+A genuinely compelling story that you want to follow.
+ Massive, rich world that you want to explore for a loooong time.
+Intense, challenging combat.
?Can someone make a real-life Pip-boy? That'd kick some i-phone ***.
They say there are great side quests and twists that they defenitly don't want to spoil (when you find tranquility, you'll know what we mean). You can do anything you want when you get out of the vault. There are 3-4 different endings but rare few who go back and play different ways will see more than that. Not sure what that means. Two minor complaints are your character doesn't talk and can't fast-travel unless outside. Make sure you complete everything first before clearly finishing what is the last mission because once it's over there is no going back and playing indefinitly afterwards unlike Oblivion. Now, I'm defenitly getting this game.
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