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i wud love to see a love scence between the big daddy and the little sisters....then i wud love to see it on fox news, then i wud love to see geoff keigley on fox news defending it, then i wud love to see cooper lawrence diss it, then i wud love to see her new book on amazon get 1 star reviews....
More diverse locations, underwater land was cool but how about wreaking havoc in a major city with my plasmids.bxgtthis and a longer story. Also allow the diaries to be found easier.
multiplayer wounld be pretty ****ing coolDuel_King_X
no it wouldnt bioshock in multiplayer wouldnt be good at all
All campaign, no multiplayer same as before. I'm dead serious.
When developers spend all their time on games with no multiplayer they make an AMAZING campaing. Hence, Chronicles of Riddick - Escape from Butcher Bay.
That's what I want. I could care less about multiplayer. I want an entertaining story I can play time and time again. :D
I think they could really keep that same feeling of awe when you first entered Rapture in a prequel game! They should really make one where you see Rapture how it was when it was first built, I want to see how it was back before it got ripped apart by the war. They could have it set just before the civil war started between Fontaine and Ryan and you could play a spy for one of the sides, or something. I don't know, I just think it would be really cool to see the sides fighting and the wonder that is Rapture back in its hay day! The Big Daddy and the little sisters being put to use for the first time. It would almost have a "Noir" like quality to it I think. I just love the atmosphere in the game and I would love to revisit it again.YOURHERO1613dude best idea ever, seriously i didnt even put my mind on a prequel but then when u mentioned it and stated ur idea, it just seamed so freakin awsome, nice thinking lol!
Better choice rewards and consequences they raved about how it would change the whole game but you really only got a different ending. And a better ending i didn't like the last ones endings.
I think they could really keep that same feeling of awe when you first entered Rapture in a prequel game! They should really make one where you see Rapture how it was when it was first built, I want to see how it was back before it got ripped apart by the war. They could have it set just before the civil war started between Fontaine and Ryan and you could play a spy for one of the sides, or something. I don't know, I just think it would be really cool to see the sides fighting and the wonder that is Rapture back in its hay day! The Big Daddy and the little sisters being put to use for the first time. It would almost have a "Noir" like quality to it I think. I just love the atmosphere in the game and I would love to revisit it again.YOURHERO1613
This is a good idea and I seems to be the most obvious choice for the developers. It wouldn't be the first game to use that approach.
less weapons, more situations where you have to use plasmids, like puzzles or something. The chemical thrower was overkill and basically nullifies any use for the basic plasmids, it makes it too easy. Also maybe a frag launcher is also too much, big daddys werent nearly as hard after you aquire that (although ive yet to play on hard).imdawiinnerI found that the Chemical Thrower (fully upgraded) becomes very much balanced when dealing with the big daddies on Hard. It feels much more like being on equal footing then. Without it, they get very difficult, and you can die quite a bit. The Frag Launcher has potential for great damage to a Big Daddy, but it's very hard to hit them as precisely as you would with the Chem launcher.
here's something I don't want: vita chambers. as if the game wasn't generous enough with health and ammo. who came up with Vita Chambers? i know that there was an update to allow you to turn them off, but point is that it should have never been in the game to begin with.
They should also be less generous with ammo. seeing how you could carry so many weapons with plentiful ammo (along with multiple ammo types for each one), it felt overpowering. an inventory system would be nice (if i heard right, this was in the System Shock games).
there should also be a way to tell if enemies have gotten any stronger so you don't have to be so surprised when it takes longer to kill them despite how they all pretty much look the same.
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