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Dont know probably a port, but they'll spend the extra time taking advantage of what the 360 can do.
I guess it is, I mean it is being optimised for the PS3 before the 360..... right?LivingReceiver
yes sir
I was pretty sure I read that the 360 version has been done for almost 4 months now. Actually i'm sure it was because iheard it in a podcast on 1up.com
The reason it wasn't released is because of the deal Epic and Sony had in which it would be released it FIRST on the PS3 before the 360. Also, factor in the nightmare of a system the ps3 is to code for.
No, actually it won't be a port, and they are working on it for 360. The problem is user created content, like custom made maps, which can then be distributed for PC users and Ps3 users. MS does not allow custom content on their system due to digital rights management crap, and that is what is causing the delay on the 360. Gamespot already mentioned that on their last update this week...PhazevarianceYeah, they had several issues, the first was the game wouldnt fit on a DVD, so they wanted to offload the extra content onto LIVE, but MS isnt happy about that, it gets worse with the mods/maps thing as well. Worst of all MS wont let people sell the content through LIVE either something Epics trying to get done on PC and PS3.
Both the 360 and PS3 versions will be based off of the optimized PC version. But that doesn't necessarily make them "ports".makemeweakEach one has many common things but each is optimised in its own way. The 360 ones optimised for its 2 cores, the PS3 one is optimised for the cell and the PC one is optimised foe Quadcore.
if it is a port then it'll be a port of the PC version which is allot easier to port over to the 360 then to the PS3.. in fact i wouldn't be surprised if the 360 version is already done and they're waiting for the money Sony paid them for exclusivity has finnished burning to release it..Unlikely, PC version is their priority and if it hasnt been finished I doubt the 360 one has been.
LuigiLogik
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