Why can't all sandbox games be like RDR??

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XxXCrimsonXxX

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#1 XxXCrimsonXxX
Member since 2010 • 498 Posts

It seems like if a sandbox game is fun, it has to be missing something. If it has gameplay, it's missing story . If it has story it has god awful gameplay. Maybe it gets boring quick, maybe the graphics are horrid, maybe the online is broken, or maybe the voice acting is terrible. But not with RDR. I thought everything was spot on. The story, the audido, the gameplay, the voice acting, the controls, online. EVERYTHING. Do you think other developers are going to learn from Rockstar or will we be going back to more repetetive missions, more horrific, uninspired plots and hopeless gameplay?

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Agent-Zero

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#2 Agent-Zero
Member since 2009 • 6198 Posts
Because then all the games would be the same and boring
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XxXCrimsonXxX

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#3 XxXCrimsonXxX
Member since 2010 • 498 Posts
Because then all the games would be the same and boringAgent-Zero
Wait...that's not what I meant.
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bigM10231

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#4 bigM10231
Member since 2008 • 11240 Posts

It seems like if a sandbox game is fun, it has to be missing something. If it has gameplay, it's missing story . If it has story it has god awful gameplay. Maybe it gets boring quick, maybe the graphics are horrid, maybe the online is broken, or maybe the voice acting is terrible. But not with RDR. I thought everything was spot on. The story, the audido, the gameplay, the voice acting, the controls, online. EVERYTHING. Do you think other developers are going to learn from Rockstar or will we be going back to more repetetive missions, more horrific, uninspired plots and hopeless gameplay?

XxXCrimsonXxX
THQ makes a very good sandbox game. some prefer it to anything else
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rcg1977

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#5 rcg1977
Member since 2003 • 888 Posts

RDR!!! awesome.

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XileLord

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#6 XileLord
Member since 2007 • 3776 Posts

Well I have a 15mbps connection with a good NAT and everytime I try to join a game it says "you have been removed due to connection issues" and forces me to dashboard. That alone ruined a lot of the game for me because there is no way in hell the problem is on my end seeing as how all my ports are forwarded, my connection is great and my NAT is open.

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Wakanoid

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#7 Wakanoid
Member since 2009 • 4468 Posts
[QUOTE="Agent-Zero"]Because then all the games would be the same and boringXxXCrimsonXxX
Wait...that's not what I meant.

Yeah, but sometimes it's also fun to have you're redicilous sandbox games such as Just Cause 2 which I would have LOVED. If it had some sort of co-op. But nope...
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a55a55inx

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#8 a55a55inx
Member since 2004 • 4188 Posts

It all depends on the budget of the game. Rockstar has a large budget, so they can spend a lot of time perfecting a game; while other developers are more limited, so they can only focus on certain areas of a game while neglecting other aspects.

It sucks, but time is money and there needs to be profit.

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Elian2530

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#9 Elian2530
Member since 2009 • 3658 Posts
When you say Rockstar, say Rockstar NORTH, please. ;) Yes, there's a difference. I thought they did an excellent job with Episodes from Liberty City. GTA the way it was meant to be and now RDR which is truly amazing. I'm not even a fan of sandbox games. When I see one, i usually give it the cold shoulder, but RDR has changed my mind.
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Elian2530

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#10 Elian2530
Member since 2009 • 3658 Posts

It all depends on the budget of the game. Rockstar has a large budget, so they can spend a lot of time perfecting a game; while other developers are more limited, so they can only focus on certain areas of a game while neglecting other aspects.

It sucks, but time is money and there needs to be profit.

a55a55inx
Yes, due to budgetary reasons, a game can be crappolla even in the right hands.
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#11 bobbleheadrogue
Member since 2009 • 2203 Posts
[QUOTE="Elian2530"][QUOTE="a55a55inx"]

It all depends on the budget of the game. Rockstar has a large budget, so they can spend a lot of time perfecting a game; while other developers are more limited, so they can only focus on certain areas of a game while neglecting other aspects.

It sucks, but time is money and there needs to be profit.

Yes, due to budgetary reasons, a game can be crappolla even in the right hands.

*looks at Alpha Protocol* I agree.
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#12 M3ran
Member since 2010 • 686 Posts

the reason is that game companies are not willing to give budgets like rockstar does,

GTAiv had more than 100 million dollars of budget on it,and it sold a lott of copies,

so the companies are not willing to risk that much money,

but Rstar is a well known game company and is able to sell games easily.so they are gonna do the best they can with a lot of money on their back,(you cant expect less from Rstar).

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NoDzombie

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#13 NoDzombie
Member since 2009 • 1483 Posts

When you say Rockstar, say Rockstar NORTH, please. ;) Yes, there's a difference. I thought they did an excellent job with Episodes from Liberty City. GTA the way it was meant to be and now RDR which is truly amazing. I'm not even a fan of sandbox games. When I see one, i usually give it the cold shoulder, but RDR has changed my mind. Elian2530

news flash mate,

Red Dead Redemption was not made by Rockstar North, they make all the GTA games and Manhunt

RDR was made by Rockstar San Diego, who previously made the Midnight Club games (plus a few other random Rockstar titles)

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x2926014

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#14 x2926014
Member since 2006 • 1372 Posts

It seems like if a sandbox game is fun, it has to be missing something. If it has gameplay, it's missing story . If it has story it has god awful gameplay. Maybe it gets boring quick, maybe the graphics are horrid, maybe the online is broken, or maybe the voice acting is terrible. But not with RDR. I thought everything was spot on. The story, the audido, the gameplay, the voice acting, the controls, online. EVERYTHING. Do you think other developers are going to learn from Rockstar or will we be going back to more repetetive missions, more horrific, uninspired plots and hopeless gameplay?

XxXCrimsonXxX
100.000.000$ thats why
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LospROpHETs

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#15 LospROpHETs
Member since 2010 • 25 Posts

[QUOTE="Elian2530"]When you say Rockstar, say Rockstar NORTH, please. ;) Yes, there's a difference. I thought they did an excellent job with Episodes from Liberty City. GTA the way it was meant to be and now RDR which is truly amazing. I'm not even a fan of sandbox games. When I see one, i usually give it the cold shoulder, but RDR has changed my mind. NoDzombie

news flash mate,

Red Dead Redemption was not made by Rockstar North, they make all the GTA games and Manhunt

RDR was made by Rockstar San Diego, who previously made the Midnight Club games (plus a few other random Rockstar titles)

Was about to say that XD Yes, RDR is indirectly a successor of GTA IV. It did what GTA IV did, tweaked a couple of stuff to fit the western setting and out comes another beautiful game by Rockstar. There are a couple of bugs and visual glitches although that is not what i expect from a Rockstar game considering they delayed it a couple of times even if it was for advertising. Still a fantastic game
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wiouds

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#16 wiouds
Member since 2004 • 6233 Posts

I was worry about RDR. Since they also came out with GTA4. One of the worse games I own. Could they have made that city or story more boring?

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#17 LospROpHETs
Member since 2010 • 25 Posts

I was worry about RDR. Since they also came out with GTA4. One of the worse games I own. Could they have made that city or story more boring?

wiouds
You don't know what you're talking about. The city is as vibrant as before and the Story is filled with colourful characters and the interesting perspective from different DLCs
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#18 wiouds
Member since 2004 • 6233 Posts

[QUOTE="wiouds"]

I was worry about RDR. Since they also came out with GTA4. One of the worse games I own. Could they have made that city or story more boring?

LospROpHETs

You don't know what you're talking about. The city is as vibrant as before and the Story is filled with colourful characters and the interesting perspective from different DLCs

I did not like a single characters in the game. I quit the game after driving over through the same gray color block after grey color block while trying to dodge the traffic.

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#19 LospROpHETs
Member since 2010 • 25 Posts

[QUOTE="LospROpHETs"][QUOTE="wiouds"]

I was worry about RDR. Since they also came out with GTA4. One of the worse games I own. Could they have made that city or story more boring?

wiouds

You don't know what you're talking about. The city is as vibrant as before and the Story is filled with colourful characters and the interesting perspective from different DLCs

I did not like a single characters in the game. I quit the game after driving over through the same gray color block after grey color block while trying to dodge the traffic.

Not even a single OMG gameplay moment? Well, its your opinions on the game and I can't force you to embrace it's quality. It's a awesome game in general, tbh.
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#21 KlepticGrooves
Member since 2010 • 2448 Posts

It seems like if a sandbox game is fun, it has to be missing something. If it has gameplay, it's missing story . If it has story it has god awful gameplay. Maybe it gets boring quick, maybe the graphics are horrid, maybe the online is broken, or maybe the voice acting is terrible. But not with RDR. I thought everything was spot on. The story, the audido, the gameplay, the voice acting, the controls, online. EVERYTHING. Do you think other developers are going to learn from Rockstar or will we be going back to more repetetive missions, more horrific, uninspired plots and hopeless gameplay?

XxXCrimsonXxX

This isn't anything new. Free-roam RPGs have been doing this for a while. Fallout 3 is equally as good in my opinion. I don't think the multiplayer side of Red Dead is anything too special though. It's certainly fun, but - just like every other multiplayer feature - it gets boring fast.

I don't know what game you were playing, but Red Dead did have repetitive missions. Did you not play the rinse and repeat formula of "Arrive at point A, go to point B, kill some dudes, return to point A" that they had for pretty much 80% of the missions?

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#22 seankane
Member since 2007 • 4076 Posts

The size and scope of abig sandboxgame automatically means there's going to be compromises elsewhere. Hardware limitations mean its unreasonable to expect a 50 sq mile, steady streaming, explorable world with Gears of War-like graphics or whatever.

A massive budget and a lot of development time can help minimize these compromises, but they will always be there.

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XxXCrimsonXxX

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#23 XxXCrimsonXxX
Member since 2010 • 498 Posts

[QUOTE="XxXCrimsonXxX"]

It seems like if a sandbox game is fun, it has to be missing something. If it has gameplay, it's missing story . If it has story it has god awful gameplay. Maybe it gets boring quick, maybe the graphics are horrid, maybe the online is broken, or maybe the voice acting is terrible. But not with RDR. I thought everything was spot on. The story, the audido, the gameplay, the voice acting, the controls, online. EVERYTHING. Do you think other developers are going to learn from Rockstar or will we be going back to more repetetive missions, more horrific, uninspired plots and hopeless gameplay?

KlepticGrooves

This isn't anything new. Free-roam RPGs have been doing this for a while. Fallout 3 is equally as good in my opinion. I don't think the multiplayer side of Red Dead is anything too special though. It's certainly fun, but - just like every other multiplayer feature - it gets boring fast.

I don't know what game you were playing, but Red Dead did have repetitive missions. Did you not play the rinse and repeat formula of "Arrive at point A, go to point B, kill some dudes, return to point A" that they had for pretty much 80% of the missions?

We're not talking about RPG's buddy! Yea the missions were repetive sometimes but they made it fun enough that you didn't care, that's like shooting games are repetitive. After all, what was only thing you did in Modern Warfare 2? Shoot and stab people. Sometimes there was flavor, but it was the same thing every mission. For multiplayer, it's great! Plenty of stuff to do and explore with your friends.
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jad206

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#24 jad206
Member since 2009 • 1821 Posts

Did they fix the online yet? Haven't touched it in a week because I disconnect. The first update didn't do anything, so I returned it (rented) I'll buy it once it is fixed.

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XxXCrimsonXxX

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#25 XxXCrimsonXxX
Member since 2010 • 498 Posts

Did they fix the online yet? Haven't touched it in a week because I disconnect. The first update didn't do anything, so I returned it (rented) I'll buy it once it is fixed.

jad206
Make your own thread,bub.
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#26 HawkEye1997
Member since 2009 • 1070 Posts

It seems like if a sandbox game is fun, it has to be missing something. If it has gameplay, it's missing story . If it has story it has god awful gameplay. Maybe it gets boring quick, maybe the graphics are horrid, maybe the online is broken, or maybe the voice acting is terrible. But not with RDR. I thought everything was spot on. The story, the audido, the gameplay, the voice acting, the controls, online. EVERYTHING. Do you think other developers are going to learn from Rockstar or will we be going back to more repetetive missions, more horrific, uninspired plots and hopeless gameplay?

XxXCrimsonXxX
You musn't have ever played inFamous
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XxXCrimsonXxX

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#27 XxXCrimsonXxX
Member since 2010 • 498 Posts
[QUOTE="XxXCrimsonXxX"]

It seems like if a sandbox game is fun, it has to be missing something. If it has gameplay, it's missing story . If it has story it has god awful gameplay. Maybe it gets boring quick, maybe the graphics are horrid, maybe the online is broken, or maybe the voice acting is terrible. But not with RDR. I thought everything was spot on. The story, the audido, the gameplay, the voice acting, the controls, online. EVERYTHING. Do you think other developers are going to learn from Rockstar or will we be going back to more repetetive missions, more horrific, uninspired plots and hopeless gameplay?

HawkEye1997
You musn't have ever played inFamous

InFamous is actually my favorite game, but the story, in my opinion was so weird. I mean, a little box blowing everything up and THEN, giving people powers? And then the ending was horrible.
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#28 wiouds
Member since 2004 • 6233 Posts

I though that The Saboteur was good. You could drive, clime and sneak to deal with the mission. I though the Disguise is good with the different rules have not being suspiction than when you are in your normal clothes.

I think it is bad to say that all mission are "Go to place A, Kill all there and go to place B..." That does not just discribe sandbox games but most games like RPG, FPS, and TPS.

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#29 billyd5301
Member since 2008 • 1572 Posts
[QUOTE="XxXCrimsonXxX"][QUOTE="KlepticGrooves"]

[QUOTE="XxXCrimsonXxX"]

It seems like if a sandbox game is fun, it has to be missing something. If it has gameplay, it's missing story . If it has story it has god awful gameplay. Maybe it gets boring quick, maybe the graphics are horrid, maybe the online is broken, or maybe the voice acting is terrible. But not with RDR. I thought everything was spot on. The story, the audido, the gameplay, the voice acting, the controls, online. EVERYTHING. Do you think other developers are going to learn from Rockstar or will we be going back to more repetetive missions, more horrific, uninspired plots and hopeless gameplay?

This isn't anything new. Free-roam RPGs have been doing this for a while. Fallout 3 is equally as good in my opinion. I don't think the multiplayer side of Red Dead is anything too special though. It's certainly fun, but - just like every other multiplayer feature - it gets boring fast.

I don't know what game you were playing, but Red Dead did have repetitive missions. Did you not play the rinse and repeat formula of "Arrive at point A, go to point B, kill some dudes, return to point A" that they had for pretty much 80% of the missions?

We're not talking about RPG's buddy! Yea the missions were repetive sometimes but they made it fun enough that you didn't care, that's like shooting games are repetitive. After all, what was only thing you did in Modern Warfare 2? Shoot and stab people. Sometimes there was flavor, but it was the same thing every mission. For multiplayer, it's great! Plenty of stuff to do and explore with your friends.

I'm not your buddy, friend.
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KlepticGrooves

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#30 KlepticGrooves
Member since 2010 • 2448 Posts

[QUOTE="KlepticGrooves"]

[QUOTE="XxXCrimsonXxX"]

It seems like if a sandbox game is fun, it has to be missing something. If it has gameplay, it's missing story . If it has story it has god awful gameplay. Maybe it gets boring quick, maybe the graphics are horrid, maybe the online is broken, or maybe the voice acting is terrible. But not with RDR. I thought everything was spot on. The story, the audido, the gameplay, the voice acting, the controls, online. EVERYTHING. Do you think other developers are going to learn from Rockstar or will we be going back to more repetetive missions, more horrific, uninspired plots and hopeless gameplay?

XxXCrimsonXxX

This isn't anything new. Free-roam RPGs have been doing this for a while. Fallout 3 is equally as good in my opinion. I don't think the multiplayer side of Red Dead is anything too special though. It's certainly fun, but - just like every other multiplayer feature - it gets boring fast.

I don't know what game you were playing, but Red Dead did have repetitive missions. Did you not play the rinse and repeat formula of "Arrive at point A, go to point B, kill some dudes, return to point A" that they had for pretty much 80% of the missions?

We're not talking about RPG's buddy! Yea the missions were repetive sometimes but they made it fun enough that you didn't care, that's like shooting games are repetitive. After all, what was only thing you did in Modern Warfare 2? Shoot and stab people. Sometimes there was flavor, but it was the same thing every mission. For multiplayer, it's great! Plenty of stuff to do and explore with your friends.

If you're referring to my post, then I was meaning that people seem to have the impression that RDR has revolutionised gaming in some way, when in-fact it hasn't done anything new. It's just GTA but in a different skin.

As I said, there's absolutely no variation in mission style. But that's the problem with the type of game it is, it's being constricted to killing or collecting stuff. Once you've played the game for 5 or so hours you've played pretty much every type of mission the game has to offer. Much the same as MW2 is a straight-forward FPS, so shooting people is all you should expect.

I'm not suggesting RDR is bad (it's pretty good), but I don't think everything was spot on. The story was ok, but not as deep and involving as I hoped. The last few hours of the story was good, but most of it was predictable and, dare I say...boring? You summed up my opinion well when you said "Sometimes there was flavor, but it was the same thing every mission."

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#31 N7v1K0
Member since 2009 • 5755 Posts

If you're referring to my post, then I was meaning that people seem to have the impression that RDR has revolutionised gaming in some way, when in-fact it hasn't done anything new. It's just GTA but in a different skin.

As I said, there's absolutely no variation in mission style. But that's the problem with the type of game it is, it's being constricted to killing or collecting stuff. Once you've played the game for 5 or so hours you've played pretty much every type of mission the game has to offer. Much the same as MW2 is a straight-forward FPS, so shooting people is all you should expect.

I'm not suggesting RDR is bad (it's pretty good), but I don't think everything was spot on. The story was ok, but not as deep and involving as I hoped. The last few hours of the story was good, but most of it was predictable and, dare I say...boring? You summed up my opinion well when you said "Sometimes there was flavor, but it was the same thing every mission."

KlepticGrooves

I agree with you completely, but RDR is still great :D

The only other thing that bothered me about the game was Prestige in multiplayer. I was very pissed off today when a person in my posse said they're gonna prestige to get the super-donkey. Why would Rockstar go the COD way?