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Ive been playing games since i was 5 and I am 23 now. Im starting to lose alot of interest in alot of games and I think i know why.
The gameplay in 90 percent of games nowadays is just complete crap. I just started playing prince of persia for 360 and I couldnt take it after 30 minutes. The entire game is just so damn stupid. Seriously my nephew who is 6 years old having no problems with the difficulty cuz there is NONE. He is like 4 hours into the game. You dont die no matter what. Seriously even if u get "killed" you come right back and the boss or enemy has the same health. The combat is simple button pressing to get simple combos that are really just actual movies.
Fable 2 has absolutely no difficutly at all same with almost exactly the same issues. Bioshock is the same way. I could probably name a bunch of other disappointments that I just wont bother mentioning. But these days when i play a game I feel like im being treated like a baby there is no diffuiculty or punishments in games anymore. I think there is a REALLY big problem when many TOP and "mature" games can be played by 6 year olds. Am I really the only who feels this way? I honestly dont feel like im playing games anymore but instead interactive movies..... most with bad stories too.
The gaming industry to me has taken a turn for the worst. Kinda like hollywood with all flair and no substance in movies. and aiming at nothing but casuals.
SavageRaph
You know what this is, right?
You know man, I feel the same exact way, me and my best friend have been anticipating games ALLLLL of 2008, and every single one of them that has released has been a COMPLETE let down. It's either too easy, horrible gameplay, horrible multi, or the game just was nothing at all like expected or hype wise. It's so dissappointing. Especially with MMOS out there, even that industry is trash now, games were cool all up until WoW. Now I'm starting to feel the same way about 360, I have had more fun on my damn nes/snes back in the day than I ever have paying microsoft for their trash most of the dayskrovak0000Harsh, but true to some extent.
You know, the first thing I have to ask is this: Does extremely high difficulty = quality? Because I honestly think that for the vast majority of people, it doesn't. I'm 30 and I grew up with games like Friday the 13th on NES. Games that are, for all intents and purposes, impossible. And those were fine when I had hours and hours each day to play the same level over and over again, memorising exactly where the enemies spawned, perfecting the timing of my jumps and so forth.
But you know what? I'm all grown up now and I don't have the luxury of pouring so much time into my games anymore. When i do have a few minutes to play, it's usually to relieve stress. I put up with enough difficult chores during the day that when I come home and sit down for a round of gaming, I don't want to continue to be frustrated by a game that's darn near impossible. That's not to say I don't occasionally enjoy a rough challenge (check my gamer card under CoD2 and CoD4 on veteran) but I just don't want the majority of my games to be ridiculously difficult.
I didn't mind that when I respawn in Bioshock, the Big Daddy that just annihilated me was still without whatever health I had managed to strip before becoming wallpaper paste under his fist. Do you know why I didn't mind? Because I was too busy enjoying the atmoshpere and storytelling to notice. The other reason? Because it's not a competition. Whether I beat a game on Easy or Hard has absolutely no effect on the size of my twig & berries. I don't need to be able to say "I have Mile High Club" (which I don't) in order to feel like more of a man. I tried it over and over for about an hour and then said "You know what, self? i have a whole cabinet of other games I could be playing instead of wasting my time waiting for that perfect run through to beat this silly little level." And I popped out CoD 4 and popped in something else- and had fun.
Ya I mean I really have been giving it a chance, and dont get me wrong, I definately have the games I still have fun and play, but I have just overall been very let down by the gaming world the past year or two. I don't know what they are trying to focus on that's oh so important but I know it's not just us who complain about the games these days, a lot of people have been retiring games not only online left and right, but console as well, it's hard to even find multi games some days just because that small community is all that plays and everyone else is following hype which ends up not even being a fun game to play lolkrovak0000Thy're trying to focus on graphics/appealing to more gamers/hyping games to be awesome, and it doesn't work all the time either.
Yes, someone that tries to have fun, good for you(and no, I'm not trying to be mean).You know, the first thing I have to ask is this: Does extremely high difficulty = quality? Because I honestly think that for the vast majority of people, it doesn't. I'm 30 and I grew up with games like Friday the 13th on NES. Games that are, for all intents and purposes, impossible. And those were fine when I had hours and hours each day to play the same level over and over again, memorising exactly where the enemies spawned, perfecting the timing of my jumps and so forth.
But you know what? I'm all grown up now and I don't have the luxury of pouring so much time into my games anymore. When i do have a few minutes to play, it's usually to relieve stress. I put up with enough difficult chores during the day that when I come home and sit down for a round of gaming, I don't want to continue to be frustrated by a game that's darn near impossible. That's not to say I don't occasionally enjoy a rough challenge (check my gamer card under CoD2 and CoD4 on veteran) but I just don't want the majority of my games to be ridiculously difficult.
I didn't mind that when I respawn in Bioshock, the Big Daddy that just annihilated me was still without whatever health I had managed to strip before becoming wallpaper paste under his fist. Do you know why I didn't mind? Because I was too busy enjoying the atmoshpere and storytelling to notice. The other reason? Because it's not a competition. Whether I beat a game on Easy or Hard has absolutely no effect on the size of my twig & berries. I don't need to be able to say "I have Mile High Club" (which I don't) in order to feel like more of a man. I tried it over and over for about an hour and then said "You know what, self? i have a whole cabinet of other games I could be playing instead of wasting my time waiting for that perfect run through to beat this silly little level." And I popped out CoD 4 and popped in something else- and had fun.
amozarte
Does anyone else feel a lot of this can be attributed to the whole regenerating shield thing which every game ever now seems to use. Before you had to really really watch your ass because otherwise it was lights out. But now you just charge in shoot the **** out of everything, run back hide, recharge and repeat.shinchyyeh no more skulking around for health packs/extra lives/Paine Killers :roll:...i kinda miss it :P
Ya man that's a great point, not to go back to my counter strike days but man, 1 shot to the head and game over til next round, you had to REALLY try to be skilled against other good players, then you have halo...... spam spam spam spam nade, duck recharge, full hp repeat... come on now... I too hate the shield craze, such a waste of great game ideas lolkrovak0000one main reason i still cant LOVE halo...i still play it tho :/
Ya that's a great point mitu, I just miss the games that were even repetative as all hell but still had a great concept, challenge, even competition. Counter Strike for example, amazing yet gfx/gameplay ect was so bare. Yes they had multiple maps but you do the same thing every round, yet they made it somewhat skill based to for hardcore players. I think that's what's lacking these days is they definately go visual where as I miss the days where ya a game could be simple and played by most ages but for people who put effort/time/skill into it, multiplay/online is where it was. Even good single player stories now seem sooooooo short. What happened to FF7 4 disc puzzling hardcore games! Lolkrovak0000Full agreement man, I miss those days as well, guess we have to move on. COD 4 can be beaten in 5 hours, talk about short.
Ive been playing games since i was 5 and I am 23 now. Im starting to lose alot of interest in alot of games and I think i know why.
The gameplay in 90 percent of games nowadays is just complete crap. I just started playing prince of persia for 360 and I couldnt take it after 30 minutes. The entire game is just so damn stupid. Seriously my nephew who is 6 years old having no problems with the difficulty cuz there is NONE. He is like 4 hours into the game. You dont die no matter what. Seriously even if u get "killed" you come right back and the boss or enemy has the same health. The combat is simple button pressing to get simple combos that are really just actual movies.
Fable 2 has absolutely no difficutly at all same with almost exactly the same issues. Bioshock is the same way. I could probably name a bunch of other disappointments that I just wont bother mentioning. But these days when i play a game I feel like im being treated like a baby there is no diffuiculty or punishments in games anymore. I think there is a REALLY big problem when many TOP and "mature" games can be played by 6 year olds. Am I really the only who feels this way? I honestly dont feel like im playing games anymore but instead interactive movies..... most with bad stories too.
The gaming industry to me has taken a turn for the worst. Kinda like hollywood with all flair and no substance in movies. and aiming at nothing but casuals.
SavageRaph
You get killed and you come right back? uh call me crazy but don't you do that in all games? The only thing different in PoP is instead of game over screen, reload and restart at a checkpoint. You get a small cinema and restart back at a checkpoint. Now once again call me crazy but that seems like the exact same thing, minus the tedium of reloading. And yes some games are easier because a balls to wall Contra on 3 lives experience is not what they are trying to do. Due to advancements in gaming technology and media trends developers can now do more with a game besides give enemies near infinite number of hit points, long levels without checkpoints and other difficulties we were often burdened with in the old days.
They can develop something to be artistic like Prince of Persia, or Okami, or atmospheric like Bioshock and Dead Space, or to tell an engrossing story like Metal Gear Solid or Zelda. Things that we never got back in the old days of gaming. Another thing that makes game easier is the fact that now in alot of games you can do what you would really do, there aren't as many limitations as there use to be. Like in the old days you would have to jump with the perfect timing and land in the perfect spot and duck at the right time. Now a days you have much more freedom in your choices so you aren't tied down to the trail and error ways of the old school. So before you decide to condemn the industry take a look around and grasp the world around you and the reasoning behind these changes.
[QUOTE="SavageRaph"]Ive been playing games since i was 5 and I am 23 now. Im starting to lose alot of interest in alot of games and I think i know why.
The gameplay in 90 percent of games nowadays is just complete crap. I just started playing prince of persia for 360 and I couldnt take it after 30 minutes. The entire game is just so damn stupid. Seriously my nephew who is 6 years old having no problems with the difficulty cuz there is NONE. He is like 4 hours into the game. You dont die no matter what. Seriously even if u get "killed" you come right back and the boss or enemy has the same health. The combat is simple button pressing to get simple combos that are really just actual movies.
Fable 2 has absolutely no difficutly at all same with almost exactly the same issues. Bioshock is the same way. I could probably name a bunch of other disappointments that I just wont bother mentioning. But these days when i play a game I feel like im being treated like a baby there is no diffuiculty or punishments in games anymore. I think there is a REALLY big problem when many TOP and "mature" games can be played by 6 year olds. Am I really the only who feels this way? I honestly dont feel like im playing games anymore but instead interactive movies..... most with bad stories too.
The gaming industry to me has taken a turn for the worst. Kinda like hollywood with all flair and no substance in movies. and aiming at nothing but casuals.
Sepewrath
You get killed and you come right back? uh call me crazy but don't you do that in all games? The only thing different in PoP is instead of game over screen, reload and restart at a checkpoint. You get a small cinema and restart back at a checkpoint. Now once again call me crazy but that seems like the exact same thing, minus the tedium of reloading. And yes some games are easier because a balls to wall Contra on 3 lives experience is not what they are trying to do. Due to advancements in gaming technology and media trends developers can now do more with a game besides give enemies near infinite number of hit points, long levels without checkpoints and other difficulties we were often burdened with in the old days.
They can develop something to be artistic like Prince of Persia, or Okami, or atmospheric like Bioshock and Dead Space, or to tell an engrossing story like Metal Gear Solid or Zelda. Things that we never got back in the old days of gaming. Another thing that makes game easier is the fact that now in alot of games you can do what you would really do, there aren't as many limitations as there use to be. Like in the old days you would have to jump with the perfect timing and land in the perfect spot and duck at the right time. Now a days you have much more freedom in your choices so you aren't tied down to the trail and error ways of the old school. So before you decide to condemn the industry take a look around and grasp the world around you and the reasoning behind these changes.
The thing is I dont want to go back the old NES days either cuz they realyl werent THAT great. What I REALLY want is the reasonable difficulties and strategies back. I want my System Shock back. I want games like Deus Ex back. or how about crono trigger? There are so many others that are also fantastic and didnt treat players like they were morons.I agree to a certain extent. The health regenertating thing is good for some games (CoD 2 and 4 are some of my favorite singleplayer games ever).
I think that games with little challenge get boring very quickly. Come to think of it my favorite games are the ones with a fair amount of difficulty.
I had a blast with Portal, getting all the achievements was a challenging, but once I did it I had a great sense of accomplishment. As I said earlier, some of my favorite games ever are the CoD's made by Infinity ward, they have great campaigns, and very tight balanced multiplayer.
That being said, some game campaign's are far too easy in many of todays games.
A funny point that I have to include is the fact that Half life 2 has one of the best video game stories ever, and I play that game on easy because I just get so into it, I will jump when things pop out.
Well said sir. There is a time and a place for gaming 8 hours straight, and it is called college. :lol:You know, the first thing I have to ask is this: Does extremely high difficulty = quality? Because I honestly think that for the vast majority of people, it doesn't. I'm 30 and I grew up with games like Friday the 13th on NES. Games that are, for all intents and purposes, impossible. And those were fine when I had hours and hours each day to play the same level over and over again, memorising exactly where the enemies spawned, perfecting the timing of my jumps and so forth.
But you know what? I'm all grown up now and I don't have the luxury of pouring so much time into my games anymore. When i do have a few minutes to play, it's usually to relieve stress. I put up with enough difficult chores during the day that when I come home and sit down for a round of gaming, I don't want to continue to be frustrated by a game that's darn near impossible. That's not to say I don't occasionally enjoy a rough challenge (check my gamer card under CoD2 and CoD4 on veteran) but I just don't want the majority of my games to be ridiculously difficult.
I didn't mind that when I respawn in Bioshock, the Big Daddy that just annihilated me was still without whatever health I had managed to strip before becoming wallpaper paste under his fist. Do you know why I didn't mind? Because I was too busy enjoying the atmoshpere and storytelling to notice. The other reason? Because it's not a competition. Whether I beat a game on Easy or Hard has absolutely no effect on the size of my twig & berries. I don't need to be able to say "I have Mile High Club" (which I don't) in order to feel like more of a man. I tried it over and over for about an hour and then said "You know what, self? i have a whole cabinet of other games I could be playing instead of wasting my time waiting for that perfect run through to beat this silly little level." And I popped out CoD 4 and popped in something else- and had fun.
amozarte
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