New Sci-Fi Action Adventure Game Idea: Black Sun
By: millwrought
Story:
You play as a 'Trigger Man' for the Epytian Empire, Don Adban (Or 'Adband' as he likes to correct people.) who works for the Department of Imperial Enforcement (DOIE). When Emperor Esgard VII dies, his first born son takes the crown.
But when the new Emperor learns of these 'Trigger Men', he sends his own personal investigation force, the Royal Imperial Inquisition (RII), to determine the DOIE's loyalty and investigates the history of Agent Adban.
The stories and missions play out as recordings on Don's past mission, where you control Don as he destroys whole rebel organizations, commit assassination missions, join the Imperial Legions in war, and other key events in his history. Slowly you will uncover a major conspiracy that could not only tear the Empire apart, but humanity as a whole.
Cut scenes come in two different formats. Interactive cut scenes happen when you play as Don Adban, which may be when you attack a giant spider-like tank, while you hit button prompts to further the cut scenes like shooting something, or dodging an attack, etc. Warning though, your health and other meters will still be in these interactive bits, so missed button prompts may cause damage.
The last cut scene type is standard non-interactive cut scenes that take place with interrogating agent asking questions to Don Adban about the missions before, and afterwards the mission.
Gameplay:
Gameplay is similar to 'God of War' and 'Ninja Gaiden'. Button prompts are used during interactive cut scenes, to use finishing moves on enemies, and even for puzzles.
You will be able to use large amounts of different weapons in the game, from guns, to swords, and to even more exotic weaponry. All of which can be customized to a high degree. These weapons/armor/upgrades can be bought with 'bounty', money you earn from completing puzzles, killing enemies, unlocking achievements, completing interactive cut scenes, and by finishing missions.
There will also be weapon/armor/upgrades you can find my searching the levels you play in, from secret armories, to solving puzzles, to fighting hidden bosses, to completing 'shadow' objectives.
Different combos are unlocked by using different type of weapons or by wearing a different type of armor and all finishing moves are different for all weapons. From double handed weapons, or single handed weapons so you can have one in each hand.
Armor can be upgraded to have invisibility, more shield power, more health, can have AI controlled built-in weapon (Devastating ones like shoulder mounted rocket turrets, or funny like a giant blade that hovers around you knocking people away.), speed/range/accuracy/strength boosts, the ability to hover/fly, and much more.
Environments:
Kill all in your path on exotic worlds, from large ice planets, to wastelands, to huge battlefield, and even fight on moons with low gravity, on starships, and much more!
Raid rebel locations; assassinate an enemy leader, then escape a vast city, or even fight entire armies on large battlefields.
The game has currently seventeen level ideas, which may expand or shirk.
End Comment:
All comments/questions/suggestions are welcomed. I don't have that much experience in action adventure games, so I hope this game idea is pretty close to what they should be.
Also there will be updates such as lists of weapons, trailer ideas, or other things, and all will be put on this post, so keep your eyes open!
-millwrought
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