This topic is locked from further discussion.
I 5th that. Use your native res.
You can't get a higher resolution out of a display that only has say 1280 by 720 pixels (1366X768 for many displays). Switching to 1080i will make your tv work harder to adjust the input to it's native resolution. You will also loose half of your frame rate in the process. 1080i is only for CRT HDTV's.
720P. most games are 720P native. and it's in progressive scan.danneswegman
Â
errrrrrrrrrr...wrong answer try again......NATIVE RESOLUTION!!!!.....how many times will I hav eto say this?
I 5th that. Use your native res.
You can't get a higher resolution out of a display that only has say 1280 by 720 pixels (1366X768 for many displays). Switching to 1080i will make your tv work harder to adjust the input to it's native resolution. You will also loose half of your frame rate in the process. 1080i is only for CRT HDTV's.
cspiffo
Â
ding ding ding we have a winner, you sir are 100 percent correct.Â
[QUOTE="cspiffo"]I 5th that. Use your native res.
You can't get a higher resolution out of a display that only has say 1280 by 720 pixels (1366X768 for many displays). Switching to 1080i will make your tv work harder to adjust the input to it's native resolution. You will also loose half of your frame rate in the process. 1080i is only for CRT HDTV's.
trickmyster13
Â
ding ding ding we have a winner, you sir are 100 percent correct.Â
AWWWW, SWEET!!!! What do I win! :)
I prefer 720p resolution since it is native to the 360(no upconversion) and native to my TV.gatsbythepig
For the freakin' millionth time! The 360 does not have an inherent native resolution. 3D Games do not have native resolutions either. If the 360 were capable it would be able to run all the games that are out today at 1080p. That's a damn hard resolution to produce even for the best PCs though. I'd rather have a game look fantastic rendering at 720p than a game that look like crap in 1080p.
ONLY use your television's NATIVE RESOLUTION don't go off changing your resolution to something else because someone on here who doesn't know what there talking about tells you that 720p>1080i or 1080i>720p. If you need help finding your television's native resoltuion let me know.trickmyster13
Â
Can you let me know how to check which is the native resolution please?
[QUOTE="gatsbythepig"]I prefer 720p resolution since it is native to the 360(no upconversion) and native to my TV.cspiffo
For the freakin' millionth time! The 360 does not have an inherent native resolution. 3D Games do not have native resolutions either. If the 360 were capable it would be able to run all the games that are out today at 1080p. That's a damn hard resolution to produce even for the best PCs though. I'd rather have a game look fantastic rendering at 720p than a game that look like crap in 1080p.
Actually it does have a native resolution - but it's not 720p. Games are rendered at various resolutions internally and scaled to whatever resolution your output is at - it takes no additional processing power to do this as it must be done anyway. The actually "image" size it's throwing around when it's doing the rendering? Usually 720p. You can't gain more detail in the image by setting it to output at 1080p, but you can get it to use the 360s scalar rather than your HDTVs - probably not a bad idea, but depends on your set (if your set has a better scalar, or if it causes input lag, et cetera).
720p > 1080i in all cases FOR GAMING though, if you have a 1080p HDTV, use 1080p, unless you have a CRT that will accept 1080i but not 720p, there's absolutely zero reason to use 1080i.
[QUOTE="konradak"]Can you let me know how to check which is the native resolution please?cspiffo
What is your TV's make and model?
CRT - none (maxes at 1080i usually)
Â
LCD - 720p usually 1360x768
        1080p 1920x1080
Plasma - 1024x768, 1280x720, or 1920x1080
DLP - 1280x720, 1360x768, or 1920x1080
[QUOTE="cspiffo"][QUOTE="gatsbythepig"]I prefer 720p resolution since it is native to the 360(no upconversion) and native to my TV.subrosian
For the freakin' millionth time! The 360 does not have an inherent native resolution. 3D Games do not have native resolutions either. If the 360 were capable it would be able to run all the games that are out today at 1080p. That's a damn hard resolution to produce even for the best PCs though. I'd rather have a game look fantastic rendering at 720p than a game that look like crap in 1080p.
Actually it does have a native resolution - but it's not 720p. Games are rendered at various resolutions internally and scaled to whatever resolution your output is at - it takes no additional processing power to do this as it must be done anyway. The actually "image" size it's throwing around when it's doing the rendering? Usually 720p. You can't gain more detail in the image by setting it to output at 1080p, but you can get it to use the 360s scalar rather than your HDTVs - probably not a bad idea, but depends on your set (if your set has a better scalar, or if it causes input lag, et cetera).
720p > 1080i in all cases FOR GAMING though, if you have a 1080p HDTV, use 1080p, unless you have a CRT that will accept 1080i but not 720p, there's absolutely zero reason to use 1080i.
Your missing my point. While the 360 locks the resolution at 720p for most games If the 360 were more powerful it could render at any resolution the user decided. If they didn't lock the resolution you could still run the game at 1080p. It would run like crap though. That's not the same as native resolution. I know it's semantics but we might as well use the right terminology rather than confuse people. We are no long limited to SDTV resolution!
Also, If you are using a CRT HDTV you should always use 1080i as they do not make any CRT HDTV's that do over 540 progressive. You can find CRT computer monitors that do 720p and higher but regular CRT HDTV's are not made the same as computer monitors. Another use for 1080i is when you have one of the first 1080p screens where they only accepted up to 1080i signals but converted everything to 1080p. While you loose half the frame rate you can gain the additional resolution during the deinterlacing process. 720p doesn't look as hot on a 1080p set and the 360's internal Scaler is far better than your tv's!
[QUOTE="cspiffo"][QUOTE="gatsbythepig"]I prefer 720p resolution since it is native to the 360(no upconversion) and native to my TV.subrosian
For the freakin' millionth time! The 360 does not have an inherent native resolution. 3D Games do not have native resolutions either. If the 360 were capable it would be able to run all the games that are out today at 1080p. That's a damn hard resolution to produce even for the best PCs though. I'd rather have a game look fantastic rendering at 720p than a game that look like crap in 1080p.
Actually it does have a native resolution - but it's not 720p. Games are rendered at various resolutions internally and scaled to whatever resolution your output is at - it takes no additional processing power to do this as it must be done anyway. The actually "image" size it's throwing around when it's doing the rendering? Usually 720p. You can't gain more detail in the image by setting it to output at 1080p, but you can get it to use the 360s scalar rather than your HDTVs - probably not a bad idea, but depends on your set (if your set has a better scalar, or if it causes input lag, et cetera).
720p > 1080i in all cases FOR GAMING though, if you have a 1080p HDTV, use 1080p, unless you have a CRT that will accept 1080i but not 720p, there's absolutely zero reason to use 1080i.
Right, but the 360 itself does not perform better at some magical resolution, the games themselves are designed to have an ideal resolution and that is typically 720p.  The developers balance texture quality and framerate and find the sweet spot for a game and in most cases they land at 720p, but this has no bearing on what the 360 actually prefers.Â
[QUOTE="subrosian"][QUOTE="cspiffo"][QUOTE="gatsbythepig"]I prefer 720p resolution since it is native to the 360(no upconversion) and native to my TV.cspiffo
For the freakin' millionth time! The 360 does not have an inherent native resolution. 3D Games do not have native resolutions either. If the 360 were capable it would be able to run all the games that are out today at 1080p. That's a damn hard resolution to produce even for the best PCs though. I'd rather have a game look fantastic rendering at 720p than a game that look like crap in 1080p.
Actually it does have a native resolution - but it's not 720p. Games are rendered at various resolutions internally and scaled to whatever resolution your output is at - it takes no additional processing power to do this as it must be done anyway. The actually "image" size it's throwing around when it's doing the rendering? Usually 720p. You can't gain more detail in the image by setting it to output at 1080p, but you can get it to use the 360s scalar rather than your HDTVs - probably not a bad idea, but depends on your set (if your set has a better scalar, or if it causes input lag, et cetera).
720p > 1080i in all cases FOR GAMING though, if you have a 1080p HDTV, use 1080p, unless you have a CRT that will accept 1080i but not 720p, there's absolutely zero reason to use 1080i.
Your missing my point. While the 360 locks the resolution at 720p for most games If the 360 were more powerful it could render at any resolution the user decided. If they didn't lock the resolution you could still run the game at 1080p. It would run like crap though. That's not the same as native resolution. I know it's semantics but we might as well use the right terminology rather than confuse people. We are no long limited to SDTV resolution!
Also, If you are using a CRT HDTV you should always use 1080i as they do not make any CRT HDTV's that do over 540 progressive. You can find CRT computer monitors that do 720p and higher but regular CRT HDTV's are not made the same as computer monitors. Another use for 1080i is when you have one of the first 1080p screens where they only accepted up to 1080i signals but converted everything to 1080p. While you loose half the frame rate you can gain the additional resolution during the deinterlacing process. 720p doesn't look as hot on a 1080p set and the 360's internal Scaler is far better than your tv's!
[QUOTE="cspiffo"][QUOTE="subrosian"][QUOTE="cspiffo"][QUOTE="gatsbythepig"]I prefer 720p resolution since it is native to the 360(no upconversion) and native to my TV.arkboy_basic
For the freakin' millionth time! The 360 does not have an inherent native resolution. 3D Games do not have native resolutions either. If the 360 were capable it would be able to run all the games that are out today at 1080p. That's a damn hard resolution to produce even for the best PCs though. I'd rather have a game look fantastic rendering at 720p than a game that look like crap in 1080p.
Actually it does have a native resolution - but it's not 720p. Games are rendered at various resolutions internally and scaled to whatever resolution your output is at - it takes no additional processing power to do this as it must be done anyway. The actually "image" size it's throwing around when it's doing the rendering? Usually 720p. You can't gain more detail in the image by setting it to output at 1080p, but you can get it to use the 360s scalar rather than your HDTVs - probably not a bad idea, but depends on your set (if your set has a better scalar, or if it causes input lag, et cetera).
720p > 1080i in all cases FOR GAMING though, if you have a 1080p HDTV, use 1080p, unless you have a CRT that will accept 1080i but not 720p, there's absolutely zero reason to use 1080i.
Your missing my point. While the 360 locks the resolution at 720p for most games If the 360 were more powerful it could render at any resolution the user decided. If they didn't lock the resolution you could still run the game at 1080p. It would run like crap though. That's not the same as native resolution. I know it's semantics but we might as well use the right terminology rather than confuse people. We are no long limited to SDTV resolution!
Also, If you are using a CRT HDTV you should always use 1080i as they do not make any CRT HDTV's that do over 540 progressive. You can find CRT computer monitors that do 720p and higher but regular CRT HDTV's are not made the same as computer monitors. Another use for 1080i is when you have one of the first 1080p screens where they only accepted up to 1080i signals but converted everything to 1080p. While you loose half the frame rate you can gain the additional resolution during the deinterlacing process. 720p doesn't look as hot on a 1080p set and the 360's internal Scaler is far better than your tv's!
Don't trust anyone who thinks a $400 consumer electronic device has a better scalar than every HDTV on the market. Someone here could have $10,000 in professional video equipment, or a $6000 HDTV with some awesome video circuitry in it. Ana does a nicer job than my Insignia or your typical Westinghouse, but it's not going to beat out high-end components.
Not all CRT HDTVs are limited to 1080i - a select (and expensive) few were capable of inputing 720p, even if it is too high of a resolution for the dot pitch to really "display" it would scale it back to 540p or whatever the maximum it could handle was.
Progressive scanning will always look better than interlacing at the same resolution - for example if 1080i is being scaled to 480p, a 480p image would have looked *better* simply because you're now at double the framerate, you've had less scaling (loss of image quality) and you've avoided introducing the visual artifacts that are created by interlacing.
What looks best can vary from set to set though, but for the most part the 720p > 1080i holds true.
Don't know what you are talking about here. My TV is a CRT and it looks terrible in 1080i. I have to set my 360 to 720p to play my games.arkboy_basic
That's because the signal is downconverted to the nearest progressive scanning resolution which is 540p for your tv. You are probably just very sensitive to interlaced signals. CRTs do not have native resolutions but they do have maximum resolutions. This can be easily confirmed by counting the little bubbles on your screen. Just count 1 inch worth of bubbles then multiply that number by the number of inches tall your screen is. You should get 540 or close to it!
This is either a case of something being wrong with your TV or the fact that your TV adjusts a 720p signal to 1080i better than the 360 does. At the end of the day you are getting the same 720p content displayed to you at 1080i.
my tv goes up to 1080i but i never play at that res. since most games dont even run in this res. so i just stick with 1080p.Â
Snake_Cro
This post makes little to no sense.
[QUOTE="Snake_Cro"]my tv goes up to 1080i but i never play at that res. since most games dont even run in this res. so i just stick with 1080p.Â
Large_Soda
This post makes little to no sense.
Actually, that post made no sense whatsoever.
When I do set my 360 to 1080i there is a lot of screen flicker and glare with lighting in videogames.  I also noticed the flicker while watching TV in HD. When i first bought my 360 I had it set to 1080i and played oblivion and noticed it. At first I just thought it was the lighting in oblivion that was giving off that glare effect, but then I switched the 360 to 720p and it looked great from there. If it does scale it down to 540p, i don't notice any difference from that and any other HDTVs I've played 360 on. Still looks great.arkboy_basic
Yup, that's the problem with interlaced images. They flicker like crazy! 540p isn't that bad and CRT's are very colorful and bright. Progressive scan is the real difference in image quality!
my tv goes up to 1080i but i never play at that res. since most games dont even run in this res. so i just stick with 1080p.
Snake_Cro
Â
That makes absolutly no scense at all.Â
[QUOTE="Large_Soda"][QUOTE="Snake_Cro"]my tv goes up to 1080i but i never play at that res. since most games dont even run in this res. so i just stick with 1080p.Â
ColoradoKindBud
This post makes little to no sense.
Actually, that post made no sense whatsoever.
I meant "this" as in "this post I am quoting". But whatever Snake_Cro's post made no sense. :P
[QUOTE="ColoradoKindBud"][QUOTE="Large_Soda"][QUOTE="Snake_Cro"]my tv goes up to 1080i but i never play at that res. since most games dont even run in this res. so i just stick with 1080p.
Large_Soda
This post makes little to no sense.
Actually, that post made no sense whatsoever.
I meant "this" as in "this post I am quoting". But whatever Snake_Cro's post made no sense. :P
Â
He was agreeing with you Soda, you said "little to no sense", he said actually no sense whatsoever inferring that the little sense was not even there.
I have a quick HD question here.. my TV is a JVC 46" HDTV & it said like 1080p full HD on the box (I can get the exact model tomorrow if need be) but on my 360 the 1080p setting does not work (screen messed up). I don't know much about this, but can I only go up to 1080i because of the component cable? If it's a case of buying a new cable or something I don't really need 1080p, but in that case I'm wondering if I'd be better off running in 720p or 1080i (my HD tv channels are in 1080i)?moocow21
Â
Most tvs will not accept 1080p from component caples, it is for digital rights management. If your tv has a VGA port then use that and pick up the vga cable for the xbox, you will be able to get 1080p from that, but if your tv doesnt have VGA then you will have to wait till microsfot comes out with an hdmi or dvi cable.Â
Also, some of the early 1080p sets did not accept 1080p at all. I know, it sounds wierd but yeah, their you go. Anyway, a model number would be great. For now, stick with 1080i as you will be matching the native resolution of your display. You will just loose half the frame rate and their will be other differences, but we won't go into that. Don't want to complicate things.
[QUOTE="Large_Soda"][QUOTE="ColoradoKindBud"][QUOTE="Large_Soda"][QUOTE="Snake_Cro"]my tv goes up to 1080i but i never play at that res. since most games dont even run in this res. so i just stick with 1080p.
trickmyster13
This post makes little to no sense.
Actually, that post made no sense whatsoever.
I meant "this" as in "this post I am quoting". But whatever Snake_Cro's post made no sense. :P
Â
He was agreeing with you Soda, you said "little to no sense", he said actually no sense whatsoever inferring that the little sense was not even there.
Damn, I'm so used to being on the defensive in forums I could sworn he was correcting my grammar. Now that I re-read it, I see what he was getting at.
Sorry CKB and thanks Trick. Â Â
[QUOTE="danneswegman"]720P. most games are 720P native. and it's in progressive scan.trickmyster13
Â
errrrrrrrrrr...wrong answer try again......NATIVE RESOLUTION!!!!.....how many times will I hav eto say this?
[QUOTE="trickmyster13"][QUOTE="cspiffo"]I 5th that. Use your native res.
You can't get a higher resolution out of a display that only has say 1280 by 720 pixels (1366X768 for many displays). Switching to 1080i will make your tv work harder to adjust the input to it's native resolution. You will also loose half of your frame rate in the process. 1080i is only for CRT HDTV's.
cspiffo
Â
ding ding ding we have a winner, you sir are 100 percent correct.Â
AWWWW, SWEET!!!! What do I win! :)
I'm still really perturbed about the lack of native 720p LCDs out there. The entire 1366x768 screen resolution just makes me furious. I realize that existing computer LCD monitor manufacturing practices makes the 1366x768 format easier to produce, but it seems so ridiculous to have a screen with 48 more pixels vertically than the video source it is displaying, forcing it to scale every single 720p signal it receives. It makes 720p even less viable, since 1080p will be the first resolution that will be common in both the signal and the display. Buy a 1080p display, and watch 1080p content. Buy 1366x768 display and watch scaled 1280x720p content. Just gets me every time.
hi knowledgable people - ermm, i stated i had an LG 32" HDTV, what i have is a VGA cable for me tv for the 360. I use the res one below 1366x768, cant remember it now, and set my 360 for the same....is this ok to do?
Also...my tv goes upto 1366x768 but my 360's settings do not (for display), should i keep it on the settings described above or.....?
I'm still really perturbed about the lack of native 720p LCDs out there. The entire 1366x768 screen resolution just makes me furious. I realize that existing computer LCD monitor manufacturing practices makes the 1366x768 format easier to produce, but it seems so ridiculous to have a screen with 48 more pixels vertically than the video source it is displaying, forcing it to scale every single 720p signal it receives. It makes 720p even less viable, since 1080p will be the first resolution that will be common in both the signal and the display. Buy a 1080p display, and watch 1080p content. Buy 1366x768 display and watch scaled 1280x720p content. Just gets me every time.
Hashbrowns
I agree that you seem extraordinarily perturbed about this issue.
[QUOTE="trickmyster13"][QUOTE="danneswegman"]720P. most games are 720P native. and it's in progressive scan.danneswegman
Â
errrrrrrrrrr...wrong answer try again......NATIVE RESOLUTION!!!!.....how many times will I hav eto say this?
[QUOTE="trickmyster13"][QUOTE="cspiffo"]I 5th that. Use your native res.
You can't get a higher resolution out of a display that only has say 1280 by 720 pixels (1366X768 for many displays). Switching to 1080i will make your tv work harder to adjust the input to it's native resolution. You will also loose half of your frame rate in the process. 1080i is only for CRT HDTV's.
cspiffo
Â
ding ding ding we have a winner, you sir are 100 percent correct.
AWWWW, SWEET!!!! What do I win! :)
 wo wo wo wo....nobody wins trickmyster, I invented that name....now that yiou mention it I would really like to make a name that said just "Trickmyster"
Please Log In to post.
Log in to comment