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LivingReceiver

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#1 LivingReceiver
Member since 2007 • 298 Posts
I guess it is, I mean it is being optimised for the PS3 before the 360..... right?
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ronnet

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#2 ronnet
Member since 2003 • 9637 Posts
Maybe, but Epic doesn't make crappy ports so we won't notice it.
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xXHackettXx

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#3 xXHackettXx
Member since 2006 • 3560 Posts

Dont know probably a port, but they'll spend the extra time taking advantage of what the 360 can do.

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LivingReceiver

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#4 LivingReceiver
Member since 2007 • 298 Posts

Maybe, but Epic doesn't make crappy ports so we won't notice it.ronnet

I hope your right ma'am

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SizeMatterzz

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#5 SizeMatterzz
Member since 2007 • 1858 Posts

I guess it is, I mean it is being optimised for the PS3 before the 360..... right?LivingReceiver

yes sir

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FireKicks

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#6 FireKicks
Member since 2007 • 416 Posts
Yeah it is, hopefully it'll be as good as the ps3 version, not likely though
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teebeenz

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#7 teebeenz
Member since 2006 • 4362 Posts
It wont be a port, but it also wont show up for some time, theyll want to make sure the PS3 and PC code is nice and stable first.
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ObjectiveTruth

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#8 ObjectiveTruth
Member since 2006 • 321 Posts

I was pretty sure I read that the 360 version has been done for almost 4 months now. Actually i'm sure it was because iheard it in a podcast on 1up.com

The reason it wasn't released is because of the deal Epic and Sony had in which it would be released it FIRST on the PS3 before the 360. Also, factor in the nightmare of a system the ps3 is to code for.

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Phazevariance

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#9 Phazevariance
Member since 2003 • 12356 Posts
No, actually it won't be a port, and they are working on it for 360. The problem is user created content, like custom made maps, which can then be distributed for PC users and Ps3 users. MS does not allow custom content on their system due to digital rights management crap, and that is what is causing the delay on the 360. Gamespot already mentioned that on their last update this week...
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teebeenz

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#10 teebeenz
Member since 2006 • 4362 Posts
No, actually it won't be a port, and they are working on it for 360. The problem is user created content, like custom made maps, which can then be distributed for PC users and Ps3 users. MS does not allow custom content on their system due to digital rights management crap, and that is what is causing the delay on the 360. Gamespot already mentioned that on their last update this week...Phazevariance
Yeah, they had several issues, the first was the game wouldnt fit on a DVD, so they wanted to offload the extra content onto LIVE, but MS isnt happy about that, it gets worse with the mods/maps thing as well. Worst of all MS wont let people sell the content through LIVE either something Epics trying to get done on PC and PS3.
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makemeweak

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#11 makemeweak
Member since 2005 • 1137 Posts
Both the 360 and PS3 versions will be based off of the optimized PC version. But that doesn't necessarily make them "ports".
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teebeenz

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#12 teebeenz
Member since 2006 • 4362 Posts
Both the 360 and PS3 versions will be based off of the optimized PC version. But that doesn't necessarily make them "ports".makemeweak
Each one has many common things but each is optimised in its own way. The 360 ones optimised for its 2 cores, the PS3 one is optimised for the cell and the PC one is optimised foe Quadcore.
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LuigiLogik

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#13 LuigiLogik
Member since 2005 • 1320 Posts
if it is a port then it'll be a port of the PC version which is allot easier to port over to the 360 then to the PS3.. in fact i wouldn't be surprised if the 360 version is already done and they're waiting for the money Sony paid them for exclusivity has finnished burning to release it..
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teebeenz

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#14 teebeenz
Member since 2006 • 4362 Posts
if it is a port then it'll be a port of the PC version which is allot easier to port over to the 360 then to the PS3.. in fact i wouldn't be surprised if the 360 version is already done and they're waiting for the money Sony paid them for exclusivity has finnished burning to release it..
LuigiLogik
Unlikely, PC version is their priority and if it hasnt been finished I doubt the 360 one has been.