Games such as ghost recon, rainbow six black arrow, splinter cell chaos theory,games where each multiplayerround consisted of one life, making the player have to think about his moves.
Games where it took true skill to make a kill, where the sense of achievement was always high as everyong one was much more careful not to die.
What happened to making people wait in the lobby for the dead, as they continued to view the action, discussing the 'still alive' players movements.
Those moments where you were the last person alive on your team and you knew everyone else was watching you, your heart would start to race as you new it was time to show your skills, possibly managing to kill the whole other team and consequently returning to an applause in the lobby from your team who were watching.
I know there are still last man standing games on Graw 2, but no one ever plays them, everyone plays sharp shooter as I immagine no one can be bothered to wait around if they die, they would rather instantly have another chance, and then another one, and another one, so everyone ends up running around like headless chickens.
Is this what the masses have done to games? where have all the true hardcore tactical gamers gone?
Now everyone plays call of duty, a game of mindless relentless action... and this is obviously what the masses want, as it clearly always sells so well...
I know I am a small minority, but this wasnt how games used to be, and i believe games will never be the way they were again.
Infact things will only get worse, as systems such as the wii have had such success, microsoft and sony are already following the wii on their main objective which is and always will be to make money, therefore sell as many units as possible, no matter how bad the quality of the games are.
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