Oblivion vs Morrowind?

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Dogmatic923

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#1 Dogmatic923
Member since 2006 • 734 Posts
I just wondering what you guys think was a better game. Honestly, i couldn't put too much time in morrwind becasue it was too hard to find where you were supposed to go. So for now i pick Oblivion. But more hardcore fans of the EOS serise think morrowind is better in immerrison and a variety of cities and stettings. I wondering what the gernal public thinks?
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Sharvie

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#2 Sharvie
Member since 2006 • 8895 Posts
Oblivion. Morrowind is just an expansion and lacks the depth Oblivion has.
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Nick-42

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#3 Nick-42
Member since 2006 • 1786 Posts

I like Oblivion better, but Morrowind has way more to do.

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KniferHitandRun

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#4 KniferHitandRun
Member since 2007 • 211 Posts

Oblivion. Morrowind is just an expansion and lacks the depth Oblivion has.Sharvie

Wow. Morrowind is an expansion? Way to know nothing. Shivering Isles is the expansion and Morrowing was the game on Xbob. Anyways, if Morrowing had Oblivion's interface, combat system, quest system (the whole map and direction thing), it would blow the hell out of Oblivion. There were so many different places to go with much more variety and more guilds. Plus, the main quest was a little more unique. Being a reincarnation of a god was way cooler than just being the whole hero that saves the day again sort of thing. 

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deactivated-5f033ecf40fed

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#5 deactivated-5f033ecf40fed
Member since 2004 • 2665 Posts
I prefer morrowind x10000000.  The Dark Elves in Morrowind didn't sound fruity like they do in Oblivion.  The whole game was hella cool, and didn't have the standard fantasy world feel.  The trees were giant mushrooms, the monsters were two legged mouths, the bad guy was some kind of weird mask-wearing fiend.  Just... so much better overall.
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moocow21

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#6 moocow21
Member since 2004 • 1483 Posts
I think Morrowind is by far the better game. Opposed to what Sharvie (who thinks Morrowind is an expansion) said, Morrowind has WAAAY more depth than Oblivion. There isn't the horrid level scaling, so you DO run into stuff you can't handle sometimes. Also, there is hand placed loot and Daedric/Glass armors, while you can find them at any level, are EXTREMELY rare and are found in extremely obscure places opposed to on every low-life bandit you see once you hit level 20. Also, Morrowind has more skills, weapons, guilds/factions, more interesting story & main quest, more unique landscapes & dungeons, and much more. Some people criticize Morrowind for not being able to find stuff easily, and that is why we are cursed with Oblivion. I personally far prefered having to consult NPCs, landmarks, and my paper map to find quest locations - opposed to being pointed exactly where to go & hand held by the journal through every quest like a five year old in Oblivion. As much as I love Oblivion (I've put easily 200 hours into it), I could go on for hours on how many things I believe are better about Morrowind. With Obivion clearly Bethesda dumbed the game down and simplified it, while sacrificing depth and lore, to reach a broader audience. Sadly, it worked and things aren't promising for TES5.
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drexil123

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#7 drexil123
Member since 2007 • 144 Posts
they should remake morrowind with oblivions graphics and combat and interface cause i loved the monsters in morrowind better
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PEELEDbanana

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#8 PEELEDbanana
Member since 2006 • 2053 Posts
I have Morrowind for my xbox and my PC. I just got Morrowind from a friend for the PC and i uninstalled it. I don't know waht it was, but it couldn't keep my attention all that long. On the Xbox however, man, i easily put in about 200 hours. There should be a mod for Morrowind that makes it look better and play like Oblivion (attacking, horses, that kind of thing.) because Morrowind had a cooler world.
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kyle-244

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#9 kyle-244
Member since 2006 • 1198 Posts
oblivion.. its teh best game ever madeshift+1 shift11!111!!!!
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q8hr

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#10 q8hr
Member since 2004 • 5354 Posts
Oblivion, I just hate how in Morrowind you have to walk everywhere.
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moocow21

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#11 moocow21
Member since 2004 • 1483 Posts
Oblivion, I just hate how in Morrowind you have to walk everywhere.q8hr
It's not as easy as "Fast Travel" in Obivion, but there are plenty of ways to get around fast. For Fast travel you have - Mark & Recall, Divine & Almsivi Interventions, boats, mages guild and silt striders. With the boots of blinding speed (& magic resistance) and Levitation, it shouldn't take long at all even to get to remote locations. So you don't necessarily HAVE to walk everywhere. :)
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q8hr

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#12 q8hr
Member since 2004 • 5354 Posts

[QUOTE="q8hr"]Oblivion, I just hate how in Morrowind you have to walk everywhere.moocow21
It's not as easy as "Fast Travel" in Obivion, but there are plenty of ways to get around fast. For Fast travel you have - Mark & Recall, Divine & Almsivi Interventions, boats, mages guild and silt striders. With the boots of blinding speed (& magic resistance) and Levitation, it shouldn't take long at all even to get to remote locations. So you don't necessarily HAVE to walk everywhere. :)

 Very true, but the bottom line is Fast Travel = win win :). 

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Saryticon

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#13 Saryticon
Member since 2008 • 695 Posts
Yes! the slowness and the inability to actually kill anything harder than a rat is why I don't like morrowwind.
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Saryticon

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#14 Saryticon
Member since 2008 • 695 Posts

You just can't compete with how well oblivion imerses you. You always want to do just one more thing, and the game doesn't seem to be all about sitting still half the time waiting for it to load. (2 min a door and 20 sec an exterior.) The morrowind armor and skills system was too complicated (why do you need three different skills for blades?) And killing anything was a matter of luck (one out of every 40 strikes hit), and the movement was slow (with the speed of a drunk person doing quadratic equations.)

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Saryticon

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#15 Saryticon
Member since 2008 • 695 Posts
I couldn't get anything (lack of money), and I coundn't find any way to get a grip on improving do to the appalingly slow gameplay (10 min to balmora and three min to kill the rat along the way.)
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Saryticon

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#16 Saryticon
Member since 2008 • 695 Posts
Morrowind still had a better environment (like the shivering isles without the galaxy visible in the sky.)
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Packt

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#17 Packt
Member since 2004 • 3380 Posts
Even with Oblivion's improvements (combat, graphics, guild rewards) I still prefer Morrowind. Much better atmosphere and story telling. A much more interesting main quest. Unique, un-scaled enemies/items. In Morrowind you actually had to level up to get into certain dungeons because the enemies weren't all scaled to your level. In Oblivion all leveling up does is make things HARDER. Where's the logic in that?
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kozzy1234

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#18 kozzy1234
Member since 2005 • 35966 Posts

Oblivion. Morrowind is just an expansion and lacks the depth Oblivion has.Sharvie

What the hell are you talking about?? I own ever Elderscrolls game released, and OBLIVION is about half the size that Morrowind was. I dont know where you got that silly idea BUT ITS WRONG. Morrowind is WAY bigger then Oblivion. Doesnt mean Oblivion is a bad game, its just alot smaller then Morrowind and the other games in the series. I suggest you actually play the other games before you talk rubbish

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Packt

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#19 Packt
Member since 2004 • 3380 Posts

[QUOTE="Sharvie"]Oblivion. Morrowind is just an expansion and lacks the depth Oblivion has.kozzy1234

What the hell are you talking about?? I own ever Elderscrolls game released, and OBLIVION is about half the size that Morrowind was. I dont know where you got that silly idea BUT ITS WRONG. Morrowind is WAY bigger then Oblivion. Doesnt mean Oblivion is a bad game, its just alot smaller then Morrowind and the other games in the series. I suggest you actually play the other games before you talk rubbish

Not to mention there's actually much more in Morrowind in terms of skills/abilities/items ect. Than there is in Oblivion. Oblivion was really dumbed down for the un initiated masses. They slapped a nice shiney new coat of paint on it, but stripped out the interior.

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kozzy1234

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#20 kozzy1234
Member since 2005 • 35966 Posts

Yes! the slowness and the inability to actually kill anything harder than a rat is why I don't like morrowwind.Saryticon

Its easy as hell to kill monsters and people that are much better then a rat. You just have to level your character up first.

Morrowind wont guide you by your hand and tell you where to go like Oblivion does.

If morrowind had Oblivions graphics it would be 1000000 times better... IMO

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kozzy1234

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#21 kozzy1234
Member since 2005 • 35966 Posts
[QUOTE="kozzy1234"]

[QUOTE="Sharvie"]Oblivion. Morrowind is just an expansion and lacks the depth Oblivion has.Packt

What the hell are you talking about?? I own ever Elderscrolls game released, and OBLIVION is about half the size that Morrowind was. I dont know where you got that silly idea BUT ITS WRONG. Morrowind is WAY bigger then Oblivion. Doesnt mean Oblivion is a bad game, its just alot smaller then Morrowind and the other games in the series. I suggest you actually play the other games before you talk rubbish

Not to mention there's actually much more in Morrowind in terms of skills/abilities/items ect. Than there is in Oblivion. Oblivion was really dumbed down for the un initiated masses. They slapped a nice shiney new coat of paint on it, but stripped out the interior.

Yup i agree, i dont mind all that much because it brings more fans to a great series, but they definatly held your hand in Oblivion to bring more casual games to the series.

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craigalan23

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#22 craigalan23
Member since 2006 • 15879 Posts
I loved morrowind everything seemed better. Although Oblivion's great it does lack a lot of what i loved about Morrowind. The spells seemed a lot strong too and i loved the leveling because the level scaling thing wasn't that fun. Just my opinion although i did love Oblivion. Just running around naked beating everyone up was the best.
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chaoz-king

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#23 chaoz-king
Member since 2005 • 5956 Posts
Oblivion. I hate the combat in Morrowind thats the only reason I can't play it.
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destinhpark

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#24 destinhpark
Member since 2006 • 4831 Posts
Morrowind is by far the better game, who cares if it's harder to find stuff. It's not if you ask people and look on the map. It sucks you in the gameworld more, for me at least.
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raahsnavj

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#25 raahsnavj
Member since 2005 • 4895 Posts
All sorts of people saying Morrowind is better is making me think twice about Oblivion. Sure I understand that the 'massive hugely do anything' worlds like these are pretty complex to keep everything balanced and error free, but Morrowind required people to dumb themselves down to the games level to enjoy it.

For example: You could fake out any merchant and steal their money by trading back and forth the same goods over and over. Which made money a non-issue in the game, which invalidated the reason to do quests to earn money or to increase disposition (seeming you could just buy it). 'Well, don't exploit it like that,' you say. Sorry, if the developer is going to leave it that broken I'm not going to bother.

All that was left in Morrowind that was worth exploring and doing was the storylines, but all of those were so fragmented and spread all over it was like trying to read a book with the chapters out of order. And really wasn't that gripping once you did piece it together... So if Oblivion is less than Morrowind... I would hate to think how broken it is.
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kozzy1234

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#26 kozzy1234
Member since 2005 • 35966 Posts

All sorts of people saying Morrowind is better is making me think twice about Oblivion. Sure I understand that the 'massive hugely do anything' worlds like these are pretty complex to keep everything balanced and error free, but Morrowind required people to dumb themselves down to the games level to enjoy it.

For example: You could fake out any merchant and steal their money by trading back and forth the same goods over and over. Which made money a non-issue in the game, which invalidated the reason to do quests to earn money or to increase disposition (seeming you could just buy it). 'Well, don't exploit it like that,' you say. Sorry, if the developer is going to leave it that broken I'm not going to bother.

All that was left in Morrowind that was worth exploring and doing was the storylines, but all of those were so fragmented and spread all over it was like trying to read a book with the chapters out of order. And really wasn't that gripping once you did piece it together... So if Oblivion is less than Morrowind... I would hate to think how broken it is.raahsnavj

Oblivion is more polished, while morrowind is a little more ambitious imo.

I have some friends who hated MOrrowind but enjoyed Oblivion, reason being, it was easyier to get into for them then MOrrowind was.

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Packt

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#27 Packt
Member since 2004 • 3380 Posts

All sorts of people saying Morrowind is better is making me think twice about Oblivion. Sure I understand that the 'massive hugely do anything' worlds like these are pretty complex to keep everything balanced and error free, but Morrowind required people to dumb themselves down to the games level to enjoy it.

For example: You could fake out any merchant and steal their money by trading back and forth the same goods over and over. Which made money a non-issue in the game, which invalidated the reason to do quests to earn money or to increase disposition (seeming you could just buy it). 'Well, don't exploit it like that,' you say. Sorry, if the developer is going to leave it that broken I'm not going to bother.

All that was left in Morrowind that was worth exploring and doing was the storylines, but all of those were so fragmented and spread all over it was like trying to read a book with the chapters out of order. And really wasn't that gripping once you did piece it together... So if Oblivion is less than Morrowind... I would hate to think how broken it is.raahsnavj

If you choose to exploit a game's feature like that you can't really hold it against the game. What are you, a little kid, where's your self control?

"Hmmm, exploiting this system makes the game less fun for me... I guess I'll just keep doing it because the developers messed up and it's their fault." Silliest logic ever.

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GazzaB

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#28 GazzaB
Member since 2004 • 27139 Posts
I know if i hadve got Morrowind when released, I would have loved it, probably more than Oblivion. But i was late to the game, and only got Morrowind months before Oblivion was released. And got distracted and soon addicted to Oblivion. So to me, i prefer Oblivion but im aware that Morrowind has alot more depth to it.
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raahsnavj

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#29 raahsnavj
Member since 2005 • 4895 Posts

[QUOTE="raahsnavj"]All sorts of people saying Morrowind is better is making me think twice about Oblivion. Sure I understand that the 'massive hugely do anything' worlds like these are pretty complex to keep everything balanced and error free, but Morrowind required people to dumb themselves down to the games level to enjoy it.

For example: You could fake out any merchant and steal their money by trading back and forth the same goods over and over. Which made money a non-issue in the game, which invalidated the reason to do quests to earn money or to increase disposition (seeming you could just buy it). 'Well, don't exploit it like that,' you say. Sorry, if the developer is going to leave it that broken I'm not going to bother.

All that was left in Morrowind that was worth exploring and doing was the storylines, but all of those were so fragmented and spread all over it was like trying to read a book with the chapters out of order. And really wasn't that gripping once you did piece it together... So if Oblivion is less than Morrowind... I would hate to think how broken it is.Packt

If you choose to exploit a game's feature like that you can't really hold it against the game. What are you, a little kid, where's your self control?

"Hmmm, exploiting this system makes the game less fun for me... I guess I'll just keep doing it because the developers messed up and it's their fault." Silliest logic ever.

I have enough willpower to not hack a game, but when the developers let me do it by simply playing it by their own rules... that's when I have a problem. Lets take a real life example... if you could walk up to Bill gates right now and buy and sell him a copy of his own software until he slowly ran out of money would you do it? If you could then just go outside of town, sleep on it and repeat it the next day would you? I sure would. That's not how I'm suppose to earn I'll my millions? I'm suppose to get a job like school told me I should?! Get real...

I don't think I'm 'the kid' in this problem... unless I'm the smart kid.
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Packt

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#30 Packt
Member since 2004 • 3380 Posts
[QUOTE="Packt"]

[QUOTE="raahsnavj"]All sorts of people saying Morrowind is better is making me think twice about Oblivion. Sure I understand that the 'massive hugely do anything' worlds like these are pretty complex to keep everything balanced and error free, but Morrowind required people to dumb themselves down to the games level to enjoy it.

For example: You could fake out any merchant and steal their money by trading back and forth the same goods over and over. Which made money a non-issue in the game, which invalidated the reason to do quests to earn money or to increase disposition (seeming you could just buy it). 'Well, don't exploit it like that,' you say. Sorry, if the developer is going to leave it that broken I'm not going to bother.

All that was left in Morrowind that was worth exploring and doing was the storylines, but all of those were so fragmented and spread all over it was like trying to read a book with the chapters out of order. And really wasn't that gripping once you did piece it together... So if Oblivion is less than Morrowind... I would hate to think how broken it is.raahsnavj

If you choose to exploit a game's feature like that you can't really hold it against the game. What are you, a little kid, where's your self control?

"Hmmm, exploiting this system makes the game less fun for me... I guess I'll just keep doing it because the developers messed up and it's their fault." Silliest logic ever.

I have enough willpower to not hack a game, but when the developers let me do it by simply playing it by their own rules... that's when I have a problem. Lets take a real life example... if you could walk up to Bill gates right now and buy and sell him a copy of his own software until he slowly ran out of money would you do it? If you could then just go outside of town, sleep on it and repeat it the next day would you? I sure would. That's not how I'm suppose to earn I'll my millions? I'm suppose to get a job like school told me I should?! Get real...

I don't think I'm 'the kid' in this problem... unless I'm the smart kid.

That's gotta be one of the worst analogies I've ever heard. "Let's take a real life example." *laughs* First of all it's not possible within the realm of real life, which makes the analogy void to begin with. Second, it's completely absurd, of course in real life you would exploit a social structure such as that (even though it's non existant). Doing such a thing in real life would lead to more success (i.e. being able to purchase more material possessions [most people associate this with being successful, I don't]) whereas doing it in the game would drain fun from the game. That doesn't sound like an analogy to me.

"I have enough willpower to not hack a game, but when the developers let me do it by simply playing it by their own rules... that's when I have a problem."

That's exactly what an exploit is. A way to cheat the system within the confines of the games predefined rules to benefit the player character. You've really made no new points here. You're still making the choice to exploit the feature, and make the game less enjoyable for yourself. The only explanation for doing something like this is a lack of self-control and well, it really is illogical to do so if it makes the game less fun to play.

Anyways, this really has nothing to do with the game comparision, so I'm gonna stop discussing it.

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TugboatTheGreat

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#31 TugboatTheGreat
Member since 2007 • 646 Posts
To me, Morrowind was what an RPG should be. It didn't give you a little tutorial, it dropped you off in the middle of a small town and you had to get the information from citizens in order to find out what's going on, as opposed to having a window pop up tell you exactly what to do. If you ventured out into the wrong area, you would get killed, which makes the game more difficult and provides more of a learning experience. After you go too far out while you're a low level once, you learn to stay on the road until you get better items. I also preferred the thieving style in Morrowind. I could be a level two and have full glass, instead of waiting until I'm level 20 and picking it off good for nothing bandits. You actually had to work for your items and skills. I honestly did not find one part of Oblivion challenging. Oblivion was more of an Action RPG as opposed to a real RPG.
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Bossman4595

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#32 Bossman4595
Member since 2006 • 147 Posts

I personally think morrowind is better but when someone plays oblivion before morrowind they will probably tell you oblivion is better.In Oblivion it is just very easy to kill ememies and you are always like "I can handle it" while in morrowind you actually had to make sure you can handle with armor and such. So when you give someone a simplified version of something first they will like the simplified version thing better. That's my way of seeing it.

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josh1248

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#33 josh1248
Member since 2007 • 25 Posts
morrow is better. more quests levels and expansions. oblivion just fixes fighting bugs and has better graphics. Better with maps though. morrow map system PISSED ME OFF.Oblivion told us where to go. that saved me some time. that's my favorite.
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phalasu

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#34 phalasu
Member since 2003 • 71 Posts

I liked the main story in Morrowind better than Oblivion's, and the political struggles between various factions were pretty interesting, especially for a video game.

I think if anyone plays Oblivion first, Morrowind will just bore them. I played Morrowind first, and although it has some annoying aspects, the game stuck with me after I had beaten it. After I beat Oblivion, I basically forgot about it. Maybe it's because you're a reincarnation of a demigod in Morrowind that I became more attached to the game.

Although walking around was a pain in the ass at times in Morrowind, I think it's a huge reason why I was more immersed in it. I used the teleport spell a lot, but just exploring every nook and cranny of the game was kind of fun, even if it was a little tedious.

Eventually I cheated in Morrowind and boosted my speed and strength through the roof, so I could run like 30mph and get any where pretty fast. And having around 2,000 strength allowed me to annihilate most enemies in one or two hits, which was fun as hell.

I wish Oblivion had Morrowind's enchantment system. Enchanted Weapons recharged over time if you didn't use them, so I would carry two powerful axes, and when one was out of juice, I'd switch to my other one while it recharged.

If you merged the best things about both games into one game, you'd have one of the best video game experiences ever.

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Ryo_Kensen

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#35 Ryo_Kensen
Member since 2005 • 3480 Posts
I liked Oblivion way more.
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ethanpaige

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#36 ethanpaige
Member since 2005 • 13100 Posts
Morrowind with Oblivion's Graphics and draw distance = best game ever.
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raahsnavj

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#37 raahsnavj
Member since 2005 • 4895 Posts
[QUOTE="raahsnavj"][QUOTE="Packt"]

[QUOTE="raahsnavj"]All sorts of people saying Morrowind is better is making me think twice about Oblivion. Sure I understand that the 'massive hugely do anything' worlds like these are pretty complex to keep everything balanced and error free, but Morrowind required people to dumb themselves down to the games level to enjoy it.

For example: You could fake out any merchant and steal their money by trading back and forth the same goods over and over. Which made money a non-issue in the game, which invalidated the reason to do quests to earn money or to increase disposition (seeming you could just buy it). 'Well, don't exploit it like that,' you say. Sorry, if the developer is going to leave it that broken I'm not going to bother.

All that was left in Morrowind that was worth exploring and doing was the storylines, but all of those were so fragmented and spread all over it was like trying to read a book with the chapters out of order. And really wasn't that gripping once you did piece it together... So if Oblivion is less than Morrowind... I would hate to think how broken it is.Packt

If you choose to exploit a game's feature like that you can't really hold it against the game. What are you, a little kid, where's your self control?

"Hmmm, exploiting this system makes the game less fun for me... I guess I'll just keep doing it because the developers messed up and it's their fault." Silliest logic ever.

I have enough willpower to not hack a game, but when the developers let me do it by simply playing it by their own rules... that's when I have a problem. Lets take a real life example... if you could walk up to Bill gates right now and buy and sell him a copy of his own software until he slowly ran out of money would you do it? If you could then just go outside of town, sleep on it and repeat it the next day would you? I sure would. That's not how I'm suppose to earn I'll my millions? I'm suppose to get a job like school told me I should?! Get real...

I don't think I'm 'the kid' in this problem... unless I'm the smart kid.

That's gotta be one of the worst analogies I've ever heard. "Let's take a real life example." *laughs* First of all it's not possible within the realm of real life, which makes the analogy void to begin with. Second, it's completely absurd, of course in real life you would exploit a social structure such as that (even though it's non existant). Doing such a thing in real life would lead to more success (i.e. being able to purchase more material possessions [most people associate this with being successful, I don't]) whereas doing it in the game would drain fun from the game. That doesn't sound like an analogy to me.

"I have enough willpower to not hack a game, but when the developers let me do it by simply playing it by their own rules... that's when I have a problem."

That's exactly what an exploit is. A way to cheat the system within the confines of the games predefined rules to benefit the player character. You've really made no new points here. You're still making the choice to exploit the feature, and make the game less enjoyable for yourself. The only explanation for doing something like this is a lack of self-control and well, it really is illogical to do so if it makes the game less fun to play.

Anyways, this really has nothing to do with the game comparision, so I'm gonna stop discussing it.

First, by pointing out that my 'real life example' is absurd you just proved my point. Real life doesn't run like that because real life isn't a horribly broken pile of junk. And if you were a billionaire sure that might not be sucess... you still have the story line to save the game right... and I already commented on that. Yeah, being done talking is probably a good idea. You have no idea how to use logic and reason. Because it is not an exploit, it's a broken feature. They have stat values aimed directly to help how well you can trade with other people. One of the way to play is be an awesome merchant, but the devs blantantly screwed up. To ignore it is like never increasing your strength value because then you will hit enemies too hard.

There are more massive bugs too (fighting daedra on stairs for example). To a person that wants to play by the devs rules and maximize their return and efforts, Morrowind was a pile of flaming dog crap which everyone keeps saying is worth stepping in. So with the comparison, if Morrowind is 'better' than Oblivion I just got another game to cross of the must play list. Why do people keep eating this crap up like it's worthy of our time?
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better-than-U

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#38 better-than-U
Member since 2008 • 417 Posts

well done basically everthing in oblivion and its stilll my favourite game...

i have morrowind (PC) but its to hard to follow because of its horrible navigation systym but i say its a great game to play...

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honkyjoe

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#39 honkyjoe
Member since 2005 • 5907 Posts
I like Oblivion a lot better than Morrowind. Oblivion is A lot deeper
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chandlerr_360

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#40 chandlerr_360
Member since 2006 • 5078 Posts

Like others have said, Morrowind did not exactly appeal to that many people...sometimes the world was just too big. And it was BIG...I mean really big...with so many spells, weapons, items, quests, and upgrades it made your head spin. In all honestly, content and gameplay-wise Morrowind probably was the better game.

BUT, to give Oblivion credit where it is due, it's graphics are obviously better, the story line is supurb, the map might be smaller but it has far more to offer, and it appeals to a wider audience. The only two things that killed the game for was the the constant teleporting (you can teleport between every city and it really takes you away from the world and the experience), and CONSTANT loading times. Every single door is a loading time, which is considerably long. Talk about annoying.

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Recharger

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#41 Recharger
Member since 2003 • 88 Posts
I think that they are both excellent, it's just Oblivion is the next-gen version of Morrowwind, and I feel that they are both very immersive, although oblivion is a bit easier to get into due to stronger presentation.
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kaycon11

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#42 kaycon11
Member since 2008 • 442 Posts

Well, I don't know, I think they are both epic and I deffinitly get the same feeling playing Oblivion that I got when playin Morrowind, in fact it was kinda funny, back in 2003 or whatever year it was, I remember me and my friend going out to get Morrowind and coming home to play it on the xbox, and a few years ago going out to get oblivion and playing it on the 360, it was almost like deja vu in terms of feeling and excitement.

But if I had to choose one, I would say Oblivion because it has less technical problems and overall the gameplay is better, also, I don't like it in Morrowind when you run to an area and get raped by some enemy.

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#43 BobZany
Member since 2004 • 1407 Posts

I enjoyed both games quite a bit. Morrowind gets the nod for more exploration, though. Besides being smaller, enemies leveling along with you hurt Oblivion a bit for me. As much as I liked being able to dive right into the story right off the bat without leveling up first, it made exploration a lot less useful. Why spend hours searching every cave along the way when the nearest bandits drop as great of gear as you can get there. Not only that, but it also lacks challenge.

Oblivion does have a lot going for it, and I did like the story. The waypoints and journal were much nicer than those used in previous games. In Morrowind, quests would get lost in a sea of information being added to the journal. If I took some time off from the game, I often forgot what I was doing. Oblivion also doesn't have those cliff racer things.

Daggerfall was the first one I played, though. I miss the sheer scale of that game. It was huge enough to easily get lost in most places. I'd love to see a graphical/engine update of that game. Of course, it would probably fill several discs. heh.