries. I don't need to be able to say "I have Mile High Club" (which I don't) in order to feel like more of a man. I tried it over and over for about an hour and then said "You know what, self? i have a whole cabinet of other games I could be playing instead of wasting my time waiting for that perfect run through to beat this silly little level." And I popped out CoD 4 and popped in something else- and had fun.

amozarte
Well said sir. There is a time and a place for gaming 8 hours straight, and it is called college. :lol:
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craigalan23

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#32 craigalan23
Member since 2006 • 15879 Posts
I find L4D to be great and a challenge. Since you'll die very fast,uses health not rechargeable,friendly fire will kill you very fast,zombie kill you very fast,and etc. It feels very refreshing in my opinion and you should give it a rent. Though try expert for the challenge normal is far too easy. Yes games are getting pretty easy now. I remember the hardcore Contra days with friends. Those were the days of getting pissed off lol.
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vendettared468

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#33 vendettared468
Member since 2006 • 4437 Posts
In all fairness there is an option in Bioshock to turn off the Vita Chambers.
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PushStart

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#34 PushStart
Member since 2008 • 25 Posts
I'm so sick of people complaining about new games it's not even funny. It doesn't make you hardcore, it just makes you sound like you don't know what you're talking about. Who cares if your nephew is 6 years old? I beat Ghouls 'N Ghosts before I was even 5, age doesn't matter. Go download Ikaruga or something.